Author Topic: Too Human Trilogy: Exclusive for 360  (Read 113541 times)

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Offline NinGurl69 *huggles

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RE: Too Human Trilogy: Exclusive for 360
« Reply #25 on: October 04, 2005, 06:20:33 PM »
I hope it's not a shooter.
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Offline mantidor

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RE: Too Human Trilogy: Exclusive for 360
« Reply #26 on: October 04, 2005, 06:52:15 PM »
I hope that if its a shooter, it gest ported to the Rev...






what? shooters will suck on other consoles, we know that already. PC +Rev for shooters, theres really no discussion about it.

Edit:

I like how they are focusing on scope rather than the "super realistic skin" on characters , big worlds area always compelling to be played.
 
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline NinGurl69 *huggles

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RE: Too Human Trilogy: Exclusive for 360
« Reply #27 on: October 04, 2005, 07:08:43 PM »
Yeah, the content of the screens is prime Starship Troopers bug-blasto-rama material.  But it's not what i'd be after.

It's the architecture subtly behind all the robo-bugs and the gunmen that makes me interested in the scope of the game world.
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Offline ThePerm

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RE: Too Human Trilogy: Exclusive for 360
« Reply #28 on: October 04, 2005, 07:22:17 PM »
is it me or is  xbox 360 gamecube  2?
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Offline NinGurl69 *huggles

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RE: Too Human Trilogy: Exclusive for 360
« Reply #29 on: October 04, 2005, 07:32:21 PM »
No, see GameCube doesn't have the thursday-night comedy which is PD0.  And the "GameCube" brand is destined to never have Kameo.

So 360 = stuff we used to be excited about until Rare borked it.
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Offline NinGurl69 *huggles

