Author Topic: Mario Galaxy  (Read 312359 times)

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Offline Adrock

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RE: Super Mario Galaxy
« Reply #575 on: November 04, 2007, 03:23:00 PM »
Quote

Mashiro wrote:
Nintendo was never ever ever about the hardcore market so why should it be Nintendo's responsibility to spread this "hardcore" image for the Wii?

Because it's their console and I imagine that they like making money from anyone they can. Wouldn't it beneficial for Nintendo to appeal to everyone and that includes casual players and the so-called "hardcore" gamers? I use the term "hardcore" for lack of as better word. I mean, people who regularly play games.

The "Wii would like to play" commercials speak strictly to casual gamers. That's the whole problem. Joke about using a "hardcore commercial to appeal to Halo fans" all you want. There are people who think party games and movie/cartoon tie-ins are all (or at least most of what) Wii has to offer. Nintendo isn't speaking to gamers AT ALL and Super Mario Galaxy is a good game to show off to gamers who don't have a Wii. Mario fans will buy Galaxy regardless and the current "Wii would like to play" ads are good for the casual crowd. Ignore the term "hardcore" for a minute. In addition to the ads for casual gamers, Nintendo should have a commercial that really highlights the gameplay and shows it off as a gamer's game. That way they are selling to everyone they can and expanding their marketshare in general. Otherwise, why even bother making games like Galaxy if they can just make party games that are just as or even more profitable?  

Offline mantidor

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RE:Super Mario Galaxy
« Reply #576 on: November 04, 2007, 03:39:14 PM »
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Originally posted by: Mashiro
Sorry but I disagree completely. The fact that it conveys this is a huge UPSIDE.

What do you think will get more "non-gamers" to buy Mario? An advertisement that makes them think this game is hard to play or an advertisement that makes them think "hey this looks like Wii sports did and I loved that this looks like it will be more of the same, great!".


You are delusional if you actually believe that people think "more of the same" is "great". And even more delusional if you even slightly believe this ad will get "non-gamers" to buy Mario.
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Offline NWR_pap64

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RE: Super Mario Galaxy
« Reply #577 on: November 04, 2007, 03:46:11 PM »
I don't the "Wii would like to play" ads. However the concept is nearly a year old. They need to update them at the very least.
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Offline Mashiro

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RE: Super Mario Galaxy
« Reply #578 on: November 04, 2007, 04:18:15 PM »
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Because it's their console and I imagine that they like making money from anyone they can. Wouldn't it beneficial for Nintendo to appeal to everyone and that includes casual players and the so-called "hardcore" gamers? I use the term "hardcore" for lack of as better word. I mean, people who regularly play games.

The "Wii would like to play" commercials speak strictly to casual gamers. That's the whole problem. Joke about using a "hardcore commercial to appeal to Halo fans" all you want. There are people who think party games and movie/cartoon tie-ins are all (or at least most of what) Wii has to offer. Nintendo isn't speaking to gamers AT ALL and Super Mario Galaxy is a good game to show off to gamers who don't have a Wii. Mario fans will buy Galaxy regardless and the current "Wii would like to play" ads are good for the casual crowd. Ignore the term "hardcore" for a minute. In addition to the ads for casual gamers, Nintendo should have a commercial that really highlights the gameplay and shows it off as a gamer's game. That way they are selling to everyone they can and expanding their marketshare in general. Otherwise, why even bother making games like Galaxy if they can just make party games that are just as or even more profitable?


Isn't that redundant though? If you're a gamer, you probably know about Mario Galaxy. More to the point, if you're a gamer you're going to know that Mario usually means amazing patform gaming. Even more to the point, if you're a gamer you're going to be reading about how amazing galaxy is on gaming web sites.

Gamers are just that, GAMERS. Just as Halo 3 didn't need to have any advertisements with gameplay footage (zomg action figured and his head moves at the end!), Nintendo doesn't need to showcase their game explicitly to gamers.

The gamers I think you are referring to aren't going to buy a Wii for Mario Galaxy from certain kinds of advertisements. They are looking for other kinds of games, and until the Wii gets the kinds of games they are looking for they won't buy into it.

