Author Topic: What we Want From the Next DS Hand Held  (Read 56521 times)

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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #125 on: March 03, 2010, 12:04:34 AM »
The DS 2 should have a built in rumble pack that can be turned on and off in the settings menu. What about storing the miis on the device's memory? A tilt sensor with motion and a stylus with force feedback sounds good. A virtual hand held service. about two to four Gigabytes of internal memory. How about the camera(if any?) should have the ability to play and record video. The DS 2 should have screen savers and a more robust game catalog from Nintendo(Star Fox DS). Improved speakers and a USB port for accessory support(ie Guitar grip).
« Last Edit: March 03, 2010, 12:15:44 AM by Kytim89 »
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Offline Tanookisuit

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Re: What we Want From the Next DS Hand Held
« Reply #126 on: March 03, 2010, 12:21:57 PM »
I saw a Sprint commercial yesterday, and it showed 5 guys sitting around a campfire playing DSi systems, and one guy says, "eat it, Yoshi!" or something like that.

Do you think Nintendo is going to partner with Sprint for 3G or 4G connections for the next DS?  I know it's a possibility, and Nintendo allowing not only systems, but character names in a Sprint commercial makes me wonder...

Offline Stogi

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Re: What we Want From the Next DS Hand Held
« Reply #127 on: March 03, 2010, 02:42:07 PM »
link?
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Offline BlackNMild2k1

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Re: What we Want From the Next DS Hand Held
« Reply #128 on: March 03, 2010, 03:37:07 PM »
http://www.youtube.com/watch?v=hWcobnRzU1o&feature=player_embedded

I just searched it on Google

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Offline Stogi

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Re: What we Want From the Next DS Hand Held
« Reply #129 on: March 03, 2010, 04:22:24 PM »
interesting...

He said share 5 highspeed connections...I'm assuming he means using one of those cellphone routers. The ones that get the 3G/4G signal then WLAN to other devices.

That was one of the longest parts of the commercial though....
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #130 on: March 03, 2010, 08:39:45 PM »
Could Final Fantasy 7-9 ever be ported to the DS 2? Or does Sony have a grip on tose titles like Microsoft and Rare? Personally I would be eager to see these games on the next DS system. I am not interested in playing them on the PSP because I could just play them on my PS2.
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Offline Stogi

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Re: What we Want From the Next DS Hand Held
« Reply #131 on: March 03, 2010, 08:41:51 PM »
^^
None of that makes any sense.
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Offline BeautifulShy

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Re: What we Want From the Next DS Hand Held
« Reply #132 on: March 03, 2010, 09:07:20 PM »
The DS 2 should have a built in rumble pack that can be turned on and off in the settings menu. What about storing the miis on the device's memory? A tilt sensor with motion and a stylus with force feedback sounds good. A virtual hand held service. about two to four Gigabytes of internal memory. How about the camera(if any?) should have the ability to play and record video. The DS 2 should have screen savers and a more robust game catalog from Nintendo(Star Fox DS). Improved speakers and a USB port for accessory support(ie Guitar grip).

You realize how much all of this would add to the price of the handheld correct?
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #133 on: March 03, 2010, 09:10:34 PM »
The DS 2 should have a built in rumble pack that can be turned on and off in the settings menu. What about storing the miis on the device's memory? A tilt sensor with motion and a stylus with force feedback sounds good. A virtual hand held service. about two to four Gigabytes of internal memory. How about the camera(if any?) should have the ability to play and record video. The DS 2 should have screen savers and a more robust game catalog from Nintendo(Star Fox DS). Improved speakers and a USB port for accessory support(ie Guitar grip).

You realize how much all of this would add to the price of the handheld correct?

How much?
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Offline Stogi

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Re: What we Want From the Next DS Hand Held
« Reply #134 on: March 03, 2010, 09:17:39 PM »
lol
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #135 on: March 03, 2010, 09:19:22 PM »
I guess Nintendo could include this stuff if they did it cheaply, which is higly likely considering their conservatism.
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Offline BeautifulShy

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Re: What we Want From the Next DS Hand Held
« Reply #136 on: March 03, 2010, 09:22:26 PM »
The DS 2 should have a built in rumble pack that can be turned on and off in the settings menu. What about storing the miis on the device's memory? A tilt sensor with motion and a stylus with force feedback sounds good. A virtual hand held service. about two to four Gigabytes of internal memory. How about the camera(if any?) should have the ability to play and record video. The DS 2 should have screen savers and a more robust game catalog from Nintendo(Star Fox DS). Improved speakers and a USB port for accessory support(ie Guitar grip).

