Wii

North America

Punch-Out!!

by Neal Ronaghan - May 21, 2009, 7:14 am PDT
Total comments: 124

10

Rife with nostalgia, humor, and great gameplay, Next Level Games' take on Punch-Out!! was well worth the wait.

Little Mac has been out of the ring for 15 years, and now he's making his triumphant return in Punch-Out!! for Wii. The game centers on the diminutive hero in his quest to win the WVBA (World Video Boxing Association) title, defend it, and then retire. Developed by Next Level Games, Punch-Out!! is a wonderful nostalgic trip featuring great humor and gameplay that appeals to both rookies and veterans of the series.

Before any new players get confused, Punch-Out!! isn't really a boxing game; it's more of a puzzle/rhythm game, where each opposing boxer presents a unique challenge that players must decipher and overcome. The trend upward through the circuit tracks yields tougher and tougher bouts. Series staple Glass Joe and newcomer Disco Kid barely pose a threat, while the powerful Mr. Sandman and the vain Super Macho Man are punishingly tough. Each boxer has different tells, which are shown when they flash red. The trick of the game is to learn the secrets and timing of each rival and then defeat them by knock-out or decision. It's pretty simple, but in that simplicity there is a lot of depth.

This rock-solid gameplay is made even better by the personality and charm that is exuded by every character. Each opponent has brief opening animation stills and various bits of comical in-between round banter. Even Little Mac's trainer Doc Louis has a treasure trove of funny sayings, most of which refer to his love of chocolate or make fun of his old sayings from Mike Tyson's Punch-Out!!

Punch-Out!!'s structure begins the same as previous games: you start off in the Minor Circuit, and then work your way up through the Major and World Circuits. However, once you get to the top, the game no longer ends. The Career mode continues on with Little Mac defending his title against every boxer in Title Defense. This time around Mac's opponents have trained harder and are looking for revenge against the new champ. There is also a little bit more to the Career mode, but you’ll have to find that out on your own.

In the earlier games in the series, the only way to learn how to defeat these increasingly difficult foes was by playing the main game. The new iteration adds in a great new feature: Practice mode. Whenever players are stumped on a foe, they can boot up Practice mode and fight a hologram version of the character that cannot harm Little Mac. This is especially helpful because the hologram version allows players to clearly see when the opponent flashes red before their attacks, which is crucial in learning how to defeat each boxer.

The immense challenge of some of the opponents is one of the few drawbacks of the game, but Next Level Games added in unlockable headgear (available after 100 losses in Career mode) that makes Little Mac take less damage. While players still have to play a lot to get the added help, it goes a long way to make it less frustrating when players hit a brick wall in their progression through the game.

After players defeat a fighter, that fighter will be unlocked in the new Exhibition mode. Here, players can either replay the battle or try to tackle a set of challenges. These range from knocking out the opponent in less than a minute to defeating an opponent without missing a punch. There are three challenges for each opponent, as well as three separate ones for their Title Defense versions. Completing these challenges unlock various unlockables, such as each character's music and sound clips.

The game's control options are varied, with one utilizing motion controls and the other hearkening back to the original NES game's controls. The motion controls work well, but veterans of the series will likely frown upon them and immediately revert to the NES-style control. That is not to say the motion controls aren't good, though. The only motion-based controls that you use in the heat of the battle are for punches. Outside of that, everything is controlled by the buttons on the Wii Remote and Nunchuk. These controls lack the finely tuned precision of standard ones, but they're easy for newcomers to the game and still work in the harder bouts.

Sadly, Punch-Out!! doesn't make use of the Classic controller, but it isn't that much of a loss considering how tried-and-true the NES-style controls are. The Balance Board can also be used for dodging (put your weight down to duck, and shift left and right to dodge) and it works quite well if you're into moving around a lot.

There is also a two-player mode that does an admirable job at bringing multiplayer to Punch-Out!! Players takes control of their own Little Mac and box each other in split-screen gameplay until one of them builds up their special meter. After that, the player transforms into the monstrous Giga Mac and the screen shifts to the series' standard view. After that, it basically becomes a normal Punch-Out!! fight with one player controlling the opponent. There's not a lot of longevity to it, but it is fun for a little while.

Punch-Out!! is a fantastic game on almost every level. It's entertaining for those who have thoroughly enjoyed the previous two games, and still accessible to people who are brand new to the series. The game is a one-of-a-kind boxing experience that transcends the boundary of sports games. The controls are great, the humor is there in spades, and the gameplay is almost unparalleled.

Fans of this series should have already purchased this game and newcomers should dive right in and experience one of the best games available on Wii.

Score

Graphics Sound Control Gameplay Lastability Final
9 10 9 10 9 10
Graphics
9

The exaggerated art style used for the game accentuates the humor and cartoon-like nature of the vibrant characters. It's not pushing the tech, but it looks great.

Sound
10

Remixing all of the classic music in amazing ways, the soundtrack is fantastic. The voice acting is also top notch and elicits many laughs. The sound effects are also superb and include lots of references to earlier games.

Control
9

The lack of Classic controller support is really the only knock on the controls. The Wii Remote on its side is perfect for fans of the original game and the motion controls are great for newcomers. The optional Balance Board support isn't game-changing, but it is functional and fun.

Gameplay
10

Each boxer is a puzzle wrapped up inside an enigma. You have to learn each one and figure out when to attack them to make them take the most damage. At first you'll hope that you can just beat them by the skin of your teeth, but as you move on you'll be able to search for the exact way to knock out each foe as quickly as possible. It plays like a mixture of a boxing game, a puzzle game, and a rhythm game.

Lastability
9

With over 25 different fights against progressively harder opponents, there doesn't seem to be that much to the game. However, the amount of time spent on these boxers will likely take you to the 10 hour mark or further. Couple this with unlockables, various boxer-specific challenges, and the additional parts of the Career mode and you have quite a lengthy experience.

Final
10

This is quite simply the pinnacle of Punch-Out!! games. It has the engrossing gameplay and humor from the prior games and updates it for a new era with lots of bells and whistles. There's truly no other game like it, and it is doubtful that any game will ever be able to do it as well as Next Level Games' has done it.

Summary

Pros
  • Both control methods work great
  • Each character is brimming with personality and humor
  • Takes the original's classic music and updates it beautifully
  • The gameplay is as solid as ever
Cons
  • Could be a bit too hard for some
  • No Classic controller support
Review Page 2: Conclusion

Talkback

Flames_of_chaosLukasz Balicki, Staff AlumnusMay 21, 2009

Neal's game of the year?

Quote from: Flames_of_chaos

Neal's game of the year?

It is sure as hell better than MadWorld...

DasmosMay 21, 2009

I don't understand how you can give the games 9's then still give it a 10?

NinGurl69 *hugglesMay 21, 2009

Scores aren't based on review content nor reason.

KDR_11kMay 21, 2009

Quote from: Dasmos

I don't understand how you can give the games 9's then still give it a 10?

Because not having cutting edge graphics really means the game can't be perfect fun, right?

Quote from: Dasmos

I don't understand how you can give the games 9's then still give it a 10?

Our scores aren't averages.

In actuality, our scores are just distributed from a random number generator that spits them out when the review goes up. Just kidding...

