Miyamoto: 'We're Making Pikmin'

by Carmine Red - July 16, 2008, 8:03 pm PDT
Total comments: 38

Miyamoto admits development of a Pikmin title.

During Nintendo's E3 developer Q&A event, Shigeru Miyamoto admitted that Nintendo is developing a new Pikmin game. He did not divulge any further details on the title, nor did he specifically confirm which platforms it would be released on.

When asked about the possibility of a new Pikmin game, Miyamoto briefly discussed working with multiple teams on multiple projects before breaking the news.

"We're making Pikmin," he said, offering nothing further.

Stay with Nintendo World Report as we continue to bring you the latest news from E3.

Talkback

ShyGuyJuly 17, 2008

Pikmin 2009 Kai-firmed!

ZapJuly 17, 2008

Pikmin 3 > Animal Crossing 3

Whatever happend to "the system," Mr. News Editor?

Nick DiMolaNick DiMola, Staff AlumnusJuly 17, 2008

Quote from: Crimm

Whatever happend to "the system," Mr. News Editor?

He's above the system.

Anyway, I have a boner for this and I haven't even seen it yet. I don't care if it is Wii or DS, I WANT IT NOW.

GoldenPhoenixJuly 17, 2008

Well as someone who is not a big Pikmin fan I can't say I am looking forward to it. But I will say that just because I don't care for the series I'm glad others are getting something they like. Sadly it appears few people can acknowledge that about a game they are not interested in, but instead insult the intelligence of those people.

So anyway it is good news for some traditional gamers.

Ian SaneJuly 17, 2008

There is no Nintendo sequel that I would rejoice over more than this.  But this isn't enough info for me.  It gives me hope sure but it's not enough.  This could be on the DS and I want it on the Wii.  It could be a spin-off.  It could be altered for non-gamers.  It could be farmed off to some B-team.  It could be a remake.  So I want to see it first.  I want to hear impressions.  I want confirmation that it's what I actually want.  A few years ago "we're working on this" was good enough but not anymore.  I'll admit it makes me a bit giddy if I think too much about it but I've got to stay grounded.  I don't trust Nintendo anymore so I have to wait and see.

Isn't it interesting that instead of asking about what was shown all the gaming media outlets are asking Nintendo about stuff that wasn't revealed?  The questions have pretty much been "where's the good stuff?"

GoldenPhoenixJuly 17, 2008

Hasn't Pikmin always had a more casual side to it? Management is simple and anyone can play it. Now to get good at it you need to practice and think, but it isn't like the game was ever a "hardcore" game going by its gameplay design.

ZapJuly 17, 2008

It used every button on the controller which was pretty hardcore for its time

AVJuly 17, 2008

While I do love Pikmin Series, but as of late it seems more and more like they are just wanting to anger its base. Sort of like the exec's are around the table and trying to find ways to say **** you in more unique ways to the base that kept with them.

They will probably screw it up somehow and make it super easy and only carry 5 pikmin around because soccer moms will think the game is confusing. They will go and use Atari 2600 graphix because realistic graphics are not friendly to casual 90 year old gamers. And it will release in October 2009 and have a piece of plastic attachment that looks like a pikmin flower that does nothing, and require balance board to walk no nunchuck you need to run like in real life and waggle the controller to do anything.

Nintendo will find a way to screw this up, just wait and see. They don't give a **** about hardcore gamers anymore they only care about girl gamers, children and elderly.

Wii has become the console of 3-12 year olds, Girls and 35-100 year olds. If your 13-35 the games are not coming for you.

damn this E3 i had so much hope, and now I wonder how much I'll get for my Wii if I trade it in.....

EnnerJuly 17, 2008

Hey, there's still MadWorld and Monster Hunter 3 on the horizon  :P

Nice to hear that there is a new installment in the Pikmin series in the works.

NinGurl69 *hugglesJuly 17, 2008

Nintendo's E3 message to its fans:

NEVER GONNA GIVE YOU UP

NEVER GONNA LET YOU DOWN

NEVER GONNA RUN AROUND AND DESERT YOU

NEVER GONNA MAKE YOU CRY

NEVER GONNA SAY GOODBYE

NEVER GONNA TELL A LIE AND HURT YOU

GoldenPhoenixJuly 17, 2008

Quote from: Mr.

