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Well it was pretty weak, especially when you count things like naming buttons after letters innovations. Apparently keyboards dont count. I remember reading this ages ago and I don't know why I didn't post.
Hmmm... I didn't call the naming of buttons 'innovations', if you check the top of the original post, you'll see that each point is listed as an 'idea'. The two main points of the article were:
1) Nintendo has invented every single main feature of all standard controllers, Minus the DC's analogue triggers and the PS2's analogue buttons.
2) Nintendo's competitors have shamelessly and repeatedly copied their good ideas without ever adding new ideas. That is, all new controller development comes from Nintendo.
Things Nintendo has invented that have been copied:
the hand controller itself,
digital pad,
option buttons,
two and four button layouts,
shoulder buttons,
handlebar grips,
analouge sticks,
rumble feature,
controller slots,
trigger buttons,
camera controlls (c buttons then c stick),
Real Wireless.
Things Sega has invented that have been copied:
Analogue triggers
Things Sony has invented that have been copied:
Second analogue stick (N64 had dual analogue in Goldeneye before it, and it was only available on a mid generation upgrade controller)
Click on the sticks (L3 and R3) a lame idea that creates dead space in the middle of the stick.
Things Microsoft has invented that have been copied:
Well, not really fair since it's their first, but they basically took a DC controller and ripped off the GC c-stick, then made it huge with crappy little buttons. The Xbox controller is the worst standard controller ever, including the Atari 5200 (or whatever one had the numeric keypad)