It's like Metroid Prime 3 commercials and how people were knocking them for not being more like the 1st. Why reach out to the gaming audience that is either already going to buy into your game or not when you can just make a general ad appealing to a brand new audience possibly looking for new experiences?

All I am saying is, Mario isn't going to be a game that gets those Halo people over to the Wii. Mario is Mario. People who want the best platforming experience possible will get the game. Advertising or not.

Quote

u are delusional if you actually believe that people think "more of the same" is "great". And even more delusional if you even slightly believe this ad will get "non-gamers" to buy Mario.


Yeah people like to buy into something that seems confusing to them. You don't seem to realize just how fickle people can be when it comes to the image of things. The more something looks familiar to them the easier it is for them to buy into an idea.  

Offline SixthAngel

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RE:Super Mario Galaxy
« Reply #579 on: November 04, 2007, 04:27:56 PM »
Quote

Originally posted by: Adrock
Quote

Mashiro wrote:
Nintendo was never ever ever about the hardcore market so why should it be Nintendo's responsibility to spread this "hardcore" image for the Wii?

Because it's their console and I imagine that they like making money from anyone they can. Wouldn't it beneficial for Nintendo to appeal to everyone and that includes casual players and the so-called "hardcore" gamers? I use the term "hardcore" for lack of as better word. I mean, people who regularly play games.

The "Wii would like to play" commercials speak strictly to casual gamers. That's the whole problem. Joke about using a "hardcore commercial to appeal to Halo fans" all you want. There are people who think party games and movie/cartoon tie-ins are all (or at least most of what) Wii has to offer. Nintendo isn't speaking to gamers AT ALL and Super Mario Galaxy is a good game to show off to gamers who don't have a Wii. Mario fans will buy Galaxy regardless and the current "Wii would like to play" ads are good for the casual crowd. Ignore the term "hardcore" for a minute. In addition to the ads for casual gamers, Nintendo should have a commercial that really highlights the gameplay and shows it off as a gamer's game. That way they are selling to everyone they can and expanding their marketshare in general. Otherwise, why even bother making games like Galaxy if they can just make party games that are just as or even more profitable?



Is it that many people here want the commercials to make people say "Mario Galaxy looks cool!" while Nintendo wants to continue the focus on the "The Wii still looks fun, and hey thats Mario!"?  Nintendo is marketing the Wii experience not any one game in their commercials.  It is a new take on game marketing and seems to be working great and the entire company is behind it since they continue to "stay on message" like a politician.

The only reason everyone talks about how easy and casual the motion controls are is because Nintendo marketed them that way brilliantly.  They easily could have made their marketing into something "hardcore" and talked about how you have never gotten so close to being in a game or the metroid prime "ultimate control" thing (which shows the more "hardcore" ad focus on magazines and the internet).  They play up the ease of use part on tv and press events but it doesn't mean people who play games won't be interested in seeing the motion control in commercials.  I was only sold on the Wii after I saw the first videos of people "playing."  Besides the more the competition attempts to label the Wii "casual" in a bad way they more they will label themselves "hardcore nerd" by proxy.  

Offline Adrock

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RE: Super Mario Galaxy
« Reply #580 on: November 04, 2007, 05:08:18 PM »
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Isn't that redundant though? If you're a gamer, you probably know about Mario Galaxy. More to the point, if you're a gamer you're going to know that Mario usually means amazing patform gaming. Even more to the point, if you're a gamer you're going to be reading about how amazing galaxy is on gaming web sites.

If you're a Nintendo fan, you probably know about Super Mario Galaxy. Not all gamers go to message boards or read gaming news sites. They see advertisements on TV or learn about game X or Y through hearsay. See, I'd be inclined to agree with you if I haven't encountered people who don't own a Wii who haven't the slightest clue what else Wii has to offer besides party games and movie/cartoon tie-ins. The "Wii would like to play" commercials are pretty effective. At the same time, they only reach out to a certain kind of player. The core gamers see the same commercials and don't take the same from it. Galaxy isn't really being portrayed as a game that they also may enjoy, but I'm not just talking about the Super Mario Galaxy commercial. Some gamers have been ignoring the ads in general because Mario Party 8, Warioware, and other such games aren't their type of games and that's most of what's being pushed on Wii. And that's probably a big reason why they don't have one or at least haven't been trying to get one.

