Author Topic: Rareware  (Read 18383 times)

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Offline XMasterLinkX

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RE: Rareware
« Reply #25 on: July 05, 2003, 12:24:14 PM »
  Most of you are wrong...  Rareware is off of the Nintendo systems, but what you don't know is that Donkey Kong was Nintendo property not Rareware property...  Banjo Kazooie was originally made for Nintendo, and Kameo...  Well that was not really made so XBox can have that...  But Banjo Kazooie will always be a Nintendo character...  You can expect to see a next Banjo series on the Nintendo Cube, or whatever next system they make...  Donkey Kong will also make an appearance.  Rareware might be on the XBox but Nintendo still own a quarter of Rare, because whenever you have a game that is on a company that was bought out by a company that makes games that were on the original system, you have to have a sequel that was made on the system the first game was made on...  Fact of the matter is that Nintendo has rights to most characters on Rare's company, so XBox is going to have to negotiate, with Rare and think of some newer characters, because Nintendo owns DK, and Rare does not..  Oh and by the way, Nintendo did not MAKE Rare, Rare was a company that was made to go to Nintendo.  Nintendo partnered with Rare, and that is why they were successful, but Nintendo still has what it takes to become a non Rare system because Nintendo made the games, Rare simply put there name on it and published it.   Thank You...

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Offline Grey Ninja

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« Reply #26 on: July 05, 2003, 12:36:20 PM »
Link, do work on a farm or something?  There seems to be a whole lot of manure coming from your keyboard.
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Offline Hostile Creation

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« Reply #27 on: July 05, 2003, 01:32:27 PM »
All Nintendo owns is Donkey Kong, Star Fox, and all the character therein (even the ones that Rare made).  I don't know what the heck else you're talking about.
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Offline DRJ

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« Reply #28 on: July 05, 2003, 04:46:14 PM »
So what are you sayingLink, that if a new character is released on a system that system is the only one to get remakes? Rare was a seperate company that Nintendo bought 49% of. They sold them to Microsoft after rare wanted to sell and nintendo didnt want to buy them out completely. Nintendo owns DK and Starfox (and all the other characters on those games). Rareware/microsoft owns everything else. For anyone that thinks that Nintendo owns everything and rare left with nothing, ask yourself why Microsoft would pay 350 million for a development team only. That would be pretty stupid since they could just put together their own team for a lot less.

We will always have DK and Starfox and that is all that matters. We lost some other cool games/characters, but thats just too bad for us.  
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Offline PIAC

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RE: Rareware
« Reply #29 on: July 05, 2003, 05:28:49 PM »
no! we have exclusive perfect dark, banjo AND conker, the fact that there are demos and such available for xbawx is just LIES! listen to xmasterlinkx he knows all!

Offline mouse_clicker

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« Reply #30 on: July 05, 2003, 05:42:27 PM »
I've had problems with dillusionals still thinking Nintendo owned the rights to many of Rare's games- they're WRONG. True, Nintendo published the titles but Rare owns the rights to them and has taken advantage of those rights. A Conker game, Perfect Dark game, and Banjo game are all in the work for the XBox, among others. Nintendo retained Dionkey Kong and Star Fox since neither were created by Rare. I hope nobody actually believes we'll see Kameo or Banjo or something on the Gamecube because it won't happen.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Greedy8899

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« Reply #31 on: July 06, 2003, 06:40:45 AM »
First post here, I normally check this site a couple times aweek and now I felt like posting.
Hearing all these people crying that Rare was mad awesome(they were alright), and them mention the games can get annoying. Peeps, you can't control what happens. You just got to let it go and move on. It would be cool if Zoonami would be bought.

By the way, how much is Star Fox 2(Armada?) finished?

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Offline Nephilim

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« Reply #32 on: July 06, 2003, 07:52:12 AM »
Its no big loose
Nintendo are making there own fps, adventure games, horror games, racing games.....well most kind of games thu there first and 2nd party houses
Only real game I was looking forward to was KI, But if they do make a new version, im sure they will do a deal again (like KI and KI2 with acclaim) and have a arcade version. Which is no big loose....just pay for a lockin and play it to death for 3hours
Also u might have notice Donkey kong country for gba isnt presented by Nintendo like the snes version but just shows both rare and nintendo logos, then shows a Copyright nintendo, game by rare.... Nintendo proberly owns the right to the country series. So I dont think that is a sign that they will be working together soon  

Offline Bill Aurion

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« Reply #33 on: July 06, 2003, 08:17:53 AM »
I am waiting to see who publishes their GBA games.  Wouldn't it be something if it were Ninty?
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Offline Bartman3010

