Falls down laughing. That's the best joke on the net
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Only it's the truth. Back on the Gamecube, Resident Evil Remake, Resident Evil Zero and Resident Evil 4 were all million seller. The Gamecube version of Soul Caliber 2 was the best selling version of the game in North America, and is pretty close to the worldwide sales of the PS2 version as well. Tales of Symphonia sold over 1 million copies worldwide and is the best selling Tales Of game to this day. Final Fantasy Crystal Chronicles was also a million seller worldwide, as was all of Sega's Sonic and Super Monkey Ball games for the Gamecube as well.
Last time I checked, these were all basically the only major third party titles on the Gamecube that even got anywhere close to the amount of hype PS2 and Xbox games got, and low and behold, all these games managed to be million sellers. Most other Gamecube titles were either sh!tty ports that were over a year old, niche games that had very limited appeal or gimped multiplatform games that had content missing from the PS2/Xbox version as well as the worst graphics even though the Gamecube was more powerful then the PS2.
Now on to the Wii. At launch, even though it was a crappy game, Red Steel managed to be a million seller thanks to all the hype it got. Now the sequel that was good sold poorly, but that had more to do with the fact the first game tarnished the name Red Steel so that any sequel was guaranteed to sell much worse. A few months later Capcom released Resident Evil 4 and only expected it to sell around 400,000 copies. To this day the game has not only managed to be a million seller, it even sold better then the Gamecube version which came out 2 years earlier and was also a million seller. Because of this Umbrella Chronicles was also a million seller a few months later. Of course the next one Darkside Chronicles bombed but that's because Capcom went and make the shitty Dead Rising Wii port using the RE4 engine instead of you know, an actual Resident Evil game with it and then thought they could trick Wii owners into buying another lightgun spinoff. No surprise why that game bombed.
Guiter Hero 3, even though the Wii version was gimped, still managed to sell millions of copies and when Rock Band eventually came over it was a million seller as well. Yeah both series are dead now but they died on all 3 platforms at the same time because EVERYONE got sick of them. EA's Boom Blox which had a lot of hype and critical acclaim managed to be a million seller, as did the Tiger Woods Golf games on the Wii since those were also critically acclaimed and hyped as well. All of Sega's Sonic games have been million sellers but that was to be expected after his success on the Gamecube. Monster Hunter 3 managed to be the first third party game on a Nintendo home console since the SNES to break the 1 million mark in Japan and is the best selling Monster Hunter game in the West. Oh and last fall, Epic Mickey and GoldenEye 007, which were the two biggest third party Wii exclusive both managed to be million seller in the holiday season, even though Wii hardware had been dropping the entire year.
So once again, pretty much all of these games were the only major third party games the Wii got in terms of competing against anything similar to what the PS3/360 have in terms of hype and appeal, and once again they all sold well. The third party titles that sell poorly on the Wii were games like Madworld, Dead Rising: Crap nobody wanted Edition, Resident Evil: Darkside Chronicles, Dead Space Extraction, or Zack and Wiki. And what do all these games have in common? They were all either niche games that would have done poorly on the HD systems, or spinoffs that nobody cared for.