Author Topic: FIRST REV SCREENSHOT SCANS!!!!!  (Read 168237 times)

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Offline zakkiel

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #600 on: October 27, 2006, 04:53:21 PM »
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i think the only fps that comes close is TimeSplitters but even they didn't include everything that PD had, and yes i do know the dev was comprised of mainly ex Rare developers.
I honestly like TS2 better than PD. The pick-up-and-play value is much higher. Setting up a PD match was a lot of work. Plus, the SP was crap.
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Offline Smoke39

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #601 on: October 27, 2006, 04:58:30 PM »
TS2 also has the advantage of a decent framerate.
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Offline Edfishy

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #602 on: October 27, 2006, 06:27:33 PM »
 
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I've never liked multiplayer FPSes on consoles. In the battle of the stick vs. the mouse, there's just no contest.


That's true, but try setting up four computers on a LAN and actually get everyone to connect to the hosted game in less time than it takes to start a splitscreen match in GoldenEye 64.

PC first person shooters are for when you're really trying to prove your skills, but for when you want to just kick back and have a few laughs, console is king.

As for the framerate issue, I'm praying to God that the Virtual Console will support higher resolutions and a locked 30fps for every game.  Perfect Dark remains my most favorite FPS of all time (my siblings and I still play it occasionally), but that framerate is at times intolerable.

Offline Smash_Brother

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #603 on: October 27, 2006, 07:14:51 PM »
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Originally posted by: Edfishy That's true, but try setting up four computers on a LAN and actually get everyone to connect to the hosted game in less time than it takes to start a splitscreen match in GoldenEye 64.


Once all of the computers have UT2K4 installed on them, it happens rather quickly.

I'm just so not a fan of using an analogue stick to move an aiming reticle around that I'd rather wait for UT maps to load anyway.
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Offline Svevan

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #604 on: November 11, 2006, 01:04:22 PM »
Just so you know, the new Red Steel screens we posted today are semi-exclusive - you won't see them on IGN or GameSpot. Also check out the killer art. (The game looks pretty good, honestly)
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Offline Caliban

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #605 on: November 11, 2006, 02:28:32 PM »
I just saw a commercial for this game on SpikeTV, I know I'm getting this game, but will the commercial be enough of an attention-grabber to the mainstream? I hope it does.

Offline Smoke39

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #606 on: November 11, 2006, 02:30:32 PM »
You can hold pistols sideways like a "gansta;" mainstream = grabbed.
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Offline Caliban

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #607 on: November 11, 2006, 02:35:01 PM »
Yeah, lol, they do show that in the commercial, it's pretty short but they do show alot of gameplay footage and also the gamer playing it.

I want to see other commercials though, I want the Wii to bombard the mainstream public like they never have before.

Offline Dirk Temporo

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #608 on: November 11, 2006, 06:20:49 PM »
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Originally posted by: zakkiel
I honestly like TS2 better than PD. The pick-up-and-play value is much higher. Setting up a PD match was a lot of work. Plus, the SP was crap.


Combat Simulator>Quick Start>Match

Clearly you and I are thinking of two different TS2s and two different PDs, because TS2 had every bit as many options as PD did.
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Offline wandering

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #609 on: November 11, 2006, 06:30:23 PM »
http://www.planetgamecube.com/media.cfm?artid=11273&MedTID=1&medtndx=34

Why is that guy wearing a large, western-style towel in the bath? UNREALISTIC.  
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Offline GoldenPhoenix

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #610 on: November 11, 2006, 08:16:20 PM »
I'm not sure if you guys read EGM or not but they had a Wii vs PS3 section (decidedly biased in PS3's favor) and they compared Red Steel with Fall of Man. Even without playing much of either they gave the win to Resistance because it has that 40+ online mode and had better visuals (Most games that they gave PS3 the win was solely because of visuals, like Call of Duty 3 vs the Wii version). Heck they gave the PS3 launch lineup the win against Wii!
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Offline ShyGuy

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #611 on: November 11, 2006, 08:17:37 PM »
I'm just sad that he is too far away to see his nipples. NOT!

