I think the logic is flawed.
You are basically saying Nintendo doesn't listen to American developers because they didn't talk to Retro about the analog attachment to the Wiipointer? Umm...all that proves is that Nintendo didn't talk to Retro.
I believe the fact that Nintendo has been going to key developers both in the West and Japan to demonstrate using the Wiipointer in games, and helping spark new ideas by helping create sample game ideas shows a huge commitment from Nintendo to all game developers.
Do you actually believe Sony or Microsoft goes up to all the American and Japanese developers and talks to them. What do you want in our next system. What do you really need to make games better? It is highly unlikely.
What really makes us perceive Nintendo as doing such, is Nintendo's drastically different philosophy for gaming. Sony and Microsoft have pushed for gaming to become mature games. This has worked because the original gaming audience has matured along with the industry...and they have introduced new people to games. Younger ages want to be like their older brothers or what not, so they begin to play mature games at an older age. A great business model I guess.
Except it has no responsibility. I am not one to censor gaming, or say that video games cause violence. However, violent images and actions do affect the brain. This should ultimately be a parents responsibility to watch over their kids. But, with some systems, it is really hard to find kids games that are equally appropriate and fun for older gamers.
Nintendo has always been about making games everyone can enjoy. Despite Mario being a cartoon character, his games are sophisticated and includes the depth that any gamer can enjoy. A simplistic control system that younger and older gamers can actually play. The same tries to be true with every Nintendo published game. Mario Kart, Animal Crossing, F-Zero, Wario Ware, Zelda, Metroid, Kirby, ect.
Nintendo has basically said. We will ALWAYS try to reach the broadest market with our games, and truly provide family entertainment. This noble idea has led to identity crisis of a sort because compared to the other systems, Nintendo's image just gets lost to just for kids. Its sad.
So now we complain Nintendo doesn't listen to the American gamers. Nintendo doesn't want the typical gamer market anymore. Nintendo is just for kids. Its really false. And we also say that Nintendo isn't supporting American 3rd parties or 3rd parties in general. Well the truth is...the gamers and the 3rd parties aren't understanding Nintendo's vision because they want these supposedly more mature games...but the truth is they have never undestood Nintendo's stance...and have already missed some very mature and sophisticated games on Nintendo because of ignorance.