For the record, a 10 does not signify that the game is perfect, but it does mean it is freaking awesome.

NinGurl69 *hugglesMay 21, 2009

I'm still in search of perfect fun.  The last time I found it was Mario Kart last night.

Nick DiMolaNick DiMola, Staff AlumnusMay 21, 2009

This game is absolutely amazing. I fully agree with Neal's 10 here, it is totally warranted. There is really nothing to complain about, as I couldn't imagine the game being any better than it already is.

NinGurl69 *hugglesMay 21, 2009

No fullscreen online play, no H.ighly D.isappointing graphics, no headseat voice chat, no create-a-boxer, no create-a-promoter, no Dolby Digital 5.1, no Avatar support, no Motion Plus, no customizable shorts/skinz, no new gameplay, no Mike Tyson, no playable Mario characters, no leaderboard, no online training gym lobby, no Special Collector's Edition pink sweats with each pre-order, no Master Chief head, no playable Samus, no playable Zero Minus One Suit Samus, no C-sticking, no making-of featurette, no free soundtrack CD, no no no no no no

Think of all the Top5 "things missing from Punch Out" lists that Game Daily could come up with.

Here's my rapid fire response to all your rapid fire complaints: Why does it need online play?; The graphics look fine; Headseat? What the hell is that?; Why?; Why?; Alright, I'll concede a bit there, but its negligible; Would not work with the art style; does it need it?; does it need it?; wrong; minor issue; Why does that matter? You don't take points off of Zelda because you can't play as Mario; It would've been nice, but it doesn't ruin anything; Why does it need online?; Should've went to NWS; Shouldn't complain so much....

If you've played this game and don't like it, then fine. If you haven't and already have this negative perception of it, then I feel sorry for you.

I also think I've achieved perfect fun in Mario Kart Wii before, but I also achieved it in this game, too.

BlackNMild2k1May 21, 2009

What does Nintendo have against online leader boards?
It seems like such a simple thing to include to increase competition between friends since there is no competitive play.

NWR_pap64Pedro Hernandez, Contributing WriterMay 21, 2009

I honestly don't know if Pro is making fun of people complaining about Punch-Out not being new or modern enough or is trolling Neal's review. I really don't...

MaxiMay 21, 2009

Quote from: BlackNMild2k1

What does Nintendo have against online leader boards?
It seems like such a simple thing to include to increase competition between friends since there is no competitive play.

There is local multiplayer

Quote from: pap64

I honestly don't know if Pro is making fun of people complaining about Punch-Out not being new or modern enough or is trolling Neal's review. I really don't...

I think he is making fun of the modernist.

walkingdeadMay 21, 2009

you know i havent played this game yet but with that being said i can think of a few reasons why this isnt a 10.  the only one im going to list is there is only 1 new boxer, other than that its the same game we played for ever.  if they weren't going to give us a new experience why didnt they do that 5 6 7 years ago?

Quote from: Maxi

I think he is making fun of the modernist.

I think he's being a complete asshole, is only funny in a provocative "haha, look at the reaction he gets out of that guy" sense, and should try posting something honest for once before he gets banned for trolling.

NOW I WILL POST ABOUT PUNCH-OUT.

Even this review hasn't convinced me to buy this game. I understand why reviewers like Neal and Kohler like it, but they were already massive fans of the series. I enjoy parts of NES Punch-Out but would never call it one of my favorite games. I don't see what this new game has, other than waggle which doesn't appeal to me, for people unfamiliar with Punch-Out or who weren't the biggest fans of previous games. It doesn't sound like they have made the gameplay any more forgiving, which was always the barrier to my interest. Title Defense mode sounds really cool, but I fear that I would never get that far.

MaxiMay 21, 2009

Jonny as I mentioned in the Punch Out thread I have not beat either Punch out games that precede this one. If I can make it to one of the last fighters in the World Circuit. Than I am sure that you can do better. You just got to try your best.If you are having trouble with a fighter there is a practice mode. I have used it to help me beat some tough fighters.:)

NinGurl69 *hugglesMay 21, 2009

All of the above.  I've registered the game but haven't had a chance to try it out cuz stupid Bill keeps proposing onrine Mario Kart every night.  I'm sure the game is 11.5/10 greasy celshaded MANSEX/100.

The only real complaint i've observed thus far is the lack of an online leaderboard -- people appear to compete for cred by getting onto some public list, like it's important to get that star on your name on the Employee of the Month Board.  The exclusion of the leaderboard is probably related to its exclusion in Wii Sports -- Nintendo wants you to compete in a crowd-pleaser setting, by showing "what you've got" by literally "showing up," fueling that word-of-mouth marketing strategery.

And wait till after E3 buzz is over and the last super-profile non-Lotion Puss games are out (The Conduit) and the new Motion Plus products are here (Wii Sports Resort) -- i'm pretty sure we'll see more lists popup on what "game features" are missing in Wii games and what Nintendo "is doing wrong."

NWR_pap64Pedro Hernandez, Contributing WriterMay 21, 2009

You know, its amazing the different views people have for this game. Its not new enough, yet its new enough to entice both old and new players. Its easy for some, but too hard for others. Its too modern, yet its too classic.

I think this speaks more about how people view games than the game's overall quality. The game overall is good. Whether its perfect or average is up to the player and frankly no one, and I mean NO ONE, can claim it as fact.

broodwarsMay 21, 2009

Quote from: Jonnyboy117

Quote from: Maxi

I think he is making fun of the modernist.

NOW I WILL POST ABOUT PUNCH-OUT.

Even this review hasn't convinced me to buy this game. I understand why reviewers like Neal and Kohler like it, but they were already massive fans of the series. I enjoy parts of NES Punch-Out but would never call it one of my favorite games. I don't see what this new game has, other than waggle which doesn't appeal to me, for people unfamiliar with Punch-Out or who weren't the biggest fans of previous games. It doesn't sound like they have made the gameplay any more forgiving, which was always the barrier to my interest. Title Defense mode sounds really cool, but I fear that I would never get that far.

I'm in a similar boat: I've only played the original Punch Out, and that was many years ago and even then it was only something I toyed with every now and then.  I'd get a few matches in, have a good time, and then I'd get my ass kicked by one of the later fights and rage quit.  Fast-forwarding to the present, the new game looks interesting but it doesn't look like it goes out of its way to convert people who weren't massive Punch Out nuts in the past.  A co-worker brought a copy in to work yesterday, and it really looks fun...but fun for how long?  It just doesn't seem like there's a lot to do in that game besides repeatedly fight the same 13 characters over and over again, and I just don't see that being worth $40-$50.  When this game drops to something like $30 I'll probably pick it up, but I just don't see anything in the game worth gushing 10s about (other than the terrific graphical style and animations).

NinGurl69 *hugglesMay 21, 2009

I was never a big fan of the original, but motion-punching appeals to me.  I'm always interested in spotting other LIVE-ACTION GAMERS that value being more than a POTATO THAT PRESSES BUTTONS.

* I wrote the preceding post just after Maxi first replied.

12 days to E3.  Who will be the first to ban me.

