Author Topic: Banjo-Kazooie is back & now on XBox 360  (Read 90768 times)

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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #125 on: May 14, 2008, 12:14:32 PM »
Is it me or does the vehicle building interface remind you of building a Gummy ship from Kingdom Hearts?? And that was one part of the game that I hated the most in KH. Also if you look carefully theres an 8-bit Mario in the unveiling trailer.

That is what it reminded me of!
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Offline Flames_of_chaos

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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #127 on: May 23, 2008, 08:13:24 PM »
I have a feeling I"m all alone in that my favorite BK game is Banjo-Tooie (And I LOL at this game topping either of the previous games!).
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Offline Bill Aurion

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #128 on: May 23, 2008, 08:15:53 PM »
Just let this topic die and let's pretend this game doesn't exist... =(

Personally I like Banjo-Kazooie and Banjo-Tooie about equally...However, Banjo-Tooie has those dumb FPS stages, a shifty framerate, and those awful "MASH A MASH A MASH A" races against that canary, so it gets docked some fractions of a point...
« Last Edit: May 23, 2008, 08:18:08 PM by Bill Aurion »
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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #129 on: May 23, 2008, 08:33:30 PM »
Just let this topic die and let's pretend this game doesn't exist... =(

Personally I like Banjo-Kazooie and Banjo-Tooie about equally...However, Banjo-Tooie has those dumb FPS stages, a shifty framerate, and those awful "MASH A MASH A MASH A" races against that canary, so it gets docked some fractions of a point...

Yeah I remember the FPS Stages and the framerate thing but they didn't bother me much (Forgot the canary race!). I think both games had a unique approach, BK was more "linear" while BT was more open. I did appreciate that Rare didn't take away the music notes when you died in BT, that was one improvement I liked quite a bit.
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Offline thomasz

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #130 on: May 25, 2008, 09:02:45 PM »
Really! We can play on XBox 360.

Offline blackfootsteps

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #131 on: May 25, 2008, 10:04:00 PM »
Really! We can play on XBox 360.

Yes, and as you can see, everyone here is thrilled and grateful.
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Offline NWR_insanolord

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #132 on: May 26, 2008, 01:16:01 AM »
The thing is, no matter how bad this game is it's going to sell. As the closest thing to a platformer on the 360 it will sell to people who only own a 360 that want a platformer, and it will sell because of the Rare name and the Banjo-Kazooie name, mostly to Nintendo fans that also own a 360
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Offline DAaaMan64

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #133 on: May 26, 2008, 01:17:49 AM »
I don't know, I don't tend to think it will sell that well.  But that's me.
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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #134 on: May 26, 2008, 01:40:38 AM »
The thing is, no matter how bad this game is it's going to sell. As the closest thing to a platformer on the 360 it will sell to people who only own a 360 that want a platformer, and it will sell because of the Rare name and the Banjo-Kazooie name, mostly to Nintendo fans that also own a 360

I'm not so sure about that. Rare has not done that hot on 360 and I'm not sure the market is there for a BK game. We'll see, but I'm leaning towards it being more of a bomb then a success.
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Offline DAaaMan64

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #135 on: May 26, 2008, 01:55:54 AM »
I agree with GP. But maybe I'm wrong.  I don't really want to see B-K as a franchise die. If I ever ever get a 360, I will play this game.
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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #136 on: May 26, 2008, 04:05:09 AM »
I agree with GP. But maybe I'm wrong.  I don't really want to see B-K as a franchise die. If I ever ever get a 360, I will play this game.

I can't see it doing well with the new design choice. They are basically alienating old fans of the series and it really is no longer a platformer but some vehicle combat/action game if I am looking at the news correctly. We'll see but I really have a feeling this may be the end of the BK franchise and it is too bad it looks to end on a bad note.
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Offline NWR_insanolord

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #137 on: May 26, 2008, 04:19:43 AM »
I agree with GP. But maybe I'm wrong.  I don't really want to see B-K as a franchise die. If I ever ever get a 360, I will play this game.

