Author Topic: Call of Duty: Modern Warfare coming to Wii 11/10/09  (Read 146574 times)

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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #200 on: November 10, 2009, 11:51:45 PM »
I'm going to use my $40 credit on Amazon to get this when I preorder NSMBWii. So it won't be that much of a hit for me. Combine it with the $10 NSMB preorder credit and I am getting MWR for FREE. How is that for a deal?
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #201 on: November 11, 2009, 12:03:13 AM »
but then you paid full price for NSMBWii when it only cost me $7 after my $40 credit.

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #202 on: November 11, 2009, 12:04:01 AM »
Isn't that basically the same deal only looking at the numbers differently?
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #203 on: November 11, 2009, 12:06:23 AM »
maybe, but I'd be getting $50 worth of gaming goodness for only $7
while you would be getting $30 worth of late port for free.

Who getting the better deal?

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #204 on: November 11, 2009, 12:08:23 AM »
Depends on how much I enjoy MW, I suppose. I never played the PC game and it is highly regarded so I'll at least get some value out of the singleplayer game no matter how the multiplayer turns out.

~
I just had a thought. Wouldn't it be interesting if Activision is purposefully hiding the game before launch as a PR stunt to rile up all us Nintendo fans so we run out and buy it and tell others about it because we think 'Treyarch is getting put down by Infinity Ward' and whatnot?
« Last Edit: November 11, 2009, 12:10:20 AM by Stratos »
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #205 on: November 11, 2009, 02:30:44 AM »
If we found that out, we definitely wouldn't buy it.
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #206 on: November 11, 2009, 03:39:46 AM »
I wish someone would do a side by side comparison of the SD version vs the HD version so I can see what PS360 is doing that is not being portrayed properly by the Wii.

http://www.gametrailers.com/video/execution-gameplay-call-of/58878

I can only imagine what Treyarch would have done if they got to code this game on a proper budget with sufficient time alongside the HD version 2years ago.

Offline KDR_11k

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #207 on: November 11, 2009, 03:58:35 AM »
The way that articles says it controls better than Conduit without anything to support it tells me nothing.

The Conduit's default controls SUCK. Not many people are willing to tweak that stuff for so long to get a good result, the default controls should be usable and not do **** like preventing you from aiming up. With TC you get tons of options, many of which aren't intuitive to new players. Onslaught had exactly one option for the controls and it worked great with it.

I'm really tempted to buy this now, but $50 seems like too much for a port. Plus, I'm really busy lately.

Agreed, it's a very late port and shouldn't cost more than the game that was ported.

Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #208 on: November 11, 2009, 05:16:22 PM »
If Conduit's defaults suck, Treyarch's Call of Duty's defaults are worse.  (I thought WaW's defaults were bad and learned that no amount of tweaking could fix it, automatic trade-in)

With Treyarch's Call of Duty you get tons of options, many of which aren't intuitive to new players.

"I'm noticing that alot of previewers are failing to mention the customization of controls. The writer gripes about button layout, but that can all be reassigned to your liking. If you don't like pressing the awkward plus/minus button to throw a grenade, then you can assign it to a different button or gesture. I throw grenades using a throwing motion with the nunchuck.

You can adjust the turn speed if you feel the camera is moving too slow or too fast. You can also adjust the dead zone to be more narrow if you don't want to point towards the edge of the screen to turn. My deadzone is set to turn without needing to drag the cursor to the edge of the screen!

However, unlike HVS for The Conduit, Activision did no promo for this game or did it try to make people aware that the default controls can be changed with a multitude of adjustment options. I do admit that The Conduit's default (the control settings when you first start) controls work much better and I don't understand why Treyarch chose the current default scheme that Reflex has, because first impressions are very important. Keep in mind, adjusting the controls to your liking does take a little getting use to. But once you find a customization that works for you, you will be a happy shooter in this game! You have to be patient with this game.

I have MW2 for the PS3 and I can't hit nothing for the life of me--especially in multiplayer. However, I'm like a sharp shooter using the Wii Remote. Nonetheless, I'm enjoying both games!" -- GoNintendo visitor


A "journalist" perspective:
http://wii.ign.com/articles/104/1044159p1.html

"the actual framerate and cursor tracking is on par with World at War, if not a little slower. Moving slightly with the Wii-mote doesn't always register in on-screen movement, so trying to dial in that precise pixel-by-pixel aiming is a serious chore. With the framerate also pretty inconsistent at times the cursor takes the brunt of the impact and the only real hope for precise shooting comes with the game's single player lock-on function. Just like with COD4, single player has a basic lock-on that occurs when pulling up into aim down sights mode, and if it wasn't for that option this would be a very trying experience. I'm convinced that some players will be able to find their perfect setup in Modern Warfare Reflex, but the game's choppy framerate will still ensure that a smoother experience can be found elsewhere on Wii with titles like Medal of Honor Heroes or The Conduit."

The framerate issue has killed my potential purchase.  Aiming errors influenced by framerate are supposed to be a thing of the 1990s.
« Last Edit: November 11, 2009, 05:21:30 PM by NinGurl69 *huggles »
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #210 on: November 11, 2009, 08:02:53 PM »
Wow, that guy had trouble aiming and doing anything worthwhile in those videos.
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #211 on: November 12, 2009, 02:34:17 PM »
I wish someone would do a side by side comparison of the SD version vs the HD version so I can see what PS360 is doing that is not being portrayed properly by the Wii.

Side by side comparison Wii vs PS3
http://www.dailymotion.com/video/xb4hsp_modern-warfare-comparaison-wii-ps3_videogames

Obvious things that weren't translated over; Lighting, Smoke/Particle effects and heavy NPC action in the distance.
Nothing that would change the game. So all things considered, it looks like Treyarch did an excellent job porting this over, and I've added it to my shopping cart.

