The vitality sensor has so many uses. It just has to be inobtrusive. Imagine having a character walk up to a cliff and it opens up to a beautiful vista. If you don't react, then maybe a flock of birds/creatures suddenly swoosh up past the cliff, but if you are just in awe of the site, the birds slowly come out of the distance. Geeze, I don't get why people don't like the idea of it. Its the ultimate **** with you game changer mechanic. Especially if they really are considering Eternal Darkness 2.