Author Topic: Microsoft's Xbox Kinect - Nov 4th 2010  (Read 217225 times)

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Offline Stratos

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #725 on: September 19, 2010, 06:33:49 AM »
I was ignoring Kinect completely, but I can't help but be interested in how they intend to do Steel Battalion with it.

You mean they are going to TRY?!? I can't even imagine how you would pull that off. Isn't that the game with the uber huge dashboard-joystick-controler-thing?
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Offline NWR_insanolord

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #726 on: September 19, 2010, 06:04:14 PM »
I was ignoring Kinect completely, but I can't help but be interested in how they intend to do Steel Battalion with it.

You mean they are going to TRY?!? I can't even imagine how you would pull that off. Isn't that the game with the uber huge dashboard-joystick-controler-thing?

Yeah, that's the one. They had a 5-on-5 setup of them at PAX, and I had a lot of fun playing it, but so much of that was the controller. If they go for Minority Report style virtual giant control panel and pull it off (obviously a long shot) they've sold me a Kinect.
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Offline KDR_11k

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #727 on: September 21, 2010, 11:38:57 AM »
http://www.eurogamer.net/articles/2010-09-20-sonic-free-riders-hands-on

Sonic Riders Kinect: If you thought Sonic Riders would be improved by awful full body motion controls!

I read that you need to implement the motion detection yourself if you want the player character to be anything except avatars so this is probably not representative of the best detection the system can do but it's likely representative of what most developers will do with it.

Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #728 on: September 26, 2010, 11:35:32 AM »
Kinect has TV ads

www.pressstartgames.com/2010/09/first-kinect-tv-ads-revealed.html
Quote
A total of 3 Kinect TV ads were just unveiled. One for the Wii Sports inspired Kinect Sports from RARE, another for the Mario Kart inspired Joy Ride and last but not least the Nintendogs inspired Kinectimals. Not much gameplay shown but the concept is nice.
- Kinect Sports
- Kinectimals
- Joy Ride

Offline nickmitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #729 on: September 26, 2010, 05:37:24 PM »
The most exciting one of those commercials was Kinectimals, and that's only if you're a pedophile.

Pretty weak all around.
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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #730 on: September 28, 2010, 12:50:11 PM »
MS: Kinect launch will be bigger than PS3, 360, Wii
http://www.computerandvideogames.com/article.php?id=267017
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Microsoft has claimed that Kinect's launch can be bigger than that of every console in history - including Xbox 360 itself.

According to Microsoft studios boss Phil Spencer, the peripheral - which arrives in November - will represent "the biggest console launch ever".

"We are investing in this like we've never invested in a platform launch," he told Edge in a new interview. "This is, for us, the biggest platform launch in the history of the industry.

"We'll have a huge launch portfolio, we want to sell more units than any console has ever sold in its first holiday, a new platform. Our retail partners are telling us, based on the consumer demand, "this is going to be the number one consumer electronics purchase this holiday. Not just in the games space, all of them.

[more at the link]
and the original interview: http://www.next-gen.biz/features/interview-phil-spencer?page=0,1


So if this fails, does the Xbox division lose all credibility and funding from the rest of MS?

Offline TJ Spyke

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #731 on: September 28, 2010, 01:40:04 PM »
So are they just delusional or do they really think this? I think they are pretty much the only ones who predict it will be a success. The $150 pricepoint of this add-on is what will kill it IMO. Had they released it for $100 or less, I would agree that it could at least have some modest success.

If Kinect fails, who will take the blame at Microsoft? They have already said they plan to spend hundreds of millions of dollars just on marketing and advertising.
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Offline Ian Sane

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #732 on: September 28, 2010, 02:05:16 PM »
When Kinect fails is it going to just kill off the Xbox for good?  I've talked about how these motion controls for the 360 and PS3 should logically be like their next gen because it would be too expensive to just up the specs again.  But these both are going to bomb huge.  So what the hell is going to happen to the videogame industry?  You figure Sony or MS will panic and jump the gun and go up another gen and it will be too expensive for people to buy and too expensive to develop games for and then where are we at?

Offline KDR_11k

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #733 on: September 28, 2010, 03:25:57 PM »
Perhaps we'll finally reach the point where not going for top visuals becomes accepted as the norm. Of course Activision and EA wouldn't like that because the current expensive graphics climate gives them an untouchable advantage over indie devs despite having near zero flexibility.

Offline TJ Spyke

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #734 on: September 28, 2010, 05:00:23 PM »
Ian, what I think will happen is that Sony and Microsoft will make sure to include motion control from the beginning when they launch their next systems. Peripherals have a hard time being successful.
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Offline Ian Sane

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #735 on: September 28, 2010, 06:24:18 PM »
Quote
Ian, what I think will happen is that Sony and Microsoft will make sure to include motion control from the beginning when they launch their next systems. Peripherals have a hard time being successful.