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RE: Too Human Trilogy: Exclusive for 360
« Reply #31 on: October 04, 2005, 07:55:20 PM »
Trailers help, yes they do!

~~~~~

AWWWWW no gameplay.  whatever.
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Offline King of Twitch

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RE: Too Human Trilogy: Exclusive for 360
« Reply #32 on: October 04, 2005, 09:44:10 PM »
I wonder which 2 Rare games will come out on 360.
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Offline NinGurl69 *huggles

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RE: Too Human Trilogy: Exclusive for 360
« Reply #33 on: October 04, 2005, 09:49:05 PM »
Conker: Re-made and Re-diculous

Physically Harrassed by the Ghoulies.
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Offline King of Twitch

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RE: Too Human Trilogy: Exclusive for 360
« Reply #34 on: October 04, 2005, 09:52:41 PM »
400 million WELL-spent
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Offline ShyGuy

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RE: Too Human Trilogy: Exclusive for 360
« Reply #35 on: October 04, 2005, 10:08:22 PM »
Wow, a futuristic shooter with sci-fi elements? teh original. Let's hope they do a WWII shooter next.

I really liked ED, so maybe this won't be too bad, but I don't have high hopes

Offline NinGurl69 *huggles

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RE: Too Human Trilogy: Exclusive for 360
« Reply #36 on: October 04, 2005, 11:17:40 PM »
Well actually it's more like Lecacy of Kain meets Metal Gear Ninja Guy, smothered in a frosty coating that resembles Lex Luthor from that episode in Justice League where he made that aweful looking green suit that had no helmet to help accentuate his baldness.

By the power of hair loss, I have the POWAAAAAAAAAAA
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Offline Toruresu

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RE:Too Human Trilogy: Exclusive for 360
« Reply #37 on: October 05, 2005, 06:07:48 AM »
I'm really going to miss the games from SK. I already miss Denis posting on the boards...how long ago was that?
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Offline OptimusPrime

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RE: Too Human Trilogy: Exclusive for 360
« Reply #38 on: October 05, 2005, 08:42:54 AM »
Anyone noticed the big guy with the sword leading those marines? That would be fun, back-uped by high-tech marines with firearms and you got a sword... oh whoopie-idonthavetodonothing-doo...

Seriously, the Too Human that SK was making for the GC doesn't exists no more, probably because Nintendo has helped so much with the gameplay they had to give everything up gameplay-wise when they left the N and start all over. So what does the Xbox-crowd love...shooting and sci-fi and other generic stuff.
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Offline KDR_11k

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RE: Too Human Trilogy: Exclusive for 360
« Reply #39 on: October 05, 2005, 09:06:52 AM »
Well, a guy wielding a huge sword in a SciFi world is usually called a "Final Fantasy Lead Character"...

Offline wandering

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RE:Too Human Trilogy: Exclusive for 360
« Reply #40 on: October 05, 2005, 02:25:55 PM »
Looks awesome (moreso in the pictures than in the video). Reminds of ED, in that it looks like it'll be wildly inventive and cool in some areas, and disapointingly generic in others. Hopefully the good will outweigh the bad (as happened with ED).

Anyway, between this, perfect dark, and halo....I'm actually beginning to consider the possibility of thinking about buying a used xbox 360 ten years down the line.
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Offline BlackNMild2k1

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RE:Too Human Trilogy: Exclusive for 360
« Reply #41 on: October 05, 2005, 02:49:24 PM »
or winning one in the every 10 minutes contest by Pepsi

Every10Minutes.com

find a cap enter the code, nothing beats free, and that stays true for Xbox 360

Offline wandering

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RE: Too Human Trilogy: Exclusive for 360
« Reply #42 on: October 05, 2005, 03:31:10 PM »
hmmm - I might actually try that.  
“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline Djunknown

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RE:Too Human Trilogy: Exclusive for 360
« Reply #43 on: October 05, 2005, 06:19:10 PM »
That Silicon Knights logo at the end with the Microsoft Game Studios one at the bottom just seems so....wierd.

As said before, what ever premise they had before, they just wiped their ass with it. I don't know what to make of it just yet, but unless Dyack and the boys have been dipping into the crack, it should make for a great story if nothing else.

3 games: tell the story from each side (Humans, gods, and giants?...)?
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Offline nemo_83

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RE:Too Human Trilogy: Exclusive for 360
« Reply #44 on: October 05, 2005, 09:54:03 PM »
I checked the new stuff out on 1up.  The game sounds cool, it looks nice, but it sounds like it would have controlled way way better on the REV.  
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Offline Djunknown

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RE:Too Human Trilogy: Exclusive for 360
« Reply #45 on: October 10, 2005, 08:02:12 PM »
More info on this ambitious franchise revealed.

Dyack speaks.

Its definately worth a read. I'm too tired to comment now, but this should be enough for PGC'ers to chew on.
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Offline blackfootsteps

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RE:Too Human Trilogy: Exclusive for 360
« Reply #46 on: October 10, 2005, 08:18:06 PM »
Quote

Dyack: In Too Human you play the role of Baldur, a cybernetic god, charged with the role of defending mankind against the machines.

Quote

Dyack: As one of the Aesir, Baldur is charged with the protection of the human race.

Quote

Dyack: In this conflict, you the player take the role of Baldur, a cybernetic god charged with the protection of the human race.


Talk about making a point. Echo .... echo
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Offline ThePerm

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RE: Too Human Trilogy: Exclusive for 360
« Reply #47 on: October 10, 2005, 11:32:07 PM »
that settles  it...dyack  is  just a  kissass  brown  noser  "Microsoft could not be better partners for the development of this epic"

it isnt  the  gamecube/future  revolution  owners  that  should be  upset...its  those  epople who  heard about the game  when it was  being  made  for psx..who bought a psx..didint  get  it....then bought a  gamecube when they saw  screens  for it  there...and  now  here  its  on  xbox  360...thats  a r oyal screwover.  People  follow games  in that manner.
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Offline vudu

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RE:Too Human Trilogy: Exclusive for 360
« Reply #48 on: October 11, 2005, 08:56:11 AM »
I like the original concept much more.
Quote

Far into the future, when earth has become a mega-civilization of androids, robots, cyborgs and Big Brother companies, players take on the role of cop whose partner was killed by a cyborg. Angered by this death and moved to seek vengeance, the main character will take a job as a security operative in this monolithic chip corporation to find out just what happened.

In this futuristic world, people are part human, part machine, and your character's limbs, neck, head, and just about everything else except his organs can be replaced by chips and machinery. The player will have the option of enhancing his body with cybernetic enhancements at the start of missions, and will be able to customize the character in line with the way they choose to play the game.
From IGN:  Too Human Preview (PSX)
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Offline Ian Sane

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RE: Too Human Trilogy: Exclusive for 360
« Reply #49 on: October 11, 2005, 09:24:26 AM »
"that settles it...dyack is just a kissass brown noser"

No sh!t.  The very fact that Silicon Knights left Nintendo proves that.  The things Denis said about their relationship with Nintendo were so positive you figured they would never seperate.

Still I'm sad to see them go.  Though we really only got on "true" SK game on the Cube it had a very different feel and atmosphere than Nintendo's usual games but with the same level of quality.  They could have provided a lot of variety.  For Nintendo's sake Too Human better suck because if it becomes a huge hit for MS Nintendo will never hear the end of it, unless Nintendo makes a huge comeback anyway.  They still haven't lived down the SNES CD fiasco where they turned Sony into a competitor.