D_AverageMay 21, 2009

As someone who's played both games to death non stop the last 15 years, I can definitely say I LOVE this game.  However, in my book, a 10 is just too high.  I'd compare it to Mario Kart Wii.  I loved the game, but it was just more of the same.  In Mario Kart Wii and Punch Out Wii, there was just too much they could have done, and did not (unlike Smash Bros Wii).

The oversight of no online play, no online leader boards, no top 10 ten local leader boards, no classic support, and just 1 new character are serious missed opportunities in my book.  That said, I'd give the game an 8.5, which is a score that shows the game is great, but there are still a few things holding it back from perfection.

As someone who's not a huge fan of Smash Bros, I definitely felt like I got my $50 worth.  As someone who IS a huge fan of the Punch Out series, do I fell like the effort put in was worth my 50?  Not so much.

GoldenPhoenixMay 21, 2009

Quote:

the new game looks interesting but it doesn't look like it goes out of its way to convert people who weren't massive Punch Out nuts in the past.  A

The prime Mario series has never went out of its way to convert people, it is what it is. There is NOTHING wrong with that and besides I think Punch-Out!! has ALWAYS had both a core appeal and mainstream appeal that "going out of its way" would ruin it.

Quote from: walkingdead

you know i havent played this game yet but with that being said i can think of a few reasons why this isnt a 10.  the only one im going to list is there is only 1 new boxer, other than that its the same game we played for ever.  if they weren't going to give us a new experience why didnt they do that 5 6 7 years ago?

How is there being one new boxer a bad thing? We don't bitch about how Mario games reuse enemies.

In all honesty, I can hear some arguments from other people about this not being a 10. I think Jonny's comment is one of them. The difficulty can be rough, but NLG threw in the headgear and practice mode to help that out.

Regardless of all that and whatever else is said in this thread, Punch-Out!! is a 10 for me. I didn't think it would be going into it, but this is truly one of the best games I've played in a long time.


To GP's last comment: Exactly!

broodwarsMay 21, 2009

Quote from: GoldenPhoenix

Quote:

the new game looks interesting but it doesn't look like it goes out of its way to convert people who weren't massive Punch Out nuts in the past.  A

The prime Mario series has never went out of its way to convert people, it is what it is. There is NOTHING wrong with that and besides I think Punch-Out!! has ALWAYS had both a core appeal and mainstream appeal that "going out of its way" would ruin it.

That's not really a valid argument: the Mario series is designed around abstraction and varied gameplay.  At any one point you could be doing a multitude of different tasks, all of which require a different way at looking at how you play the game.  This Punch Out is identical to the old punch out aside from the new multiplayer mode, right down to (from what I hear) the exact same boxer "tells" that clue the player in on when to strike.  Hell, judging by the way my co-workers struggled with King Hippo yesterday, even the difficulty is the same.  The core Punch Out gameplay is very fun, but it's not like Nintendo couldn't have added elements to the game to add some variety to the experience.

walkingdeadMay 21, 2009

you know Mario games aren't the same thing over and over again.  punch out to super punch out had many many different boxers.  this only has one, I'm not saying this is bad.  i was going to buy this game any way... and I'm sure I'm going to love it, all I'm saying is i don't think this game is a 10 due to the lack of innovation.

NinGurl69 *hugglesMay 21, 2009

Quote from: broodwars

Quote from: Jonnyboy117

Quote from: Maxi

I think he is making fun of the modernist.

NOW I WILL POST ABOUT PUNCH-OUT.

Even this review hasn't convinced me to buy this game. I understand why reviewers like Neal and Kohler like it, but they were already massive fans of the series. I enjoy parts of NES Punch-Out but would never call it one of my favorite games. I don't see what this new game has, other than waggle which doesn't appeal to me, for people unfamiliar with Punch-Out or who weren't the biggest fans of previous games. It doesn't sound like they have made the gameplay any more forgiving, which was always the barrier to my interest. Title Defense mode sounds really cool, but I fear that I would never get that far.

I'm in a similar boat: I've only played the original Punch Out, and that was many years ago and even then it was only something I toyed with every now and then.  I'd get a few matches in, have a good time, and then I'd get my ass kicked by one of the later fights and rage quit.  Fast-forwarding to the present, the new game looks interesting but it doesn't look like it goes out of its way to convert people who weren't massive Punch Out nuts in the past.  A co-worker brought a copy in to work yesterday, and it really looks fun...but fun for how long?  It just doesn't seem like there's a lot to do in that game besides repeatedly fight the same 13 characters over and over again, and I just don't see that being worth $40-$50.  When this game drops to something like $30 I'll probably pick it up, but I just don't see anything in the game worth gushing 10s about (other than the terrific graphical style and animations).

There are people called "arcade gamers" who value the joy of execution as the entertainment itself; ie. players who don't mind direct objectives as it creates a focus for general practice and honing SKILL.  They enjoy the core actions and look at you funny when you call it "repetitive."  Each repetition is simply another round of FUN.  It's repeated cuz they want MOAR.

Just admit you're not one these people before these Punch-Out reaction posts become... Repetitive... assuming we're supposed to take these seriously.  Gaming is inherently repetitive, and the reactions vary from person to person.

Fun fact:  I have no fondness for menu-based-turn-based gameplay.  I seek challenges involving realtime decision-actions.

NinGurl69 *hugglesMay 21, 2009

"However, in my book, a 10 is just too high"

This game is no 10, it's a CORNERSTONE OF AWESOME.

D_AverageMay 21, 2009

I recommend everyone take a listen to RFN #63 "What Makes a Game a 10/10".  Classic.

broodwarsMay 21, 2009

Quote from: NinGurl69

Quote from: broodwars

Quote from: Jonnyboy117

Quote from: Maxi

I think he is making fun of the modernist.

NOW I WILL POST ABOUT PUNCH-OUT.

Even this review hasn't convinced me to buy this game. I understand why reviewers like Neal and Kohler like it, but they were already massive fans of the series. I enjoy parts of NES Punch-Out but would never call it one of my favorite games. I don't see what this new game has, other than waggle which doesn't appeal to me, for people unfamiliar with Punch-Out or who weren't the biggest fans of previous games. It doesn't sound like they have made the gameplay any more forgiving, which was always the barrier to my interest. Title Defense mode sounds really cool, but I fear that I would never get that far.

I'm in a similar boat: I've only played the original Punch Out, and that was many years ago and even then it was only something I toyed with every now and then.  I'd get a few matches in, have a good time, and then I'd get my ass kicked by one of the later fights and rage quit.  Fast-forwarding to the present, the new game looks interesting but it doesn't look like it goes out of its way to convert people who weren't massive Punch Out nuts in the past.  A co-worker brought a copy in to work yesterday, and it really looks fun...but fun for how long?  It just doesn't seem like there's a lot to do in that game besides repeatedly fight the same 13 characters over and over again, and I just don't see that being worth $40-$50.  When this game drops to something like $30 I'll probably pick it up, but I just don't see anything in the game worth gushing 10s about (other than the terrific graphical style and animations).

There are people called "arcade gamers" who value the joy of execution as the entertainment itself; ie. players who don't mind direct objectives as it creates a focus for general practice and honing SKILL.  They enjoy the core actions and look at you funny when you call it "repetitive."  Each repetition is simply another round of FUN.  It's repeated cuz they want MOAR.

