Honestly, most of these are at least decent games. Maybe not a lot of enduring classics, and many of them have had improved sequels since, but I'd wager most hold up okay. If you went to a friend's house and they dug any of these cartridges out of their shoebox, you'd probably have a good time.
There's some differences between the N64 Virtual Console games on Wii and Wii U by the way. Wii had Smash Bros. 64, Bomberman Hero (the second Bomberman on N64), Pokémon Puzzle League, and Cruis'n USA, none of which made the generational leap. Meanwhile Wii U has Bomberman 64 (the first one), DK64, Excitebike, and Harvest Moon. Don't really understand the logic there, as Nintendo owns three of the missing ones, and Hudson-Konami have plenty of VC releases on Wii U.
Anyway, first a note on
F-Zero X: There was some
kerfuffle about the
controls being borked on Wii U. Nintendo
issued a patch which I assume fixed it. Easily the best racer on N64 imo, and that system had plenty competition in the genre. F-Zero X plays really well to this day, and has the X Cup which infinitely generates new tracks, which it sequel could not replicate. Leans more towards comic books and rock music than its sequel too, if that's your preferred prism through which to relive late nineties nostalgia.
The more unique ones:-
Sin & Punishment is a really rough railshooter, not nearly as accessible as Star Fox 64, and way harder. The sequel on Wii (S&P:Star Successor) is a million times better, and controls like a dream. Meanwhile to get this one playable you'll want to re-map every button to get to something resembling twin-stick controls. That said, it's a twitchy, intense game with some creative bosses.
The story is absolutely bonkers too: a sort of prescient precursor race amongst the stars has created at least one fake Earth to replace the real one, while on Earth there's famine they're trying to address by raising... genetically engineered people as food... Obviously a terrible idea which goes wrong and they turn into a kaiju instead of hamburgers. It's fully voiced in English, and I believe the menus were English too.
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Ogre Battle: Person of Lordly Caliber Never played this, but Square likes to pretend the franchise is dead, and I think this might be the only entry still available for purchase... Unless the Tactics Ogre remake is still on the PSP/Vita stores. Ogre Battle 64 seems closer to real-time strategy games in some regard, and you have less control over units in battle than in most RPGs. Always been interested in this one, and the VC is by far the cheapest route.
I wish listed Ogre Battle 64 but never committed to trying it again. Though between the difficulty spikes & how easy it was to have your fav soldiers turn into zombies, the VC saving might be a plus when it comes to fixing screw-ups.
Same, have had it wishlisted for years, but it's a daunting prospect to start. RPGs tend to marinate in my unplayed pile of shame for years, so I've also held off buying it.