Author Topic: Animal Crossing: City Folk  (Read 709021 times)

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Offline DAaaMan64

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Re: Animal Crossing: City Folk
« Reply #125 on: November 14, 2008, 07:02:35 PM »
Fleece I heard that Target is selling Wii speak seperate from the game.

oh yas? I'm all over that.


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Offline TheFleece

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Re: Animal Crossing: City Folk
« Reply #126 on: November 14, 2008, 07:48:33 PM »
A Note About Moving Your Character From DS to Wii:

I thought I would be able to get over and cheat the HRA by importing my character with awesome rare items that I've been sporting in my old town so I pack my Metroid, Triforce, Arwing, Heroes Sword and my juke box with all my KK songs.
I get on the bus, shoot the **** and get off the bus. I check my pockets and I have nothing! It's all gone! Those bastards lost my luggage!!
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Offline KnowsNothing

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Re: Animal Crossing: City Folk
« Reply #127 on: November 15, 2008, 01:49:29 AM »
The fact that the music is the same as the DS version is just insulting.

Remind me again why I'm buying this game.
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Offline Mario

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Re: Animal Crossing: City Folk
« Reply #128 on: November 15, 2008, 02:14:14 AM »
It's published by Nintendo.

There's absolutely no way i'm buying this, i'd feel so depressed.
« Last Edit: November 15, 2008, 02:27:19 AM by Mario »

Offline Smash_Brother

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Re: Animal Crossing: City Folk
« Reply #129 on: November 15, 2008, 02:25:53 AM »
Ugg...

http://digitalchumps.com/game-reviews/36-wii/1776-Animal-Crossing-City-Folk.html

Potential can be a dirty word when it comes to reviewing games, but the fact is that City Folk has an amazing pedigree, and it was expected to carry the torch forward with comparable amounts of innovation that could live up to the unprecedented standards set forth by the ever-imaginative Wii. Some of the ideas posited include different (initially selectable) town environments, an open online auction house, collectible playable mini-games (multiplayer) to help replace the gaping hole left by the removal of collectible NES titles, all-new music, and a larger, more interactive city (get a job, stay the night, meet others online, etc.). Any of these things could have vastly improved the experience.

Even some of the ideas which were initially assumed to be included didn’t make it in. For example, you still cannot visit another person’s town while they’re away—unless, of course, you have the patience and logistical wherewithal to take advantage of the new “DS Suitcase” feature, which requires you to copy your town data to your Nintendo DS, place it in sleep mode, and bring it to a friend’s house while they connect to it on their Wii. What happened to WiiConnect24 and the prospect of an Animal Crossing channel? As an enormous fan of the series, it’s hard not to be seriously disappointed that the same innovative forces that led to the creation of the first two titles—and, in fact, the Wii—didn’t play a greater role in the development of Animal Crossing: City Folk.


Can't say I didn't see this coming, though. Ah well.
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Offline Mario

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Re: Animal Crossing: City Folk
« Reply #130 on: November 15, 2008, 02:29:00 AM »
Twice the amount of items is cool though I guess. Making a new game out of that is not.

Offline Smash_Brother

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Re: Animal Crossing: City Folk
« Reply #131 on: November 16, 2008, 10:57:14 AM »
The biggest kick in the teeth is the lack of WiiConnect24 support to allow you to visit towns while the players aren't there.

I mean, last I checked, that was one of the coolest features WC24 was supposed to offer.

I still want to try the game out, mainly because I loved relaxing with the GC version and squinting at a DS screen was just never the same experience.
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Offline mantidor

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Re: Animal Crossing: City Folk
« Reply #132 on: November 16, 2008, 02:29:39 PM »
wow, do you really can import your DS character? I can't believe Nintendo listened to me!

however if you can't carry items is just useless. I'll guess I'll stick with Wild World anyway.
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Offline Bill Aurion

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Re: Animal Crossing: City Folk
« Reply #133 on: November 16, 2008, 03:21:54 PM »
What's the point of playing the game if you can just bring EVERYTHING over?  That's like if you started a Zelda game with every piece of equipment...
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Offline TofuFury

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Re: Animal Crossing: City Folk
« Reply #134 on: November 16, 2008, 03:24:21 PM »
I just picked this up a few hours ago with wii speak. Haven't been able to try out wii speak, but so far I've been enjoying the game. The changes aren't revolutionary, but I've been waiting for a console version of animal crossing for awhile, and for some reason couldn't really get into the DS version. I like the changes they added, but probably for most players it isn't enough to pick up the game.