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« Reply #34 on: July 06, 2003, 08:40:34 AM »
THQ had the right to publish the games.
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Offline HolyPaladin

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« Reply #35 on: July 06, 2003, 08:53:07 AM »
I miss Rare.  I loved Jet Force Gemini, and Star Fox Adventures wasn't the steamy pile of crap everybody says it is.  Killer Instinct crushed the nuts of other fighting games right into oblivion.  It is a shame they had to go to Macrosucks.
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Offline ThePerm

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« Reply #36 on: July 06, 2003, 09:57:45 AM »
heres my take of Rare. I was a big Rare fan. Since the NES days. I loved battletoads(rare/tradewest) and i especially loved the Wizards and Warriors(rare/acclaim) series. I never had a super Nintendo so none of thier games hit me, but I did alittle DK emulation right before DK64 came outand i got dkland for gameboy. N64 was the first system i owned and my brother didnt and Rare was awesome Diddy Kong Racing, Banjo Kazooie, Donkey Kong 64, Conkers Bad Fur Day, Goldeneye, Perfect Dark. Ill have to admit though even though i like Donkey Kong 64 i do admit some degradation of quality....people give dk alot of flak for being a collection adventure. Its very true, but i think its humor won out to me and i really like the game. Banjo Tooie...sigh...i started to like that game...but i kept on gettign headaches for some reason while playing it...fast forward to my gamecube days when i went to try it out again...i can see the framerate...and it is slow.....crazy slow. I mean Banjo Kaooie had a nice steady framerate...but BT...no its unplayable. I wanted jet force gemini..i asked for it for christmas..i didnt get it..then i  wanted it more...so i rented it and it  turns out i didnt like it at all.

Now Starfox is a weird case....its a game thats very well programed..and is somewhat fun...but its frustrating too and gets old quickly. THe games is great but sucks at the same time. I dont know..i think more time was spent making it run great then making it relly great. The level designer had really not made the game great...however it is. A very hard game to rate, but of coarse it shows rare may be on a downward spiral.
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Offline NinGurl69 *huggles

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« Reply #37 on: July 06, 2003, 02:47:42 PM »
It just shows that all the real talent at Rare has left the company.

SFA's biggest achievement was probably the fur shading, and that's sad.  I'm inclined to believe the old Dino Planet N64 game was more fun, especially since it seemed Krystal was actually a major playable character, not some boring female dog who only threw barrels around for 10 minutes inside a dungeon-wannabe then was forgotten for the rest of the game.
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Offline dogman85

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« Reply #38 on: July 06, 2003, 03:05:24 PM »
ech, there is alot of stupidity going on in these forums

Rareware created perfect dark, banjo kazoiee, and conker. they were never Nintendo's property, so i don't know what some of you are thinking

Nintendo owns Starfox and Donkey Kong, and i believe all the Donkey Kong secondary characters (Diddy, Kiddy etc)

People say that Rare made Nintendo, and while it isn't true, what is true that people mainly bought the 64 for Nintendo and Rare games
Goldeneye, Donkey Kong, Perfect Dark, and Conker were all extremely important for Nintendo
Star Fox Adventures may not have been AAA, but Rare still  has the talent.

I think we should actually wait for them to release a game on Xbox before judging whether they are good or not
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Offline NinGurl69 *huggles

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« Reply #39 on: July 06, 2003, 06:56:50 PM »
Donkey Kong 64 didn't measure up to much, and Conker had quite unpolished gameplay (don't be fooled by its amazing presentation values).

The fact SFA was not AAA, I'd say not even A, says a lot about Rare.
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Offline Bishman

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« Reply #40 on: July 06, 2003, 07:17:17 PM »
Rare is nothng now. FR = GoldenEye

Offline mouse_clicker

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« Reply #41 on: July 06, 2003, 07:24:22 PM »
It pisses me off how much Rare gets bashed now that they're with Microsoft. I find it VERY odd you heard only praise for Rare before they were sold off by Nintendo.
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Offline Cooolcorey

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« Reply #42 on: July 06, 2003, 08:35:16 PM »
I agree with that. But I understand why it's happened.

When Nintendo sold Rare people thought to themselves "Why?". After SFA was released we found that it was an average game (with way above average graphics, but gameplay wise, was quite average) and maybe Rare was losing it's steam.

I still have hope for Rare though, that was ONE game. And while the GE/PD team isn't there anymore, I think they might be able to pull of a decent Perfect Dark 0. They have immense graphical and musical talent, I just hope they haven't lost good designers (GE/PD designer is with Zoonami now...). I don't care that they're on the XBox, I hope they continue to make great games, but as evidensed by Nintendo's selling of them, I don't think it's the case.