While I do love Pikmin Series, but as of late it seems more and more like they are just wanting to anger its base. Sort of like the exec's are around the table and trying to find ways to say **** you in more unique ways to the base that kept with them.

They will probably screw it up somehow and make it super easy and only carry 5 pikmin around because soccer moms will think the game is confusing. They will go and use Atari 2600 graphix because realistic graphics are not friendly to casual 90 year old gamers. And it will release in October 2009 and have a piece of plastic attachment that looks like a pikmin flower that does nothing, and require balance board to walk no nunchuck you need to run like in real life and waggle the controller to do anything.

Nintendo will find a way to screw this up, just wait and see. They don't give a **** about hardcore gamers anymore they only care about girl gamers, children and elderly.

Wii has become the console of 3-12 year olds, Girls and 35-100 year olds. If your 13-35 the games are not coming for you.

damn this E3 i had so much hope, and now I wonder how much I'll get for my Wii if I trade it in.....

::rolls eyes:: Do you guys realize how childish you are sounding? Dang that Nintendo for screwing up Mario Galaxy, Metroid Prime 3, Zelda: TP, and Smash Brothers Brawl. They obviously hate the wannabe hardcore gamers. I mean that makes perfect sense to go out of your way to insult a chunk of your user base. Nintendo is plotting everyday how to destroy them!

Also I love the sexist comments thrown in as well. Does it challenge your manhood that females are getting drawn into gaming? Give me a break. This hysteria is beyond childish, and makes me quite ashamed unfortunately.

HypotheliciouslyJuly 17, 2008

This dude needs to chill out........

He's a serial ranter,

Quote from: Ian

There is no Nintendo sequel that I would rejoice over more than this.  But this isn't enough info for me.  It gives me hope sure but it's not enough.  This could be on the DS and I want it on the Wii.  It could be a spin-off.  It could be altered for non-gamers.  It could be farmed off to some B-team.  It could be a remake.  So I want to see it first.  I want to hear impressions.  I want confirmation that it's what I actually want.  A few years ago "we're working on this" was good enough but not anymore.  I'll admit it makes me a bit giddy if I think too much about it but I've got to stay grounded.  I don't trust Nintendo anymore so I have to wait and see.

Isn't it interesting that instead of asking about what was shown all the gaming media outlets are asking Nintendo about stuff that wasn't revealed?  The questions have pretty much been "where's the good stuff?"

Where's the faith? This is Miyamoto's baby. And just like Mario, it's going to be fantastic. You love this series, you should be ecstatic.

Luigi DudeJuly 17, 2008

Quote from: Mr.

Nintendo will find a way to screw this up, just wait and see. They don't give a **** about hardcore gamers anymore they only care about girl gamers, children and elderly.

You do realize that in the last year Nintendo has released, Metroid Prime 3, Fire Emblem, Battalion Wars, Mario Galaxy, Smash Bros Brawl and Mario Kart all on the Wii.  And is releasing next week in Japan Wario Land Shake, the first Wario Land game in 7 years, as well as publishing Fatal Frame 4 from Tecmo which they funded the entire development of.

MarioJuly 17, 2008

Galaxy was dumbed down in difficulty and by far the easiest Mario ever made, but it was still good.

PIKMIN PINBALL DS, ODAMA STYLE

BRING IT ON

KDR_11kJuly 17, 2008

Quote from: GoldenPhoenix

Hasn't Pikmin always had a more casual side to it? Management is simple and anyone can play it. Now to get good at it you need to practice and think, but it isn't like the game was ever a "hardcore" game going by its gameplay design.

What Nintendo game IS hardcore?

GoldenPhoenixJuly 17, 2008

Quote from: KDR_11k

Quote from: GoldenPhoenix

Hasn't Pikmin always had a more casual side to it? Management is simple and anyone can play it. Now to get good at it you need to practice and think, but it isn't like the game was ever a "hardcore" game going by its gameplay design.