Just admit you're not one these people before these Punch-Out reaction posts become... Repetitive... assuming we're supposed to take these seriously.  Gaming is inherently repetitive, and the reactions vary from person to person.

Fun fact:  I have no fondness for menu-based-turn-based gameplay.  I seek challenges involving realtime decision-actions.

There's nothing wrong with simple Arcade gameplay (remember, I bought House of the Dead: Overkill and quite enjoyed it), and as I've said before I enjoy the core Punch Out gameplay.  However, that core Arcade gameplay is not worth $40-$50 on its own.  This game just feels like a product Nintendo just threw out there with minimal effort (outside of the modelers and animators) in an attempt to appeal to people who just want to play the NES game again with prettier graphics.  They couldn't even be bothered to get their own peripherals (Wiimote + nunchuck, balance board) to work responsively with this game, or to even add simple subtitles on-screen whenever a foreign-language fighter is talking on-screen.

I'm curious. Who has actually played the game before making judgements about its length and worth? This feels like another Boom Blox where people write it off because of the price without playing it.

The game does not have the same tells as previous games. Similar, yes, but it changes the formula.

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

broodwarsMay 21, 2009

Quote from: nron10

Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.

Actually, to be quite honest I am quite sick of Ridley repeatedly rising from the grave every time I kill him.  This is a series that has probably the most story-based mythology of any of Nintendo's core franchises, yet they keep reviving Ridley (and Kraid in Super Metroid) without any real explanation most of the time.  The series could probably do fine without metroids for a few games as well.

D_AverageMay 21, 2009

Quote from: nron10

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

Per Wikipedia:
"The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl."

Thats what we're trying to get at.  Fighting games should always increase in characters and levels.  Keeps things fresh as you can't just change the core gameplay every time.

broodwarsMay 21, 2009

Quote from: D_Average

Quote from: nron10

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

Per Wikipedia:
"The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl."

Thats what we're trying to get at.  Fighting games should always increase in characters and levels.  Keeps things fresh as you can't just change the core gameplay every time.

Just to add to that, even Brawl added several weapons, the Final Smash, and (mediocre, but present) Online Play.  There's also that level editor.

D_AverageMay 21, 2009

Quote from: broodwars

Quote from: D_Average

Quote from: nron10

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

Per Wikipedia:
"The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl."

Thats what we're trying to get at.  Fighting games should always increase in characters and levels.  Keeps things fresh as you can't just change the core gameplay every time.

Just to add to that, even Brawl added several weapons, the Final Smash, and (mediocre, but present) Online Play.  There's also that level editor.

But that still wasn't enough.  Brawlz was 9.5'd

My impression before playing this game is 9/10.  There's no way I'd give it a 10, because I don't feel like they've done anything overly revolutionary with the concept..  But it does look like a REALLY good update of the original concept.

I agree with 9.5 for Brawl.  I'd dock a half-point for the lagtastic online.

broodwarsMay 21, 2009

Quote from: D_Average

Quote from: broodwars

Quote from: D_Average

Quote from: nron10

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

Per Wikipedia:
"The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl."

Thats what we're trying to get at.  Fighting games should always increase in characters and levels.  Keeps things fresh as you can't just change the core gameplay every time.

Just to add to that, even Brawl added several weapons, the Final Smash, and (mediocre, but present) Online Play.  There's also that level editor.

But that still wasn't enough.  Brawlz was 9.5'd

Now now...let's not get into that argument.  Different strokes, different folks.  Besides, the online play in that game was certainly garbage enough for me to dock it .5 points.

Quote from: D_Average

Quote from: nron10

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

Per Wikipedia:
"The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl."

Thats what we're trying to get at.  Fighting games should always increase in characters and levels.  Keeps things fresh as you can't just change the core gameplay every time.

...but this isn't a fighting game. At least by the typical manner.

GoldenPhoenixMay 21, 2009

Quote from: nron10

Quote from: D_Average

Quote from: nron10

I still don't understand why people find a problem with having the same characters in the game.
I have a great idea, let's make the next F-Zero have none of the original characters. Captain Falcon? Screw that. Who needs Samurai Goroh?
Man, I can't wait for Metroid without Ridley, Mother Brain, or Metroids.
Better yet, let's make a Star Fox game without Star Wolf. Oh wait, they did that... (Star Fox Adventures).

Per Wikipedia:
"The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl."

Thats what we're trying to get at.  Fighting games should always increase in characters and levels.  Keeps things fresh as you can't just change the core gameplay every time.

...but this isn't a fighting game. At least by the typical manner.

Punch-Out!! at its core is more of a Rhythm game wrapped in fighting clothes. All I have to say for those that are complaining about not enough chances being taken with the game or that its gameplay mechanics are simple, go play Bionic Commando for 360 and PS3 that was just released and see what happens when you try to do to much and lose the soul of a game.

GoldenPhoenixMay 21, 2009

Quote:

I'm curious. Who has actually played the game before making judgements about its length and worth?

Its not on PS3 so it sucks automatically.

Quote from: GoldenPhoenix

Quote:

I'm curious. Who has actually played the game before making judgements about its length and worth?

Its not on PS3 so it sucks automatically.

I appreciate your honesty.

broodwarsMay 21, 2009

Quote from: GoldenPhoenix

Quote:

I'm curious. Who has actually played the game before making judgements about its length and worth?

Its not on PS3 so it sucks automatically.

I'm going to assume that was directed at me.  Go ahead, find a post where I say this game sucks.  Go ahead, try.

D_AverageMay 21, 2009

I'm just playing about the 9.5, not a big deal.

Not a fighting game?  Last time I checked, when two dudes are smashing each other in the face with upper cuts, most people consider that a "fight".  Its no Street Fighter, but you can hold them to similar standards.  Speaking of, Capcom made a similar move with Street Fighter this year.  Spruced up the graphics, tweaked the gameplay just a bit, but added a handful of new characters, stages and online play.  I'd be more comfortable in giving SF4 a 10.

GoldenPhoenixMay 21, 2009

Quote from: broodwars

Quote from: GoldenPhoenix

Quote:

the new game looks interesting but it doesn't look like it goes out of its way to convert people who weren't massive Punch Out nuts in the past.  A

The prime Mario series has never went out of its way to convert people, it is what it is. There is NOTHING wrong with that and besides I think Punch-Out!! has ALWAYS had both a core appeal and mainstream appeal that "going out of its way" would ruin it.

That's not really a valid argument: the Mario series is designed around abstraction and varied gameplay.  At any one point you could be doing a multitude of different tasks, all of which require a different way at looking at how you play the game.  This Punch Out is identical to the old punch out aside from the new multiplayer mode, right down to (from what I hear) the exact same boxer "tells" that clue the player in on when to strike.  Hell, judging by the way my co-workers struggled with King Hippo yesterday, even the difficulty is the same.  The core Punch Out gameplay is very fun, but it's not like Nintendo couldn't have added elements to the game to add some variety to the experience.

