Author Topic: Fatal Frame IV  (Read 60902 times)

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Offline EasyCure

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Re: Fatal Frame IV
« Reply #50 on: July 24, 2008, 03:59:35 PM »
Yeah, one of the worst things about Okami's implementation was ignoring the pointer

Uhhh, it DOES use the pointer...

i know its not the most reliable source (for other sources) but gonintendo is reporting some details about the game and its stating that you DON'T use the pointer for flashlight, control. They were vague about it but my guess is they meant you tilt the wiimote around to control the flashlight...

i'm not sure how i feel about it though. On one hand, the IR pointer would be the most obvious route to go and you'd have more control over the flashlight. On the other hand..using tilt gives the game that forced suspense factor to it. Like in a movie when a character has a flashlight and they move it around incredibly slow and the whole time you're thinking "you didnt shine it in that corner yet!" and thats exactly where the monster/alien/ghost/killer is hiding.

I remember that one level (or two) in RE:UC that had you pointing your flashlight in the subway.. it took away from the suspense of the situation because it was easy to flash it around like crazy and (especially with a second player) pretty much keep most of the screen lit up.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline NinGurl69 *huggles

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Re: Fatal Frame IV
« Reply #51 on: July 24, 2008, 10:37:16 PM »
It makes sense it's not IR controlled; IR pointy would pretty much restrict the flashlight beam mostly ahead of you, like aiming in FPS games.  Tilt control would allow you to aim the light at the extremes close to 9 o'clock or 3 o'clock while walking independently of the aim -- this also allows for dark "blind spots".
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Offline EasyCure

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Re: Fatal Frame IV
« Reply #52 on: July 24, 2008, 11:37:23 PM »
exactly, Pro has the right idea there. It may sound like having less control of the flashlight [by not using the IR pointer] because things might move a little slower, but this is a game where suspense/horror play a big role and this method will be a good way of keeping things tense.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline ShyGuy

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Re: Fatal Frame IV
« Reply #53 on: July 24, 2008, 11:46:02 PM »
Hmm, Pro does have a good point.

Offline mantidor

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Re: Fatal Frame IV
« Reply #54 on: July 25, 2008, 10:56:02 AM »
All I want is that if you get scared enough that you drop the controller that the girl drops the flashlight too.
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Offline NinGurl69 *huggles

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Re: Fatal Frame IV
« Reply #55 on: July 25, 2008, 11:32:42 AM »
That is brilliant.
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Offline AV

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Re: Fatal Frame IV
« Reply #56 on: July 29, 2008, 02:21:11 PM »
I have never played any of the Fatal Frame games, I do love Resident evil and Eternal Darkness so is this game for me?

Offline NinGurl69 *huggles

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Re: Fatal Frame IV
« Reply #57 on: July 29, 2008, 03:07:07 PM »
More scary imagery, not necessarily gore.

But less action.
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Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #58 on: July 29, 2008, 03:12:29 PM »
This will be my first Fatal Frame as well. Judging by the videos the atmosphere is similar to RE in that you are trapped in a place unable to escape, but I believe Fatal Frame will be scarier. The backstory intrigues me. I liked Eternal Darkness it sounds like Fatal Frame is going to be as freaky as Eternal Darkness.
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Offline AV

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Re: Fatal Frame IV
« Reply #59 on: July 29, 2008, 04:27:30 PM »
sort of reminds me of RE-0 i played in harder difficulty and I kept running out of ammo and ran like a girl from the zombies. Occasionally I did that in RE4 too so. So far it seems like this game is appealing, I just wonder if it will be meaty enough to be worth buying

Offline EasyCure

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Re: Fatal Frame IV
« Reply #60 on: July 29, 2008, 04:54:42 PM »
how do you run out of ammo in RE4???
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline DAaaMan64

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Re: Fatal Frame IV
« Reply #61 on: July 29, 2008, 05:02:56 PM »
Opening your pack and throwing it away.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

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Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #62 on: July 29, 2008, 08:10:59 PM »
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline BeautifulShy

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Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
Quote
I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #64 on: August 01, 2008, 12:06:54 AM »
As many of you know Fatal Frame 4 has been released in Japan. IGN grabbed a copy. IGN preview Their main gripe is how there is no IR pointer and you tilt the wiimote to use the flashlight. The thing everybody here is saying is great.
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline Bill Aurion

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Re: Fatal Frame IV
« Reply #65 on: August 01, 2008, 12:14:58 AM »
Well that's IGN for you...

(IGN also claims that the game will be localized, though that much seemed pretty obvious...)
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Offline AV

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Re: Fatal Frame IV
« Reply #66 on: August 01, 2008, 01:04:17 AM »
how do you run out of ammo in RE4???

I kill EVERYTHING. I have no mercy.

Anyway IGN's preview the game sounds great but the controls seem horrible. WAGGLE confirmed and thus it seems like this game will be thrown into 'had potential' category.

Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #67 on: August 01, 2008, 01:08:19 AM »
Vega I have a great idea why don't you wait till one of our Forum members lets you know how it is.
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline Bill Aurion

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Re: Fatal Frame IV
« Reply #68 on: August 01, 2008, 08:41:25 AM »
That would make too much sense, Maxi... =)
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Offline EasyCure

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Re: Fatal Frame IV
« Reply #69 on: August 01, 2008, 11:36:57 AM »
how do you run out of ammo in RE4???

I kill EVERYTHING. I have no mercy.

Anyway IGN's preview the game sounds great but the controls seem horrible. WAGGLE confirmed and thus it seems like this game will be thrown into 'had potential' category.

Do you keep shooting the bodies after they disintegrate??? cuz i left no stone unturned when it came to killing and i'd still have plenty of ammo left over to sell a ton of and buy upgrades for my weapons to get even more killing power.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline BeautifulShy

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Re: Fatal Frame IV
« Reply #70 on: August 01, 2008, 01:21:15 PM »
Also Vega you you can get ammo for free when you upgrade the capacity of your weapons.Bill I don't know what I was thinking Vega making sense.HA
Maxi is dead. I killed him and took his posts and changed genders.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline Dirk Temporo

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Re: Fatal Frame IV
« Reply #71 on: August 01, 2008, 04:41:52 PM »
I ran out of ammo in RE4 a couple times, but that's because I never upgraded my attache.
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Offline EasyCure

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Re: Fatal Frame IV
« Reply #72 on: August 01, 2008, 04:56:15 PM »
ii'll admit i've run out of sniper ammo but they don't give you that much and i love using it in places other than the obvious settings.

pistol/shotgun ammo i'm never out of though.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline vudu

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Re: Fatal Frame IV
« Reply #73 on: August 01, 2008, 05:02:35 PM »
pistol/shotgun ammo i'm never out of though.

It's not that hard to run out of pistol ammo if you opt for the Blacktail (weaker, higher rate of fire) instead of the Red 9 (more powerful, takes up a ****-ton of room).  Also, the Blacktail is infinitely cooler.  ;)
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Offline EasyCure

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Re: Fatal Frame IV
« Reply #74 on: August 01, 2008, 05:33:50 PM »
i think i was dissapointed in the red9, but its been awhile. i think my second time thru i stuck with my default pistol and just upgraded. Was the blacktail the one you get for breaking the blue medalions? it sounded cool being able to shoot thru enemies but when i got it my default pistol was more powerful
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.