What Nintendo game IS hardcore?

Since you are one of the few sane people left now on the boards, I'm not going to debate what hardcore means, especially since it is so subjective. I guess a better word is less complexity in controls, unlike other strategy games. Regardless, me am tired :).

MarioJuly 17, 2008

F-Zero

Which is why the series got cancelled

Quote from: KDR_11k

What Nintendo game IS hardcore?

Fire Emblem.

GoldenPhoenixJuly 17, 2008

Quote from: insanolord

Quote from: KDR_11k

What Nintendo game IS hardcore?

Fire Emblem.

Yep that is the one I thought of along with F-Zero. Maybe Earthbound but since I haven't played it that is only a guess. And Animal Crossing because nothing says hardcore like a game that even though you play the heck out of it, you can never beat it!

D_AverageJuly 17, 2008

Hey hey!  We got a bone!

KDR_11kJuly 17, 2008

Quote from: GoldenPhoenix

And Animal Crossing because nothing says hardcore like a game that even though you play the heck out of it, you can never beat it!

Naah, you can't beat The Sims either.

D_AverageJuly 17, 2008

This announcement reminds me that I still need to finish Pikmin 2.  I just get sooooo bored in those caves.

GregLover5000July 17, 2008

Quote from: GoldenPhoenix

Hasn't Pikmin always had a more casual side to it?

I dunno... that final boss in Pikmin 2 kicked my scrawny behind like few others have. So many dead Pikmin littering the battlefield... the horror... Not to mention those levels where the tripods/gun turrets send you crouching behind those few metal barriers for cover.

My daughter won't play it... the second a red bulborb starts chowing down on even one of her cute little Pikmin, she leaps for the Reset button. (She's 13...and complained that Burton's Sweeny Todd "wasn't bloody enough.")

I still don't own a Wii, but Pikmin 3 might push me over the edge; the only game that's come as close in the hype department for me is Brawl.

Quote from: D_Average

This announcement reminds me that I still need to finish Pikmin 2.  I just get sooooo bored in those caves.

Yeah, I need to finish it too. Also the first one.

Spak-SpangJuly 17, 2008

This does make things at E3 a little easier to handle yes?  Ok...no it doesn't...but it is a no brainer that I am glad is announced.

Personally, I think Pikmin is a great game that I just did not get into unfortunately.  I always wanted to try Pikmin 2, but haven't had a chance.

I hope Pikmin 3 is for the Wii, and I would love it to use Wii Motionplus, so that we can have more precision with our commands. 

Ian commented on being upset if it was just Pikmin for the DS...and I would agree that instead of a Wii game it would be disappointing if Pikmin was only for the DS.  That being said...Pikmin is a perfect game for the DS...and controls would work fantastic for that game.

Bill AurionJuly 17, 2008

Quote from: Ian

There is no Nintendo sequel that I would rejoice over more than this. 

Holy crap, something positive from I...

Quote from: Ian

But this isn't enough info for me.  It gives me hope sure but it's not enough.  This could be on the DS and I want it on the Wii.  It could be a spin-off.  It could be altered for non-gamers.  It could be farmed off to some B-team.  It could be a remake.  So I want to see it first.  I want to hear impressions.  I want confirmation that it's what I actually want.  A few years ago "we're working on this" was good enough but not anymore.  I'll admit it makes me a bit giddy if I think too much about it but I've got to stay grounded.  I don't trust Nintendo anymore so I have to wait and see

an...Never mind, everyone, sorry for the false alarm...

DeguelloJeff Shirley, Staff AlumnusJuly 17, 2008

Yeah Ian's being paranoid and obsessive, as is obvious to any observer.

vuduJuly 17, 2008

I'm excited.

I really hope there's online co-op.  I never did get to play co-op in Pikmin 2 because none of my friends (who live close by) were interested in the game.

Also, I hope they don't add any additional Pikmin types; five is plenty, thanks.

UncleBobRichard Cook, Guest ContributorJuly 17, 2008

For the record, Odama kicked ass and I'd like another one. Thanks.

