Author Topic: PlayStation4 - News/Rumor/Speculation - Over 1 Million Sold on Day 1  (Read 498265 times)

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Offline azeke

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #675 on: February 14, 2013, 10:31:07 PM »
New controller leaked, maybe.
They forgot to mention the main feature.

Concave sticks.
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Offline EasyCure

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #676 on: February 14, 2013, 11:40:56 PM »
New controller leaked, maybe.
They forgot to mention the main feature.

Concave sticks.

Oooh that IS impressive.. no, that wasn't sarcasm. Neither was this. 100% serious post.
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Offline Spak-Spang

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #677 on: February 15, 2013, 12:28:51 AM »
It that is indeed the controller I like it and hate it.

Basically the Touch Screen is pretty useless in that position and that size...unless you are simply using it for context sensitive buttons that can change. 

The Other stuff in the controllers seems normal or unnecessary.  Though, I have to say, if Sony can use their move technology with a normal looking controller, more power to them.  Because that means a more natural experience, for gamers. 

I am hoping for some more refinement in controllers but with subtle new features, and this kinda fits the bill.

Offline Adrock

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #678 on: February 15, 2013, 12:33:19 AM »
The touchpad looks way too small to be useful.

I'm really not convinced that Sony or Microsoft can make a controller as comfortable as the Wii U Pro Controller.

Offline broodwars

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #679 on: February 15, 2013, 12:38:46 AM »
The touchpad looks way too small to be useful.

I'm really not convinced that Sony or Microsoft can make a controller as comfortable as the Wii U Pro Controller.

The Wii U Pro Controller is quite comfortable, indeed (just as the Classic Controller Pro was), and it's a controller that should be supported more than it has been so far on Wii U.  However, I've never cared for Nintendo's inverted Wii U stick placement so I'll take a Dualshock 3 or Xbox 360 controller any day if given the option.
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Offline pokepal148

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #680 on: February 15, 2013, 07:42:03 AM »
The touchpad looks way too small to be useful.

I'm really not convinced that Sony or Microsoft can make a controller as comfortable as the Wii U Pro Controller.

The Wii U Pro Controller is quite comfortable, indeed (just as the Classic Controller Pro was), and it's a controller that should be supported more than it has been so far on Wii U.  However, I've never cared for Nintendo's inverted Wii U stick placement so I'll take a Dualshock 3 or Xbox 360 controller any day if given the option.
i like it but for vc im keeping my classic controller

Offline Ceric

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #681 on: February 15, 2013, 08:53:39 AM »
The touchpad looks way too small to be useful.

I'm really not convinced that Sony or Microsoft can make a controller as comfortable as the Wii U Pro Controller.

The Wii U Pro Controller is quite comfortable, indeed (just as the Classic Controller Pro was), and it's a controller that should be supported more than it has been so far on Wii U.  However, I've never cared for Nintendo's inverted Wii U stick placement so I'll take a Dualshock 3 or Xbox 360 controller any day if given the option.
Explain.
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Offline EasyCure

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #682 on: February 15, 2013, 10:55:55 AM »
^gamepad and u--pro controllers have dual sticks higher than what he's used to, or at least that's how i read it.
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Offline broodwars

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #683 on: February 15, 2013, 12:18:17 PM »
The touchpad looks way too small to be useful.

I'm really not convinced that Sony or Microsoft can make a controller as comfortable as the Wii U Pro Controller.

The Wii U Pro Controller is quite comfortable, indeed (just as the Classic Controller Pro was), and it's a controller that should be supported more than it has been so far on Wii U.  However, I've never cared for Nintendo's inverted Wii U stick placement so I'll take a Dualshock 3 or Xbox 360 controller any day if given the option.
Explain.

On traditional controllers, the two analog sticks are at the bottom of the controller, near where your thumbs naturally rest and underneath the Dpad/face buttons.  Nintendo, however, insisted on the Wii U controllers all have their sticks at the top of the controller near the shoulder buttons/triggers, above the Dpad/face buttons.  Now, I could take the left analog stick either way.  However, I find the right analog stick's placement problematic considering it defies the natural resting position of my right thumb, especially on the Gamepad (which is too big anyway, and I have to constantly reposition my hands to reach certain triggers).
« Last Edit: February 15, 2013, 12:19:54 PM by broodwars »
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Offline Ian Sane

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #684 on: February 15, 2013, 01:43:44 PM »
I find my natural thumbposition is actually where the d-pad/face buttons are on most controllers.  But I still prefer the Sony/MS setup merely because I find it easy to use an analog stick in either position, but find it very awkward to use a d-pad in the Gamecube-style position.

