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3DSWiiU

Super Smash Bros. for Wii U & 3DS E3 2014 Character Guide

Pikmin & Olimar, Sonic, Little Mac, Wii Fit Trainer

by the NWR Staff - July 1, 2014, 9:33 am PDT

Some returning characters return and some brand new ones join the battle.

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Pikmin & Olimar

Neal: Olimar’s pretty overtly different considering he only has three Pikmin at a time now. Other than that, most of his moves remain the same save for one important difference. His up B move now calls upon flying Pikmin to carry him up, giving him a far better recovery move. The End of Day Final Smash seems severely weakened, though, which was likely needed. While I only witnessed it once, it seems to do damage more like Snorlax than the scorched earth wreckage it was before.

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Sonic

Berube: I didn’t like playing as Sonic in the last game, and not much has changed here. It still feels like all his moves put him in a little ball and I still have a hard time knowing what I’m doing exactly. On top of that, his special moves also feel weak. He may be fast, but I don’t think the Blue Blur is any more exciting to play this time around.

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Little Mac

TYP: I played enough against Neal "Little Mac" Ronaghan to know he is overpowered.

Berube: While TYP is right in saying Little Mac seems overpowered, I think he his lack of air game will severely balance the character. Get this guy off the edge and he is in big trouble.

Neal: Little Mac was a character I was looking forward to playing as, and he basically was everything I expected and wanted him to be. He's a very powerful character, especially when you build up his K.O. punch. On the ground, he can stand toe-to-toe with just about anybody. With quick punches and moves, you can dart around the screen just tearing dudes up. He has an array of punches that can very easily send other players flying, but essentially all he has are punches. His recovery is pretty terrible, and once he's in the air, he's very beatable. Once I got the hang of him, I was virtually unstoppable on arenas that you couldn't fall off of. Arena Ferox and, naturally, the boxing ring were my two of my favorites. However, give him an area to fall off of, and he can fall off of it quickly.

The K.O. punch is probably the most unique thing about Little Mac. You build up a meter as you land punches, and when you build it up, your next neutral B attack will send an opponent flying for a one-hit KO. You need to connect, though, and if you die, you lose it.

His Final Smash where he turns into Giga Mac isn't the strongest one. It reminded me a little bit of a less nimble but more powerful version of Wario's Final Smash in Brawl. Giga Mac can hit hard, but he's also easy to avoid for the most part.

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Wii Fit Trainer

James: I had difficulty with the Wii Fit Trainer’s slight weight and emphasis on close combat. She seemed to lack for both speed and range, meaning she felt disadvantaged in close up fights with faster characters and at a distance with slower ones. Her Up+B allows for an unusually long-distance recovery, so I was able to eke out some success but not without difficulty, but her lack of heft makes her susceptible to being knocked away easily.

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Talkback

MythtendoJuly 01, 2014

I'm not happy about how it sounds like they nerfed Samus AGAIN. They already made her much weaker in Brawl (she was awesome in the first two Smash games, but much weaker in Brawl), and it sounds like they made her even worse. Is Sakurai trying his hardest to make people not want to play as her for some reason?

pokepal148Spencer Johnson, Contributing WriterJuly 01, 2014

hopefully some of the buffs given to DK and Bowser end up reaching dedede and charizard.

Quote:

bigger as well as faster than before,

So he's bigger, faster, and stronger too and he's the first member of the DK crew?

Honestly how did you write that and not end up making a reference to the DK rap.

KhushrenadaJuly 01, 2014

I'm hoping for a more powerful Kirby. I always play him regardless of how good he is as he is my favorite character and he's the one I've used for the majority of single-player sessions so I know his moves controls real well.

That said, I suddenly realized while doing the latest Mafia game that I am hooked on Animal Crossing in a big, big way still and I really, really, really, really, am looking forward to playing the Villager and it is now my biggest reason for wanting the new Smash games. I hope he turns out to be a blast and (and is secretly very powerful like Meta Knight).

The Smash Bros. fever is upon me!

pokepal148Spencer Johnson, Contributing WriterJuly 01, 2014

Quote from: Khushrenada

I'm hoping for a more powerful Kirby. I always play him regardless of how good he is as he is my favorite character and he's the one I've used for the majority of single-player sessions so I know his moves controls real well.

Don't worry, I'll always have Dedede around so I can "Clobbah dat dere Kirbeh."

Quote from: pokepal148

Honestly how did you write that and not end up making a reference to the DK rap.

Restraint.

The fact that he was able to write it without it devolving into that is a testament to how consummate a professional he is.

OblivionJuly 02, 2014

If Wolf doesn't come back, Zero Suit Samus will definitely be my main since she was the only other character I was decent with in Brawl.

KhushrenadaJuly 02, 2014

Quote from: pokepal148

Quote from: Khushrenada

I'm hoping for a more powerful Kirby. I always play him regardless of how good he is as he is my favorite character and he's the one I've used for the majority of single-player sessions so I know his moves controls real well.

Don't worry, I'll always have Dedede around so I can "Clobbah dat dere Kirbeh."

You know, I do like King Dedede. I've been able to play Kirby: Return to Dreamland with a friends a couple times and I always take King Dedede when we've done it because I just want to play as a big penguin with a large mallet and smash things. My favorite thing about Kirby 64 is the couple times you can play as Dedede and smash things with his mallet. I don't know why I like that so much but something about it is pure awesome.

Spak-SpangJuly 02, 2014

I can't believe they are making Kirby more powerful.  I always thought Kirby was one of the stronger characters in all the games.  Brawl he was perhaps weaker. 

I felt Samus was really good in the original, but Melee and Brawl seemed weaker.  Link has never been bad, just pretty boring.  Him and Mario are just sorta average players...and not that fun to use. 

Luigi DudeJuly 02, 2014

Quote from: Spak-Spang

I can't believe they are making Kirby more powerful.  I always thought Kirby was one of the stronger characters in all the games.  Brawl he was perhaps weaker. 

Kirby was only one of the strongest in the N64 game.  In Melee he was one of the worst where his attacks were way too weak combined with his lightweight status made him basically worthless in that game.  Brawl buffed a lot of his attacks which made him a decent character again but he was still no where close to as strong as his N64 counterpart.

Spak-SpangJuly 03, 2014

My wife used Kirby well in both Melee and Brawl...but in Brawl he seemed too powerful.  He is one of the hardest characters to kill, specially in Brawl.  You basically have to send him to instant KO to kill him, because he will come back from any normal launch.

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