Author Topic: Super Smash Bros. Brawl  (Read 465295 times)

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Offline IceCold

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RE: Super Smash Bros. Brawl
« Reply #1275 on: January 20, 2007, 09:22:23 PM »
I actually now expect it to come in Q1 2008..
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Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #1276 on: January 21, 2007, 12:35:22 AM »
The fact that Nintendo gave the team all the original source code for Melee means that development was jump started greatly.  The team for that game is huge, over 50 people.  Nintendo wants this game sooner than later, so I expect it to be earlier than 2008...and probably earlier than Summer 2007.  

Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #1277 on: January 21, 2007, 06:26:08 AM »
Quote

Originally posted by: Spak-Spang
...and probably earlier than Summer 2007.


Considering how long Melee was hyped before release, that seems very unlikely... especially considering the last character we saw was Fox, when they could have, and should have, shown more if they were going to release it in six months.
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Offline IceCold

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RE: Super Smash Bros. Brawl
« Reply #1278 on: January 21, 2007, 08:54:13 AM »
Same as with Mario Galaxy, Nintendo doesn't want it until the Wii stops selling out everywhere. SSBB is a system seller, and if they released it early, it wouldn't reach its potential. I think they want to space out their three big titles - probably Metroid first, then Galaxy in autumn, then Brawl next year.
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Offline willie1234

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RE:Super Smash Bros. Brawl
« Reply #1279 on: January 21, 2007, 12:25:13 PM »
i'm going with
summer 07 - metroid
holiday 07 - mario
q1 08 *earliest* - for brawl.

Offline Dirk Temporo

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RE:Super Smash Bros. Brawl
« Reply #1280 on: January 21, 2007, 05:37:24 PM »
Quote

Originally posted by: Luigi Dude
Yeah, the online part is what's going to take awhile.  I'd imagine they're having a hard enough time trying to get the thing running right with just two players and trying to get it out by the end of this year, so I doubt they'll be four player online.  If they were to go for four players this game woundn't be out until summer 2008 at the EARLIEST.


If it isn't four-player online, then it's completely f**king useless. Woo. I can play one person. So exciting. So Smash Bros.-like. FAIL.

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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #1281 on: January 21, 2007, 06:28:45 PM »
Tournaments are all duels anyway so I fully expect 2 player online to be included if that's ALL they can do.

There's no 4 player online fighting game, to my knowledge. Games like these generate too much information which needs to be transferred too quickly to sustain more than 2 players.  
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Offline IceCold

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RE: Super Smash Bros. Brawl
« Reply #1282 on: January 21, 2007, 07:06:12 PM »
And that's one of the reasons Nintendo has been waiting so long for online - it's extremely hard to make their multiplayer games as seamless online as they are offline..
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Offline Ian Sane

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RE: Super Smash Bros. Brawl
« Reply #1283 on: January 22, 2007, 04:30:02 AM »
"If it isn't four-player online, then it's completely f**king useless."

I agree.  To me having four players is what makes SSB.  If I want to play a two player fighting game there are MUCH better options.  SSB is fun as a party game but as a one-on-one fighter it's pretty dull.  Plus I might as well wait until they do make a four player online SSB.  I'm not such a big fan that I need every game in the series.  I can wait until they do it right.

Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #1284 on: January 22, 2007, 04:42:15 AM »
You don't have friends you'd play Brawl with IRL?
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Offline Pittbboi

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RE: Super Smash Bros. Brawl
« Reply #1285 on: January 22, 2007, 05:17:13 AM »
That's why I'm not expecting Brawl to have much of an online component. Smash Bros is such a fast paced game, with so much information that needs to processed at near-instant speeds that I don't see it working online without there being lag. And a good game of Smash Bros is so dependent on timing your moves down to the millisecond that if there's any sort of lag the entire game can be compromised. They would probably have to have a stripped down version of Brawl to work with online, but all the items of moves and, well, madness is what makes Smash Bros. what it is.

And, to be honest, with Nintendo being so iffy when it comes to online, online is probably the one gaming medium I wouldn't trust them to get right (because they haven't so far). Online is definitely a new frontier that I want Nintendo to tackle. But I don't want Smash Bros. to be the guinea pig.

