Author Topic: HALO & HALO II Discussion  (Read 21335 times)

0 Members and 1 Guest are viewing this topic.

Offline NintendoSoldier

  • king admin claims this account
  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #75 on: July 02, 2004, 08:09:01 PM »
Halo is overrated its not the best fps and this site is called planetgamecube not planetxbox .

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: HALO & HALO II Discussion
« Reply #76 on: July 02, 2004, 08:10:47 PM »
That's why this topic is in the Other Systems category... =p
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline elementc

  • WELCOME TO EARF!
  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #77 on: July 02, 2004, 09:39:06 PM »
Halo, obviously I like it quite a bit. I use the legendary symbol as my avatar. It was a good game. Halo 2 should be a lot better though. Halo was nowhere near being a perfect game, but at the time it got closer than a lot of the other ones available. I have to side with my brother on the issue of Console vs. PC for FPS games. Computers are better than all the others for shear support of different things. Please don't yell at me over this. It's just that PC's have better graphics (shut up, graphics have their place in gaming), sound, controls (like the xbox, Gamecube, or PS2 controllers?! Get an adapter and use it all you want), and replayability (only the PC let's you mod games). There are plenty of other reasons why the hardware itself is superior... but the truth is that is still comes down to the games. There are some really great games for all the systems, and I'm not going to argue which ones are better. Hmm... well, that was certainly pointless. I'm guessing that pretty much no one else here gives a crap about computers. Goodnight everyone, please don't kill me in my sleep.  
Insanity... goes well with a large glass of milk.

Offline mouse_clicker

  • Pod 6 is jerks!
  • Score: 3
    • View Profile
RE:HALO & HALO II Discussion
« Reply #78 on: July 02, 2004, 10:47:03 PM »
Actually, element, I think you have the best explanation out of anyone here. Very good points.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline elementc

  • WELCOME TO EARF!
  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #79 on: July 03, 2004, 03:08:48 PM »
Evil Intentions, the alien scum is the same one from the first game, plus a few more enemies. They won't tell anyone about all the details though (obviously). Someone above said that there aren't enough different types of enemies. Hmm... let me think about that for... nope, I don't need to think about that. How many games have that much diversity in the troops anyway?! Most FPS games have one race, human, with different subclasses, who do different things. They've got that in halo just spread over a couple different races with their own subclasses. The grunts and elites are sorted into different colors based on rank. Certain ranks are allowed to have certain weapons. Jackals are in an infantry class of their own in this case. Bah, who am I kidding?! I'm not going to waste any more of my time debating about Halo. Either way Half Life 2 will be better.
Insanity... goes well with a large glass of milk.

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #80 on: July 12, 2004, 06:21:36 PM »
People misunderstand Halo by thinking that it's the single player campaign that everyone falls in love with; they'll play it, and like me, will wonder what all the hype is about. It's too short, some of the levels are really boring, etc. It's still good fun, but not enough so to outweigh the bad single player experiences.
To fully understand why people like Halo so much, you need to play a large multiplayer game (at least 4v4, but 8v8 CTF is best). It's only then you'll know why so many people are looking forward to Halo 2    

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: HALO & HALO II Discussion
« Reply #81 on: July 12, 2004, 10:02:48 PM »
Is it better than UT2004 in MP or is it just the "first!" advantage (as in, "but Halo came first!")?

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #82 on: July 12, 2004, 10:23:35 PM »
Well, it's very different in alot of ways... apart from being on different platforms (even UT on PC and UT on Xbox are almost totally different games) the gameplay is very different. You'd think they don't differ much at all coz after all, they both have CTF, they both have Deathmatch/TeamDM, but they're both very different all the same:
- UT2K4 MP you can carry many weapons, Halo you can carry 2. Making UT2K4 more action based, Halo more strategy based.
- UT2K4 has much faster gameplay than Halo, defining them even more into the action/strategy catergories.
- UT2K4 CTF you can carry the flag and shoot at the same time, but in Halo the flag carrier can't shoot. Again, action vs strategy.

