Author Topic: Fatal Frame IV  (Read 60862 times)

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Offline Stogi

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Re: Fatal Frame IV
« Reply #25 on: June 09, 2008, 03:45:42 AM »
jeezzzzzzzzzzzzzzzusssssss

that last screen is gorgeously horrific, though it looks like it might be CGI. Anyone else think so?
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Offline GoldenPhoenix

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Re: Fatal Frame IV
« Reply #26 on: June 09, 2008, 03:58:38 AM »
jeezzzzzzzzzzzzzzzusssssss

that last screen is gorgeously horrific, though it looks like it might be CGI. Anyone else think so?

I dunno it looks like real time to me, but I could be wrong.
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Offline Bill Aurion

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Re: Fatal Frame IV
« Reply #27 on: June 09, 2008, 08:58:52 AM »
The girl's clothes textures aren't all that sharp, so I'm pretty sure that it's in-game...
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Offline Stogi

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Re: Fatal Frame IV
« Reply #28 on: June 10, 2008, 03:35:53 AM »
I don't know. The camera seems to naturally reside on her right shoulder.
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Offline GoldenPhoenix

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Re: Fatal Frame IV
« Reply #29 on: June 10, 2008, 03:43:42 AM »
I don't know. The camera seems to naturally reside on her right shoulder.

I think there are similar instances in the previous games, but it has been so long since I've played them I cannot be 100% sure.
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Offline NinGurl69 *huggles

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Re: Fatal Frame IV
« Reply #30 on: June 10, 2008, 12:45:57 PM »
Could be a quick cutscene for effect.  No biggie.
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Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #31 on: July 10, 2008, 02:35:01 AM »
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

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Offline ShyGuy

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Re: Fatal Frame IV
« Reply #32 on: July 16, 2008, 03:22:29 AM »
GOOD HEAVENS this game looks disturbing. Make sure you watch the reaction commercials after the trailer too. It's like they are torturing the poor girl.

http://youtube.com/watch?v=3qkjwZmYqyQ

Offline GoldenPhoenix

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Re: Fatal Frame IV
« Reply #33 on: July 16, 2008, 03:34:07 AM »
That commercial with the game play and cut scenes freaked me out, now I'm not sure I want it. :'(
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Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #34 on: July 16, 2008, 03:38:11 AM »
Wow that gameplay was really exhilarating. I don't know why but I laughed at those reaction videos.
Maxi is dead. I killed him and took his posts and changed genders.
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Offline GoldenPhoenix

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Re: Fatal Frame IV
« Reply #35 on: July 16, 2008, 03:49:58 AM »
Wow that gameplay was really exhilarating. I don't know why but I laughed at those reaction videos.

Maxi finds it funny when people are in terror, yet another reason to find him condescending so please vote Maxi in my poll!
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Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #36 on: July 16, 2008, 03:57:15 AM »
I think sometimes when I don't get enough sleep I laugh at the smallest things but I don't think thats the case here I think it was just the reactions.
Maxi is dead. I killed him and took his posts and changed genders.
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Quote by Khushrenada in Safe Words 15.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline shammack

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Re: Fatal Frame IV
« Reply #37 on: July 16, 2008, 04:10:36 AM »
No, you're right, it really is hilarious.  They should use those exact commercials in the U.S.

Offline Caliban

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Re: Fatal Frame IV
« Reply #38 on: July 16, 2008, 02:15:40 PM »
GOOD HEAVENS this game looks disturbing. Make sure you watch the reaction commercials after the trailer too. It's like they are torturing the poor girl.

http://youtube.com/watch?v=3qkjwZmYqyQ

I'm getting this game if it is released here in NA, but I think those commercials were tedious. Is it just me, or did they specifically hire overly sensitive people to be filmed which just made it that more lame, and the screaming woman was annoying.

Offline EasyCure

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Re: Fatal Frame IV
« Reply #39 on: July 16, 2008, 02:43:05 PM »
Well i'll just assume they were all japanese since i didnt get to watch the reaction shots (no sound on my work terminal) and they get scared pretty easily. Thats why RE4 was censored the way it was (poor leon) and then there's that classic youtube video...
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Offline Stogi

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Re: Fatal Frame IV
« Reply #40 on: July 16, 2008, 06:50:31 PM »
oh god! *wipes tear*

First the fatal frame videos, then the RE2 video.

It's all so damn hilarious.
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Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #41 on: July 23, 2008, 10:42:09 PM »
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
Quote
I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline Bill Aurion

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Re: Fatal Frame IV
« Reply #42 on: July 24, 2008, 12:53:15 AM »
Needs more gameplay... =(
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Offline Bill Aurion

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Offline ShyGuy

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Re: Fatal Frame IV
« Reply #44 on: July 24, 2008, 11:49:49 AM »
the textures look great, but I'm leary of motion based flashlight.

Offline mantidor

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Re: Fatal Frame IV
« Reply #45 on: July 24, 2008, 01:12:39 PM »
Yeah, one of the worst things about Okami's implementation was ignoring the pointer, but for a game like Fatal Frame it could work well. I can't wait for localization, hopefully soon.
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Offline Bill Aurion

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Re: Fatal Frame IV
« Reply #46 on: July 24, 2008, 01:29:07 PM »
Yeah, one of the worst things about Okami's implementation was ignoring the pointer

Uhhh, it DOES use the pointer...
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Offline mantidor

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Re: Fatal Frame IV
« Reply #47 on: July 24, 2008, 01:56:18 PM »
Yeah, one of the worst things about Okami's implementation was ignoring the pointer

Uhhh, it DOES use the pointer...

Then is the WORST use of the pointer EVER!

It took me a while, but I finally found the flaw of their design, the remote has to be hold straight, with no tilt, to draw accurately. If I tilt the remote say 90° and I try to draw a horizontal line it will result in a vertical line, thats why I doubt they used the pointer, because the pointer doesn't have that limitation. My guess is that thats the reason of such disparity between the reviews of okami controls.

Some may argue that conveying caligraphy accurately is done better that way but those people don't have any sense of what "fun" and "entertainment" is.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Bill Aurion

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Re: Fatal Frame IV
« Reply #48 on: July 24, 2008, 02:20:35 PM »
If there's any flaw in the use of the pointer, it's on the side OF THE PERSON USING IT!  I've never seen ANYONE complain about pointer accuracy (only character recognition, which is also mostly human error...)
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Offline NinGurl69 *huggles

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Re: Fatal Frame IV
« Reply #49 on: July 24, 2008, 02:54:57 PM »
Hello thin, nubile, japerneeze survival non-horror girlies.  Show me what you can do with that flashlight.
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