Nintendo should be targeting everyone and anyone who's looking for a good game and game console. They should be trying to portray Wii as a console that has something for everyone. The "Wii would like to play" ads make up one side of the coin, but where's the other? They're going to need more "gamer" games to appeal to more varied players, but they can still use Super Mario Galaxy because it is the type of game that everyone can enjoy. Not everyone will bite, but Nintendo would still be reaching out to more people, as many people as they can, and how is that a bad thing?

Offline Nick DiMola

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RE: Super Mario Galaxy
« Reply #581 on: November 05, 2007, 01:32:58 AM »
I think the big misconception here is that people think it is possible to draw these more "hardcore" gamers away from their PS3s and Xbox 360s. Nintendo and their franchises have a certain stigma attached to them that is not going to break. Nintendo did the first smart thing in a long time which was to stop trying to reach out to a crowd that would never accept them, and reach out to new people with more accessible games. This is a business people, money is green if it comes from hardcore or casual. I'm pretty sure Nintendo would rather attract the money from people my parents age (mid-40s) with these commercials who played the original SMB and entice them to try out the new one. These people have more disposable income and will be more willing to just drop $50 (or $300 for a system + mario) on a whim. Not to mention the plain fact that Nintendo doesn't fit with "hardcore" gamers anymore, and trying to reach out to them is a waste of time and money. Look at the Gamecube.
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Offline Luigi Dude

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RE:Super Mario Galaxy
« Reply #582 on: November 05, 2007, 05:39:35 AM »
Here's the review I know you all have been waiting for, Spong gives Mario Galaxy a 98%
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Just when we thought the old Nintendo might never reappear and we’d be left with a future of non-games, Super Mario Galaxy turns up to slap us in the face and remind us that Nintendo does still know how to make games for its loyal fans. This is the glorious rebirth of the platformer and proof, if needed, that Wii is more than a novelty.

(If you care about such things, we’re docking 2 percentile points because there are three separate instances around two-thirds of the way through the game where the frame rate, elsewhere running at or close to 60 frames per second, stutters. That is all.)
 
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Offline NinGurl69 *huggles

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RE: Super Mario Galaxy
« Reply #583 on: November 05, 2007, 06:48:26 AM »
Nintendo doesn't know how to develop for its own platform, confirmed.
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Offline BranDonk Kong

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RE: Super Mario Galaxy
« Reply #584 on: November 05, 2007, 07:15:56 AM »
Confirmed: I've played a little bit of Super Mario Galaxy, and it's awesome.
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Offline Nick DiMola

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RE:Super Mario Galaxy
« Reply #585 on: November 05, 2007, 07:40:01 AM »
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Originally posted by: Brandogg
Confirmed: I've played a little bit of Super Mario Galaxy, and it's awesome.


QFT. Totally awesome as a matter of fact.
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Offline The Traveller

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RE: Super Mario Galaxy
« Reply #586 on: November 05, 2007, 10:58:19 AM »
Docking it for a couple of framerate dips is stupid.. Things like that should be overlooked if everything else is basically perfection.

Offline Shift Key

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RE:Super Mario Galaxy
« Reply #587 on: November 05, 2007, 11:05:04 AM »
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Originally posted by: The Traveller
Things like that should be overlooked if everything else is basically perfection.


basically perfection being the key words here. You think 98 isn't good enough?

Offline NWR_insanolord

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RE: Super Mario Galaxy
« Reply #588 on: November 05, 2007, 12:00:45 PM »
It isn't good enough if the only problems with the game were three times where the frame rate stuttered.
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Offline IceCold

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RE:Super Mario Galaxy
« Reply #589 on: November 05, 2007, 12:44:52 PM »
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Originally posted by: Shift Key
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Originally posted by: The Traveller
Things like that should be overlooked if everything else is basically perfection.


basically perfection being the key words here. You think 98 isn't good enough?
The framerate thing was sarcasm. Some sites just don't want to give perfect scores, because they feel no game is perfect. Which is stupid - I like the NWR description of a 10:
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10 - We don't believe any game can actually be "perfect." But some can get pretty close. We give our highest grade to games which are the best of the best. Games that aren't necessarily "generation-defining" can still be given top marks for this reason; if a game is all it can be and stands out among those like it, it can get high marks, too.
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Offline Stimutacs Addict

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RE:Super Mario Galaxy
« Reply #590 on: November 05, 2007, 01:05:12 PM »
played it earlier. this game is pretty pretty fun, but the belly slide is MISSING!
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Offline Shift Key

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RE:Super Mario Galaxy
« Reply #591 on: November 05, 2007, 01:07:51 PM »
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Originally posted by: IceCold
The framerate thing was sarcasm.