The Mario games are designed around the same gameplay mechanics. In regards to the same tell, you automatically invalidated yourself right there because they may share some of the same tells in the NORMAL tournament but in the title defense they do not. Also I'm tired of hearing about watching your coworkers, how about you actually sit down and play the game, beat Title Defense mode and unlock some extra then maybe some of us will take you more seriously because frankly it sounds like you don't have any idea what you are talking about with some of your complaints, or at the very least they are based on minimal exposure to the game.

I'm not trying to prejudge Punch-Out, say it isn't worthy of Neal's score, or complain about the number of characters or features. I just don't see what about it could make me like it more than I liked the previous Punch-Out games, which I have on Virtual Console and almost never play.

GoldenPhoenixMay 21, 2009

Quote from: nron10

Quote from: walkingdead

you know i havent played this game yet but with that being said i can think of a few reasons why this isnt a 10.  the only one im going to list is there is only 1 new boxer, other than that its the same game we played for ever.  if they weren't going to give us a new experience why didnt they do that 5 6 7 years ago?

How is there being one new boxer a bad thing? We don't bitch about how Mario games reuse enemies.

In all honesty, I can hear some arguments from other people about this not being a 10. I think Jonny's comment is one of them. The difficulty can be rough, but NLG threw in the headgear and practice mode to help that out.

Regardless of all that and whatever else is said in this thread, Punch-Out!! is a 10 for me. I didn't think it would be going into it, but this is truly one of the best games I've played in a long time.


To GP's last comment: Exactly!

I do want to comment on this one new boxer thing, if you play the original Punch-Out!! and this, the boxers may share the same likeness but they have very different personalities for the most part or at the very least strongly EVOLVED personalities. Not to mention as you progress in the game they have VERY different fighting styles, while they may share the same name and basic artistic design they are pretty different. It is like Mario games that have the same enemies, but used in different situations or reimagined a bit for a next generation.

PeachylalaMay 21, 2009

Punch Out!! is 2009's Super Mario Galaxy.

I <3 it to peices. SUPER MACHO MAN LOCOMOTIVE MEWBS ARE BACK HOLY SHIT D8

Quote from: broodwars

Quote from: GoldenPhoenix

Quote:

I'm curious. Who has actually played the game before making judgements about its length and worth?

Its not on PS3 so it sucks automatically.

I'm going to assume that was directed at me.  Go ahead, find a post where I say this game sucks.  Go ahead, try.

I didn't say you said it sucks, I said

Quote:

I'm curious. Who has actually played the game before making judgements about its length and worth?

D_Average - I wouldn't say this is a fighting game in the same way that Brawl or Street Fighter is. It's like comparing Paper Mario to Dungeons & Dragons or some other better comparison.

GoldenPhoenixMay 21, 2009

Quote from: Jonnyboy117

I'm not trying to prejudge Punch-Out, say it isn't worthy of Neal's score, or complain about the number of characters or features. I just don't see what about it could make me like it more than I liked the previous Punch-Out games, which I have on Virtual Console and almost never play.

My guess is that you won't like it if you couldn't get into the original. I'd compare it to Guitar Hero or something, if you didn't like the first game in the series you probably aren't going to like the sequel. I'd even go as far to say that if you loved Super Punch-Out!! but didn't like Punch-Out!! you won't like this game (I'm the opposite, I don't care much for Super Punch-Out!! but have a lot of love for the original). Next Level had a tough choice but personally I think they made the best one by staying close to the mechanics of the original, which was simple to control and "learn" but very hard to master. It appears I'm not the only one either considering the stunning (far better then I expected) scores it has been getting from most outlets.

D_AverageMay 21, 2009

Super Punch Out still remains not only the best game in the series, but the best game in the history of games.

PeachylalaMay 21, 2009

Punch Out Wii is mostly a mish-mash of both Punch Out games, leaning more toward the NES game elements in terms of characters and gameplay.

I don't mind that at all.

GoldenPhoenixMay 21, 2009

Quote from: D_Average

Super Punch Out still remains not only the best game in the series, but the best game in the history of games.

Not going to touch that one! But every game needs a fan. ;)

Quote:

I'm going to assume that was directed at me.  Go ahead, find a post where I say this game sucks.  Go ahead, try.

Sorry I flew off the handle with my sarcasm!

Quote:

Punch Out Wii is mostly a mish-mash of both Punch Out games, leaning more toward the NES game elements in terms of characters and gameplay.

Hmmm, what elements did you find that were taken from Super Punch-Out!!? I can only think of a couple, that being more movement from your opponent, and a bit more of a cinematic presentation.

NWR_pap64Pedro Hernandez, Contributing WriterMay 21, 2009

I have to get a bit personal here and defend a fellow staff member here...

While reviews are informative they are first and foremost personal pieces. They are essays that explain what the product does and if its worth getting it using the reviewer's own personal experience with the product. Like with anything in life, they might be right or they might be wrong. Reviewers are not meant to be the final decision in a purchase. They are merely suggestions that go deeply into the product. In the end the one that figures out the worth of the product is you, the consumer.

So why can't people seem to accept this in reviews? If Neal thought the game was great why can't people accept it and if they disagree with him just mention it?

The reason this review is getting torn apart I suspect is because there are two camps of people for this game:
- People who are so excited for this game that they can't accept any negative responses
- People who are so apathetic towards this game that they refuse to see this as a good game overall

I can mentions the name of those people who fall into the categories I mentioned, but then I would just be picking a fight, and that's something I tend to regret later on since I like many of the people here.

So I'll just end it here. For those that love the game just be thankful that it even exists and have fun playing rather than trying to defend it and to those that are dubious it wouldn't kill you to actually try the game and see what you think. Oh and please try not to justify your doubts. If you like it just say it.

D_AverageMay 21, 2009

Quote from: GoldenPhoenix

Quote:

Punch Out Wii is mostly a mish-mash of both Punch Out games, leaning more toward the NES game elements in terms of characters and gameplay.

Hmmm, what elements did you find that were taken from Super Punch-Out!!? I can only think of a couple, that being more movement from your opponent, and a bit more of a cinematic presentation.

I agree.  I can only think of things that were removed from the sequel:

- Leaderboards
- Unlimited Star Punch once accrued
- Rapid Fire Punch
- Tons of Great characters like Dragon Chan, Mad Clown, Narcis Prince, and of course, Hoy Quarlow

D_AverageMay 21, 2009

Quote from: pap64

The reason this review is getting torn apart I suspect is because there are two camps of people for this game:
- People who are so excited for this game that they can't accept any negative responses
- People who are so apathetic towards this game that they refuse to see this as a good game overall

Don't forgot about the people that own the game, are already addicted, yet still able to view its shortcomings and want more.

“All generalizations are false, including this one.”
-Mark Twain

GoldenPhoenixMay 21, 2009

Quote:

- People who are so excited for this game that they can't accept any negative responses

I think D_Average's criticisms have been fair along with some others (I would have liked to see more of an online component and leaderboards). Not only that but a small flaw is the menu navigation being pointer controlled even if you are using the classic controller.

The fighters don't bother me much (though who is really against having more?) because the reimagined forms are new to experience. Overall though I think the game is fantastic and Next Level should be proud for creating one of the best games in months for any system. Though even at that not sure I'd give it a 10 (though I do respect the rationale behind the score), I'd probably give it a 9 or 9.5. Something in that range.

