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Originally posted by: Professional 666
AWRGU ARGUE ARGUE AHRGEW
i dont know what u said, but here's my thing.
(note: actually i really liked this. if not for a few things that i think are kind of false or not THAT innovative)
6.Buttons named X and Y
Description: Pretty simple, but once again obviously effective since almost everyone has copied it.
( Mega Drive/Genesis, Saturn, Dreamcast, Xbox [Playstation, Playstation Dual Shock and PS2 controllers also have an 'X' button])
the “X” on ps controllers are just simple shapes. Its not really copying, because they were trying to make distinct shapes. Shape of a triangle, square, circle, and there aren’t any other things except a diamond but its too similar to a square. So another simple symbol was an X. that's like saying the xbox controller's innovative thing is one black button and one white button(or clear).
11.The rumble feature
Description: While Nintendo gave you an add on free with Starfox to have this feature, Sony made you buy a very expensive new controller for it.
(Playstation Dual Shock, Dreamcast, PS2, Xbox)
and what if u didn’t get starfox? So u have to pay for the controller, and the rumble. Plus add on batteries. I think it was more innovative to add it on the inside, eliminating the need for it. Batteries that is…
12.In controller memory card
Description: Reduced clutter on the front of the console – look at how ugly a PS2 is with several memory cards and a DVD remote plugged in to it. Phased out for Gamecube since Wavebird is a one way signal.
(Dreamcast, Xbox)
ok… in controller memory cards were NOT an innovation. I think it was a very strange idea in fact. It was not on the Gamecube because ITS NOT A GOOD IDEA.
14.the 'Trigger' style shoulder button (Z button)
Description: a shoulder button in a place where it is easier to control, giving a more precision feel. Developed by the Dreamcast controller into the Analogue triggers (in my opinion the most major innovation not from Nintendo)
( Playstation Dual Shock and PS2's second shoulder buttons were widened and brought back from their original playstation controller positions to create some of this effect. Xbox and Gamecube have followed the Dreamcast development)
… I don’t even know what to say to this one. Urg. Z button was not a big great idea. It was basically the “L” button for when u play with the anolog stick.
GameCube
16.The camera stick (C stick)
Description: Development of the C buttons into Analogue format.
(Xbox)
Actually nintendo basically copied the dual shock, in having dual anolog sticks on the controller. Just different placement on them (I like the gamecube’s better however because the main left button thing is the anolog stick instead of a digital pad). And nobody else can develop C buttons, into anything because Nintendo was the only one that had buttons called c buttons. BUT the concept in controlling that camera with c buttons is made by Nintendo, i think… pretty sure… someone check me on this… actually don’t I'm not worth the time.
18.Digital click on Analogue triggers
Description: Another useful function added to an existing idea. For example, in Mario Sunshine, press to run with water, click to lock on the spot and pivot.
(No copy yet, although Sony and Xbox added a click to their analogue sticks)
actually this is a good one. Just wanted to say that the face buttons of ps2 are analog as well. Not sure about the xbox though.
Nintendo dropped the select button two generations ago. Once you had many more accessible buttons, another option button was obsolete. But Sony and Microsoft keep the button, even though it is never used (It's mostly used as an alternate pause to an inventory or map screen (eg. Resident evil). The Gamecube Z button is a better, more modern alternative
The Gamecube z button is just an extra button. Its placement sucks.
I just want to say that u did a great job on this though. Youre a great Nintendo fan. All the rest of the things you mentioned are fantastic. I only had problems with seven of the things u said. But I really………. yeah…
Well anyways great job.
also, mentioned was the ps2 controller by mouse_clicker. youre just plain wrong. the controller sucks. im just messing. ya, the ps2 controller is designed around the SNES controller. its the best controller for ALL types of games. thats the only thing the gamecube cant do as well, fighting and sports. if only they made the D pad a little bigger. man the snes controller was the best.