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Wii Fit Plus

by Lukasz Balicki - October 18, 2009, 1:49 pm PDT
Total comments: 12


Wii Fit bulks up with new features and activities.

Reviewer's note: This review focuses on the new features and activities of Wii Fit Plus. If you would like more in-depth information on what's included in Wii Fit, please refer to the original Wii Fit review.

Last year, Wii Fit was released and it was not only critically acclaimed, but it was also a huge blockbuster success. Even though it received great reviews and praise due to how advanced the software was when compared to earlier attempts at fitness games, there were some issues. Critics primarily cited its somewhat misleading focus on BMI and its lack of exercise routines. Luckily, Wii Fit Plus fixes some of the complaints lodged against last year's title, and adds new exercises and activities at the same time.

Wii Fit Plus is more of an expansion pack than a sequel. It includes everything from the original Wii Fit. While adding new yoga and strength training exercises, new balance games, an improved interface, and a couple of new features. If you are an existing Wii Fit owner, Wii Fit Plus will carry over all your data from Wii Fit so you won't have to start from scratch. If for some reason you did not unlock a specific exercise or activity in the original, Wii Fit Plus unlocks everything for you so that all the activities from both Wii Fit and Wii Fit Plus are immediately accessible.

The interface is largely unchanged from Wii Fit, featuring a virtually identical menu system with only a few changes. You can now perform a simple body test, which measures your weight and center of balance in about one minute. The regular body test is still available, but your Wii Fit Age is now calculated differently. You have to complete a balance activity and mental activity chosen at random, and your performance from both activities is judged in order to generate your Wii Fit Age.

The two new menu sections are Training Plus, which conveniently has all 15 new balance games in one location, and My Wii Fit Plus, which includes a whole assortment of items. You can create your own custom workout routine, or even chose from a series of suggested routines that are divided up by different themes. The game also keeps track of which activities are most frequently performed, the activities you performed recently, and the activities that you rarely perform.

The most impressive addition is the calorie counter. After every exercise the game estimates how many calories you have burned using a METs (Metabolic Equivalents) calculation. Low-intensity activities have a low METs value, while intense activities have a higher METs value. In My Wii Fit Plus you can also compare how many calories you burned to the caloric equivalent in food. For an example, if you burned 410 calories then you burned the amount of calories typically found in 12 onion rings. You can also set a daily calorie goal by picking one food item; each food has a calorie count associated with it. If you surpass your daily goal then the game will notify you. Unfortunately, only one food goal can be assigned at a time, so you have to change your existing goal if you want a new one.

There are some minor additions like the ability to weigh your baby, dog, or cat. The Miis for your pet or baby are adorable. If you want to weigh them then you have to hold your baby or pet while stepping on the balance board (while this sounds like a nice feature to have, it will probably be largely ignored or quickly forgotten, unless you are a person that always wants to know how much your pet or baby weighs). There is also a multiplayer option that allows you to play a couple of different activities in an alternating order, and compare each person's score to see who did better at a game.

The biggest addition to Wii Fit Plus are fifteen new balance activities which range from a couple of enhanced versions of balance games from the original Wii Fit, to brand new ones such as skateboarding, riding a Segway, and skateboarding. All the new activities control well and are very fun.

My two personal favorite activities are Bird's-Eye Bull's-Eye and the obstacle course.

In Bird's-Eye Bull's-Eye, your Mii dons a chicken suit and you must flap your arms in order to fly and land on specific platforms, ultimately trying to reach the goal within the time limit. In the obstacle course, you try to conquer a gauntlet of courses that progressively get harder within a time limit. All the courses seem to be inspired by Super Mario games, considering how you have to navigate through moving platforms, having to jump to other platforms while avoiding hazards such as a huge ball on a chain and huge rolling pins. The obstacle course mini-game proves that a platformer title can be theoretically played with just a Balance Board.

In terms of new exercises, Wii Fit Plus provides three new yoga exercises and three new strength training exercises. These new exercises are more intense when compared to most of the other exercises; each of them has a disclaimer stating that the exercise is more suited to advanced users that understand how to do the exercise properly. Fortunately these new exercises are a great addition to your workout routine. Sadly, there are no new aerobic activities.

While the additions in Wii Fit Plus are excellent, there are a few issues. The most disappointing aspect is the limited scope of the custom routines. You are only allowed to select yoga or strength training exercises; it's disappointing that you can't add an aerobic activity or any balance games to the routine. You are also only allowed to have one custom routine at a time; if you want a new one you have to delete or alter your current one. Wii Fit Plus still uses BMI in a similar fashion to Wii Fit. If you weren’t a fan of the BMI system in the original, you won't be a fan of it now. Finally, the trainer feedback is very repetitive to the point of annoyance. It would have been nice if the trainers had a larger pool of feedback to give to the user, or simply feedback that was more meaningful.

Wii Fit Plus is ultimately a better product than the original Wii Fit. While Nintendo did address some of the first game's shortcomings with Wii Fit Plus, there are a couple of lingering issues. Fortunately they aren't overly detrimental. For owners of the first game, this $20 upgrade is worth it because you get a good amount of new content in addition to all the refinements found in Wii Fit Plus. For those who skipped the original Wii Fit, the Wii Fit Plus bundle is an excellent deal since you get the Balance Board and all the activities from Wii Fit and Wii Fit Plus.


