We store cookies, you can get more info from our privacy policy.
GC

North America

Tony Hawk's Pro Skater 4

by David Trammell - November 25, 2002, 12:16 pm EST

9

THPS4 is the next logical step in the series and despite a problem or two, it breaks more than enough new ground for anyone who’s looking for more Tony Hawk action.

The Tony Hawk franchise is quickly growing into a juggernaut. Actually, it already is a juggernaut, but it could use a few more games in the series to really throw its weight around. Maybe someday we’ll see a Tony Hawk compilation game with levels from each game in the series. If that ever happens, the contributions from THPS4 will be among the best parts of the game. Despite being on its fourth installment, the folks at Neversoft have surprisingly managed to keep Tony Hawk fresh. This is a sequel that will especially appeal to fans of the previous games in the series.

As an accomplished THPS veteran, I didn’t immediately notice that the very first set of goals on the first level is significantly harder than in previous THPS games. I figured it out quickly when my brother, who has managed to avoid THPS games thus far, tried the first level. He’s normally quite good at video games (better than me in many multiplayer games), yet he couldn’t complete one goal. I can’t say he tried very hard, but looking back, it’s clear that the first levels in THPS 2 and 3 were quite a bit more friendly than the first in THPS4. And they only get harder from there. The good news is that with three installments behind us, most interested gamers will be THPS veterans, and I’m very glad that Neversoft capitalized on this.

The gameplay system has been tweaked quite a bit from previous THPS games. The most noticeable difference is that each level is now huge, and there is no time limit. This provides a great opportunity to get back into the series by busting out some tricks and doing some vert before you get down to business by attempting some goals. The most important affect this has on the gameplay is that it frees up the timer for individual goals. To activate goals, you have to locate a person with a large green arrow over their head. When you speak to them (X button) they will relay a goal to you (text and audio). At this point, a time limit will appear on the screen, which varies depending on the goal. For some goals, you’ll feel the squeeze of time forcing you to move with speed and skill. At other times, you’ll be presented with great technical challenges where time really isn’t an obstacle at all. The new goals coax you into learning skills and tricks that you may have overlooked in previous THPS games.

Levels are unlocked by simply completing a certain number of goals as in THPS3, but you also get cash for goals as in THPS2 so that you can buy numerous things (videos, new levels, cheats, new boards, new tricks and more). There are seven main levels and two poorly hidden “secret” levels with over a hundred and fifty goals in all. Another improvement over previous THPS games is that you don’t have to go through the entire (massive) career mode with each skater to unlock videos and other goodies. No matter which skater you use, the stat points, cash, and goals remain cleared and collected. All newly gained stat points can be reassigned at any time so that you can put them where you like if you switch skaters. You may wonder how each skater’s video is unlocked if you don’t have to beat the career with each of them. I’ll leave that for you to find out, but I think you’ll find that it’s a pleasant surprise.

The multiplayer games are apparently the same ones from THPS3. They are for two players only and include mostly games of tag, scoring and variations on the two. Nothing ground breaking here, but a welcome addition to yet another great package.

The graphics in THPS4 are not technically impressive by any means, but they are extremely clean and contain plenty of detail. THPS4 improves over the rushed port-job of THPS3 in every way, but not drastically. Trilinear filtering has been enabled this time (making textures look nicer), and anti-aliasing is on as before. The main difference is that the levels are significantly bigger, and yet the framerate has been improved. With the exception of the first and last levels, which run smoothly all of the time, every level tends to have a patch of stuttering within easy reach. It happens often enough to be noticeable, but it doesn’t significantly impact the gameplay. THPS3 had quite a bit of stuttering that kicked in just as you went up most ramps, which could throw off your tricks. In THPS4, the stuttering is mostly limited to flat areas where you can catch a lot of distant geometry in your view. Most of the action seems to take place away from these problem spots. Aside from this problem, the graphics are impressive. The game has quite a bit of detail in the way of shadows and structures, and the level design itself is very pleasing. Real architecture is blended with skating surfaces so that the pinnacle windows just happen to have a slight curve to them making perfect quarter pipes, and the fence separating two tennis courts happens to slope down on both sides so that you can ollie up to it and grind. Not that this is anything new to the series, but the environments in THPS4 are better than any game in the series to date.