I wish these screens had witty captions under them, those are the best part.

Offline Smash_Brother

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #612 on: November 11, 2006, 09:11:55 PM »
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Originally posted by: wandering
Why is that guy wearing a large, western-style towel in the bath? UNREALISTIC.


Cause the alternative is him standing there buck naked and the game is rated T?
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline WuTangTurtle

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #613 on: November 12, 2006, 10:44:55 AM »
EGM, how do they even still exist.  If that isn't biased, I don't know what is.  I understand Call of Duty on PS3 winning out, because the Wii version lacks any form of Multiplayer features.  PS3 launch lineup versus Wii launch lineup is not even a competition, the only thing Sony has going for them at launch I wold say is Resistence.  Oh wait I forgot they also have Ridge Racer, best launch ever!  

I'm sorry but having Zelda on launch day is automatic win.  F U EGM.

Offline Hostile Creation

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #614 on: November 12, 2006, 10:53:54 AM »
EGM is on my "Worst Sources of Gaming Information" list.  I still get free EGM magazines in the mail every day, and it's infuriating.  I'm wasting space in my trash can throwing that crap away.
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Offline Svevan

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #615 on: November 12, 2006, 12:02:52 PM »
I don't blame EGM - GameCube sucked.

ShyGuy, I've added dumb (not witty) captions to the Red Steel pics. For you.

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Offline Spak-Spang

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #616 on: November 12, 2006, 12:31:57 PM »
Well unfortunately for those hoping for perfect frame rates and upped resolution, that may or may not come.  But one thing is positive, we won't be getting Perfect Dark for the virtual console.  Probably not Golden Eye either.  So that leaves very few quality First Person Shooters to play on the N64 virtual console.

Time Splitters 2 can take awhile to set up a good game also.  I think it is about the same amount of time.  I never thought that Perfect Dark took that long really.

 

Offline IceCold

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #617 on: November 12, 2006, 06:03:26 PM »
The lighting has really changed..
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Offline wandering

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #618 on: November 12, 2006, 06:11:22 PM »
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That tiny towel is so inaccurate.

ahaha.
“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline ShyGuy

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #619 on: November 12, 2006, 07:21:22 PM »
Thanks Evan, but I'm not a Japanese Wino.

Offline Svevan

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #620 on: November 12, 2006, 07:41:11 PM »
News to me.
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Offline Smoke39

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RE: Red Steel Topic, MORE new details! (last post)
« Reply #621 on: November 12, 2006, 07:57:41 PM »
"Hey, I like how you hold that gun."

Hahaha.
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Offline Smash_Brother

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #622 on: November 12, 2006, 08:10:59 PM »
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Originally posted by: ShyGuy
Thanks Evan, but I'm not a Japanese Wino.


If you sing karaoke, you're half way there.
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Offline attackslug

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #623 on: November 18, 2006, 01:41:00 AM »
5.5 from Gamespot. Yikes, it scored far worse than I thought it ever would. Still, I'm waiting for more word on ths game (as well as my own impressions tomorrow. 5.5 sounds like it will be a outlier as far as scores go -- games need to be pretty broken for a score like that.

Offline trip1eX

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RE:Red Steel Topic, MORE new details! (last post)
« Reply #624 on: November 18, 2006, 02:09:47 AM »
Yeah 5.5 is low.  This guy gave PDZ on the 360 a 9.0 tho.

Many of his complaints don't bug me.  Graphics, no blood, forced sword battles, dialouge & story, no difficulty level, multiplayer is meh, ....

Story and Dialouge might bug if I can't skip it, but for the most part I've never found vidgame stories any good anyway.

He doesn't talk alot about how gun combat is or throwing nades or doesn't go much into detail about the controls as far as turning and aiming goes.  

Still 5.5 gives me pause.  I'll have to read another review or two.