Author Topic: Miyamoto Talks Star Fox's Dwindling Sales  (Read 24505 times)

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Offline MegaByte

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #75 on: October 30, 2009, 04:17:35 PM »
Have you tried Red Alarm for VB?
Yes :(
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Offline Stratos

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #76 on: October 30, 2009, 06:08:55 PM »
Does anybody have any recommendations for games like Star Fox?  Preferably like the SNES iteration.

Have you tried Red Alarm for VB?

Despite the headaches, I rather enjoyed Red Alarm on VB.
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Offline Mop it up

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #77 on: October 30, 2009, 06:20:42 PM »
Does anybody have any recommendations for games like Star Fox?  Preferably like the SNES iteration.
Vortex for the Super NES seems like a spiritual sequel to Star Fox. It's a 3D shooting game, only you use a mech robot instead of a flying ship.

Speaking of, any chance of Star Fox 2 appearing on the VC or prettied up for WiiWare?

Offline Stratos

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #78 on: October 30, 2009, 06:29:43 PM »
Speaking of, any chance of Star Fox 2 appearing on the VC or prettied up for WiiWare?

Didn't Miyamoto comment a while ago about the possibility of revamping Star Fox 2 for WW/VC? To my recollection the game was practically finished when it was scrapped.
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Offline vudu

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #79 on: November 02, 2009, 01:56:40 PM »
How about Thorium Wars for DSiWare?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline UltimatePartyBear

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #80 on: November 02, 2009, 03:03:53 PM »
i remember a year or two ago there was a topic on the forum that i may have started... or at least took over about starfox.  i really really think the game needs a reboot.  i also would love to see it in a wing commander (if any one remembers these games) type of story and open world environment.  you would not be taking to much away from the core mechanics of starfox... however you would be updating it as far as what modern systems are capable of.  every one here needs to remember starfox was a big deal originally due to the cutting edge graphics of the time.  it also had a massive ad campaign behind it.  star fox 64 was a sequel to a massive game. and it had the rumble gimic with it.  all other star fox games were pretty much changed and buried by nintendo.

If you want to play a game like Wing Commander, why not try to get that series resurrected instead?  I'll even join you on that crusade.  Star Fox occupied a pretty specific niche, and I think most people are thinking of that type of gameplay when they talk about revitalizing the franchise, not the characters and setting.  Granted, the characters are what made it so memorable, but they're demonstrably not enough to carry the series.  If they were, this discussion wouldn't even be happening.

Offline Ian Sane

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #81 on: November 02, 2009, 03:09:37 PM »
For me Star Fox needs to do more than just become good again.  I need a very exceptional Star Fox game to grab my attention and win me back.  And that's just how things are when something loses me.  When a franchise goes off the rails it loses my trust and my interest.  If Nintendo announces a new Star Fox game I won't pay much attention to it.  I won't assume that it's worth my effort to look into.  And it's not because I'm mean or stubborn it's just how things work.  I can only pay attention to so many things at once.  Star Fox, like Sonic, currently equals TEH SUCK in my mind, so I don't pay much attention to it anymore.  It's almost a sub-conscience thing.

So to grab me and make me pay attention so that I even know that Star Fox is good again, it has to be this big GOTY kind of game.  It has to be as good as Star Fox 64.  If all you hear is "it's better than Assault" or "it's pretty good except for..." it won't do it for me.  Those are wishy-washy apoligetic prasies.  It has to win over the skeptics, not the die-hards who will try to find enjoyment no matter what.

A minor example would be Super Mario Galaxy.  Super Mario Sunshine was not the best.  It was still very good and it was just one mis-step so it's not the best example.  But it was enough that there was concern.  But Galaxy, from just the first footage, was so HUGE that it grabbed my full attention.  And, hey, the main Mario series is back in the saddle.  That's what I need.  I need a "holy ****, Star Fox is back" kind of game, not a "oh this new Star Fox is supposed to not suck as much."

Though I can't tell if Miyamoto is trying to put a positive spin on things or has Nintendo really not put the pieces together?  It's quite damn obvious why Star Fox doesn't sell so well but does Miyamoto understand that or is it a mystery to him?  I don't expect him to publicly say "our more recent games sucked and that's why they didn't sell so well" but I certainly hope that Nintendo understands that THAT is the reason.

Offline hylianhero5249

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Re: Miyamoto Talks Star Fox's Dwindling Sales
« Reply #82 on: November 02, 2009, 03:17:18 PM »
I think that a new Star Fox on Wii would have a great potential to sell. I think that a SF returning to the series' roots would sell more copies than the touchscreen and on-foot gimmicks would.