I'm surprised the whole review wasn't considered sarcasm, or has spong all of a sudden gain some credential.


Offline BranDonk Kong

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RE: Super Mario Galaxy
« Reply #592 on: November 05, 2007, 02:10:41 PM »
The upside down stuff takes a little getting used to, that's for sure, not as far as controlling Mario is concerned, but as far as controlling your vomit is concerned.
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Offline Dirk Temporo

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RE:Super Mario Galaxy
« Reply #593 on: November 05, 2007, 02:38:29 PM »
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Originally posted by: Luigi Dude
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we’re docking 2 percentile points because there are three separate instances around two-thirds of the way through the game where the frame rate, elsewhere running at or close to 60 frames per second, stutters. That is all.)



This is phenomenally retarded.
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Offline Stogi

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RE: Super Mario Galaxy
« Reply #594 on: November 06, 2007, 02:15:15 AM »
Am I the only one that welcomes the occasional dip in the framerate? It always seems to be during the most intense action, sort of emphasizing what is going on by slowing down everything as if it were a movie.
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Offline Sessha

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RE:Super Mario Galaxy
« Reply #595 on: November 06, 2007, 02:49:10 AM »
I don't mind Framerate dips now and then, if the overall game looks clean.  
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #596 on: November 06, 2007, 04:33:28 AM »
I am usually a framerate nut, but if it only dips a couple times during a game, I am fine with it. On the flipside a game like Shadow of the Colossus drives me nuts.
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Offline mantidor

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RE:Super Mario Galaxy
« Reply #597 on: November 06, 2007, 07:13:14 AM »
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Originally posted by: KashogiStogi
Am I the only one that welcomes the occasional dip in the framerate? It always seems to be during the most intense action, sort of emphasizing what is going on by slowing down everything as if it were a movie.


I notice the same, but its preferable if its something deliberate from the programmers, like the little stop that happens in Zelda.

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Offline Luigi Dude

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RE:Super Mario Galaxy
« Reply #598 on: November 06, 2007, 09:41:37 AM »
Computer and Videogames gives Mario Galaxy a 9.5

Here's another review that has no problem with the game but gives it a 9.5 anyway.  Look at the very bottom of the page where they have what's positive and whats negative.  The negative section doesn't have anything in it.
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Nintendo said all along that it went for gameplay over graphics with Wii. But with Mario Galaxy it got both perfect. Not only is Galaxy a worthy successor to one of the best games ever made, but it's one of the most entertaining platform games we've ever played.

Yet they still couldn't give it a 10, even when they just said it's one of best games they've ever played.  
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #599 on: November 06, 2007, 09:51:03 AM »
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Originally posted by: Luigi Dude
Computer and Videogames gives Mario Galaxy a 9.5

Here's another review that has no problem with the game but gives it a 9.5 anyway.  Look at the very bottom of the page where they have what's positive and whats negative.  The negative section doesn't have anything in it.
Quote

Nintendo said all along that it went for gameplay over graphics with Wii. But with Mario Galaxy it got both perfect. Not only is Galaxy a worthy successor to one of the best games ever made, but it's one of the most entertaining platform games we've ever played.

Yet they still couldn't give it a 10, even when they just said it's one of best games they've ever played.


I'm beginning to NOT be surprised, I was reading an analysis of game sales and one of the guys doing the analyzing mentioned many of the big games coming out in November and conveniently skipped over Mario Galaxy in his list.

Edit: Here is the link I was referring to. This is the specific quote:

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What a month! Sorry it has taken me a while to get back to you, but I've been knee deep in a number of big November releases. From Call of Duty 4 to Assassins Creed, Crysis to Mass Effect, Uncharted to Rock Band, November is going to be one of the biggest months for gaming in a long time. And based on my early looks at these games, I think they are all going to deliver good Metacritic ratings as well.
 
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