Author Topic: Radio Free Nintendo: Episode 72  (Read 17768 times)

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Offline Karl Castaneda #2

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Radio Free Nintendo: Episode 72
« on: October 04, 2007, 11:24:04 AM »
The Burch is back!
 http://www.nintendoworldreport.com/newsArt.cfm?artid=14522

 Episode 72: Animu Makes You Fat    


Killer 7 4Lyfe, kids.    


 
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It's not often that we can coax Evan Burchfield into doing an episode, so we made this RFN a special one. You can count on plenty of existentialism, post-modernism, and other -isms that I don't fully understand. Also, it would appear that Sin & Punishment has been released, and that's a big deal or something.    


In the news segment, we discuss the newest Smash Bros. character and whether or not it means the end of Ness, as well as the prospects of a Suda 51-developed Fatal Frame. Let's just say I'm more excited about this than Jonny and Evan.    


Rounding out the show is a discussion on whether or not the Zelda series is getting tired. Phantom Hourglass's release might represent a turn for the franchise, but we might just be getting tired of Link. You don't want to miss this one.    


See ya next week, everybody!      


Credits:    


This podcast was edited by Karl Castaneda.    


Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their album directly from the iTunes Music Store

I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline ShyGuy

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RE: Radio Free Nintendo: Episode 72
« Reply #1 on: October 04, 2007, 11:52:15 AM »
Oh mama....

Offline GoldenPhoenix

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RE:Radio Free Nintendo: Episode 72
« Reply #2 on: October 04, 2007, 12:14:55 PM »
Yeah for Killer7 bashing, and glad Evan admitted the gameplay sucks. Also found out that that light gun games are daring too. Maybe Mario should be on rails too, that would be pretty daring! Also Zelda 2 sucks no matter how you look at it, was a rushed game that even Miyamoto disowned.
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Offline Mashiro

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RE: Radio Free Nintendo: Episode 72
« Reply #3 on: October 04, 2007, 12:45:46 PM »
Come on all you Killer7 lovers! Thrash on NWR

Or is it only cool to bash on Mashiro

Offline Karl Castaneda #2

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RE: Radio Free Nintendo: Episode 72
« Reply #4 on: October 04, 2007, 05:23:54 PM »
I am totally prepared for all of the hate this episode is about to bring for me.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline Kairon

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RE: Radio Free Nintendo: Episode 72
« Reply #5 on: October 04, 2007, 05:44:56 PM »
I haven't listened to the episode and I already hate everyone for hating Killer 7.

Oh wait, does that make me ignorant?!?!?
Carmine Red, Associate Editor

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Offline Crimm

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RE:Radio Free Nintendo: Episode 72
« Reply #6 on: October 04, 2007, 05:51:06 PM »
Quote

Originally posted by: Kairon
I haven't listened to the episode and I already hate everyone for hating Killer 7.

Oh wait, does that make me ignorant?!?!?


No, it makes you cultured.

But really, Goichi Suda making Fatal Frame scares the crap out of me already.
Not quite as much as Mikes Crazy Mailbag.  That is terrifying.
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Offline Jonnyboy117

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RE: Radio Free Nintendo: Episode 72
« Reply #7 on: October 04, 2007, 06:08:54 PM »
Any thoughts on the new music? Also, we are really hoping for some good listener feedback on the feature topic (Innovation in the Zelda Series).  Some people have lately remarked that we beg for letters but don't provide any focused topics, so we are going to start encouraging feedback specifically related to the feature topic every week, and we'll read some of the responses the next week.  Maybe we can even tie this in with the Hot Topic once it returns, I dunno.
THE LAMB IS WATCHING!

Offline Crimm

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RE:Radio Free Nintendo: Episode 72
« Reply #8 on: October 04, 2007, 06:20:59 PM »
This sounds like a good HotTopic idea.
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Offline ShyGuy

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RE: Radio Free Nintendo: Episode 72
« Reply #9 on: October 04, 2007, 08:19:40 PM »
Was the music by Los Lonely Boys?

   

Offline Karl Castaneda #2

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RE: Radio Free Nintendo: Episode 72
« Reply #10 on: October 04, 2007, 08:36:37 PM »
Er, no, ShyGuy. It's from Jason Ricci's new album. That's why there's that little promo for it at the end of the show.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline ShyGuy

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RE: Radio Free Nintendo: Episode 72
« Reply #11 on: October 04, 2007, 08:38:26 PM »
Sorry, I was commenting before I finished listening.

edit: Karl, why must you say hurtful things about Zelda? do you want Beowulf to stop? King Arthur to stop? Robin Hood to stop?

Offline Karl Castaneda #2

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RE: Radio Free Nintendo: Episode 72
« Reply #12 on: October 04, 2007, 08:41:21 PM »
Er, they have, ShyGuy. For DECADES between releases. The three-four years between Zeldas (sometimes less) is hardly comparative.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline ShyGuy

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RE: Radio Free Nintendo: Episode 72
« Reply #13 on: October 04, 2007, 08:43:35 PM »
Oh, I'm sorry I didn't know stop meant longer delay.

