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3DS

North America

Ridge Racer 3D

by James Jones - June 16, 2010, 3:50 pm EDT
Total comments: 8

HEY EVERYBODY, IT'S RIIIIIDGE RACER!

One of the demos available for the 3DS was a version of Namco Bandai's Ridge Racer series.

As a Ridge Racer title it felt fast, and sliding was a constant. The A Button accelerated and the B Button braked. The Slide Pad controlled the car as it careened around a long and windy track.

Electronic Entertainment Expo 2010:

Of course, the demo is there to show the 3D effect. The effect made it seem as if the car was moving into the background. Once the 3D Depth Slider was calibrated properly it produced a compelling effect.

The game seems far along, and is probably a strong candidate for a launch title when the 3DS launches.

Talkback

CalibanJune 16, 2010

So no motion sensor driving for this game? Maybe it's too early to have been implemented in the demo.

The series really needs to change its name to RIIIIIIIDGE RACER (yes, all caps) at this point.

KDR_11kJune 17, 2010

Quote from: Shaymin

The series really needs to change its name to RIIIIIIIDGE RACER (yes, all caps) at this point.

I was sad that Reggie didn't say that during the E3 conference.

UncleBobRichard Cook, Guest ContributorJune 17, 2010

Quote from: Caliban

So no motion sensor driving for this game? Maybe it's too early to have been implemented in the demo.

With the concern about the 3D "Sweet Spot", I wonder if we'll see much use of motion controls in games that are heavily 3D...

ShyGuyJune 17, 2010

To compare: Ridge Racer DS from 2004 vs Ridge Racer 3DS 2010

http://i91.photobucket.com/albums/k302/shyguy70/924896_20041122_790screen002.jpg http://www.nintendoworldreport.com/media/23324/1/th/3.jpg

Look how much smaller the new one is! LAME.

CalibanJune 17, 2010

Quote from: UncleBob

Quote from: Caliban

So no motion sensor driving for this game? Maybe it's too early to have been implemented in the demo.

With the concern about the 3D "Sweet Spot", I wonder if we'll see much use of motion controls in games that are heavily 3D...

I'm sure they will figure something out.

Shorty McNostrilJune 18, 2010

The final version will probably have digital buttons instead of an analogue wheel.  That way they can change the affect using software to the desired setting.  If the user wants to change it then they can.

This demo was really freakin long.  The first lap of the race took forever and after that I let it go.  Endless games!

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Ridge Racer 3D Box Art

Genre Racing
Developer Namco Bandai

Worldwide Releases

na: Ridge Racer 3D
Release Mar 27, 2011
PublisherNamco Bandai
eu: Ridge Racer 3D
Release Mar 25, 2011
PublisherNamco Bandai
Rating3+
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