But this just begs the question: does Brawl even need online??? I personally don't think so. It's the ultimate in multiplayer fighting goodness. Even if you could get it to work online without having to strip it down (which I doubt), it wouldn't have the same appeal that having a group of people over to play would.

Offline Ian Sane

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RE: Super Smash Bros. Brawl
« Reply #1286 on: January 22, 2007, 06:07:41 AM »
"But this just begs the question: does Brawl even need online???"

Yes.  I see SSBM as a perfect sequel.  Online is all it is missing.  Any other additions would be minor in comparison and not enough to justify a new game.  Without online the only reason to release a new SSB is just because it's on a new console but the resulting game would probably be very redundant.  This is especially true on the Wii where there isn't the same hardware leap as there was from the N64 to the Cube.  The graphics and sound aren't going to be much different and the game isn't going to use the remote so what's the f*cking point if it's not online?  It'll just be More Super Smash Bros Melee.

Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #1287 on: January 22, 2007, 06:12:17 AM »
Quote

Originally posted by: Ian Sane
It'll just be More Super Smash Bros Melee.


What world do we live in where that's not enough?
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RE: Super Smash Bros. Brawl
« Reply #1288 on: January 22, 2007, 06:14:13 AM »
STUPID WORLD
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #1289 on: January 22, 2007, 07:38:47 AM »
Quote

Originally posted by: Ian Sane It'll just be More Super Smash Bros Melee.


Actually, Brawl is already going to be slower and, according to Sakurai, more balanced.

I'll take any online they could provide, 2 player or otherwise. I found duels to be a more precise method of combat than hectic 4 player matches (not that I didn't enjoy them, only that it was harder to determine individual skill when it was one giant clusterf*ck).
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Offline NinGurl69 *huggles

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RE: Super Smash Bros. Brawl
« Reply #1290 on: January 22, 2007, 07:57:24 AM »
Sure it can.  A 4-player battle is about who can manage chaos best, if that statement is understandable at all.
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #1291 on: January 22, 2007, 08:32:04 AM »
I can appreciate both types of combat, especially since 4 player games tend to break down into two duels happening at the same time with players pairing off and going to fight on either side of the screen.

Thus, I wouldn't mind if we had only 2 player online battles. It's a limitation of the internet more than programming. This is why SSBB will be slowed down from what Melee was.
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Offline SixthAngel

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RE: Super Smash Bros. Brawl
« Reply #1292 on: January 22, 2007, 08:45:43 AM »
If there is only 2 player online battles I would rather them not even put it in.  Put the online work towards something else because ssb is made to be played with a group of people.

Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #1293 on: January 22, 2007, 08:49:22 AM »
Quote

Originally posted by: SixthAngel
If there is only 2 player online battles I would rather them not even put it in.  Put the online work towards something else because ssb is made to be played with a group of people.


Okay, now while I would love to have four player bouts online (who wouldn't?), if it came down to the choice of 2 player online play or no online play... I would take the former without even a second of thought to the matter.

Hopefully, bots will be possible in online play as well so that even if you had only two "live" players, it would still translate into the more hectic nature of the game for those who want it.
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Offline Adrock

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RE:Super Smash Bros. Brawl
« Reply #1294 on: January 22, 2007, 08:57:03 AM »
Quote

Originally posted by: Smash_Brother
I'll take any online they could provide, 2 player or otherwise.

I agree. I see online as an extra. I still prefer playing with people in the same room. I've "met" people on other forums from anywhere to across the country to the other side of the world. I'd love to play them, but perhaps the technology isn't where it needs to be. Nintendo never prominsed 4 player online so at least I'm not expecting it.

There's a lot of room for improvement on other areas of the game. I know that's a very unpopular opinion among fans. Just like Melee was leaps and bounds better than the original (and I know some disagree), I hope Brawl is leaps and bounds better than Melee.

Offline Ian Sane

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RE: Super Smash Bros. Brawl
« Reply #1295 on: January 22, 2007, 09:12:20 AM »
"What world do we live in where that's not enough?"

