Author Topic: Mario Galaxy  (Read 321648 times)

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Offline anubis6789

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RE: Super Mario Galaxy
« Reply #375 on: October 13, 2007, 11:33:12 PM »
Yes, the music just makes me feel...happy.
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Offline Ceric

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RE: Super Mario Galaxy
« Reply #376 on: October 14, 2007, 01:26:23 AM »
Talking about the music the first thing that popped into my head when I saw the trailer is how I like to put it to "The Game"
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Offline NWR_pap64

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RE: Super Mario Galaxy
« Reply #377 on: October 14, 2007, 06:44:28 AM »
I said it once and I'll say it again; Galaxy will be a "magical" experience, something that's been kinda missing from recent Nintendo games. It seems to bring back the discovery and adventure of "Mario 64'' but multiplies it times 20 and adds a heavy dose of fantasy and magic.

Can't wait to play this...
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Offline Hostile Creation

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RE: Super Mario Galaxy
« Reply #378 on: October 14, 2007, 01:29:38 PM »
I think I'm going to have stop looking at stuff about this game.  I want everything else to be a surprise.  I've got a great idea of what to look forward to, a few of the power-ups, a few of the locales and platforming environments, puzzles, enemies, bosses.  But not too many.  As much as I'd like to keep looking, this is a game I really have to discover while I play it, so I'm going to have to cut myself off from info.
Until the game comes out, adios to Mario Galaxy threads.  See you guys in other threads :P
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Offline Luigi Dude

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RE:Super Mario Galaxy
« Reply #379 on: October 16, 2007, 06:22:18 AM »
Well you just know this game is going to be amazing when both Gamespot and 1UP have good previews of it.  Of course both sites couldn't resist showing there true nature during their previews.  1Up starts their preview by comparing Mario Galaxy to Halo 3.

Quote

Things have taken a turn for the weird: Mario's latest game has something in common with Halo 3.

Not a lot, mind you. The look, feel and spirit of the two games couldn't be further apart. Yet Super Mario Galaxy shares one of the Halo series' core mechanics. One doubts this is deliberate mimicry on Nintendo's behalf, but even as a simple coincidence it represents a fundamental change in design philosophy in the platformer genre -- and it's paved the way for what may likely be remembered as one of the finest games ever created.

See, Halo's signature feature is that it's designed around encounters -- the action flows from one discrete skirmish to another, making every level a series of intense situations punctuated by a few moments to catch your breath and recover. This philosophy is mirrored in Galaxy, where stages -- "galaxies," in this case -- consist of numerous individual planets of varying size. Each one contains its own set of objectives, challenges and enemies, and effectively breaks the gameplay into small, addictive chunks. In less expert hands, this could be painfully disruptive to the flow of the gameplay, but here it works wonders. The bite-sized chunks of gameplay keep the pace brisk and generate a compulsive need to wrap up the latest planetoid and see what comes next. At last week's winter media event, Galaxy was the one game whose kiosks were never empty -- a feat not even Smash Bros. could manage.


Ok seriously, can 1Up's hard on for Halo 3 get any bigger.  A lot of videogames have been designed like this since the NES era including the older Mario games.  Super Mario Bros 3, World, Yoshi's Island all had this game design long before the first Halo was even created.


Oh and Gamespot couldn't help but take a cheap shot at the game.

Quote

The game is basically a feast for the eyes--each galaxy is absolutely popping with bright, saturated colors and day-glo lighting effects. Even though Mario Galaxy only runs in 480p resolution (like all Wii games), Nintendo's artists have done a fabulous job of compensating for the relative lack of detail with lush, colorful, highly detailed artwork.


So the game has a lack of detail that it makes up for by being highly detailed?  Plus did they really need to mention that the game only runs in 480p, since we've known that all Wii games will since Nintendo said so back in 2005.  You'd think that by now, Gamestop will realize that Wii games aren't going to be in 1080p and get over it.  
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Offline NWR_insanolord

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RE: Super Mario Galaxy
« Reply #380 on: October 16, 2007, 06:33:06 AM »
Gamespot has confirmed that Super Mario Galaxy has the power to warp the laws of time and space by simultaneously lacking detail and also having a lot of detail.
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Offline Mashiro

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RE: Super Mario Galaxy
« Reply #381 on: October 16, 2007, 07:46:48 AM »
1up and Gamespot are truly the worst gaming sites one the web . . .  