As usual, the track list is built around rock, punk and hip-hop tunes, but this time there are thirty-five tracks to choose from. Admittedly, some of the tracks are a bit obscure, but if you don’t like any of them, you can just turn them off from the play list editor (accessible from the game or pause menu). A track listing can be found in the game’s profile. The sound effects are not noticeably different than usual. Everything has a nice crispness to it. Different surfaces produce different sounds and such. There are two differences worth mentioning though. Since the goals are introduced by characters in each level, you’ll find that they talk to you out loud. Some of the characters are actually other famous skaters such as Tony himself, and in that case he provides the voice over (or a talented voice-alike). Another change to the sound presentation that was affected by the new gameplay system is that you get to hear entire CD tracks now. In previous games, the two minute time limit would always cut the end off of the music tracks. Now that there is no time limit for the level itself, the music plays freely.

The replay value in THPS4 is through the roof, as always. As long as you’re still having fun with the core gameplay, it seems like there’s always something more to do. As you complete all of the challenging goals, you can start unlocking a ton of goodies. There are hidden levels, cheat codes, gear for the create-a-skater, new boards, and videos to unlock. You’ll have to complete goals or pick up free-floating bills to build your cash reserves to buy this stuff, but some videos are unlocked by other means. Speaking of the videos, the compression is notably better than the THPS3 videos. They are full screen with fewer significant artifacts though the decreased color depth is definitely noticeable.

Though THPS4 may not be the best introduction to the series due to its steep learning curve, it makes an excellent follow-up for the legions of THPS fans already out there. Unless you’ve had enough Tony Hawk, you should pick this one up immediately. If you’re new to the series, the game is highly recommended, but be prepared to spend significant time learning the ropes.

Score

Graphics Sound Control Gameplay Lastability Final
8.5 9 9.5 9.5 9 9
Graphics
8.5

After playing Mat Hoffman’s Pro BMX 2, THPS4 was like a salve for my sore eyes. One of the locked levels in THPS4 is actually taken from Hoffman 2 and it’s almost unrecognizable. The framerate is rock solid. There are beautifully detailed areas of shadow and light. The textures seem crisper, and the anti-aliasing provides a smoother overall picture. Most of the levels in THPS4 suffer from framerate stuttering in a few places, but it doesn’t affect the gameplay very much. The quality of the video footage is much better than the footage in THPS3 and Mat Hoffman 2.

Sound
9

THPS4 has thirty five punk/rock/rap tracks and an easily accessible play list editor. Additionally, the sound samples and background noises are nice and crisp, and the voice-overs used to deliver the goals to you are well acted.

Control
9.5

The THPS controls are easily the standard by which other extreme sports games should follow. Either skateboarding is naturally more fun to control or Neversoft has learned a lot over the past three installments in the series. THPS4’s controls are extremely tight and responsive, and the GameCube controller feels perfectly natural for the game. For the fourth time, Neversoft chose not to implement analog control with the analog stick, but the game doesn’t really need it.

Gameplay
9.5

The core THPS gameplay is expanded into a free-roaming system whereby you can take on the individual goals of each giant level at your leisure. While this doesn’t make for a huge gameplay difference on paper, in practice it gives the game a superior feel by allowing for periods of relaxation and exploration as you skate around looking for more goals. Also, from the very first levels, the goal difficulty seems to be oriented towards those who have played THPS games before which is a good thing for the majority of THPS4 shoppers.

Lastability
9

THPS4 demonstrates the typical THPS lastability. If you’re not tired of the series yet, you get yet another superb round of levels, movies, tricks, level editing, and multiplayer modes to toy around with until you can’t stand it anymore. The level goals are also more varied and numerous than before which provides a meatier first-time through the career.

Final
9

If you’re not tired of Tony Hawk yet you can expect the next step in the evolution of THPS when you play THPS4. For newcomers to the series, there’s never been a better time to try THPS, but be warned that the learning curve will be a bit steep for those who haven’t played a THPS game before (all two of you).

Summary

Pros
  • Big levels
  • It’s another Tony Hawk game.
  • Level editor
  • New gameplay system allows for a more diverse set of goals.
  • The game is geared to those who already have THPS experience.
Cons
  • It’s another Tony Hawk game.
  • The framerate could have used improving in a few places.
  • The steeper difficulty may alienate the small crowd of people who haven’t played a THPS title yet.
Review Page 2: Conclusion

Share + Bookmark





Genre Sports
Developer Neversoft
Players1 - 2

Worldwide Releases

na: Tony Hawk's Pro Skater 4
Release Oct 23, 2002
PublisherActivision
RatingTeen
Got a news tip? Send it in!
Advertisement
Advertisement