NWR_pap64Pedro Hernandez, Contributing WriterMay 21, 2009

Quote from: D_Average

Quote from: pap64

The reason this review is getting torn apart I suspect is because there are two camps of people for this game:
- People who are so excited for this game that they can't accept any negative responses
- People who are so apathetic towards this game that they refuse to see this as a good game overall

Don't forgot about the people that own the game, are already addicted, yet still able to view its shortcomings and want more.

“All generalizations are false, including this one.”
-Mark Twain

No offense, but I was talking about the people who don't even own the game yet talk as if they know everything there is to know.

Haven't you noticed that those that talk the most are those that know nothing about something? This happens a lot in videogames, and fans that are too excited don't want to accept any shortcomings and those that are doubtful fail to see any good qualities.

broodwarsMay 21, 2009

Quote from: pap64

The reason this review is getting torn apart I suspect is because there are two camps of people for this game:
- People who are so excited for this game that they can't accept any negative responses
- People who are so apathetic towards this game that they refuse to see this as a good game overall

Well, I've yet to see anyone actually state that this is not a good game, so I don't really agree with your interpretation on that latter camp.  I'ts more a difference between the two camps in the degrees of Punch Out awesomness.  The former camp believe it is a gift from God, the latter an excellent game that's not quite as awesome as it could have been in Nintendo had devoted more time and resources to it.

D_AverageMay 21, 2009

Quote from: pap64

Quote from: D_Average

Quote from: pap64

The reason this review is getting torn apart I suspect is because there are two camps of people for this game:
- People who are so excited for this game that they can't accept any negative responses
- People who are so apathetic towards this game that they refuse to see this as a good game overall

Don't forgot about the people that own the game, are already addicted, yet still able to view its shortcomings and want more.

“All generalizations are false, including this one.”
-Mark Twain

No offense, but I was talking about the people who don't even own the game yet talk as if they know everything there is to know.

Haven't you noticed that those that talk the most are those that know nothing about something? This happens a lot in videogames, and fans that are too excited don't want to accept any shortcomings and those that are doubtful fail to see any good qualities.

Very true.

Quote from: True

Punch Out!! is 2009's Super Mario Galaxy.

I sure hope not.  ;-)

GoldenPhoenixMay 21, 2009

Quote from: Lindy

Quote from: True

Punch Out!! is 2009's Super Mario Galaxy.

I sure hope not.  ;-)

Already claimed by Killzone 2!

D_AverageMay 21, 2009

Obviously, 2009's Super Mario Galaxy will be Uncharted 2.  No contest.

NinGurl69 *hugglesMay 21, 2009

http://www.nintendoworldreport.com/forums/index.php?topic=28163.0

Nick DiMolaNick DiMola, Staff AlumnusMay 21, 2009

Wow, what the hell happened in this thread? It's like a goddamn pile up.

From reading this thread there are a lot of obvious things to me. First is that most people passing judgment haven't even played the game. Second those who have played the game VERY CLEARLY have not unlocked Title Defense mode. While you may fight the same 13 guys again, they are COMPLETELY different. They could've skinned them all with a different appearance and called them something else and people would have no problem believing they were a unique character.

People are also glazing over some of the other stuff the game has in store, such as the awesome Exhibition mode. All of the challenges there are ALSO like fighting a new boxer, since you need to approach each battle so differently.

To say that Nintendo didn't put adequate resources on the title and rushed it out the door is fucking nonsense, and actually a slight against this amazing game. So they didn't include a bunch of new guys and there aren't 15,000 different boxers to fight, big deal. What is here adds up to MANY hours of gameplay and is extremely fun.

It seems to me that they put in what they felt was adequate to make for a complete gaming experience and polished it all up to the point of near perfection. And maybe, just maybe, if the game sells well they are planning on making a sequel with some of the neglected characters and adding a slew of new ones.

GoldenPhoenixMay 21, 2009

Quote from: D_Average

Obviously, 2009's Super Mario Galaxy will be Uncharted 2.  No contest.

Have you thought that 2009's Super Mario Galaxy may be SUPER MARIO GALAXY sequel? Yeah think about that one!

NWR_pap64Pedro Hernandez, Contributing WriterMay 21, 2009

No no no...

Wii Walk is 2009's Mario Galaxy.

Believe it.

Doesn't the new Punch-Out have counters, where you punch the enemy's hand to keep him from attacking?  That would be from Super Punch-Out, as it wasn't in the NES version.

D_AverageMay 21, 2009

Quote from: GoldenPhoenix

Quote from: D_Average

Obviously, 2009's Super Mario Galaxy will be Uncharted 2.  No contest.

Have you thought that 2009's Super Mario Galaxy may be SUPER MARIO GALAXY? Yeah think about that one!

Are you saying its finally time I get the last 5 stars and beat it as Luigi?

Super Mario 64 is 2009's Super Mario Galaxy.

ShyGuyMay 22, 2009

Jonny is going to ban Lindy for trolling.

NOW I TOO WILL POST ABOUT PUNCH OUT

I am boycotting this game until NOA brings Another Code Trace Memory to North America. Hopefully I will buy it after E3 announcements.

BlackNMild2k1May 22, 2009

Quote from: Lindy

Super Mario 64 is 2009's Super Mario Galaxy.

Which is odd because Super Mario Galaxy was 2002's Super Mario 64 2

ummm.... now for something Punch Out related...
I didn't buy the gloves that go with the game because I think they are ridiculous and not worth it, even at only $20 on sale.

k_bukieMay 22, 2009

Having played through most of the initial contender mode, even though there is technically only one NEW boxer, there are really only maybe 5 boxers that remained the same as their namesake from the older games.  Boxers like Aran Ryan and Don Flamenco might as well be completely new boxers considering how differently they play. 

Also, never have I lost a bout that I could blame on anyone but myself being unfamiliar with the fight.  Sure, it gets difficult in the world circuit, but the difficulty ramps up beautifully so that people of every skill level will be able to find both accomplishment and challenge with the title.

GoldenPhoenixMay 22, 2009

Quote:

Sure, it gets difficult in the world circuit, but the difficulty ramps up beautifully so that people of every skill level will be able to find both accomplishment and challenge with the title.

I noticed how well the difficulty ramps up, I'd even say it is smoother then the first Punch-Out!! in regards to how the difficulty ramps up.

DAaaMan64May 22, 2009

Really my most major complaint with the Wii is the very very weak online architecture. Live destroys it in every aspect other than WiiWare and VC.

ShyGuyMay 22, 2009

And web browsing.

And amount of annoying ads on the main menu screen.

GoldenPhoenixMay 22, 2009

Quote from: insanolord

And amount of annoying ads on the main menu screen.

And price to play online.

DAaaMan64May 22, 2009

Quote from: GoldenPhoenix

Quote from: insanolord

And amount of annoying ads on the main menu screen.

And price to play online.

Price fine.  I know I'm going to get a games worth of an fun out REAL online.  "Ads" aren't bad either.  The experience is amazing though. You can create parties and just talk to all your friends right there. Easily join games in a hitch too.  You can invite your friends to a game no matter what they are doing.  It's seamless, and works excellent. I dream of this on Wii. Besides we see ads "Right on the main screen" with the Wii Shop Channel.