Well for most of the world more of the same is enough.  Madden for example.  I'm just not a big enough fan of SSB to bother with another game for what is largely the same experience.  At least cookie-cutter single player games have new levels and such.  I'm just not very interested in multiplayer focused titles that are incredibly similar to their predecessors.  I'd probably get something like that used for a low price but I wouldn't pay full price for just some extra characters and stages.

Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #1296 on: January 22, 2007, 09:15:28 AM »
Quote

Originally posted by: Ian Sane
At least cookie-cutter single player games have new levels and such.


I think you have forgotten "Adventure mode" in Smash Bros...
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Offline Nephilim

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RE:Super Smash Bros. Brawl
« Reply #1297 on: January 22, 2007, 09:26:47 AM »
Quote

That's why I'm not expecting Brawl to have much of an online component. Smash Bros is such a fast paced game, with so much information that needs to processed at near-instant speeds that I don't see it working online without there being lag. And a good game of Smash Bros is so dependent on timing your moves down to the millisecond that if there's any sort of lag the entire game can be compromised. They would probably have to have a stripped down version of Brawl to work with online, but all the items of moves and, well, madness is what makes Smash Bros. what it is.    And, to be honest, with Nintendo being so iffy when it comes to online, online is probably the one gaming medium I wouldn't trust them to get right (because they haven't so far). Online is definitely a new frontier that I want Nintendo to tackle. But I don't want Smash Bros. to be the guinea pig.    But this just begs the question: does Brawl even need online??? I personally don't think so. It's the ultimate in multiplayer fighting goodness. Even if you could get it to work online without having to strip it down (which I doubt), it wouldn't have the same appeal that having a group of people over to play would.

That seems to be a myth online, melee hack that allowed online play only had slight lag with 4 people
and 120 player servers for PC game Jiont operations, clearly show client2client servers can handle alot of onscreen actions

I dont see how brawl is a new frontier, gamespy proberly have all the tools premade
its up to nintendo to use them right!

Offline Koekoenutt

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RE: Super Smash Bros. Brawl
« Reply #1298 on: January 22, 2007, 09:30:10 AM »
Hello. I am recently new around here, and I have enjoyed PlanetGamecube.com since it's start. Unfortantly, as much as I like to come in and read the forums, I never really got around to actually signing up and posting until now. I have always found myself as a huge Nintendo fan/supporter and it's amazing to come to a place like this and see people that are way more hardcore about it than I am.

Reading this thread, actually has motivated me into signing up and posting, instead of always reading what these forums have for offer. I think a lot of you are forgetting that there are a lot of players out there that just play Super Smash Brothers Melee for 1v1 action. I enjoy this game as much as anyone, and I enjoy every single aspect in the game. To me, It was one of the few 10/10 games out there that keeps me playing years later, stil addicted as I was when I first picked it up. There are tournments all over the US, all based upon 1v1 fighting. I don't think Nintendo would neglect this, and I really don't think Nintendo would see it as being an online failure if they only had support for 2 player online action.

I have full trust in the developers for Brawl. Nintendo creating their own very studio and team, just for the Brawl itself, to me is proof that they will not go wrong with this title. I enjoy getting together with 3 other friends and play the game for a good hour or two. No other game can get a group of friends together and talk as much crap to each other, as Melee has done for me. Still, Playing the game with no items and 1v1 duels, is an aspect of the game that goes to another level that 4 player combat really can't get into. I really do understand that you can show your skill in organizing the choas on screen the best, but I think 2 player gives a different skill aspect than 4 player does, and in this I really think that the game's enjoyment level really gains.

For Nintendo not to put a 2 player Online mode in, than nothing at all, would be silly and would be ignoring a huge mass of people that bought Melee for the gamecube. Let alone, There are a lot more people who own a Wii than a Gamecube, and a different crowd of gamers will finally get their greedy hands on this wonderful series.  
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Offline vudu

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RE: Super Smash Bros. Brawl
« Reply #1299 on: January 22, 2007, 09:50:52 AM »
Welcome to the forums.  Unfortunately, you seem to have forgotten one thing:  if Ian doesn't want it personally he doesn't care about it.  Same goes for Smash Bro (unless we're talking GTA Wii; then he still doesn't care but will at least admit that it's important because many others would play it).
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