As for the right analog stick on the Wii U controller I instinctively disliked it entirely because it bucks convention and Nintendo has not offered any explanation for it.  Why make use reprogram our muscle memory unless there is some important reason to do so?  It looks like the right analog stick is above the buttons purely for visual symmetry which is irrelevent in good controller design.  You don't let the marketing department design the controller and that's what Nintendo has done since the Wii.

I've never liked Sony's split d-pad though and I'm glad that's seems to be done with.  I don't like the shapes for button names either because it is not intuitive.  I can instinctively tell where A would be in relation to B but Triangle and Square.  That has no association in my brain.  When I play a Playstation game I think of the buttons as jump or shoot or whatever but once the game prompts me to "press Square" then I'm fucked.  I HAVE to look down because I don't instinctively know which button is Square.  I absolutely SUCK at God of War because of that.  But I imagine a whole generation of Playstation gamers would not like changing the button names so it would make sense to keep it that way.

Offline Stogi

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #685 on: February 15, 2013, 02:27:56 PM »
When I play a Playstation game I think of the buttons as jump or shoot or whatever but once the game prompts me to "press Square" then I'm fucked.  I HAVE to look down because I don't instinctively know which button is Square.  I absolutely SUCK at God of War because of that.  But I imagine a whole generation of Playstation gamers would not like changing the button names so it would make sense to keep it that way.

Two months ago....

I got the first God of War and wrote off the whole series because of the QTEs.  I cannot do that **** with the Playstation symbols.  I really don't even think in terms of buttons anyway.  The buttons quickly become "jump", "shoot" etc.  So if the game suddenly says "PUSH A!!!" I have to think about it.  It isn't "A", it's "jump".

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Offline Ceric

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #686 on: February 15, 2013, 02:50:36 PM »

Gamecube and 360 controller have the same basic layout.
Tradition would Dictate that the main movement be in the prominent spot.  Sony just insisted on tacking on Analogs so it didn't end up that way on their controller.





Having the Right Analog on the Gamepad is no more odder then the Left Analog under the D-Pad on the Dual Shock.  In fact if I had to choose between the two I keep the Gamepad config.  I still prefer the GCN layout.  Thats why I use a PS3 controller that has the left analog and d-pad swapped.

Found this image and thought it Pertanent.

« Last Edit: February 15, 2013, 02:57:51 PM by Ceric »
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Offline broodwars

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #687 on: February 15, 2013, 03:04:57 PM »
Here's the big problem with your objection, though: what are probably the 3 most-used features on the right thumb area of the controller? I'd say generally the Square/X button (commonly used for attacking), the Cross/A button (commonly used for jumping), & the right analog stick (commonly used for camera control).  On the traditional layout, those 3 features are generally close to each other, making it easy to move your thumb between the three as needed.

Now, in Nintendo's layout, the face buttons closest to the right analog stick are Triangle/Y and Circle/B, the two buttons probably used the least in modern games.  The two most commonly used buttons are on the other side of the face button diamond towards the middle of the controller.  In order to fix this issue, you'd have to remap the buttons so Y and B are used for the most common actions, with X and A performing the least.  Most games won't let you do that, and from what I've seen developers aren't remapping the buttons themselves to make them more natural for Wii U play.
« Last Edit: February 15, 2013, 03:07:03 PM by broodwars »
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Offline Ceric

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #688 on: February 15, 2013, 03:12:17 PM »
I still find that much less inconvenient then having the Left Analog stick below.
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Offline Ian Sane

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #689 on: February 15, 2013, 04:52:31 PM »
A lot of this controller stuff would be helped if you could remap the controls as a system level.  So I don't have to see if the dev offers and option, I can just map A to the B button for EVERY game if I want to.  Why is this still not a feature on consoles because it seems like such an obvious catch all solution to most control scheme woes?

Of course Nintendo doesn't even want you to remap controls in their games so to do it at a console level would be blasphemy in their minds.  They've traditionally been so inflexible about that (though there have been exceptions like Super Metroid) that you figure that it's some key part of their game design philosophy or something.

Though I imagine that if they let you map buttons at a system level they figure that idiots will muck up their controls and get confused when the game says "press A" and they mapped it to B.  Remember that all gamers, particularly those that are Nintendo customers, are huge morons, at least in the eyes of the industry itself.

Offline ThePerm

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #690 on: February 15, 2013, 05:03:25 PM »
NWR has permission to use any tentative mockup/artwork I post

Offline shingi_70

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #691 on: February 15, 2013, 07:51:43 PM »
http://online.wsj.com/article/SB10001424127887323478004578306663577439962.html

Quote
Sony Corp. 6758.TO -1.87% is planning to offer technology to stream games to its next videogame console, people familiar with the company's plans say, alongside other enhancements to bolster its position in the market.

