Author Topic: Microsoft's Xbox Kinect - Nov 4th 2010  (Read 269311 times)

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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #750 on: October 05, 2010, 12:48:12 PM »
Actually there are are few more requirements: http://www.vg247.com/2010/10/05/entire-kinect-manual-photographed-play-distances-power-details-more/

Your supposed to stand 6 feet from the sensor when you play by yourself, but what about if a friend wants to play too?
now the both of you must stand 8 feet from the camera.

and if the camera is having issues seeing you (sorry black people :()....
try wearing different color clothing, something that stands out from your background.

you need to be more like this guy:
http://www.youtube.com/watch?v=w6OeNNI_FXo

and less like this guy:


also don't forget, that if you happen to be wearing something that matches something behind you


Don't just take it off and throw it to the floor, because Kinect don't like messy floors.

Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #751 on: October 05, 2010, 02:04:27 PM »
Ubisoft announces a new Kinect game today as well.

Fighters Uncaged

looks like your gonna need more room than 8 feet from the TV and 4-5 feet across on either side.
Your gonna want to make sure there are no other people standing around and no lamps or breakable items anywhere near you.

This also looks really damn tiring.

Offline King of Twitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #752 on: October 05, 2010, 02:58:03 PM »
My oh my. What a peripheral. Somewhere in a box in your closet, a Virtual Boy is laughing itself to sleep.



Since MS is so fond of comparisons, here's one right now:
« Last Edit: October 05, 2010, 03:20:47 PM by Zap »
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Offline TJ Spyke

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #753 on: October 05, 2010, 03:42:47 PM »
Even if the pricepoint wasn't a factor (which it is, I bet a lot of people who have some interest in Kinect will not get it because it costs $150), I bet a lot more people will not be getting it because of how much space you need for it. I don't have the space to be six feet away, or for all that space around me.
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Offline Ian Sane

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #754 on: October 05, 2010, 04:48:35 PM »
The more I find out about Kinect the more I am in utter shock that this a real product that will be released in stores soon.

If I was in charge of a videogame company and someone was trying to sell me on this motion sensor stuff, the second they started listing off limitations like needing six feet of space for one person and having to stand up and your clothing or SKIN COLOUR confusing the software I would have just kiboshed the whole thing and sent it back to the drawing boards.

This is entertainment.  People might be willing to jump through hoops for something they need but this is just supposed to be fun.  As a result it is held to very high scrutiny because why should I have to go through much hassle just to have fun?  It's the easiest thing for consumers to just shrug off.  This just has too many hoops.  People will go through hell and back to cure their male pattern baldness.  They won't do it to play a videogame.

Offline Kytim89

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #755 on: October 05, 2010, 05:03:12 PM »
If I were buying one of the three consoles for motion controls, which would be the bst at the most reasonable price?
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Offline Chozo Ghost

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #756 on: October 05, 2010, 05:07:57 PM »
This is entertainment.

Isn't watching Kinect crash and burn a form of entertainment as well? The only people who won't be entertained by Kinect turning Hindenburg are the small percentage of 360 owners who actually buy it, and of course Microsoft. But for everyone else, this is going to be a very entertaining disaster.
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Offline NWR_insanolord

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #757 on: October 05, 2010, 05:15:24 PM »
I'm slowly gaining a little bit of interest in Kinect. Nowhere near enough to pay $150 for it, but I would no longer refuse one if someone offered it to me for free, as I've previously said.
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Offline BeautifulShy

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #758 on: October 05, 2010, 05:17:39 PM »
If I were buying one of the three consoles for motion controls, which would be the bst at the most reasonable price?
Wii.

Kinect is not going to be a good product.
Sony Move has a closer chance of making a better impact than Kinect but I think that it won't be big enough as Wii.
« Last Edit: October 05, 2010, 05:25:22 PM by Maxi »
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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #759 on: October 05, 2010, 05:24:16 PM »
If I were buying one of the three consoles for motion controls, which would be the bst at the most reasonable price?
Wii

Don't dignify such questions with actual answers. You'll only encourage more of it's kind.

Offline Shorty McNostril

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #760 on: October 05, 2010, 05:36:37 PM »
I wonder how many of these room requirements will be printed on the Kinect box.  Are Microsoft going to do the honorable thing and print all this so when a person picks it up and reads it they know if it can happen in their dwelling and consequently if it is a worthwhile purchase, or will they be a bunch of cheats and leave it all off, waiting for people to buy it first, then finding this all out the hard way.

Offline BeautifulShy

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #761 on: October 05, 2010, 05:40:09 PM »
I wonder how many of these room requirements will be printed on the Kinect box.  Are Microsoft going to do the honorable thing and print all this so when a person picks it up and reads it they know if it can happen in their dwelling and consequently if it is a worthwhile purchase, or will they be a bunch of cheats and leave it all off, waiting for people to buy it first, then finding this all out the hard way.

