Author Topic: Banjo-Kazooie is back & now on XBox 360  (Read 90908 times)

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Offline Caliban

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #200 on: November 09, 2008, 10:25:02 PM »
SDTV fix is work in progress at the moment for a later patch release of course.

Offline NinGurl69 *huggles

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #201 on: November 09, 2008, 11:57:06 PM »
Inexcusable.
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Offline NWR_insanolord

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #202 on: November 10, 2008, 02:06:25 AM »
Inexcusable.

People like to talk about Nintendo's low quality standards but they would never let something like this get through.
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Offline KDR_11k

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #203 on: November 10, 2008, 07:45:33 AM »
I noticed MS's standards seem to be much lower than Nintendo's, unreadable text and bad translations are standard for 360 games.

Offline NinGurl69 *huggles

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #204 on: November 10, 2008, 11:35:50 AM »
Nintendo excluded the Red Ring of Death and included the Blue Line of Righteousness by design.
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Offline EasyCure

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #205 on: November 10, 2008, 11:53:02 AM »
instaquote!
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline vudu

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #206 on: November 10, 2008, 02:02:11 PM »
Can't you just quote him saying something like

Nintendo excluded the Red Ring of Death and included the Blue Line of Righteousness by design. ~ NinGurl69

Do we really need to see that damn purple box in every single one of your posts from now on?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #207 on: November 10, 2008, 02:40:42 PM »
"purple box"

GameCube's memory lives on.
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Offline Flames_of_chaos

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #208 on: November 10, 2008, 06:01:18 PM »
Well boys and girls another review came up and it's not pretty. Game Life with a 5/10

WIRED Interesting and well-executed concept, pretty, funny

TIRED The heart of the game is only barely fun, sometimes

Quote
The issue is that none of the games you play with these vehicles are that much fun. Racing laps around the levels versus other goofy contraptions is either frustrating or boring or both. Picking up passengers around the levels and bringing them to the exit, pushing soccer balls into a net, plugging up water pipes with giant nutshells... Rare has thought of a whole bunch of different things to do with the concept, but nothing ever pays off.

Quote
But the most fun that I had was playing "Klungo Saves The Universe," a silly parody of retro arcade games that you can find in Showdown Town. It's a surprisingly challenging, if short, platform game, and I laughed harder and concentrated more while playing it than I did with the other 99% of Nuts & Bolts.

This is, I admit, backhanded praise. Because finding a little bit of solid amusement and engagement in something that is mostly mediocre reminds you of how much fun you're not having otherwise. Banjo is what you get when you put a lavish coat of polish on nothing: A beautiful, funny game with a clever concept that is utterly lacking in fundamentals.
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Offline Bill Aurion

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #209 on: November 10, 2008, 06:16:01 PM »
Sounds like the game I expected it to be: a pile of nothing generated from some random desire to make the game different... =(
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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #210 on: November 10, 2008, 08:16:57 PM »
Well at least the game is priced pretty low so I never had my expectations too high and I still get to play the AMAZING Banjo-Kazooie 1.
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Offline Flames_of_chaos

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #211 on: November 11, 2008, 08:50:43 AM »
Well at least the game is priced pretty low so I never had my expectations too high and I still get to play the AMAZING Banjo-Kazooie 1.

Or you can just skip this game and pay 1,200 MS points (15 dollars) for the XBLA game. I still think that's over priced considering that Mario 64 is 10 dollars on VC.
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Offline NWR_insanolord

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #212 on: November 11, 2008, 10:07:51 AM »
The low price and the fact that there are 8 other reviews on GameRankings that average out to 82% have convinced me to stick with my preorder and give the game a chance.
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Offline KDR_11k

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #213 on: November 11, 2008, 04:04:21 PM »
On XBLA 15€ seems to be the default price for games. WiiWare tends to go more for 10€...

Offline Caliban

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #214 on: November 11, 2008, 06:38:08 PM »
I just read Kotaku's review. He thinks the physics were "awkward" in some respects.
Surprisingly, and its something that I noticed from playing the demo, and that Erik Brudvig from IGN wrote, is that despite the game's cartoon look the physics tend to the realistic rather than the arcade type. If you play this game you will have to be smart, or at least have the common sense to know that the vehicle you just built might look cool, but it won't be effective.

Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #215 on: November 12, 2008, 04:30:46 AM »
OMG I just got done playing Banjo-Kazooie one on Xbox Live and WOW what a great port of a great game. The framerate is smooth and the visuals actually hold up especially without the infamous N64 blur, the polygons actually look sharp. Also it has been quite awhile since I played B-K but I recall that if you died you lost all the notes you collected in a level, in this it SAVES your progress on note collecting even if you die so you don't need to recollect them. Anyway for fans of the first game this is an amazing deal whether it is full price or free with B-K.
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Offline Nick DiMola

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #216 on: November 12, 2008, 06:42:20 AM »
Yeah, the way the original worked with notes is it kept your total of notes collected, so if you got 99, it would say that, but you couldn't just come back in and collect the last one, you literally had to recollect all of them to get 100. Essentially it mimicked the 100 coin challenge in Super Mario 64.

That's great to hear though, can't wait to get my code from Amazon.
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Offline vudu

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #217 on: November 12, 2008, 02:04:52 PM »
Also it has been quite awhile since I played B-K but I recall that if you died you lost all the notes you collected in a level, in this it SAVES your progress on note collecting even if you die so you don't need to recollect them.

Xbox is for babies who can't game.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #218 on: November 12, 2008, 02:07:11 PM »
Word.
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Offline Bill Aurion

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #219 on: November 12, 2008, 02:30:49 PM »
Also it has been quite awhile since I played B-K but I recall that if you died you lost all the notes you collected in a level, in this it SAVES your progress on note collecting even if you die so you don't need to recollect them.

Xbox is for babies who can't game.

So much for hardcore gamers, am I right?
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Offline NinGurl69 *huggles

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #220 on: November 12, 2008, 02:36:47 PM »
Word.
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Offline NWR_insanolord

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #221 on: November 13, 2008, 07:17:38 PM »
Is it just me or does Banjo Kazooie (the N64 one) have the worst camera in any game ever?
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Offline Bill Aurion

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #222 on: November 13, 2008, 07:38:04 PM »
Are you playing the original or did Rare somehow screw up the remake's camera?

Because the original's works perfectly fine for me... =\
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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #223 on: November 13, 2008, 07:49:01 PM »
I never played the original, this is just from my time with the XBLA version. The game must be really good, though, because despite the annoying camera I'm really enjoying it.
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Offline Caliban

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #224 on: November 13, 2008, 07:58:38 PM »
Yeah the camera seems to be the only negative about the original Banjo-Kazooie. It's the rotating around camera mechanic that was left to be as if you were using the c-buttons on the N64 controller. I'm still having a lot of fun playing it.