I agree that the Xbox Live experience is worth the price, but those ads are annoying. Right when you boot up the machine it puts you in a row that's only ads as opposed to the one right above it which I want. Ads should be disabled for Gold members, or at least give me a hidden, out of the way menu option to let me boot up on the My Xbox row. The ads on the shop channel are small and out of the way to the point I sometimes forget they're there.


Uh, and Punch-Out!! sounds pretty good.

RizeDavid Trammell, Staff AlumnusMay 22, 2009

I was pleasantly surprised by Punch Out!!  The game gets very difficult, is sufficiently long and generally kicks way more ass than I expected.  It doesn't even look terrible on my 50" Plasma because of the nature of the graphics.

My copy of Punch-Out!! is out for delivery!  YES!  Gotta go home a bit early from work today.

GoldenPhoenixMay 22, 2009

Quote from: Lindy

My copy of Punch-Out!! is out for delivery!  YES!  Gotta go home a bit early from work today.

Bad Lindy, leaving work early? And you wonder why they let you go last time. ;)

Mop it upMay 22, 2009

I love it whenever a game like this is released, because I don't even have to buy it in order to be entertained by it. This topic is so awesome I feel like I should be paying somebody to read through it.

I can't wait until The Conduit is released and people split into groups who think its awesome (reviewer?) and those who pass it off as generic (forumers?).

broodwarsMay 22, 2009

Quote:

I can't wait until The Conduit is released and people split into groups who think its awesome (reviewer?) and those who pass it off as generic (forumers?).

I think we already beat you to that, actually.

Mop it upMay 22, 2009

Yeah, but at least the people who think its awesome will have actually played it and can back up their claims.

broodwarsMay 22, 2009

Quote from: Mop_it_up

Yeah, but at least the people who think its awesome will have actually played it and can back up their claims.

No, I'm referring to the massive Conduit argument we had way back when, when both camps were arguing with each other with neither having played it.

CalibanMay 23, 2009

I just started playing this game today. It's so much fun to play. A well deserved high review score.

Quote from: Lindy

My copy of Punch-Out!! is out for delivery!  YES!  Gotta go home a bit early from work today.

OMG get this - Amazon screwed me AGAIN.

So I rush home and my Amazon package is waiting for me.  I pick it up, open it, and it's A HARDCOVER BOOK.  In fact, it's this book:

http://www.amazon.com/Ecological-Intelligence-Knowing-Impacts-Everything/dp/0385527829/ref=sr_1_1?ie=UTF8&s=books&qid=1243090311&sr=8-1

I look at my fiancee and say, "Hey, I guess my game isn't here yet, here's your book."

"That's not my book.  I didn't order that.  It's addressed to you."

I look at the order summary sheet included inside, and sure enough it says that the package should contain Punch-Out!!  So yes, AMAZON WAS SUPPOSED TO SEND ME PUNCH-OUT!! AND THEY SENT ME A HARDCOVER BOOK BY DANIEL GOLEMAN.

DANIEL GOLEMAN.

ABOUT ECOLOGICAL INTELLIGENCE.

I HATE YOU AMAZON.  I HATE YOU WITH EVERY FIBRE OF MY BEING.

They're shipping out a copy of Punch-Out!! with one-day shipping, but of course it's a long weekend so that means it won't get here until Tuesday.

PURE NERDRAGE.

Nick DiMolaNick DiMola, Staff AlumnusMay 23, 2009

Wow dude, I think Amazon may actually hate you. They see Jon Lindemann on the package and they just throw whatever is lying around in there.

NinGurl69 *hugglesMay 23, 2009

=O

ShyGuyMay 23, 2009

Was I the only one who read an ecological intelligence t book by Gary Coleman?

unboxing vid for hard cover book plz

BlackNMild2k1May 23, 2009

Quote from: Lindy

Quote from: Lindy

My copy of Punch-Out!! is out for delivery!  YES!  Gotta go home a bit early from work today.

OMG get this - Amazon screwed me AGAIN.

I HATE YOU AMAZON.  I HATE YOU WITH EVERY FIBRE OF MY BEING.

PURE NERDRAGE.

http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/165fs901099.gif

does that summarize how you feel right now?

THAT IS HOW I FEEL EXACTLY.

Where's an unboxing video when you really need one?  Actually, I'm glad I didn't have a video camera around, because that video would have been peppered with some foul language.

It's so bizarre.  I mean, I could see them sending me the wrong game, but they sent me a BOOK instead of a GAME.  How hard is it to mix the two up?  I guess we have our answer.

What's even more ironic is that this is the first game in a long time that I've been positively giddy to get home and play.  I was sending my fiancee emails during the day asking if the package had arrived yet, and told her to prepare for a prolonged Punch-Out!! play session.  Instead, I wound up wanting to punch myself in the face.

BlackNMild2k1May 23, 2009

do you think you could just buy PO from the store and play all weekend, and then when the Amazon game arrives, just return the unopened amazon one to the store for a refund?

Thats what I'm thinking of doing.

NinGurl69 *hugglesMay 23, 2009

This kind of rick-rolling should be illegal.

I agree.

I could go to the store and buy the game, but that kind of defeats the purpose of buying it online, you know?  I'm kind of not buying it on principle now.  Besides, next week is my wedding week, and I'm going to have so much stuff going on that I don't need to pile on the return of a game as well.

ShyGuyMay 23, 2009

Early Mazal tov! Who's filling in for Lindy on RFN?

GoldenPhoenixMay 23, 2009

I think it is karma, Mr. Lindy LUthor. ;)

Quote from: GoldenPhoenix

I think it is karma, Mr. Lindy LUthor. ;)

That, or Reggie paid Amazon to "accidentally" ship him the wrong thing because of his comments toward Super Mario Galaxy on RFN.

Reggie has nothing to complain about, since I put down my hard-earned cash for both Super Mario Galaxy and Punch-Out!!.

broodwarsMay 24, 2009

You know, now that I think about it that's what we're missing in Punch-Out Wii: Reggie as the final boss of the game.  That would be frickin' epic dodging his instant-kill Powerpoint Presentations attack!

He's so used to dodging questions about underserving Nintendo's hardcore fanbase that he'd be virtually impossible to hit, thanks to his years of training.

broodwarsMay 24, 2009

Quote from: Lindy

He's so used to dodging questions about underserving Nintendo's hardcore fanbase that he'd be virtually impossible to hit, thanks to his years of training.

Thereby making him from all accounts a perfect replacement for Mike Tyson.

Nick DiMolaNick DiMola, Staff AlumnusMay 24, 2009

Been working my way through Title Defense and it's a real bitch, but I'm still loving it. I thought I was getting the patterns down pretty good in the Normal Circuits, but in reality, it wasn't anywhere near the perfection needed to win in Title Defense. When I get stuck, it's nice to take a break with the Challenges in the Exhibition Mode.

