But I don't expect the skateboarding community to nerf skateboarding to the point that someone like me who can't get into it can. So why is this okay with games? Videogames aren't passive. They require some effort and some people just can't do it. And they don't have a right to ask us to bend over backwards for them. No one lets me in the skateboarding club but that's life. Though they could in theory make skateboards wider, add handlebars like a scooter and make the tricks less risky and easier to perform.
No one's nerfing skateboarding, or videogames. The traditional vs. casual is a false dichotomy that does us no justice to consider in this context.
The hardcore market is just as strong as ever. I walked out of the E3 Press Conference with one conviction: hardcore games are never going away. It's ridiculous to suppose think that they're going to die out: just look at the sales numbers for companies like Valve. And look at Epic: their Mark Rein obviously has no interest in pursuing an expanded audience and how's that doing for them? GREAT! They're in no danger of going out of business.
People complained about the same thing with reality TV, how it would kill off traditional scripted shows. It's true that now reality TV has become integrated into the fabric of television programming, but despite lots of "lower common denominaotr" people getting catered to, I've rediscovered wonderful scripted TV like Ugly Betty, Burn Notice, my cousins are making me watch all of Veronica Mars, and the list goes on and on.
Doom and gloom is fun to harp about and convenient to fear. But the lowest common denominator hasn't killed off movies, tv, or even literature. I'm confident that instead of killing gaming, it'll just make it richer.
Most people like what I desribed in my last post are not sick and weak. They are not "dumb" because of genetics but rather a lack of stimulation and encouragement to seek out that stimulation. Focusing on the common denominator TRAINS people to be dumb. That's why they call it dumbing down. I work for a software company. These same people who can't understand all but the simplist jokes are still smart enough to program. So obviously they have the genetic intelligence.
Games are, almost by definition, designed to stimulate and challenge faculties. Believe it or not Ian, people don't play games they find boring. Are you still as interested in tic-tac-toe as I was in the third grade? Probably not. Some people are playing tic-tac-toe right now. There's nothing wrong with that.
Some will graduate to checkers. Some don't care at all and want to play a good game of clue. Or trivial pursuit. Some want to play a Teenage Ninja Turtle's board game (omg so awesome) or perhaps some people are actually ready for some WarHammer 40,000? Why can't videogames be like this, with something for everybody, at every level, inclusive and always with options for where people can go to find the next challenge?
People pooh-poohed Bejeweled when it came out. Now those same players who started playing simple match-3 games... they're playing Puzzle Quest, or even more impressive, Yohoho Puzzle Pirates. Seriously, I tried playing Puzzle Pirates. That game is HARDCORE. Bejeweled players learned to play a friggin MMO... and they do it better than I do.