The Legend of Zelda: Four Swords AdventuresGameCube
A sequel of sorts to the Four Swords semi-game on GBA, Four Swords Adventures follows essentially the same formula, but with more modes and much better graphics. The four-player action looks and plays like A Link to the Past, but the GBA connectivity ensures some crazy strategies for stealing rupees.
By Daniel Bloodworth June 17, 2004
Three dimensional gaming is for chumps....
By Michael "TYP" Cole June 1, 2004
By Jonathan Metts May 11, 2004
I can taste the rainbow, and it tastes good....
By Zachary Miller October 4, 2011
Hello 2-D gaming; goodbye link cable obscurity!...
By Michael "TYP" Cole March 28, 2004
Now here’s a connectivity game that really does make good on its GBA requirement....
By Jonathan Metts June 7, 2003
By Rick Powers May 15, 2003
These Zelda titles may not have cracked the top ten, but they're are amazing in their own right.... more
By Pedro Hernandez November 16, 2011
GC/GBA Connectivity: Precursor to the Wii U?Finally—the ability to play as Tingle.... more
By Pedro Hernandez and Zachary Miller November 14, 2011
Tingle (Zelda as a whole)To close this feature, Pedro looks at the one Zelda character that has caused the most ruckus in the legacy.... more
By Pedro Hernandez May 30, 2011
Zelda Four Swords Adventures CaféRead Pedro's idea for a sequel to the game no one could afford to play properly the first time. ... more
By Pedro Hernandez May 29, 2011
Screens
| Genre | Action |
| Developer | Nintendo |
| Players | 1 - 4 |
Worldwide Releases
| Release | Jun 07, 2004 |
| Publisher | Nintendo |
| Rating | Everyone |
| Release | Mar 18, 2004 |
| Publisher | Nintendo |
| Rating | All Ages |
| Release | Jan 07, 2005 |
| Publisher | Nintendo |
| Rating | 3+ |
| Release | Apr 07, 2005 |
| Publisher | Nintendo |
| Rating | Parental Guidance |