I do find it interesting how much more approachable this title is over the two preceding titles, especially SPO. While this the game is quite challenging, I only need to tackle one boxer at a time which makes it very manageable. It's nice to have the opportunity to hone my skills one boxer at a time rather than being forced through an entire circuit to lose on the last guy because I've had no opportunity to learn his patterns.

When they first announced the title I guess I wasn't expecting much, and I wasn't even planning on buying it, but now that I have it, I'm just blown away by how fantastic and genuinely fun it is. I really hope the game does well and convinces Nintendo that we need more of this.

GoldenPhoenixMay 24, 2009

This game is bringing out more stupid reviewers as well, you can tell who hasn't played it when they say there is nothing new in regards to patterns. It is almost a dead giveaway they haven't played Title Defense. Also I agree 100% about it being a great feature to allow you to focus on one fighter without having to worry about losing your lives and starting over, I guess there biggest deterrent is that if you lose too much your win/loss record will be horrendous!

Dan_DollMay 25, 2009

Yeah, people were asking what's new in this one and I have been pleasantly surprised by the Title Defense mode which essentially doubles the roster of fights with some really tricky patterns that change as the fights progress.

There's a lot of replay value there, plus with the challenges in exhibition that get you thinking more like a seasoned player (how can I win the fastest?, what's a trick for more stars or one-punch knockdowns?).

Then, once you've logged in enough hours to be relatively good at each fight, there's the never ending challenge of holding and maintaining a perfect winning record. Good luck.

The devs put in a lot of stuff I hadn't even thought of. I was worried that being able to replay losses endlessly would suck the life out of the game, but they actually added so much that it's only another plus.

I figure I'd drop by to say that I love this game so much as evidenced by the review.

I beat the hell out of everything, but I still find myself going back to it to pick away at the challenges and just play it over again. I can see myself going back to this game for a long time.

SundoulosMay 26, 2009

I'm supposed to get my copy from Amazon this week.  Now, after Lindy's experience, I'm very, very afraid.

NinGurl69 *hugglesMay 26, 2009

Wonderful game.  Motion controls with Advanced Jabs option feels great.

BlackNMild2k1May 26, 2009

My copy is supposed to arrive today and because of all the HYPE & praise this game has gotten here, I have no choice but to be horribly disappointed by my now ridiculously high expectations. Thanks NWR for ruining this game before I even get to play it.

NinGurl69 *hugglesMay 26, 2009

GameStop will take it for $15.

BlackNMild2k1May 26, 2009

How am I supposed to go get my $15 from GS if USPS won't deliver my game with the rest of my mail!!? >:(

Disappointment Delayed.

NWR_pap64Pedro Hernandez, Contributing WriterMay 27, 2009

Quote from: BlackNMild2k1

My copy is supposed to arrive today and because of all the HYPE & praise this game has gotten here, I have no choice but to be horribly disappointed by my now ridiculously high expectations. Thanks NWR for ruining this game before I even get to play it.

Sorry but the one to blame for that is yourself. If you noticed the game was receiving ridiculous amounts of hype before and after release the safe stance would have been to stay in neutral ground so that way you can find some enjoyment in the game even if you end up thinking its highly overrated.

Besides, many other people offered very good and valid counterpoints as to why the game is not perfect and not worthy of a 10, but NWR can't be blamed fully for your somehow ridiculous expectations.

BlackNMild2k1May 27, 2009

You know what Pap, it was probably your fault that I have to delay my disappointment till tomorrow. I don't know how or why you did it, but I'm sure that you did it. Why would you be party to raising my expectations of this game to the point that I decided to buy it now instead of later and then when I eagerly await for it to arrive in the mail (to experience my disappointment as planned), you make sure it doesn't show up...

VENDETTA PAP.... vendetta

NWR_pap64Pedro Hernandez, Contributing WriterMay 27, 2009

Quote from: BlackNMild2k1

You know what Pap, it was probably your fault that I have to delay my disappointment till tomorrow. I don't know how or why you did it, but I'm sure that you did it. Why would you be party to raising my expectations of this game to the point that I decided to buy it now instead of later and then when I eagerly await for it to arrive in the mail (to experience my disappointment as planned), you make sure it doesn't show up...

VENDETTA PAP.... vendetta

Sure why not? I might as well confess that I was the one that messed with Lindy's order and replaced his order with my book using my leet hacking skills.

BlackNMild2k1May 27, 2009

Now I wish this game had an online mode, so that when I do receive my copy, I would be able to see you in the ring.

NWR_pap64Pedro Hernandez, Contributing WriterMay 27, 2009

Quote from: BlackNMild2k1

Now I wish this game had an online mode, so that when I do receive my copy, I would be able to see you in the ring.

Yeah, cause that's the only way to include a Puertorican in Punch Out (which they manage to ignore considering the game is a Stereotypes of the World showcase in DVD form).

BlackNMild2k1May 27, 2009

Well thats because they only focused on the people that matter in this world


j/k, I don't even know who is in the game. just a joke, don't hate me... I cancel the vendetta.. are we still friends?

I'm ready to play some PunchOut!!

Quote from: BlackNMild2k1

Well thats because they only focused on the people that matter in this world

BnM, remarks like this are not tolerated in these forums in any way, shape, or form no matter how they're "meant", and will be dealt with harshly if necessary.  This applies to everyone, users and staff included.  Consider this a final warning.  Thanks.

NinGurl69 *hugglesMay 27, 2009

Played more last night, despite the lack of a cool valley breeze.

Loving motion controls.  Prompts me to be quick in mind and body, instead of just a lazy button jumper.  When I'm ready to take a break THEN I'll relax with some Rune Factory Frontier.

I want to hear more from people using motion controls, and what they like getting out of it.  3 hours of Kart with Bill and Mario over the weekend has given me a sprained thumb.

Quote from: NinGurl69

Played more last night, despite the lack of a cool valley breeze.

Loving motion controls.  Prompts me to be quick in mind and body, instead of just a lazy button jumper.  When I'm ready to take a break THEN I'll relax with some Rune Factory Frontier.

I want to hear more from people using motion controls, and what they like getting out of it.  3 hours of Kart with Bill and Mario over the weekend has given me a sprained thumb.

I like the motion controls in two player a lot. It makes it like Wii Boxing, but with structure and some sembalance of making sense.
As for the regular game? It's just jarring to my old NES and SNES ways.

D_AverageMay 27, 2009

Anyone that can defeat Super Macho Man with motion controls gets my respect.

UrkelMay 27, 2009

I can beat Super Reggie Man with motion controls. I demand respect.

The motion controls are fine. The only area I see it inferior to the Nes style controls is that the analog stick is used for digital movement. I can't always move the stick fast enough to register a dodge against Mr. Sandman's quick attacks.

NinGurl69 *hugglesMay 27, 2009

Urkel gets respect.

BlackNMild2k1May 27, 2009

My copy of PunchOut just arrived!!! I'm so excited to be disappointed, its crazy!!

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Punch-Out!! Box Art

Genre Sports
Developer Next Level Games

Worldwide Releases

na: Punch-Out!!
Release May 18, 2009
PublisherNintendo
RatingEveryone 10+
jpn: Punch-Out!!
Release TBA
PublisherNintendo
eu: Punch-Out!!
Release May 22, 2009
PublisherNintendo

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