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Rare Founders Leave the Company

by Karl Castaneda - January 2, 2007, 4:38 pm PST
Total comments: 22 Source: 1Up News

Tim and Chris Stamper have left the company they started almost 25 years ago.

When Rare Ltd. was purchased by Microsoft in 2002, it meant the end of the company's involvement with Nintendo's home consoles. Luckily, they've continued to support the Game Boy Advance (with games like It's Mr. Pants and Banjo Pilot), and later this year, they'll be releasing a new Diddy Kong Racing on the DS.

They'll be doing this without two of Rare's founders, however, as Tim and Chris Stamper left the company at the end of 2006. Luke Smith from 1Up News secured the following comment from Microsoft:

"Chris and Tim have helped shape Rare into the world-renowned development studio that is it today and their impact on the videogame industry as a whole is well known. They are simply leaving to pursue other opportunities and we wish them luck in their future endeavors."

Mark Bryant will be taking over the roles of Studio Director and Creative Director in the Stampers' place.

Talkback

NinGurl69 *hugglesJanuary 02, 2007

I see. They stayed on as long as they could to print money. Apparently the printer is out of ink.

DAaaMan64January 02, 2007

I don't know, I wouldn't mind if they came and visited us again.

TJ SpykeJanuary 02, 2007

The Stampers haven't beend hands-on with a game since the N64 days (which is also the last time Rare made a good game, Viva Pinata is just plain boring), so it's not a big loss to MS.

ThePermJanuary 02, 2007

so rare is offficially dead!

LouieturkeyJanuary 02, 2007

Do we really about about this? Are we caring now?

RickPowersRick Powers, Staff AlumnusJanuary 02, 2007

I say they're either going to ...

A) Quit the industry altogether

or

B) Start developing for Wii

What rare's games since leaving Nintendo have needed is Nintendo's guidance. Their "family friendly" games on the Xbox 360 are almost exactly the same, but missing that familiar Nintendo spark that made them something special. Maybe starting a new studio and making games for Wii will get that spark back again.

ThePermJanuary 02, 2007

c making games for ps3

BlackNMild2k1January 02, 2007

This just in, Stamper Bros. created NEW Wii development studio

Quote

New games in development:

Guitaro & Flutie
Immaculate Enshadowment
Plane Force Sagitarius
Murderer Intuition
Bonker: Bad Hair Day


Can't wait to see how this new venture works out for them...

seriously though, I wouldn't be surprised to see them start a new development studio. One that will focus on either Wii and/or DS games.

NinGurl69 *hugglesJanuary 02, 2007

ZOONAMI IS WHERE ITS AT

ThePermJanuary 02, 2007

Imperfect Darkness will now be known as Immaculate Enshadowment

Smash_BrotherJanuary 02, 2007

At this news, I tremble with indifference.

18 DaysJanuary 02, 2007

Do you think there is anyone left from 5 years ago?

Karl Castaneda #2January 02, 2007

Quote

Originally posted by: 18 Days
Do you think there is anyone left from 5 years ago?


Well, Mark Bryant's been with the company for 19 years.

RizeDavid Trammell, Staff AlumnusJanuary 02, 2007

RIP Rare

ArbokJanuary 02, 2007

Quote

Originally posted by: RickPowers
What rare's games since leaving Nintendo have needed is Nintendo's guidance. Their "family friendly" games on the Xbox 360 are almost exactly the same, but missing that familiar Nintendo spark that made them something special.


That "Nintendo's guidance" sure didn't help Starfox Adventures...

TrueNerdJanuary 02, 2007

Rare Is Dead
Long Live Free Radical

Karl Castaneda #2January 02, 2007

Free Radical's alright. TimeSplitters 2 was great, but everything else in the series (and Second Sight) were nothing special. As for Zoonami, yeesh. For games that never come out, we've got Vaporware. But what do you call a developer that doesn't develop? Vaporcorps?

Oh wait, they've got that Sudoku game coming out. My mistake. face-icon-small-laugh.gif

IceColdJanuary 02, 2007

What about Brownie Brown?

ArbokJanuary 02, 2007

Quote

Originally posted by: IceCold
What about Brownie Brown?


The people who developed Sword of Mana and that Japan only Magical Vacation for the GBA? Yeah, sadly they never amounted to much.

KDR_11kJanuary 02, 2007

From what I heard the Stampers were running a very nepotist company and made "connections" count more than abilities. If that's true I think Rare will be better off without them. Maybe they'll shape up to be a developer that gets games done on time now.

ArbokJanuary 03, 2007

Quote

Originally posted by: KDR_11k
From what I heard the Stampers were running a very nepotist company and made "connections" count more than abilities. If that's true I think Rare will be better off without them. Maybe they'll shape up to be a developer that gets games done on time now.


Yes, one can read a lot of the old "annoyed" employee remarks here if they like, which started to gain steam in 2003... if they are all true or not is another question:

http://forums.advancedmn.com/showthread.php?t=857

18 DaysJanuary 03, 2007

Yeah like how they operated a daycare on site but closed it by the time the Stamper's kids reached school age.

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