You realize how much all of this would add to the price of the handheld correct?

How much?
While I don't have a exact price I think most of these aren't needed on a handheld.
A rumble pack would just put more tax on the battery life of the system.
The screensavers I don't think really add anything.
I think with what you have here the handheld would be $250. I would like to keep the price lower than $200 if possible.
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #137 on: March 03, 2010, 09:33:39 PM »
I want the system to have really good feature. This is all pure speculation, which is the point of the post.
« Last Edit: March 03, 2010, 09:41:22 PM by Kytim89 »
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Offline NWR_insanolord

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Re: What we Want From the Next DS Hand Held
« Reply #138 on: March 03, 2010, 10:18:40 PM »
The DS 2 should have a built in rumble pack that can be turned on and off in the settings menu. What about storing the miis on the device's memory? A tilt sensor with motion and a stylus with force feedback sounds good. A virtual hand held service. about two to four Gigabytes of internal memory. How about the camera(if any?) should have the ability to play and record video. The DS 2 should have screen savers and a more robust game catalog from Nintendo(Star Fox DS). Improved speakers and a USB port for accessory support(ie Guitar grip).

You realize how much all of this would add to the price of the handheld correct?

How much?
While I don't have a exact price I think most of these aren't needed on a handheld.
A rumble pack would just put more tax on the battery life of the system.
The screensavers I don't think really add anything.
I think with what you have here the handheld would be $250. I would like to keep the price lower than $200 if possible.

Most of the things in that post wouldn't be especially expensive, actually. Half of them could be done on the DSi with software updates, which means they wouldn't add to the cost of manufacturing the device.
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Offline Shaymin

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Re: What we Want From the Next DS Hand Held
« Reply #139 on: March 03, 2010, 10:37:12 PM »
I want Whispernet on the DS as much as anyone - if not more. The only thing is they'd have to have at least two different models, and probably 3 if they want decent coverage in Japan, because of the differences in mobile technologies between North America and Europe.

It's possible that the 2nd rev of this system could have it assuming the providers get to a single world standard by then, but it's probably not going to happen out of the box. If it does though, there'd probably be a price increase across the board for content in order to pay the carriers for data usage.
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #140 on: March 03, 2010, 10:43:58 PM »
What about the stylus? It is supposed to motion based? The next system should be called the Super Dual Screen.
« Last Edit: March 03, 2010, 10:48:10 PM by Kytim89 »
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Offline TJ Spyke

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Re: What we Want From the Next DS Hand Held
« Reply #141 on: March 03, 2010, 11:12:42 PM »
Could Final Fantasy 7-9 ever be ported to the DS 2? Or does Sony have a grip on tose titles like Microsoft and Rare? Personally I would be eager to see these games on the next DS system. I am not interested in playing them on the PSP because I could just play them on my PS2.

Microsoft owns Rare, Sony does not own Square Enix or any of the Final Fantasy games. Assuming Nintendo's next portable is powerful enough to run them (which is not hard considering the PSP can play them), Square Enix could release any of the Final Fantasy games on it.
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #142 on: March 03, 2010, 11:19:06 PM »
Could Final Fantasy 7-9 ever be ported to the DS 2? Or does Sony have a grip on tose titles like Microsoft and Rare? Personally I would be eager to see these games on the next DS system. I am not interested in playing them on the PSP because I could just play them on my PS2.

Microsoft owns Rare, Sony does not own Square Enix or any of the Final Fantasy games. Assuming Nintendo's next portable is powerful enough to run them (which is not hard considering the PSP can play them), Square Enix could release any of the Final Fantasy games on it.

Good! The sooner the better! :cool;
« Last Edit: March 03, 2010, 11:21:35 PM by Kytim89 »
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Offline Chozo Ghost

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Re: What we Want From the Next DS Hand Held
« Reply #143 on: March 04, 2010, 07:01:21 AM »
N64 and GC may have been disappointments to Nintendo, but failures they were not.
I agree with that. They were profitable, and the games sold millions and were enjoyable. I don't know how that could be a failure.

There was also the N64DD, which only launched in Japan near the end of the N64's life and had only a small number of titles that made use of it.

