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Episode 56: Running Lodes

by Karl Castaneda - June 13, 2007, 6:12 pm PDT
Total comments: 18

Slimmed down for ultimate sexiness.

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We realized after last week's (monstrous) episode that we might be pushing the running time a bit too far with episodes that exceed an hour, especially episodes that get close to 90 minutes. So we cut the fat for this week's iteration, including the death of Whatcha Been Playin' (in favor of the very-sexy "New Business"), as well as cutting an entire co-host (only three voices this time).

Still, at 45 minutes, there's a lot to enjoy here, from the first ever discussion of Nintendo World Report's Hot Topic to the news about four different Smash Bros. control schemes, and even a teaser about what to expect next week (hint: it will be good times).

As always, please remember to Digg Radio Free Nintendo (via the link above), subscribe to and review us on iTunes, and send in listener mail. Thanks, guys! Come back next week!


This podcast was edited by Mike Sklens. Commercial performed by Jonathan Metts.

Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their album directly from the iTunes Music Store


ShyGuyJune 13, 2007

This podcast felt a little rushed, but I always liked the longer episodes. Perhaps one hour is the porridge that's just right?

oohhboyHong Hang Ho, Staff AlumnusJune 13, 2007

Your not interviewing heart.gifPerrin Kaplanheart.gif are you?

On a more serious note, the increased focus is great. There was nothing wrong with what your playing, it was just that you were playing the same thing week after week. You can bring it back in under the New Business format, but limit your-self's a bit more. Leave the insane rants for (the now dead?) Nintendo pirate radio.

It did feel a bit short as in you left me wanting more, but 45 - 60 minutes seems to be where the mark is at unless it is really funny,

CericJune 13, 2007

Johnny come ons and the music just stops.

Transformer We have Transformers...

Yeah we aren't odd.

S-U-P-E-R is the community manager. We may now organize the Rebellion against the Web... Cattank Deploy!!!!

Yes, a full 10% growth.

Can you control an army of drones?

Stupid Mac :P

Yep, back in the day you could rent consoles kids.

I thought it had a 32 bit and 64 bit chips... There you go


lol. The game distributors have some hardlines as well. Its like the movie industry. That argument is the same as and X or R rated movies traumatizing kids.

Its standard for you not to be able work in the same industry as you leave. Though if you get laid off some things change.

Just a better people person.

That numbers been around since launch.

Smash_Brother will. He has to have something to complain about so that SB64 is the purest form.

Its like Nicotine patches.

Yeah... Zelda, Trauma Center if you complete it all, Marvel Ultimate Alliance, Sonic and the Secret Ring, Super Paper Mario, Super Swing Golf...

Playground does look scary.

Farcry vengeance is 20 bucks.

Now think about how much Nintendo made off of just you guys buying VC games.

RRR Shooting levels... Thats all I can think of.

IN all of History.

The Micromachine guy always talks that way. I was surprised to find that out.

I'll come on. Just tell me when, where, and how.

If you interview Perrin you HAVE to send her our love! OUR LOVE! And how DISTRAUGHT WE ARE! DISTRAUGHT Why oh why is she leaving us? We'll be lost without her to run circles around Billy in interviews, to muss up Matt Cassamassina's hair, and to say the things we don't want to hear said!

S-U-P-E-RTy Shughart, Staff AlumnusJune 14, 2007

Last week the podcasters couldn't beat Actraiser and something else that I can't remember, and now you're calling using the C-stick in Smash an exploit? Lololol, keep scrubbing it up nubs.

MashiroJune 14, 2007

I think C-Stick in Smash Bros. IS a noob tactic but that's just me. It never really bothered me too much though. Can't wait for Brawl . . . can't wait.

Karl Castaneda #2June 14, 2007

For the record, I don't think C-Sticking is an exploit. I think it's a bit cheap, but definitely not an exploit.

As for the podcast's length, I really think having it between 45 minutes and an hour is the sweet spot, and it's what we'll be aiming for from now on. This summer will be host to a lot of tweaks to RFN. This week's changes were definitely for the better, I think (replacing Whatcha Been Playing, Mike has a headset now, etc), and hopefully, by August, the quality level will be much higher.

PaleMike Gamin, Contributing EditorJune 14, 2007

The C-Stick sucks. Ty's crazy. omg top tieirrr! face-icon-small-smile.gif

I wish I was on to converse about the controls. I'm convinced that the sideways Wii remote is going to have Smash attacks so simplified that that is the control mode that will be banned from competition. It's just going to be, push the attack button while shaking the remote in some random way.

ShyGuyJune 14, 2007

C-stick = Mario Kart DS Snaking ?

Come to think of it, game "exploits" may be a good Hot Pocket Topic.

Caffeinated CheeseJune 14, 2007

If you interview Perrin Kaplan, I will write or help write a song parody for Johnny to sing to here near the end of the interview. I'm thinking it should be based off of the song My Kind of Town, so as to match the circumstances of her leaving. I'm not kidding about this, either.

CalibanJune 14, 2007

That was an awesome podcast, just about the right length.
You should do more commercials like the first, it was funny.

S-U-P-E-RTy Shughart, Staff AlumnusJune 14, 2007

If you only use C-stick attacks, you'll probably lose against someone good. And if you lose to someone that only uses C-stick attacks, that means you're terrible at Smash Bros.

ShyGuyJune 14, 2007

Super on next week's podcast, confirmed?

S-U-P-E-RTy Shughart, Staff AlumnusJune 14, 2007

I hope so, but I don't know if I can make time we record. If I did, I could talk about the PS3 I just bought

PaleMike Gamin, Contributing EditorJune 14, 2007

I'm hoping to be on next weeks episode as well so we can argue about the C-Stick some more. It'll be great.

vuduJune 15, 2007

I like this abbreviated format. Things flow much quicker and there's no dead time. Bravo!

I'd like to ask Jonny for some clarification. He stated that the 360 is currently receiving a steady stream of at least one big title per month. Come again? Forza came out end of last month. I guess you could count Guitar Hero II and Spider-Man, even though one is a port of a PS2 game and the other one sucked. Has anything else significant come out since Gears of War/Crackdown? It anything significant going to come out before Halo 3?

Any comments on Brufus?

CalibanJune 18, 2007

Enslave him to do more commercials.

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