The new technology, to be unveiled Wednesday along with the new console, will allow users to play games delivered over the Internet, these people said. The streaming service, they added, is designed to use current PlayStation 3 titles on the new console; the new device is also expected to play new games stored on optical discs.

Sony's plans come after it acquired Gaikai Inc. last year for $380 million. Though many companies now offer simple games over the Internet, Gaikai was one of several companies that offered online access to visually intense games, which ordinarily require specialized circuitry found on high-end personal computers and gaming consoles.

The streaming technology is one of the new features and enhancements expected to be offered with the new console, which Sony plans to unveil at an event in New York. Sony's new PlayStation, for example, may control the action with higher fidelity cameras for its "Move" motion-sensing technology and touch-sensing pads on new controllers, according to people who have seen and been briefed on the devices.

...

Still, Sony is pushing ahead and has been investing heavily to prepare Gaikai's service, people familiar with the matter say. Microsoft also has experimented with its own version of cloud gaming, people at the company have said, but has in the past questioned the costs associated with building a service large enough to reach all its customers.
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Offline Sarail

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #692 on: February 15, 2013, 10:53:49 PM »
another angle
http://i.imgur.com/E1o5L29.jpg
Yuck. Those big, fat, stubby handles. No thanks.
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Offline EasyCure

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #693 on: February 17, 2013, 10:19:54 AM »
The touchpad looks way too small to be useful.

I'm really not convinced that Sony or Microsoft can make a controller as comfortable as the Wii U Pro Controller.

The Wii U Pro Controller is quite comfortable, indeed (just as the Classic Controller Pro was), and it's a controller that should be supported more than it has been so far on Wii U.  However, I've never cared for Nintendo's inverted Wii U stick placement so I'll take a Dualshock 3 or Xbox 360 controller any day if given the option.
Explain.

On traditional controllers, the two analog sticks are at the bottom of the controller, near where your thumbs naturally rest and underneath the Dpad/face buttons.  Nintendo, however, insisted on the Wii U controllers all have their sticks at the top of the controller near the shoulder buttons/triggers, above the Dpad/face buttons.  Now, I could take the left analog stick either way.  However, I find the right analog stick's placement problematic considering it defies the natural resting position of my right thumb, especially on the Gamepad (which is too big anyway, and I have to constantly reposition my hands to reach certain triggers).

No, my thumbs naturally rest where the dpad/face buttons are on the Dualshock controllers, so the sticks feel unnatural to me. Gamecube had it right since analogue is the best input for our modern 3D games.
February 07, 2003, 02:35:52 PM
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Offline pokepal148

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #694 on: February 17, 2013, 01:26:35 PM »
Its not good for your thumbs however...

Offline EasyCure

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #695 on: February 17, 2013, 08:35:44 PM »
Its not good for your thumbs however...

I've been a gamer a long time. I could sit down with one game for hours on end (not that I do anymore) without food, drink or rest. You think I care about my health? ;)
February 07, 2003, 02:35:52 PM
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Offline Luigi Dude

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #696 on: February 19, 2013, 07:09:27 PM »
http://kotaku.com/5985356/source-the-ps4-will-be-out-this-november-and-youll-be-able-to-control-it-with-your-phone


Quote
Our source—the same reliable source who back in early 2012 told us the codename for Sony's next console[/font][/size][/font][/color] and [/size]the codename for Microsoft's next console[/font][/size]—tells us that there are two models planned for the new machine, and that pricing won't be announced until later this year, possibly around E3. The current plan, our source says, is to release them at $429 and $529, but that could change.


Oh E3 should be fun if true.


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Offline Louieturkey

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #697 on: February 19, 2013, 07:28:19 PM »
Kaz:  The PS4 will launch for the low price of FIVE HUNDRED TWENTY NINE U.S DOLLARS.
Just seeing that price makes me think Wii U sales will go up after that announcement.

Offline Oblivion

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #698 on: February 19, 2013, 08:40:23 PM »
I think you are all missing the key issue here: paid fucking online. ala Xbox Live. Yeah, I'm definitely not getting the PS4 for at least 3-4 years.

Offline pokepal148

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Re: PS4 (Orbis) Rumor/Speculation
« Reply #699 on: February 20, 2013, 07:42:53 AM »

Gamecube and 360 controller have the same basic layout.
Tradition would Dictate that the main movement be in the prominent spot.  Sony just insisted on tacking on Analogs so it didn't end up that way on their controller.





Having the Right Analog on the Gamepad is no more odder then the Left Analog under the D-Pad on the Dual Shock.  In fact if I had to choose between the two I keep the Gamepad config.  I still prefer the GCN layout.  Thats why I use a PS3 controller that has the left analog and d-pad swapped.

Found this image and thought it Pertanent.



this is why i support the idea of a left-stick/d-pad setup that lets you swap the two.