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Offline Chozo Ghost

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Re: What we Want From the Next DS Hand Held
« Reply #144 on: March 04, 2010, 07:04:56 AM »
The Virtual Boy would be impossible to emulate on the DS, it used special screens to create the 3D effects.
Plus I highly doubt Nintendo wants to being attention to their biggest failure.

It wouldn't be impossible. It just wouldn't be in 3D, that's all. I believe there are VB emulators that exist on the PC, so it theoretically could be done on the DS as well.

But of course, your point about Nintendo not wanting to draw attention to their failure is probably valid. Then again, the VB is rather old now, and few people remember it or have ever even heard of it, so it wouldn't be too embarassing to draw attention to it now, I think.

Again, I think the games would just appear as regular 2D but should still be fully playable. So its something that COULD be done.

Edit: Then again, what if Nintendo surprises everyone by making the DS2 be a 3D system? The VB was a flop, but the technology wasn't mature in those days. If Nintendo attempted it now with current technology it would blow everyone's minds and it would really put them apart from Sony and its (presumably) 2D handheld. If you look at what Nintendo has done this gen with touchscreens and motion controls, I don't think them pulling something like that is out of the question.
« Last Edit: March 04, 2010, 07:08:35 AM by Chozo Ghost »
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Offline Stratos

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Re: What we Want From the Next DS Hand Held
« Reply #145 on: March 04, 2010, 07:12:37 AM »
I don't think it's a matter of Nintendo wanting to hide their failure so much and how many people would actually pay money to play those old VB games? Not to many I recon.
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Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #146 on: March 04, 2010, 11:12:02 AM »
Could Nintendo use one of those filters from the DSi camera, you know the one that changes the color of the screen? They could have a button in the settings menu that could swith the screen with a filter that could simulate the screen of the virtual boy. Think of it as built in 3-D glasses for a handheld.
« Last Edit: March 04, 2010, 11:14:28 AM by Kytim89 »
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Offline Mop it up

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Re: What we Want From the Next DS Hand Held
« Reply #147 on: March 04, 2010, 06:12:24 PM »
I forgot about the 64DD add-on, that could definitely be considered a failure. Nintendo probably lost some money on that one.

It wouldn't be impossible. It just wouldn't be in 3D, that's all.
The system had two screens to create the 3D effects, which couldn't be replicated on the DS screens since they can't be positioned directly in front of your eyes. Altering the games to display on a single screen and a different resolution is more effort than it is worth, plus cutting out the 3D is removing the whole point of the Virtual Boy. Otherwise it's just a red-coloured Game Boy. There were only 14 games released and not all of them were from Nintendo; it wouldn't be worth the effort.

Offline Kytim89

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Re: What we Want From the Next DS Hand Held
« Reply #148 on: March 05, 2010, 02:00:08 AM »
What about the Game and Watch, Game Gear, Atari Lynx, Neo Geo Pocket color, turbo graffix and gameboy/color/advance?
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Offline Stogi

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Re: What we Want From the Next DS Hand Held
« Reply #149 on: March 05, 2010, 10:08:34 AM »
I think I remember Miyamoto saying that Nintendo was lucky to have survived financially in the years between N64 and Gamecube. Something about how a lack of innovation was leading them in the same path as SEGA. I believe this was stated back in 2004 when the DS first emerged or when the wii was announced in 2006.

Man, I'd love to find that source where he says that. Sounds really interesting, especially as I personally consider the GC as Nintendo losing some of their footing creatively.

Missed this from earlier.

You thought the GC lost some footing creatively? I actually thought a lot of games were VERY creative. Miyamoto made one of his best new IP's, Pikmin, which is hilarious in how it works and even tugs at our heart strings from time to time. Retro re-invented the Metroid series into a FP view for god sakes and used the GC controller to perfection. No joke, Prime was probably my favorite game of the last gen and the most well made game in years. Donkey Kong Jungle Beat was the best side-scroller in years and you played it with drums! If that's not creative, then nothing is. Then there's Wind Waker, made with the best art style ever...so good in fact, that I have yet to see it topped (hopefully Nintendo doesn't listen to there fans and makes Zelda Wii cel-shaded). Then there was Melee, which some might consider the best multiplayer game of all time.

And that doesn't even include third party efforts with ED, BG&E, RE4, Rogue Squadron, Killer 7, and Viewtiful Joe.

My point being, you may want to rethink your opinion. The GC was awesome and you know it!
« Last Edit: March 05, 2010, 10:11:31 AM by Kashogi Y. Stogi »
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