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #212 on: November 12, 2009, 02:37:49 PM »
Dude, don't. Seriously. Believe me, the lack of graphical flourish will COMPLETELy change the game. Kotaku has a side-by-side comparison of the opening sequence. It is PAINFUL on the Wii.
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Offline BranDonk Kong

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #213 on: November 12, 2009, 02:50:53 PM »
It's official, you're a graphics whore.

I think COD4 on the Wii is pretty great. The framerate isn't nearly as bad as IGN makes it out to be, and the online multiplayer is absolutely amazing. There's no way this should be rated lower than the Conduit, period. It doesn't have the bugs where you disappear and can't play an online match, the story is better and longer, there's much more variety in the campaign, the graphics are better, etc. It's a better game than the Conduit by every account.
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #214 on: November 12, 2009, 02:52:13 PM »
Dude, don't. Seriously. Believe me, the lack of graphical flourish will COMPLETELy change the game. Kotaku has a side-by-side comparison of the opening sequence. It is PAINFUL on the Wii.

R U SERIOUS!!!

it's the same video I just linked to. I only have a Wii and the graphical difference doesn't really bother me.
It's like the difference of seeing a movie in the theater with all the surround sound and the giant HD screen or waiting for the movie to come out on DVD where I can watch it at my leisure in the comfort of my own home.

I don't need the surround sound and 100 foot screen to enjoy the movie, I will enjoy it probably just as fine at home in my bed on my 32 inch TV with my DVD player.
« Last Edit: November 12, 2009, 02:53:49 PM by BlackNMild2k1 »

Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #215 on: November 12, 2009, 03:06:18 PM »
It's official, you're a graphics whore.

I think COD4 on the Wii is pretty great. The framerate isn't nearly as bad as IGN makes it out to be, and the online multiplayer is absolutely amazing. There's no way this should be rated lower than the Conduit, period. It doesn't have the bugs where you disappear and can't play an online match, the story is better and longer, there's much more variety in the campaign, the graphics are better, etc. It's a better game than the Conduit by every account.

on snaps! finally someone who took the plunge and can be a target for impressions/questions.

Do you think the size of the bouncing reticule seems larger on Wii than the original version?

Is it practical to play the entire game in "iron sights" mode with the controls adjusted to allow you to turn/move around like the normal view, or is iron sights mode stuck on a "rubber band" effect that won't let you turn and move about as you please?

How does IR pointer control apply to scoped view/sniping?
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #216 on: November 12, 2009, 03:58:23 PM »
Yeah, I'm a graphics whore for certain kinds of games. I think Modern Warfare is going for a certain aesthetic that requires an HD system to achieve. And good for Infinity Ward for going for that level of detail. I just went on a big rant about this in the EA CO whining thread in Talkback.

As for the Modern Warfare graphics argument, I feel like CoD4 on the HD systems is like the director's cut of The Godfather, while the Wii version is the AMC cut. It's just not the same, and it's not what the director envisioned. I think any art form should by read or seen as close to the "author's intent" as possible. For Modern Warfare, that's the HD version. I'm sorry.
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #217 on: November 12, 2009, 05:08:56 PM »
Yeah, I'm a graphics whore for certain kinds of games. I think Modern Warfare is going for a certain aesthetic that requires an HD system to achieve. And good for Infinity Ward for going for that level of detail. I just went on a big rant about this in the EA CO whining thread in Talkback.

As for the Modern Warfare graphics argument, I feel like CoD4 on the HD systems is like the director's cut of The Godfather, while the Wii version is the AMC cut. It's just not the same, and it's not what the director envisioned. I think any art form should by read or seen as close to the "author's intent" as possible. For Modern Warfare, that's the HD version. I'm sorry.

^ Another reason people shouldn't buy it at full price.
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #218 on: November 12, 2009, 05:18:59 PM »
The flaw with his argument is that there is nothing missing(content wise) in the Wii version.
My HD Theater vs DVD metaphor is more accurate.

If they cut content because the Wii is too kiddeh , then he would have a point, but they didn't so he doesn't.

But I do agree on the not paying full price for a 2 year old port, regardless of quality.

Offline Halbred

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #219 on: November 12, 2009, 05:23:43 PM »
Still not my point.

HD versions of CoD4 = Director's Cut of Aliens
Wii version of CoD4 = SciFi televised cut of Aliens

Got it?
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #220 on: November 12, 2009, 05:25:02 PM »
no missing content.
no commercial breaks :P

got my point? u r wrong.
« Last Edit: November 12, 2009, 05:29:00 PM by BlackNMild2k1 »

Offline ShyGuy

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #221 on: November 12, 2009, 05:27:47 PM »
Halbred is a graphics whore when it comes to FPS, we accept this trait.

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #222 on: November 12, 2009, 05:28:37 PM »
Still not my point.

HD versions of CoD4 = Director's Cut of Aliens
Wii version of CoD4 = SciFi televised cut of Aliens

Got it?

More like Blu-Ray version versus DVD version. Maybe you could argue VHS version.
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Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #223 on: November 12, 2009, 05:29:46 PM »
DVD vs VHS would be even more accurate.

or Widescreen vs Standard
(you can seem ore in the widescreen version)

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #224 on: November 12, 2009, 05:33:24 PM »
*facepalm*

LITERARY EXAMPLE because clearly my point isn't being gotten.

CoD4 on HD systems = Uncensored version of "Catcher in the Rye."

CoD4 on Wii = Version of "Catcher in the Rye" where all the swear words are bleeped out with asterisks.

GET IT NOW?

Content may not be sacrificed, but meaning is. Why bother with a version of a piece of art that is far and away from the author's intentional meaning? Graphical fidelity has a larger meaning here than just pretty pictures.
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