Author Topic: Xbox live???  (Read 27334 times)

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Offline Uglydot

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RE:Xbox live???
« Reply #75 on: February 25, 2004, 12:20:37 PM »
I just got xFire, this program is quite neat.  Spreading it to all I play with now.

Offline manunited4eva22

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RE:Xbox live???
« Reply #76 on: February 25, 2004, 02:14:16 PM »
Don't worry, I didn't think you were.  My xfire name is wangfoo if anyone cares.

Offline Ymeegod

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RE:Xbox live???
« Reply #77 on: February 26, 2004, 02:15:25 AM »
", I hate the online environment itself. I just don't like realtime interaction with people I don't know. I don't chat, I don't play online."

So another words, since YOU don't like it nobody else should .  

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Yeah, there's been buddy lists for awhile (you can track them even), recalled Heat.com and Mplayer both having them and that's 4+ years back now.


Offline Bill Aurion

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RE: Xbox live???
« Reply #78 on: February 26, 2004, 02:23:43 AM »
Well the majority of the console gaming population doesn't...  
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Ymeegod

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RE:Xbox live???
« Reply #79 on: February 26, 2004, 03:11:12 AM »
"Well the majority of the console gaming population doesn't"

Same for PC's market bud.  The majority don't have anything to do with online gaming.  

Sony's already reached 1+ million users, and xbox's reached 750K (paid service no less), so there is a market and it's only going continue to grow.

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There's one thing not to add a DVD player (since it really doesn't add to gameplay) but to lack features like online play while both other competitors do isn't the smartest move in the book which could explain why it's in last place in the US.  It's like Sony's lack of 4 controller ports even though both Nintendo and Sega (at that time) were using them, yeah I know about the multiplayer port add-on but developers still don't support it because it's an addon and it simply doesn't sell.


Offline The Omen

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RE:Xbox live???
« Reply #80 on: February 26, 2004, 03:39:24 AM »
The online user base for Nintendo would be huge if they themselves initiated it with these games: Pikmin2, Animal crossing1&2, MKD, ssbm, and even Mario Golf(and tennis, whenever its released).  Who here would not be into playing people from these very forums in these outstanding games?  And i'm not saying scrap the 4 player support, you could still ignore it if you wanted to.  At least the option would be there.
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Offline KDR_11k

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RE: Xbox live???
« Reply #81 on: February 26, 2004, 08:36:27 AM »
Hey, Ymeegod, I never claimed to speak on the behalf of other people. I was talking about MY position all the time.

Offline CaseyRyback

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RE:Xbox live???
« Reply #82 on: February 26, 2004, 10:39:15 AM »
Quote

Originally posted by: Bill
Well the majority of the console gaming population doesn't...


the majority of the gaming population is too cheap to upgrade to broadband, which is why the majority does not. If you have broadband and do not play any games online then you are throwing your money away

Offline KDR_11k

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RE: Xbox live???
« Reply #83 on: February 26, 2004, 07:39:39 PM »
Well, everybody I know uses broadband for downloads, so that's not exactly a waste of money...

Offline Uncle Rich AiAi

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RE:Xbox live???
« Reply #84 on: February 26, 2004, 11:14:48 PM »
Quote

Originally posted by: CaseyRyback
If you have broadband and do not play any games online then you are throwing your money away

Are you pointing at me?  That is a silly statement.

I have broadband, and have no interest in online gaming.  Just b/c I have broadband doesn't mean I have to force myself to play online games.  And I don't even consider my broadband connection a waste of money (errr, parent's money I mean )....

Offline manunited4eva22

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RE: Xbox live???
« Reply #85 on: February 27, 2004, 04:49:37 PM »
The point is that you are using about a tenth of your bandwith, you could use the lowest available speed for DSL and never know the difference, as most downloading sites wont have much of a difference in upload speeds.

When you are gaming online you quickly learn why dial up sucks, and why broadband is just so great.

Offline Uncle Rich AiAi

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RE: Xbox live???
« Reply #86 on: February 27, 2004, 10:57:51 PM »
Arghhhhhhhh.......I sound like a n00b sometimes!

Offline Uglydot

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RE:Xbox live???
« Reply #87 on: March 14, 2004, 05:24:00 AM »



After having dial up...I definatly see the difference between the two in just every day browsing.  Going from 4KBp/s to 360KBp/s is noticable.  