Offline Terranigma Freak

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RE: Super Mario Galaxy
« Reply #382 on: October 16, 2007, 08:02:08 AM »
Why bother to even link to gamespot and 1up at all? The fact that we're linking and posting their stuff's only giving them attention. Plus, just cause it's a glowing preview doesn't mean a thing. They could just get some idiot to play the game for 5 minutes and then give it an 8.5 for lack of innovation or some crap.  

Offline Urkel

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RE:Super Mario Galaxy
« Reply #383 on: October 16, 2007, 06:57:03 PM »
Anybody that thinks this game is going to get a lot of high 9's and 10's from the hardcore elitist crowd is kidding themselves.

Twilight Princess was the last Nintendo game to get stellar praise virtually across the board.  And that was only because back then the elitists figuired Nintendo was down and out as a major player in the game industry so they decided to throw them a bone.

Now that Wii is such a huge success, the elitists are having meltdowns and now perceive it as threat to hardcore gaming.

I don't expect this to get higher than a 9.0 from the usual suspects.
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Offline Nick DiMola

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RE:Super Mario Galaxy
« Reply #384 on: October 17, 2007, 07:59:03 AM »
Quote

Originally posted by: Urkel
Now that Wii is such a huge success, the elitists are having meltdowns and now perceive it as threat to hardcore gaming.

I don't expect this to get higher than a 9.0 from the usual suspects.


Wow people on there really spaz out over the Wii dominance. The one thing that just drives me nuts is the no good game argument for the Wii. Within the first year of the Wii I already own 11 games and that number will be growing before the year is done. But whatever, I'm happy with the Wii thus far and I am getting much more out of it than my Xbox 360 which has been dormant for quite a while.

As far as Galaxy, I totally agree, it is going to get burned just like Twilight Princess did. Major gaming publications are doing everything in their power to downplay the good things the Wii has. It's too bad that so many people will miss out on truly great games because of these biased publications.

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Offline Urkel

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RE:Super Mario Galaxy
« Reply #385 on: October 17, 2007, 06:05:03 PM »
Quote

Originally posted by: Mr. Jack
It's too bad that so many people will miss out on truly great games because of these biased publications.


In this case I don't think reviews are going to make any difference. It's Mario, after all. If it even half lives up to the hype the word of mouth is going to be insane. The only people that are going to skip this game are the IZ TEH KIDDEH crowd.

And people that can't find a Wii.
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Offline Adrock

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RE: Super Mario Galaxy
« Reply #386 on: October 17, 2007, 06:58:44 PM »
Wow, what a horrible article. Could they possibly be more biased? That article just annoys me because that's just plain awful journalism.

They claim that Capcom moving Monster Hunter 3 to Wii had "everything to do with easy money" but isn't that what nearly every publisher did the last 10 years with Sony? Why is that suddenly not fair because publishers are now favoring Nintendo by employing the same exact methods they always have? Businesses like money? Who f*cking knew?

Then, they go on with "Monster Hunter 3 will just be another port-over, most likely with minimal changes to the winning formula, and minimal additions..." which is a total mindf*ck of a line. How would that be any different if the game were on PS3? Moreover, how would that any different than the 3 other sequels on PS2 and PSP?

Anyway, Super Mario Galaxy will likely get shining reviews across the board. Reviewers/Editors hate Nintendo but love Miyamoto. And unlike Twilight Princess, Galaxy seems to be a significant departure from its predecessors and that has to count for something, right?

Offline Ceric

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RE: Super Mario Galaxy
« Reply #387 on: October 18, 2007, 03:23:42 AM »
You just like Emo Star Princess.
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #388 on: October 18, 2007, 03:36:03 AM »
Quote

Wii has yet to actually produce a hit piece of software with actual substance. For close to a year, people have been buying the Wii as an investment in some vague awesomeness to come.


That is one of the stupidest things I've heard, have they forgotten games like SPM and MP3? Not sure what they mean by substance either, because chances are that could mean anything! I know the Wii has quite a few good to great games as well, even if they aren't as "deep" as an RPG or something of that nature.
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Offline Luigi Dude

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RE:Super Mario Galaxy
« Reply #389 on: October 18, 2007, 05:43:09 AM »
Well this should please some of you music fans, Super Mario Galaxy will contain Orchestrated music.

28 tracks in the game will be done by an orchestra.  Four of them are being done by Kondo and most of the rest by Mahito Yokota, the guy who was responsable for DK: Jungle Beat soundtrack.  All the other songs like the different power up themes are MIDI.

Looks like Nintendo is really going all out on this game as well.  
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Offline Stogi

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RE: Super Mario Galaxy
« Reply #390 on: October 18, 2007, 06:28:58 AM »
God I love that trailer....