Offline NinGurl69 *huggles

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« Reply #43 on: July 06, 2003, 08:50:28 PM »
Don't forget to add Conker's 10 hour game length (considering its 4-year development time).  And don't forget how enjoyable collecting bananas was in DK64.  And how head-over-heels excited and impressed people are with the Conker Xbox remake.

While we're at it, let's bash Nintendo for selling Rare, utter lack of simple p2p online game support, easy Wind Waker, short Sunshine, bad Eternal Darkness FMV compression, loss of 3rd party interest, and no next-gen Duck Hunt or Kid Icarus.
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Offline ThePerm

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« Reply #44 on: July 06, 2003, 11:28:28 PM »
the two companies really settled what franchises went to the right places...for instance..rare got pd, conker, and banjo, and get to finish kameo on xbox. Nitnendo got to keep rare created characters like diddy...and anyone who appeared in the kong games except diddy kong racing. Theres been rumors that rare saw no interest in taking blast corps and jet force gemini with them so they may just be owned by nintendo still. Of coarse Starfox was created by Argonaut/Nintendo, and Nintendo owns Star Fox and Donkey Kong was Nintendo's first property and the first appearence of Mario. After fighting with Universal years back i don't think Nintendo would give up their oldest franchise. So, if anyone is still stupid enough to beleie Rare took it with them they need to be smacked...HARD
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Offline mouse_clicker

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« Reply #45 on: July 07, 2003, 02:41:57 AM »
Rare's gone because of poor sales, not poor games- Rare is one of my favorite developers ever and I've had hours of enjoyment playing them games across nearly every Nintendo console. I understand WHY Nintendo let them go, but I don't understand why people feel the need to bash them since since they can't play their games anymore. I may not like Microsoft, but those XBox owners are getting a real gem of a developer and I hope they show them more respect than most Nintendo fan/fanboys are showing them now.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Cooolcorey

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« Reply #46 on: July 07, 2003, 03:21:51 AM »
Now that I think about it, that was the reason Nintendo stated that they sold them. But poor games was no doubt a factor. They could keep having games like SFA, DK64 etc. or $180 million. Granted, they might have had a good game or two in there but remember, the GE team is gone.

Offline DRJ

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« Reply #47 on: July 07, 2003, 06:15:21 AM »
Quote

It pisses me off how much Rare gets bashed now that they're with Microsoft. I find it VERY odd you heard only praise for Rare before they were sold off by Nintendo.


I agree. The company didnt just up and start sucking because they make games for M$. If you want to be mad at someone be mad at Nintendo for selling them. If the games were good for Nintendo they will still be good for M$ and if they sucked for Nintendo they will still suck for M$. I personally inly care about DK and Starfox, and we still have those so I am happy. But we did lose a good developer and we will have to see what Nintendo does with the extra 350 million they got.

I'm all for M$ bashing, but dont bash them when they make a good move. As far as I'm concerned Nintendo should have just kept Rareware. They have 6 billion in the bank so they could have afforded it. Even if they are not their best developer, there is no excuse for handing them over to your competition.
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Offline Grey Ninja

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« Reply #48 on: July 07, 2003, 06:57:01 AM »
Quote

Originally posted by: mouse_clicker
Rare's gone because of poor sales, not poor games- Rare is one of my favorite developers ever and I've had hours of enjoyment playing them games across nearly every Nintendo console. I understand WHY Nintendo let them go, but I don't understand why people feel the need to bash them since since they can't play their games anymore. I may not like Microsoft, but those XBox owners are getting a real gem of a developer and I hope they show them more respect than most Nintendo fan/fanboys are showing them now.


I agree that I think Rare is getting bashed way too much, but I don't personally entirely disagree with the Rare bashing.  In the last while they were with Nintendo, the time between their releases grew progressively longer, while the quality dropped further and further down.

Don't get me wrong, I loved Conker's Bad Fur Day, Goldeneye, and Killer Instinct.  They were some great games.  But for every game Rare made that was a heartstopper, they made one that was just bad.  (Donkey Kong 64, Jet Force Gemini, Star Fox Adventures, Diddy Kong Racing.)

I DO miss Rare.  Don't get me wrong there.  I just find it very difficult to criticize Nintendo for dropping them, given the circumstances.
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Offline Hostile Creation

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« Reply #49 on: July 07, 2003, 08:19:06 AM »
Oh, don't worry mouse clicker.  I hated Rare long before they were bought by Microsoft.

I do miss some of their old games, though.  Goldeneye was fun, and so was Donkey Kong for SNES and Killer Instinct (for SNES, never played the 64 version).  But 6 or 7 good games is not that great compared to 8 or 9 bad ones.  And I had the misfortune of somehow ending up with the bad ones (I never owned any of the good games that I listed).
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