Offline manunited4eva22

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RE: Xbox live???
« Reply #88 on: March 14, 2004, 07:06:18 AM »
Read what I said, you wouldn't be able to tell the difference between a 256kb down and 5Mb down just from browsing. Using bandwith requires something that can put more throughput than 30kb/s.

Offline KDR_11k

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RE: Xbox live???
« Reply #89 on: March 14, 2004, 07:16:01 PM »
Like downloading Linux? Honestly, I doubt the difference between 1M/s and 3M/s is notable in online gaming.

BTW, I tried playing UT2k4 online, but noticed I can't hit a barn at 100ms, is that a normal latency for 768/128 DSL?

Offline manunited4eva22

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RE: Xbox live???
« Reply #90 on: March 15, 2004, 10:00:59 AM »
Depends on the server, but that would be about what you should expect.

Think you can't tell the difference between 1M/s and 3M/s? It's the difference between 5-10ms in a ping, and that can make a hell of a difference depending on the game.

Offline KDR_11k

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RE: Xbox live???
« Reply #91 on: March 16, 2004, 06:06:20 AM »
Bah, until they roll out cheap broadband with a lot less than that latency I probably won't be able to play online, anyway. It's hard enough to snipe a moving plane, with that latency it's impossible.

10ms is one frame on 100fps. That's a lot lower than my own reaction time.

Offline Uglydot

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RE:Xbox live???
« Reply #92 on: March 16, 2004, 11:23:26 AM »
And considerind a lot of our monitors don't even put out 100fps, that makes 10ms even less of a thing.

Offline manunited4eva22

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RE: Xbox live???
« Reply #93 on: March 16, 2004, 11:41:27 AM »
I play with a lot of people who know the difference, it's perceptual of course, but some people are just absurdly good at games.  As for the monitors, its less of an issue of how many frames are being displayed, its more to do with which frame is being shown.  Even if you can only display say 85 fps, if you are capable of 300, thats 3-4 new frames that is closer to being accurate.

Offline Uglydot

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RE:Xbox live???
« Reply #94 on: March 17, 2004, 12:41:24 AM »
What you are used to really.  I am locked at 60 with this FPD and I can match or better most any I know in Quake 3, as well as hold my own in most any other game I come accross.  

Offline VAVA Mk-2

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RE:Xbox live???
« Reply #95 on: May 24, 2004, 08:26:02 PM »
Bill go fist yourself. Online games are amazing.  It is fun to play in clans and with friends online.  Guess it sucks for people without friends that like to play with themselves though, doesnt it bill?

Offline Mario

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RE: Xbox live???
« Reply #96 on: May 24, 2004, 10:08:30 PM »
LOL

Ever heard of offline multiplayer? You know, with like, 4 people in the same room? That requires physical friends.

Offline DrZoidberg

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RE: Xbox live???
« Reply #97 on: May 24, 2004, 10:11:17 PM »
STEP BACK MARIO, THERE'S AN E-THUG COMIN' THROUGH. Shield your egos folks, VAVA Mk-2 brings cutting comments and scathing witticisms to every post.
OUT OF DATE.

Offline BigHit30

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RE:Xbox live???
« Reply #98 on: May 25, 2004, 10:48:32 AM »
Online multi is fun folks.  You need to give it a chance.  I know this is a nintendo forum and a lot of people here are die hard fans, but just because Nintendo says that online multi isnt great doesnt mean it is true.  Play the games and judge for yourself. 4 player multiplayer with friends IS fun, but it is also really really cool to have online leagues, stats, new content d loads, voice, and huge, huge multiplayer games.

Offline NinGurl69 *huggles

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RE: Xbox live???
« Reply #99 on: May 25, 2004, 12:04:20 PM »
Some people, like me, have already given online multiplayer a chance, and loved it.  I played some Rainbow Six back in the day, but mounting costs of ongoing PC upgrades shut me out of more recent gaming experiences a long time ago.

I happen to get more value and convenience of playing "party games" in the same room with friends (after we all go out to dinner and LOL in public).

Plus, a lot online games AND games that SHOULD'VE been online don't interest me enought to warrant the pursuit of online multiplay.
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