So would it be like the Wii where it's pretty much is the same console as before only now it has a new controller?
 
I think the key to failure for both ideas will not be that they are peripherals but rather that they just outright SUCK.  I suppose if they vastly improve the ideas for their next console then maybe it would work.  But I predict Kinect will crash and burn entirely because the concept is seriously flawed and lacks interesting games.

Offline Mop it up

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #736 on: September 28, 2010, 06:31:21 PM »
I think Kinect will be the biggest motion-camera-based black-coloured add-on in history.

Offline vudu

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #737 on: September 29, 2010, 01:22:17 PM »
I think Kinect will be the biggest motion-camera-based black-coloured add-on in history.

In terms of size or sales?
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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #738 on: September 29, 2010, 09:41:02 PM »
A clean room.....

Just one of the many requirements for using your Kinect.
http://www.eurogamer.net/articles/2010-09-29-ms-advises-against-clutter-for-kinect
Quote
Microsoft has warned that messy floors "with clothes all over the place" will prevent Kinect from working properly. Better have a quick tidy.
"The floor plane becomes very important, so if you have a very cluttered floor with clothes all over the place and we can't get a good look at the floor - it's a great thing if people can clean that up and move things out of the way."

The company also advised against putting the sensor in "a noisy environment", using the examples "on top of your Xbox" and "on top of your subwoofer".

Another requirement for playing your Kinect...

be 6 feet from the camera... with 3 to 4 feet of free space to either side of you.
Quote
"The ideal play space starts about six feet away from the Kinect sensor. Some games will need you to move side to side quite a lot, so you'll want to know there are three-to-four feet on either side of you."

so I need a space that is about 8 to 10 feet wide and 6 feet from the TV camera....
and my room needs to be clean, and I have to be careful about what I place my camera on or next to.
Got it.

So if I had an Xbox, it would not be optimal to use it in the bedroom anymore where it would most likely be, I'd also have to drag it out to the living room, which would need a slight re-arranging during playtime.

edit: Ooops.... the requirements weren't done yet.

I also have to have even lighting across the room
Quote
"To have really bright lighting in one spot and really dark lighting in another spot: as you move between the two you might actually look a bit different to the sensor, [and it will be] a little bit harder for us to keep track of you throughout the play space," said Kareem Choudhry, principal development manager on Kinect.

Alright.... so the living room is out too, unless I play during the day.
« Last Edit: September 29, 2010, 09:45:33 PM by BlackNMild2k1 »

Offline Stratos

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #739 on: September 29, 2010, 10:58:44 PM »
I really think that they may just hold off a while longer in releasing a new system. The 360 and PS3 are both sitting pretty good and everything seems stable on their front. They will probably only release a console to react to Nintendo.
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Offline Mop it up

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #740 on: September 29, 2010, 11:08:52 PM »
If those are requirements, I would have to remove all furniture from my living room to be able to play it. And I'd need more lamps.

Offline nickmitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #741 on: September 30, 2010, 12:20:23 AM »
So then not all the furniture.

This news come just when I thought I'd have enough space in my dorm room. Perfect.
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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #742 on: September 30, 2010, 12:22:50 AM »
Lamps aren't furniture, they are appliances. I'd have no tables to set them on, so I guess I had better get some floor lamps.

Offline nickmitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #743 on: September 30, 2010, 12:37:25 AM »
I dunno. I always thought of lamps as furniture.
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Offline Stratos

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #744 on: September 30, 2010, 01:27:07 AM »
Can they be arranged in Animal Crossing? If yes then I say they are furniture ;)
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Offline TJ Spyke

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #745 on: September 30, 2010, 11:43:13 AM »
Lamps are considered furniture by stores, not appliances.
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Offline King of Twitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #746 on: September 30, 2010, 10:54:08 PM »
« Last Edit: October 01, 2010, 12:53:32 PM by Zap »
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Offline nickmitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #747 on: October 01, 2010, 12:09:51 PM »
Fresh baked cookies included, cold milk sold separately.
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Offline Stratos

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #748 on: October 02, 2010, 06:26:32 AM »
Fresh baked cookies included, cold milk sold separately.

Kinect bakes cookies? What kind? Does that only work standing up as well or can I sit down for that one?
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Offline Chozo Ghost

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #749 on: October 02, 2010, 04:12:13 PM »
Okay, so one of the system requirements for Kinect is an empty warehouse, because you really need that much space to both set the damn thing up and then to have enough room to do your chicken dance without knocking stuff over.
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