Graphics Sound Control Gameplay Lastability Final
8 7 9 9 9 9

The graphical style of Wii Fit Plus is identical to that in Wii Fit. The look is similar to Wii Sports, Wii Music, and Wii Play.


The music in Wii Fit Plus is virtually identical to Wii Fit as well; however, there are some new remixed versions of some songs, and new songs in new balance games. The repetitive trainer feedback can get annoying.


The controls in the existing exercises are unchanged. The new activities control well and don't have any major control issues.


All the activities included here are appealing and fun. The new activities are excellent and really engaging.


Ultimately, your enjoyment of Wii Fit Plus really depends on how serious you are about managing your fitness goals. The new activities are a lot of fun and have good replay value.


Wii Fit Plus is a great upgrade from the original Wii Fit. Almost all the complaints about the previous title have been addressed and the new interface is great. Wii Fit Plus is not intended to be the ultimate fitness solution, but it is an excellent supplement to one's fitness regimen.


  • Custom and suggested routines
  • Refined interface
  • The new balance games and exercises are great
  • Tracks how many calories you've burned
  • BMI is still used
  • Custom routine options are limited
  • No new aerobic exercises
  • Repetitive trainer feedback
Review Page 2: Conclusion


ThomasOOctober 18, 2009

I agree with your review. The custom routine option has really improved the game; it has motivated me to play the game each day, since picking each activity one after another felt like a chore. I don't mind the Aerobics and Balance games outside the My Routine, when I start up I do a round of Super Hula Hoop, then go straight to the Routine. Then I play a few Balance games before going back to the more intensive exercises, like Push-Up challenge.

I disagree however, with the comment of no new Aerobics games. Granted that the Training Plus games don't specifically say they're for "fat-burning," some activities, like Bird's-Eye Bulls Eye and Island Cycling, can be intense enough that you may break a sweat. While it is one of my favorites, I actually thought that Obstacle Course had the steepest learning curve, because I kept jumping at the wrong times.

My only major complaint is the number of glitches the game has in terms of keeping records. I have found some of the lower records in the activities become erased or some Yoga poses I that just did in My Routine don't show up in the "Recently" category of Favorites. Also, after a week of My Routine, the Balance Board comes up to me and says "You've been working in My Routine everyday now! You're on day 3!" In terms of the new games, the Driving Range feels broken in comparison to Wii Sports Resort golf, and in Big Top Juggling there are too many moments where I move one hand but both hands on the screen move, messing up what would be a crowning moment. Tricep Extension is the only dud exercise, as you have to quickly and constantly flick the Remote to tell it that you did 1 rep. Sometimes push-ups are not recognized by the game whilst doing them, so your score ends up lower than it should be.

PaleMike Gamin, Contributing EditorOctober 18, 2009

While I'm enjoying the game... I can't freaking fathom why Nintendo doesn't allow you to intermix balance games in custom routines.  ESPECIALLY when they do it themselves in the preset routines.

/sigh.  Sometimes I'll just never understand 'em.

Yeah, the custom routine feature is lacking, but it's definitely an improvement. I have enjoyed Plus a lot and definitely feel that it's worth the $20.

SteleOctober 19, 2009

Snowball Fight has to be the best new game.  ;D

NinGurl69 *hugglesOctober 19, 2009

It's the best light-gun game ever.

Mario told me:  "I was playing the snowball game.  Suddenly I saw NOA REGGIE rolling up a snowball.  I SHIT MY PANTS."

PaleMike Gamin, Contributing EditorOctober 20, 2009

Quote from: Jonnyboy117

Yeah, the custom routine feature is lacking, but it's definitely an improvement. I have enjoyed Plus a lot and definitely feel that it's worth the $20.

Yeah, without a doubt, it's worth $20.  I'm not sure what I'm gonna do with my old copy of Wii Fit though.

I also measured my new cat yesterday and set up an account for her.  It's pretty funny to see the cat standing next to my wife and I on the start up screen.

NinGurl69 *hugglesOctober 20, 2009

OK, this lean-n-cover snowball combat game makes me DESIRE a brand new Balance Board + Shooting game experience.

Time Squad, Ghost Crisis, House of the Cop, WHATEVER, GIVE ME

Caffeinated CheeseOctober 21, 2009

Time Crisis w/ the balance board could be fun, especially if it operates better than a foot pedal :D

NinGurl69 *hugglesNovember 25, 2009

I'm looking for the worst workout possible.

BlackNMild2k1November 25, 2009

Quote from: NinGurl69

OK, this lean-n-cover snowball combat game makes me DESIRE a brand new Balance Board + Shooting game experience.

Time Squad, Ghost Crisis, House of the Cop, WHATEVER, GIVE ME

Why do the 3rd parties have to wait for Nintendo to show them what is possible before it even crosses their mind that these types of games should've been made ASAP (at the very least ported over almost 2 years ago)

edit: haha I responded to a month old post

KDR_11kNovember 25, 2009

That's because the games industry can only follow formulas and they need someone else to show them a formula before they can use it.

ShyGuyNovember 25, 2009

I really like the bicycle game.

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Wii Fit Plus Box Art

Genre Simulation
Developer Nintendo

Worldwide Releases

na: Wii Fit Plus
Release Oct 04, 2009
jpn: Wii Fit Plus
Release Oct 01, 2009
RatingAll Ages
eu: Wii Fit Plus
Release Oct 30, 2009

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