Pretty much any reason I come up with will breakdown to UT2K4 being an action game, Halo being a more strategic game. I wouldn't say any one of them is better than the other; they're both popular games and both for good reason. I'd just recommend Halo for a more strategic MP game, UT2K4 for a gung-ho action MP game      

Offline mouse_clicker

  • Pod 6 is jerks!
  • Score: 3
    • View Profile
RE:HALO & HALO II Discussion
« Reply #83 on: July 13, 2004, 02:03:54 AM »
Halo has the sorriest excuse for multiplayer out of any recent console FPS- the dearth of modes is truly startling, and the maps lack complexity, or really interesting design period. It can be a lot of fun at times, but I see this in spite of the multiplayer options, not because of them. If you want a console FPS with an incredible multiplayer, pick up Timesplitters 2- it has more modes than even a lot of primarily multiplayer FPS's.  
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #84 on: July 13, 2004, 03:07:12 AM »
Yeah, but TS2 is just run and gun. I played it and had someone running after me the whole it took me to steal their bag and take it to my base. Where's the fun in that? Though the game does have pretty fun mini-games  

Offline mouse_clicker

  • Pod 6 is jerks!
  • Score: 3
    • View Profile
RE:HALO & HALO II Discussion
« Reply #85 on: July 13, 2004, 04:37:45 AM »
Run and gun? Couldn't that clever little phrase be used to describe almost every FPS, Halo included? Halo doesn't require any more strategy than the next FPS, don't let the gun limit fool you- it's still your stock FPS, just with a bit higher production values. Timesplitters 2 has a plethora of multiplayer modes to choose from, from your general capture the bag and deathmatch to objective based assaults and even flame tag.  
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: HALO & HALO II Discussion
« Reply #86 on: July 13, 2004, 05:00:29 AM »
Virus is better than every Halo multiplayer game that has or will be ever made...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline DrZoidberg

  • Secreted by the Internet Bee
  • Score: 0
    • View Profile
RE: HALO & HALO II Discussion
« Reply #87 on: July 13, 2004, 05:07:37 AM »
flaming monkey tag, with no weapons, in that hospital type place is the funniest thing ever. what you do is, set all humans to be those zombies that you can punch the heads off, set every bot ever to be a monkey, and make it flame tag, hilarity GO!

also, FSKFKSKFKSFSF TALK ABOUT HALO DAMN IT.
OUT OF DATE.

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #88 on: July 13, 2004, 06:29:41 AM »
I feel like I'm repeating myself...
It's not just having two weapons of course, the ease at which you can die is a big factor also. Halo's more 'peek round the corner and gun', coz if you run and gun, you die. My previous point with TS2 is that you can just run around without any real danger coz you take a while to die and you're very hard to hit if you run in erratic strafing patterns. Dying quickly does add another element of strategy to the game because you have to plan your assualts as a team, not just run in, grab it, and run away like I said before for TS2.  

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: HALO & HALO II Discussion
« Reply #89 on: July 13, 2004, 08:27:05 AM »
Oh, it was pretty easy to die in Quake 1, too, if the other guy has the RL...

In UT2004 the flag carrier can shoot, but if you're playing Bombing Run or use a mutator that suddently stops. Want a two gun limit? There's probably a mutator for that. Want a slower pace? Lots of mutators for that, too. Mutators are fun, especially the RPG mutator.
Besides, we're leaving Onslaught out of the equation. Onslaught involves tactics, combined arms, etc. It's more a capture point gameplay instead of "run into their base and get the hell back" and a lot more dynamic than standard CTF since the frontline is moving. I think some people who played Tribes will now argue that Tribes had more strategy than both Halo and UT2004...

Also, the strategic gameplay reminds me of how CS is meant to be played. No run and gun, you can't run when under fire and a few shots can down you, plus you are out for the round if you die. Personally I don't like it, but hey, apparently enough people do.
So basically we could argue Counterstrike vs. Halo...

EDIT: BTW, Bill, which Virus game are you talking about? There's more than one, I have a Descent-style RTS of that name.

