Final Fantasy: Crystal ChroniclesGameCube
Final Fantasy: Crystal Chronicles is the bold return of the series to Nintendo. The game actually strays far from the usual FF formula, with real-time battles, a heavy multiplayer focus, and more or less required GBA connectivity.
By Jonathan Metts February 9, 2004
By Ty Shughart February 9, 2004
Everything you need to know about FFCC, short of buying a player’s guide....
By Daniel Bloodworth February 9, 2004
Hands-on with the final US version!...
By Jonathan Metts January 25, 2004
By Steven Rodriguez October 6, 2003
By Rick Powers August 12, 2003
By Desmond Gaban May 15, 2003
The Cube saw a generous helping of great music in its time.... more
By Nate Andrews November 17, 2011
GC/GBA Connectivity: Precursor to the Wii U?Finally—the ability to play as Tingle.... more
By Zachary Miller and Pedro Hernandez November 14, 2011
In which we actually talk about Connectivity!... more
By Mike Sklens, Carmine "Cai" M. Red, Pedro Hernandez, Neal Ronaghan, Zachary Miller, Daan Koopman, and Scott Thompson May 28, 2012
- Nintendo February Sales Data - March 16, 2004
- Crystal Chronicles Headed Down Under - March 12, 2004
- Final Fantasy Live Concert in the U.S.! - February 18, 2004
- FF Crystal Chronicle Review Extravaganza! - February 9, 2004
- Euro Crystal Chronicles Release Set - February 2, 2004
- Nintendo Sheds Light on Future Releases - November 12, 2003
- Famitsu Weekly Update - August 10, 2003
- New Crystal Chronicles Movie - July 31, 2003
- Final Fantasy Crystal Chronicles Sites Live - July 11, 2003
- Special Edition Final Fantasy GameCube Bundle - June 22, 2003
- Square-Enix's Nintendo E3 Lineup - April 30, 2003
- Nintendo Announces Three Square Games - April 24, 2003
- Square Meeting 2002 Autumn Wrap-Up - October 22, 2002
- FF: CC and FF Tactics Details! - August 21, 2002
- First Footage of Final Fantasy on GameCube - August 14, 2002
Screens
| Genre | RPG |
| Developer | Square Enix |
| Players | 1 - 4 |