I imported my DS character, which is a cool feature. I don't mind starting broke. It's just how the game goes.
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Offline Spinnzilla

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Re: Animal Crossing: City Folk
« Reply #135 on: November 16, 2008, 11:42:13 PM »
I think I'll grab this tomorrow.  Or soon.  Going to my girlfriend's village and being able to actually to talk to her (unlike our brawl and kart matches) will be awesome.
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Offline KnowsNothing

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Re: Animal Crossing: City Folk
« Reply #136 on: November 18, 2008, 12:38:33 AM »
Most dead game launch ever.
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Offline Bill Aurion

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Re: Animal Crossing: City Folk
« Reply #137 on: November 18, 2008, 12:50:58 AM »
Everyone is posting in the Funhouse... ='D
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Offline KnowsNothing

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Re: Animal Crossing: City Folk
« Reply #138 on: November 18, 2008, 08:31:40 AM »
Everyone is posting in the AC hate thread in the funhouse you goober!  Your thread has 14 posts and you're the only one who actually owns the game =s
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Offline Bill Aurion

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Re: Animal Crossing: City Folk
« Reply #139 on: November 18, 2008, 10:03:06 AM »
That's not true...That's not true at all!
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Offline Smash_Brother

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Re: Animal Crossing: City Folk
« Reply #140 on: November 18, 2008, 10:57:57 AM »
I love that smiley for some reason.
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Offline EasyCure

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Re: Animal Crossing: City Folk
« Reply #141 on: November 18, 2008, 05:36:48 PM »
Bill (i think) debuted a new one in the funhouse today and i love it more than this, but less than that other on with the eyes...that smile, oh god!
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Offline Bill Aurion

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Re: Animal Crossing: City Folk
« Reply #142 on: November 18, 2008, 05:53:15 PM »
I love that smiley for some reason.

Me too...
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Offline BeautifulShy

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Re: Animal Crossing: City Folk
« Reply #143 on: November 18, 2008, 07:17:34 PM »
http://Http://us.wii.com/iwata_asks/accf/vol1_page1.jsp
^ Iwata asks about Animal Crossing:City Folk

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Offline Pale

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Re: Animal Crossing: City Folk
« Reply #144 on: November 19, 2008, 10:54:12 AM »
So I'd like to hear some people's impressions of what's going on in the auction house for them.

When I was able to put an item up, I put a cow skull up.  All the pedestals were empty except for one with my cow skull.

Now that we are in limbo between putting objects up and bidding, a new object is there... and it says it wasy put up by PGCLasse.

Now this blows my mind.  It seems like too much of a coincidence to say that that isn't the european correspondent for this site.  It's gotta be him.

The only person on my friends list is Bloodworth from the Game Trailers Wii.  I'm soooo confused as to this.  What determines what items we see?
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Offline Pale

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Re: Animal Crossing: City Folk
« Reply #145 on: November 19, 2008, 12:22:33 PM »
Ok, apparently visible AH items are based off your actual Wii friend list, not your AC friend list....

That's cool, but will be totally lame if those are the only items you can bid on.  That means stuff will very rarely sell up there....
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Offline TheFleece

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Re: Animal Crossing: City Folk
« Reply #146 on: November 19, 2008, 08:11:35 PM »
Maybe it's a Wii Connwct 24 thing? Also: more codes is not the move.
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Offline Spinnzilla

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Re: Animal Crossing: City Folk
« Reply #147 on: November 19, 2008, 10:59:17 PM »
I picked it up!  Though it's the same animal crossing we know and love, I'm still enjoying it.  Wiispeak just adds an entire new level to playing with your friends online, even if it's a casual experience. 

also being able to send you friend wii messages while playing is win.
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Offline NWR_pap64

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Re: Animal Crossing: City Folk
« Reply #148 on: November 25, 2008, 11:11:16 PM »
I am not afraid to admit that I am bored enough to actually play this game a third time.

Yes, it sucks that this game is pretty much an HD port of the DS with some slight improvements. But its enjoyable enough that I WOULD play it again.

The last time I played AC was in 2006 with S_B. I then stopped playing the game and sold it to Gamestop last year.

Like any gamer who foolishly sells a game only to miss it a few weeks later I felt the hankering to mess with AC, but realized that it was gone.

AC does provide some great moments, like when me and S_B played illegal Mexicans selling imported oranges, or tarantula hunters.

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Offline Djunknown

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Re: Animal Crossing: City Folk
« Reply #149 on: November 25, 2008, 11:21:14 PM »
Quote
When I was able to put an item up, I put a cow skull up.  All the pedestals were empty except for one with my cow skull.

I put a bid on this item a few days ago, but wouldn't say whether I was outbid or not. Heck Lloid was still saying something he had to tabulate the bids, then send out mail to the winner, and money back to the losers...

Still, it is what is, and if you look hard enough, you realize that this is a still a sick, twisted perverse game after all this time  :o
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