Offline Warptera

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #90 on: July 13, 2004, 08:30:32 AM »
Ok, before people start saying how much Halo 2 will suck or any crap like that, at least watch the announcement, trailers, documentaries, etc,etc.....  Here, have a look:    Heres the link.
   Be sure you have your speakers on!
Bah, get away from me.

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #91 on: July 13, 2004, 01:52:36 PM »
Oh yeah, you really can't beat CS when it comes to FPS games with alot of strategy, it's the Mack Daddy of them all. I love it BTW.
I already realised about the weapon mutators, but I'm not sure if it would be the same because it would be hard to make it work comprehensively without compromising gameplay, I guess it's possible though. Slowing down though, that's a good point, except any game that I play online is sped up if anything (it's fast enough for me already isgust but I think a great game would be a TeamDM with the Zoom Instagib mutator, dodging disabled, and the character movement speed dropped down a bit but not to the point where it's sluggish. Maybe some sort of respawn time growth rules too. It would  make the shots alot easier to hit, so you'd be forced to use cover more than in the normal game. Think that would work?      

Offline evil intentions

  • winged people + card battling = suck
  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #92 on: July 13, 2004, 07:11:59 PM »
UT online is where the fun is.  But geezes there are some really good players on there.  I don't play it that much but my brother and dad can use the translocator and travel up a wall...The Instantgib mutator is how I usually played online.  When I first got the game my ping was really sucky because I had to use a dial up connection.  You really can't do anything with a bad ping.

Halo II looks a lot better than Halo I.  Halo I needed more levels and I could never beat the last level in the hardest mode.  

The pistol was my third favorite gun.  It was the easiest way to kill those blue and red aliens. (Sorry don't know what they are called)  Basically, Brute Force and Halo are my two favorite shooting games for the xbox.
Quote<BR> Originally posted by: Hostile Creation<BR>
But yea, dead when muted was my intention. . . EVIL INTENTION THAT IS ha ha ha.
<BR><BR>Buy Baten Kaitos..you

Offline mouse_clicker

  • Pod 6 is jerks!
  • Score: 3
    • View Profile
RE:HALO & HALO II Discussion
« Reply #93 on: July 13, 2004, 07:19:48 PM »
Quote

My previous point with TS2 is that you can just run around without any real danger coz you take a while to die and you're very hard to hit if you run in erratic strafing patterns.


Eh, did you only play on Easy mode or something? Go play it on Hard mode and come back and tell me you can "run around without any real danger".
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #94 on: July 13, 2004, 07:27:52 PM »
evil intentions: Yeah, you just plain can't play UT with a bad ping...
You'll beat the last level (the Maw) on Legendary if you play co-op
It's actually sort of funny that Brute Force is another fav of yours coz it's the only other Xbox game that was made with the Halo engine (dunno if you already knew that...)
mouse_clicker: I was playing against some friends at the time; if I can avoid playing bots then I will, just because they don't act at all like people (but have to admit that UT bots are prob the best I've played).

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: HALO & HALO II Discussion
« Reply #95 on: July 14, 2004, 02:18:40 AM »
The UT bots suck, nothing human about their behaviour. I liked the Q3A bots a lot better.

I think the "slower movement, one shot kill" is basically how Paintball is played, no? There should be some PB mods out by now...

Offline evil intentions

  • winged people + card battling = suck
  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #96 on: July 14, 2004, 08:25:46 AM »
The bots did suck, and that is what really killed me.  I was so good against the bots and so I started playing online and everyone was way better than me.  I couldn't get better because I was killed every time I would respawn.  So I pretty much do not play UT anymore.  It is kind of fun playing capture the flag with my dad once in a while though.
Quote<BR> Originally posted by: Hostile Creation<BR>
But yea, dead when muted was my intention. . . EVIL INTENTION THAT IS ha ha ha.
<BR><BR>Buy Baten Kaitos..you

Offline soulfate

  • Score: 0
    • View Profile
RE:HALO & HALO II Discussion
« Reply #97 on: July 14, 2004, 06:12:52 PM »
be cool if my Dad played UT... doesn't even know how to use a computer though, lol