Author Topic: The Legend of Zelda: Twilight Princess  (Read 66438 times)

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Offline Caliban

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RE: The Legend of Zelda: Twilight Princess
« Reply #75 on: September 30, 2006, 12:28:05 PM »
70 hours for main quest, and total is 100 if you also do all the side-quests? That would be nice, but I'm just assuming anyway.

Offline zakkiel

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RE: The Legend of Zelda: Twilight Princess
« Reply #76 on: September 30, 2006, 12:49:07 PM »
No, 70 hours with side quests. A 70-hour main quest would be insane - judging from OoT, it would take about 30 dungeons. Ther's a Dutch saying: stop eating while the pie tastes good. You want the game to end with you still capable of wanting more, and I think 30-dungeons would leave even the most committed Zelda fan staggering.
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Offline Dirk Temporo

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RE:The Legend of Zelda: Twilight Princess
« Reply #77 on: September 30, 2006, 05:04:55 PM »
Quote

Originally posted by: Smoke39
You know I just realized.  Not only is his handedness reversed, but his hair is parted on the wrong side!


That's because they mirrored the entire game.
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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #78 on: September 30, 2006, 05:18:11 PM »
They've said that they're aiming for the same number of Dungeons as in OoT... most of that extra playtime will probably come from sidequests...

...interesting... doesn't that go against the 70% game 30% secrets formula for great games that Miyamoto once touted? It's confirmed, TP = bomb.

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Offline NinGurl69 *huggles

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RE: The Legend of Zelda: Twilight Princess
« Reply #79 on: September 30, 2006, 06:21:18 PM »
It took me 50 hours to *complete* (YOU READ THAT RIGHT) Majora's Mask, first run-thru, in 3 separate sittings.

If TP is really 70 hours for completion, that is MASSIVE.  
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Offline Smoke39

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RE:The Legend of Zelda: Twilight Princess
« Reply #80 on: September 30, 2006, 06:22:18 PM »
Quote

Originally posted by: Dirk Temporo
Quote

Originally posted by: Smoke39
You know I just realized.  Not only is his handedness reversed, but his hair is parted on the wrong side!


That's because they mirrored the entire game.

Yeah, I know.
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Offline Adrock

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RE:The Legend of Zelda: Twilight Princess
« Reply #81 on: September 30, 2006, 07:16:26 PM »
Quote

Kairon wrote:
They've said that they're aiming for the same number of Dungeons as in OoT... most of that extra playtime will probably come from sidequests...

I thought Nintendo said that there are already more dungeons than Ocarina of Time. I hope extra playtime is made up of actual gameplay. No backtracking like for artifacts like in the original Metroid Prime or trade quests and seach for the Triforce pieces like in Wind Waker.

70 hours is probably bull. OoT took me roughly 40 because I got lost in the Forest Temple for longer than i ever should have. The only game that took me 70 hours was FFVII and that's because I went through all the trouble of getting Knights of the Round which ironically I didn't even need because all the work that went into getting that Materia made me more than powerful enough to obliterate Safer Sephiroth. In Twilight Princess, I'm hoping for side dungeons with hidden bosses, something that will keep my interest.

Offline WalkingTheCow

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RE: The Legend of Zelda: Twilight Princess
« Reply #82 on: September 30, 2006, 08:20:40 PM »
Yeah, I remember hearing the same as you Adrock. I remember quite a while back them saying that TP already had more than Oot.  

Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #83 on: September 30, 2006, 08:45:00 PM »
This new information seems dated to me, like Ardok and others I remember hearing it would have more temples than OOT as well. Not only that but this last article treated things like they were not quite finalized, which we know is not the case anymore, the game has to be almost finished by now there should be no quetion on how many dungeons will be in it at this point of time!
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Offline Athrun Zala

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RE:The Legend of Zelda: Twilight Princess
« Reply #84 on: September 30, 2006, 08:54:14 PM »
Quote

Originally posted by: Adrock
70 hours is probably bull. OoT took me roughly 40 because I got lost in the Forest Temple for longer than i ever should have. The only game that took me 70 hours was FFVII and that's because I went through all the trouble of getting Knights of the Round which ironically I didn't even need because all the work that went into getting that Materia made me more than powerful enough to obliterate Safer Sephiroth. In Twilight Princess, I'm hoping for side dungeons with hidden bosses, something that will keep my interest.
SS is pretty easy, so Knights of the Round is pretty much unneeded....the Weapons on the other hand.....

and the only game that got me close to 70hrs (actually 65) was Tales of Symphonia (took me almost ONE YEAR to finish) but I didn't do most of the sidequests only the DA and Luin ones IIRC
Skies of Arcadia took me 62 with everything, so that goes second
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Offline zakkiel

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RE:The Legend of Zelda: Twilight Princess
« Reply #85 on: October 01, 2006, 08:12:12 AM »
Quote

This new information seems dated to me, like Ardok and others I remember hearing it would have more temples than OOT as well.
I suspect this is wishful thinking. Nintendo has probably cut back the dungeons from they originally planned. Much like WW. As long as they haven't replaced it with godawful filler that has you spending hours wandering an ocean then I can handle it.  
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #86 on: October 01, 2006, 09:46:37 AM »
Somehow I overlooked that. Well, it sucks, more promises broken, but I'll rather have 9 amazing dungeons than 20 average ones. Still I didn't like that much Aonuma saying some dungeons were similar to Ocarina's, Ill rather have original themes even if that cuts the number of the dungeons.
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Offline Artimus

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RE: The Legend of Zelda: Twilight Princess
« Reply #87 on: October 01, 2006, 10:00:00 AM »
Every Zelda has some sort of continuing dungeon theme. Some even have similar bosses?