GoldenPhoenixJuly 17, 2008

Quote from: KDR_11k

Quote from: GoldenPhoenix

And Animal Crossing because nothing says hardcore like a game that even though you play the heck out of it, you can never beat it!

Naah, you can't beat The Sims either.

Sims is hardcore as well, duh. :P

Ian SaneJuly 18, 2008

A lot of people assume that the DS touchscreen and Wiimote are both perfect for Pikmin.  To me part of the wonder of the game was that it was kind of an RTS but done on a console and done in a way that it not only worked without a mouse but you had no desire for one.  Same with Metroid Prime which had FPS elements but found a way to make it work on a controller and in a way where if you weren't being a close minded "this should be a Halo killer" jerk you didn't need it.  In fact if Pikmin was more popular the same people who complained Metroid Prime didn't control like Halo would have complained that Pikmin didn't control like Starcraft.

So I'm a little concerned about using the obvious mouse-like features of the Wiimote or touchscreen in Pikmin.  To me that goes against the whole point of the game.  It's not supposed to be a run of the mill RTS.  I like Metroid Prime 3 but it felt like it catered more to people who wanted an FPS instead of the people who liked the other Prime games.  I would like Pikmin 3 to be for people who liked the other two Pikmin games.  For example if they change it so you can command Pikmin from afar without Olimar or some other "general" like character I think it would really hurt the design.

It's all like auto-jump in Zelda.  The people who see a third person 3D game and think it has to play like Super Mario 64 demand a jump button.  Anyone who actually plays the game without wanting it to be something it's not realize auto-jump is perfect for the game its in and that adding a jump button would either be useless or would affect the game design to make it more of a platformer.  Pikmin would not benefit from playing more like an RTS.  It benefits from being different.

shammackJuly 18, 2008

Even if the way you commanded the Pikmin stayed basically the same, I still think it would benefit from using the pointer to target your throws or direct their swarm (replacing the C-stick).  Those things worked okay with the regular controller, but they were still sort of clumsy.  It would be nice to have the added precision and flexibility of the pointer, without drastically changing the gameplay.  So for example, you could "strafe" while throwing Pikmin at a fixed target.  I don't think that would break the game.

planetidiotJuly 18, 2008

Yeah!  Finally!  This game has been screaming for a Wii and DS port.  Let's hope they don't goof up the game play or make "the adventures of the blue pikmin" or some nonsense.


vvv yeah.  no.

I hope this is a Pikmin tamagotchi.  That would be awesome.

ZapJuly 18, 2008

Leave that to Nintendogs

AVJuly 20, 2008

Quote from: Ian

A lot of people assume that the DS touchscreen and Wiimote are both perfect for Pikmin.  To me part of the wonder of the game was that it was kind of an RTS but done on a console and done in a way that it not only worked without a mouse but you had no desire for one.  Same with Metroid Prime which had FPS elements but found a way to make it work on a controller and in a way where if you weren't being a close minded "this should be a Halo killer" jerk you didn't need it.  In fact if Pikmin was more popular the same people who complained Metroid Prime didn't control like Halo would have complained that Pikmin didn't control like Starcraft.

So I'm a little concerned about using the obvious mouse-like features of the Wiimote or touchscreen in Pikmin.  To me that goes against the whole point of the game.  It's not supposed to be a run of the mill RTS.  I like Metroid Prime 3 but it felt like it catered more to people who wanted an FPS instead of the people who liked the other Prime games.  I would like Pikmin 3 to be for people who liked the other two Pikmin games.  For example if they change it so you can command Pikmin from afar without Olimar or some other "general" like character I think it would really hurt the design.

It's all like auto-jump in Zelda.  The people who see a third person 3D game and think it has to play like Super Mario 64 demand a jump button.  Anyone who actually plays the game without wanting it to be something it's not realize auto-jump is perfect for the game its in and that adding a jump button would either be useless or would affect the game design to make it more of a platformer.  Pikmin would not benefit from playing more like an RTS.  It benefits from being different.

i think pikmin3 will be more like RE4:Wii Edition where controls were tweaked in an obvious way and didn't change anything just improve things.

Sorry about my rant guys. I was still pissed off from press conference and needed to vent. I calmed down now.

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