GOTY.
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Offline Tanookisuit

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RE: Super Mario Galaxy
« Reply #391 on: October 18, 2007, 06:51:48 AM »
If the success of Wii means the death of "hardcore" gaming, then I say that's fantastic.  I hate the "hardcore" label.  It reminds me of Mountain Dew guzzling, WWE watching, internet porn consuming 14 year old boys.  I'm sick of it.  I don't want to shoot a gun in a videogame for the next year.  I don't want my character to be armor-clad or muscle-bound.  I am an adult, I am a professional, and I don't want to be treated like a teenage moron.  Bring me Mario Galaxy, bring me Wii Play Dress-up or whatever's coming next, just get me out of this dreary, dark and bloody "hardcore" world of the gaming geek.

Offline Crimm

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RE:Super Mario Galaxy
« Reply #392 on: October 18, 2007, 07:55:06 AM »
Quote

Originally posted by: Mashiro
1up and Gamespot are truly the worst gaming sites one the web . . .


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Offline Crimm

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RE:Super Mario Galaxy
« Reply #393 on: October 18, 2007, 07:57:54 AM »
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Originally posted by: Tanookisuit
If the success of Wii means the death of "hardcore" gaming, then I say that's fantastic.  I hate the "hardcore" label.  It reminds me of Mountain Dew guzzling, WWE watching, internet porn consuming 14 year old boys.


It was GamerFuel, thank you.  I seriously doubt there is ever going to be "NO MOAR HARDCORE GAEMS!"  There are developers who aren't going to want to do "casual" games.  That isn't going to change.

Besides, every game on the NES was "hardcore."  Now, if this was by design, masochism, or just shoddy work depends on the game.  But damn, they were all really hard.
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Offline Mashiro

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RE: Super Mario Galaxy
« Reply #394 on: October 18, 2007, 08:21:22 AM »
Sorry Crimm but Kotaku is a million times better than those mentioned sites.

But that picture did make me laugh =D

Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #395 on: October 18, 2007, 08:22:47 AM »
Quote

Originally posted by: Luigi Dude
Well this should please some of you music fans, Super Mario Galaxy will contain Orchestrated music.

28 tracks in the game will be done by an orchestra.  Four of them are being done by Kondo and most of the rest by Mahito Yokota, the guy who was responsable for DK: Jungle Beat soundtrack.  All the other songs like the different power up themes are MIDI.

Looks like Nintendo is really going all out on this game as well.


Not sure what to think because I can never tell the difference between midi or orchestrated, I've enjoyed what I found out to be midi immensely and I've enjoyed orchestrated.
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Offline Terranigma Freak

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RE:Super Mario Galaxy
« Reply #396 on: October 18, 2007, 08:49:25 AM »
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Reviewers/Editors hate Nintendo but love Miyamoto. And unlike Twilight Princess, Galaxy seems to be a significant departure from its predecessors and that has to count for something, right?




First of all, huh? They hate Nintendo but love Miyamoto? You're saying TP isn't a Miyamoto game? A lot of reviewer hate Miyamoto and Nintendo. You hate one, you hate the other.

Second of all, the SMG will get slammed for being too different and ruining the formula. Like adding bikes to Mario Kart will ruin the series because it's something different. It'll also get slammed if it's too familiar.  

Offline UltimatePartyBear

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RE: Super Mario Galaxy
« Reply #397 on: October 18, 2007, 08:51:15 AM »
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #398 on: October 18, 2007, 08:53:17 AM »
Quote

Originally posted by: Terranigma Freak
Quote

Reviewers/Editors hate Nintendo but love Miyamoto. And unlike Twilight Princess, Galaxy seems to be a significant departure from its predecessors and that has to count for something, right?




First of all, huh? They hate Nintendo but love Miyamoto? You're saying TP isn't a Miyamoto game? A lot of reviewer hate Miyamoto and Nintendo. You hate one, you hate the other.

Second of all, the SMG will get slammed for being too different and ruining the formula. Like adding bikes to Mario Kart will ruin the series because it's something different. It'll also get slammed if it's too familiar.


Actually TP wasn't a Miyamoto game, he was more a consultant. Heck I don't think there has been a true Miyamoto Zelda game since OOT.
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Offline Maverick

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RE:Super Mario Galaxy
« Reply #399 on: October 18, 2007, 09:08:49 AM »
If you all think that stuff is bad, you should have seen this month's EGM and its retarded "Wii Crap" article.  Apparently, Nintendo is the only company ever to have a bunch of crappy games on their systems...
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