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Kirby & The Amazing Mirror

by Jonathan Metts - October 13, 2004, 4:25 pm PDT


Exclusive review! Kirby floats into his first original game in years, and it's a keeper.

The pink puffball is back…but now he’s also red, yellow, and green. Kirby & The Amazing Mirror is an unlikely fusion between classic Kirby action games and, believe it or not, The Legend of Zelda: Four Swords. The result is a sprawling adventure game made up of small Kirby-style levels and a very cool multi-character system.

This is the first completely original Kirby game since Kirby 64, and the developers at Flagship have decided to make some changes to the series. Amazing Mirror is highly non-linear. The game is separated into nine huge “areas”, each one branching into several paths and housing numerous secret rooms. Additionally, each area is connected to at least one other area, as well as the hub world, though many of these connections must be turned on with switches. All these interconnected rooms with multiple exits can get confusing fast, but the game provides a very nice map feature to help you keep things straight. The maps are easy to read and even label exits to other areas and one-way paths. However, you have to find the map for each area before it can be used (otherwise you get a placeholder diagram of the rooms you’ve visited, which is nearly useless).

Besides the new level design philosophy, Amazing Mirror also introduces a multi-character system that sounds more complicated than it is. Basically, there are three other Kirbies roaming around the game just like you. The game simulates their positions and even shows you what abilities they currently have, but they don’t actually beat bosses or find secrets or map out new rooms. That’s all up to you. When you get to a tough spot in your own quest, or when you come across one of the puzzles that requires multiple characters, you can call in the posse with your trusty cell phone. With four Kirbies on the screen, sharing health and using various copy abilities, most enemies will go down quickly, and bosses become easier. Cell phone usage is limited by a battery meter; you can call in your friends three times before needing to recharge with battery pickups. The multi-character feature also provides for a very cool cooperative multiplayer mode. Up to four players (each one needs a copy of the game) can play the adventure simultaneously, but as with the AI-controlled partners, you don’t have to stay together. You can split up and explore faster, then call each other in with the cell phone when one of you needs help. You can even share health and lives with each other.

Of course, the basic gameplay is faithful to the Kirby series. You run, jump, and fly all over the place. Kirby’s main attack is to inhale his enemies (or their projectiles) and either swallow or spit them out at other enemies. If he swallows certain enemies, he can copy their abilities and then attack directly instead of inhaling. Amazing Mirror introduces a few new copy abilities, and they’re all very cool. Smash gives Kirby all of his moves from Super Smash Bros. Melee, which makes it one of the most versatile forms in the game. (There are a few other tie-ins with Melee, too.) Missile turns Kirby into a giant rocket that can fly anywhere and blow up almost any enemy or block. My favorite new ability is Cupid, which lets Kirby fly more freely (you don’t have to keep pressing/holding A) and shoot arrows at three different angles. Fans of Kirby 64 may be disappointed to hear that Amazing Mirror doesn’t let you combine abilities, but there are more than two dozen abilities included in the game, and most of them will prove useful at some point. More importantly, most of them are simply fun to use. Any given level can play very differently depending on what ability you start with and which ones you take or pass up along the way. Many of the alternate paths and secret rooms require specific powers (or a certain class of powers) to open, so there is a strong puzzle element to the game as well. Fans of the Wario Land series, with its ability-based puzzles and sprawling world designs, will get a very similar experience in this game.

Kirby & The Amazing Mirror is an excellent platforming/adventure game that adds significantly to this franchise. If you have friends who enjoy the Kirby series, be sure to try out the cooperative multiplayer, because the gameplay is more chaotic and yet more strategic whenever there are more than one Kirby on screen. With its all charm, highly polished design, and uncharacteristic longevity, Kirby’s newest adventure should appeal to anyone who isn’t afraid of the cuteness.


Graphics Sound Control Gameplay Lastability Final
9.5 8.5 9 9.5 8.5 9

It’s hard to find fault with a game this beautiful. Kirby’s animations are spectacular; he comes across as a living, breathing ball of…whatever. Every copy ability changes his looks and moves, and some of them are very impressive in motion. The game moves at a fast clip but never gets bogged down, even with all four Kirbies, a boss, and numerous enemies on the screen. My only complaint is that the Kirby colors are too close to each other, so it’s easy to lose track of which one you are in the midst of battle.


I’m no Kirby music expert like TYP, but the soundtrack is cute, catchy, and occasionally intense, just as you would expect from the series. The sound quality is very good compared to most GBA games. Thankfully, Kirby doesn’t speak or even scream when hit. There is an unlockable sound test for both music and effects.


Each ability has different controls, but most of them are intuitive, and all of them are responsive. Sometimes the change from one to another can be disorienting, especially in boss battles when you may not even know what you’re swallowing.


More than a decade after Kirby’s Adventure on the NES, Kirby is finally starring in a real adventure game. The non-linearity breathes a lot of fresh air into the series and pulled me in quickly, even though I’ve never been a huge Kirby fan. In some ways, Amazing Mirror feels more like a Wario Land game than one of Kirby’s usual “get to the end” exploits, and I count that as a change for the better. A new multi-character system is handy and much simpler than the one in Four Swords, since you still play alone most of the time. Excellent level designs, touches of difficulty here and there, and memorable bosses round it out.


This is easily the biggest Kirby game yet, although it’s not of RPG length. If you explore on your own (without friends helping and without looking at a guide), the game will unravel quite slowly, and you’ll have to replay many areas over again to take alternate paths. It’s possible to beat the game with only about 50% completion rate, since there are so many secrets and optional routes. Once you do beat it, you can keep playing to uncover all the secret goodies, while having your pick of almost any copy ability. For the cooperative multiplayer feature, I would start a fresh game so everyone can see how the levels intertwine and so you don’t miss out on areas that your friends beat. There are also three multiplayer mini-games (playable with just one game cartridge), but they are incredibly simple and will not entertain for long.


There is a lot of competition from both adventure and straightforward action games on the GBA, but Kirby & The Amazing Mirror stands up with the best of both genres. This is the kind of rich, fluid platforming game that made Nintendo famous, and for good reason. Highly recommended to gamers of all ages and persuasions. Unless you bought a GBA only for RPGs and strategy games, Kirby belongs in your collection.


  • Beautiful art and animation
  • Giant, nonlinear worlds fit perfectly into the Kirby gameplay
  • Multi-character system is simple, useful, and even cooler in multiplayer
  • Tons of copy abilities, including some great new ones
  • AI-controlled Kirbies are pretty dumb
  • Lack of combined abilities makes Mini-Kirby cry
  • Sometimes confusing even after you figure out the map system
  • Very confusing until you figure out the map system
Review Page 2: Conclusion

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Genre Action
Developer HAL Laboratory
Players1 - 4

Worldwide Releases

na: Kirby & The Amazing Mirror
Release Oct 18, 2004
jpn: Hoshi no Kirby: Kagami no Daimeikyu
Release Apr 15, 2004
eu: Kirby & The Amazing Mirror
Release Jul 02, 2004
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