You disagree with me but then you prove my point. Unless they unexpectedly nail the game it's not going to be a hit, but the groups I mention will buy enough to probably make sure the series doesn't die.
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Offline DAaaMan64

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #138 on: May 26, 2008, 04:31:04 AM »
I agree with GP. But maybe I'm wrong.  I don't really want to see B-K as a franchise die. If I ever ever get a 360, I will play this game.

You disagree with me but then you prove my point. Unless they unexpectedly nail the game it's not going to be a hit, but the groups I mention will buy enough to probably make sure the series doesn't die.


I think they could get it right, but it will still do bad.
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Offline blackfootsteps

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #139 on: May 26, 2008, 05:57:46 AM »
With this latest trailer the game has gone from an insta-buy to a rental for me. And I haven't rented a game in years.
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Offline Bill Aurion

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #140 on: May 26, 2008, 08:17:46 AM »
Quote
"As the closest thing to a platformer on the 360 it will sell to people who only own a 360 that want a platformer..."

Not many...

Quote
"...and it will sell because of the Rare name and the Banjo-Kazooie name..."

Again, not many... :tpg:

Quote
"...mostly to Nintendo fans that also own a 360"

Maybe this...But then again, I'm pretty sure most Nintendo fans that own a 360 are disgusted with the new design just like me, so uh, 0 for 3? 
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Offline KDR_11k

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #141 on: May 26, 2008, 09:13:20 AM »
I think the lack of platformers won't sell BK, the XBox is known for lacking platformers and those who care probably bought another system anyway.

Offline NinGurl69 *huggles

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #142 on: May 26, 2008, 01:37:36 PM »
Bill must be excited for this game.  It's a reason to touch his 360 one more time.
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Offline Caliban

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #143 on: July 09, 2008, 09:36:52 AM »
I just watched the recent 2 part video walkthrough on IGN, and from my understanding the game is typical Banjo-Kazooie but with vehicles to aid us in reaching points in the game which otherwise would take a good few minutes to reach if we just walked the characters, it is that vast. I'm liking the concept of vehicular platforming, and also the ability to create my own vehicles. I have yet to read the preview, but I'm certain it will give me some more insight on what this game is all about.

Offline Nick DiMola

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #144 on: July 09, 2008, 01:06:35 PM »
Hmm, just read this preview, it seems like it might be alright, though the vehicular stuff still seems a bit too predominant. I'm more interested again though.

Also curious, they mention alot of grab this and twist that, gyroscope etc. I'm beginning to wonder if all those Xbox 360 Wiimote rumors are true...
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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #145 on: July 09, 2008, 03:04:05 PM »
Casltevania Judgement is shaping up to be more interesting.
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Offline GoldenPhoenix

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #146 on: July 09, 2008, 04:30:00 PM »
I need to watch some of the videos but the game still looks way too flat from the pictures.
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Offline Caliban

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #147 on: July 09, 2008, 06:22:37 PM »
Casltevania Judgement is shaping up to be more interesting.

I wonder if you're the riddler, or the riddle.

Offline DAaaMan64

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #148 on: July 09, 2008, 06:29:58 PM »
woops
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Offline blackfootsteps

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Re: Banjo-Kazooie is back & now on XBox 360
« Reply #149 on: July 09, 2008, 11:14:02 PM »
Hmm, just read this preview, it seems like it might be alright, though the vehicular stuff still seems a bit too predominant. I'm more interested again though.

Also curious, they mention alot of grab this and twist that, gyroscope etc. I'm beginning to wonder if all those Xbox 360 Wiimote rumors are true...

In the dev interview Ken Lobb (traitor ;)) even says (paraphrased): 'when you twist the controller...' Apparently MS have denied this suggests a controller enhancement, stating that the player holds a face button in conjunction with rotating an analog stick.

I can't see any evidence from those IGN videos that this game still retains B-K's platforming roots. Climbing up 3 ladders on a crane does not a platformer make. It just looks like a whole lot of driving around. I'd prefer smaller, well designed areas as opposed to giant Daytona USA tracks.
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