The latter.
If I were buying one of the three consoles for motion controls, which would be the bst at the most reasonable price?
Wii

Don't dignify such questions with actual answers. You'll only encourage more of it's kind.
Sorry I guess whenever I see someone ask a question I have to answer it. I'll try and be not helpful as possible in the future.:P
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Offline TJ Spyke

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #762 on: October 05, 2010, 05:47:34 PM »
I think legally they will have to print the requirements on the box, or they will end up getting a class-action lawsuit.
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Offline NWR_insanolord

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #763 on: October 05, 2010, 06:27:55 PM »
I'd imagine the requirements they've published are specifically designed to protect them from lawsuits. I'll bet it will work in less than these optimal conditions, but they padded them to be safe.
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Offline Stogi

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #764 on: October 05, 2010, 06:39:09 PM »
Ubisoft announces a new Kinect game today as well.

Fighters Uncaged

looks like your gonna need more room than 8 feet from the TV and 4-5 feet across on either side.
Your gonna want to make sure there are no other people standing around and no lamps or breakable items anywhere near you.

This also looks really damn tiring.

Hahaha that game looks AWESOME
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Offline Mop it up

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #765 on: October 05, 2010, 06:51:23 PM »
I think legally they will have to print the requirements on the box, or they will end up getting a class-action lawsuit.
They don't have to be on the box. Just look at the Wii; the stuff on the warning screen before each game is not featured anywhere on the box. It's in the instruction booklet, and the only warning on the box is to read the instructions before setting up and using the system. Kinect will be the same.

Offline Chozo Ghost

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #766 on: October 05, 2010, 07:04:54 PM »
If I were buying one of the three consoles for motion controls, which would be the bst at the most reasonable price?
Wii

Don't dignify such questions with actual answers. You'll only encourage more of it's kind.
Sorry I guess whenever I see someone ask a question I have to answer it. I'll try and be not helpful as possible in the future. :P: :

You aren't helping him. It was a dumb question which he already knew the answer to before he even asked. I don't know why he does that, but the best thing to do when you see posts like that is just shake your head and ignore them.

ETA: The only way his question wasn't dumb was if it was meant to be rhetorical (which I doubt it was), but even in that case it isn't supposed to be answered.
« Last Edit: October 05, 2010, 07:11:06 PM by Chozo Ghost »
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Offline Kytim89

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #767 on: October 05, 2010, 08:59:00 PM »
I meant for that question to be between the Move and Kinect motion systems.
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Offline Shorty McNostril

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #768 on: October 06, 2010, 02:33:27 AM »
I think legally they will have to print the requirements on the box, or they will end up getting a class-action lawsuit.

Would they really be liable?  If someone did sue, they could simply say that all the details are available online and that they should have researched it first. 

Offline Stratos

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #769 on: October 06, 2010, 03:48:16 AM »
It wouldn't be lawsuit worthy, but I'm sure it will lead to a large number of returns.
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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #770 on: October 06, 2010, 03:58:18 AM »
But a return just means another opportunity to +1 your sales count without having to actually produce anymore hardware!!!

It a winning situation for MS in terms of PR sales numbers.

Offline Stratos

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #771 on: October 06, 2010, 04:34:21 AM »
Not if a bunch of articles and news clips spring up in the media (especially the mainstream media) with headlines like "Former hot holiday toy returned en mass due to faulty design".
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Offline King of Twitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #772 on: October 06, 2010, 12:41:33 PM »
How would that be different than any other Microsoft product?

I'm sure they'll place the absolute minimum requirements on the box.
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Offline Chozo Ghost

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #773 on: October 06, 2010, 01:21:16 PM »
Not if a bunch of articles and news clips spring up in the media (especially the mainstream media) with headlines like "Former hot holiday toy returned en mass due to faulty design".

Except this isn't ever going to become a "hot holiday toy". The hype might last all of 30 minutes, which would be about the time it takes for someone to purchase it, get it home, and then become appalled. Its coming out in early November, right? I predict word of mouth and strong public outcry against it is going to seal its fate before it even makes it to the holiday season, which technically doesn't start until after Thanksgiving. It will be a dead item well before then.

But I suppose on a positive note, Microsoft does have a lot of experience with handling recalls from their RROD 360s a few years back. This same experience is going to come in very handy when they recall Kinect. It also helps Microsoft that they are a very wealthy company and won't be bankrupted by its failure, although it will hurt them.
« Last Edit: October 06, 2010, 01:23:30 PM by Chozo Ghost »
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Offline TJ Spyke

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #774 on: October 06, 2010, 01:25:11 PM »
I might actually pick up Kinect when it's on clearance for $50. Navigating Xbox 360 menus by motion sounds interesting, and some of the games look good. Project Milo seemed like it could be cool, but there are rumors it has been canceled (officially it hasn't, just reports saying that development has been put on hold for now).

Microsoft has said they are commited though, planning to spend a few hundred million dollars on advertising.
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