I'm sure he meant there'll be a water temple, for example. Not that it'll be modeled after Ocarina.

Offline KnowsNothing

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RE: The Legend of Zelda: Twilight Princess
« Reply #88 on: October 01, 2006, 10:46:28 AM »
Seeing as how it comes after OoT, I wouldn't be surprised if it included some similar areas/dungeons from OoT.  Not exactly the same, dur, but it seems likely that we'll at least see the ruins of Old Hyrule or something.  Bill seems to think that the Darknut battle takes place in the temple of time =o
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Offline Luigi Dude

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RE:The Legend of Zelda: Twilight Princess
« Reply #89 on: October 01, 2006, 11:22:38 AM »
Well here's something interesting I recently discovered.  In this article at N-Sider from E3 2005 look at what is said at the very end.  Link

Quote

Aonuma is asked how many dungeons there will be, to which he replies that he wants to surpass OoT, but that doesn't necessarily mean that they need to surpass the number of dungeons. The content of those dungeons is what is most important.


So this actually shouldn't be to much of a surprise since this is the same thing Aonuma said back in 2005 that the game might end up having the same amount of dungeons as Ocarina of Time.  But as he say this means the quality of the dungeons should be great.
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Offline The Omen

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RE:The Legend of Zelda: Twilight Princess
« Reply #90 on: October 01, 2006, 11:30:45 AM »
Am I reading the quote wrong, or doesn't it say AT LEAST AS MANY dungeons as OoT?  So it's at least 9, could be more, but not less.  That's fine by me.
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Offline zakkiel

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RE: The Legend of Zelda: Twilight Princess
« Reply #91 on: October 01, 2006, 11:59:08 AM »
Yeah, but the Wii also was "not more than $250." When Nintendo says things like that, they tend to mean "exactly."
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #92 on: October 01, 2006, 01:12:59 PM »
Quote

Originally posted by: zakkiel
Quote

This new information seems dated to me, like Ardok and others I remember hearing it would have more temples than OOT as well.
I suspect this is wishful thinking. Nintendo has probably cut back the dungeons from they originally planned. Much like WW. As long as they haven't replaced it with godawful filler that has you spending hours wandering an ocean then I can handle it.


Well my main point was that not knowing how many dungeons (He seemed unsure) it would include have to be a bit dated because if they don't have all the dungeons finished by now then there is no way it will be released on November 19th.
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Offline MaryJane

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RE:The Legend of Zelda: Twilight Princess
« Reply #93 on: October 01, 2006, 01:18:43 PM »
rool: OoT

aaaaahhhhhh

uses TP to clean off mouth for a fresh new experience.

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RE: The Legend of Zelda: Twilight Princess
« Reply #94 on: October 01, 2006, 07:41:52 PM »
I am still annoyed about the whole mirrored thing. I'm left handed and I can play righty but it still bothers me. From a business stand point I understand it. Its better to piss of 11% of gamers versus the other 89%. That said I would like to have the option to unmirror the game so I can play lefty as its less awkward for me. I am really on the fence about which version to get now. I'd rather have the Wii version but the southpaw in me wants to either get the GC version or just not buy the game at all in protest.
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Offline Hostile Creation

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RE: The Legend of Zelda: Twilight Princess
« Reply #95 on: October 01, 2006, 10:27:11 PM »
I think I've decided to get the Wii version, with a possible trade-off with a friend who's getting the Gamecube version, if I should feel so inclined.
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Offline couchmonkey

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RE: The Legend of Zelda: Twilight Princess
« Reply #96 on: October 02, 2006, 07:44:32 AM »
Nine dungeons sounds fine, except when you put it in the 70 hours context, it sounds a bit thin.  I agree with other comments that 70 hours is plenty unless it's lots of filler.  The Wind Waker took me about 50 hours on my first playthrough, but so much of that was sailing and collecting junk.  I didn't even mind those aspects that much, but it didn't feel like I experienced as much in my 50 hours as I did in other, shorter Zelda games.

70 hours is actually way better than 100 hours in my books.  I don't have that kind of time to devote to gaming anymore.
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #97 on: October 02, 2006, 10:33:11 AM »
I'm with couch, I too dont' have that much time to dedicate to gaming so 70hrs is fine with me. Especially when I beat OOT in under 25 hrs my first time through.
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Offline AnyoneEB

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RE: The Legend of Zelda: Twilight Princess
« Reply #98 on: October 02, 2006, 11:52:18 AM »
Well, there's always sidequests for those who want more playtime. I know I never finished all of the side quests in OoT (there's that trading quest with the time limits) and MM (the fairies just weren't worth it) (probably same for WW). I agree that 70 hours of content should not mean that it takes 70 hours to beat the game, and devs should advertise the former.

Offline NinGurl69 *huggles

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RE: The Legend of Zelda: Twilight Princess
« Reply #99 on: October 02, 2006, 12:08:22 PM »
More like 70 hours of content "to discover," not 70 hours "required to find out Link dies in the end while Ganon passionately holds his hand while waiting then executes Zelda, the sole reason for Link's stress and misery and arthritis."

My 50-hour completion time of MM also includes finding all the Fairies on my first visit of each dungeon.

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Then you must wonder how Samus must feel when she has an itch underneath the Power Suit.
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