Offline Karl Castaneda #2

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RE: Radio Free Nintendo: Episode 72
« Reply #14 on: October 04, 2007, 08:52:06 PM »
Well, I suppose when your iterations are so far apart, they don't wear as much. But in Zelda's case, I think it's time to just halt the series altogether, at least for another couple generations. I just don't think it's got much further to go.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline GoldenPhoenix

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RE:Radio Free Nintendo: Episode 72
« Reply #15 on: October 04, 2007, 08:55:47 PM »
I don't think the Zelda series needs to die, but I do think they need to go back to the drawing board and try something new with the franchise. Maybe nothing really extreme but enough to make it fresh again, kind of like Mario Galaxy.
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Offline Crimm

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RE:Radio Free Nintendo: Episode 72
« Reply #16 on: October 04, 2007, 08:57:24 PM »
Can Nintendo really afford to do that?  I mean, Zelda is their consistant seller in the states (if you exclude Smash Bros).  It's cash-money.  What the heck else are they gonna make?  Mario Rugby?
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Offline GoldenPhoenix

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RE:Radio Free Nintendo: Episode 72
« Reply #17 on: October 04, 2007, 09:00:15 PM »
Quote

Originally posted by: Crimm
Can Nintendo really afford to do that?  I mean, Zelda is their consistant seller in the states (if you exclude Smash Bros).  It's cash-money.  What the heck else are they gonna make?  Mario Rugby?


I want Mario Football, I'll give up Zelda for Mario Football.
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Offline ShyGuy

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RE:Radio Free Nintendo: Episode 72
« Reply #18 on: October 04, 2007, 09:15:11 PM »
Quote

Originally posted by: ViewtifulGamer
Well, I suppose when your iterations are so far apart, they don't wear as much. But in Zelda's case, I think it's time to just halt the series altogether, at least for another couple generations. I just don't think it's got much further to go.


Remind me to dig this quote up in 2010. It will go along side such gems as:

"Heavier-than-air flying machines are impossible," -- Lord Kelvin , president, Royal Society, 1895.

"Everything that can be invented has been invented," -- Charles H. Duell, Commissioner, US Office of Patents, 1899.

"I think there is a world market for maybe five computers ." -- Thomas Watson, chairman of IBM, 1943







Offline Crimm

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RE:Radio Free Nintendo: Episode 72
« Reply #19 on: October 04, 2007, 09:32:41 PM »
Personal Foul: Stomping the passer under mushroom inflated feet

15 yards from the previous line, automatic first down.
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Offline ShyGuy

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RE: Radio Free Nintendo: Episode 72
« Reply #20 on: October 04, 2007, 09:37:07 PM »
Okay, maybe I was a little harsh there, don't get me wrong Karl, I agree with spacing out franchises, I'm glad Zelda console releases have 3-4 years between them. I delayed buying Twilight Princess till this year because I played through Ocarina of Time in 2006. I will probably delay Phantom Hourglass until 2008. Nintendo has benefited from skipping generations with their franchise before, like ExciteBike skipping the SNES or Metroid skipping the N64.

I just think it's a little presumptuous to think some of the most creative developers in all of video games are creatively tapped out when it comes to Zelda.

Offline 18 Days

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RE: Radio Free Nintendo: Episode 72
« Reply #21 on: October 04, 2007, 11:06:29 PM »
Best letter to Mike's mailbag.

and GET OUT ANOTHER CODE WAS FANTASTIC
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Offline Svevan

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RE:Radio Free Nintendo: Episode 72
« Reply #22 on: October 05, 2007, 08:54:36 AM »
Quote

Originally posted by: ShyGuy
Okay, maybe I was a little harsh there, don't get me wrong Karl, I agree with spacing out franchises, I'm glad Zelda console releases have 3-4 years between them. I delayed buying Twilight Princess till this year because I played through Ocarina of Time in 2006. I will probably delay Phantom Hourglass until 2008. Nintendo has benefited from skipping generations with their franchise before, like ExciteBike skipping the SNES or Metroid skipping the N64.

I just think it's a little presumptuous to think some of the most creative developers in all of video games are creatively tapped out when it comes to Zelda.

It's not presumptuous when the proof is in the pudding (as in, I can see Nintendo going from "most creative developer ever" to "tapped-out dungeon designers" in Twilight Princess, and it happens at the halfway mark). I argue we need more Zelda, we just don't need more "Dungeon" Zelda. From what I hear, Phantom Hourglass is a pretty typical Zelda game with new controls. So what? I want typical controls with a new Zelda. I argue that point on this podcast.
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Offline GoldenPhoenix

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RE:Radio Free Nintendo: Episode 72
« Reply #23 on: October 05, 2007, 08:58:46 AM »
Quote

Originally posted by: Svevan
Quote

Originally posted by: ShyGuy
Okay, maybe I was a little harsh there, don't get me wrong Karl, I agree with spacing out franchises, I'm glad Zelda console releases have 3-4 years between them. I delayed buying Twilight Princess till this year because I played through Ocarina of Time in 2006. I will probably delay Phantom Hourglass until 2008. Nintendo has benefited from skipping generations with their franchise before, like ExciteBike skipping the SNES or Metroid skipping the N64.

I just think it's a little presumptuous to think some of the most creative developers in all of video games are creatively tapped out when it comes to Zelda.

It's not presumptuous when the proof is in the pudding (as in, I can see Nintendo going from "most creative developer ever" to "tapped-out dungeon designers" in Twilight Princess, and it happens at the halfway mark). I argue we need more Zelda, we just don't need more "Dungeon" Zelda. From what I hear, Phantom Hourglass is a pretty typical Zelda game with new controls. So what? I want typical controls with a new Zelda. I argue that point on this podcast.


I can say one thing, you sound much nicer on the podcasts!
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Offline Kairon

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RE: Radio Free Nintendo: Episode 72
« Reply #24 on: October 05, 2007, 09:11:14 AM »
Zelda's dungeons were tapped out in WW already.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.