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Originally posted by: wineandfish
I just have to know if single player is worth it. Though I think you mentioned you were focusing on muti-player. I already have this game pre-ordered, but so far from what I have heard from some others that have played it, the game lacks in single-player mode.
I am dying to know, I've been wanting this game for like a year now. I'm anxious to see what some of the planetgamecube staff memebers have to say about this game!
Oh, and could you supply a bit of detail how the leveling up system works? I know there are no experience points and I'm pretty curious about it.
I'll supplement Dan's review with my own take on these questions.
First, the single-player mode can be fun (I haven't played it much though), but I don't think it would be worth most people's time to play the entire game alone. The single-player mode is mainly meant for one person to go around and build up his character when the other people aren't around. This is a multiplayer game from the ground up, like Mario Party. You are really doing yourself a disservice to play it alone, because everything revolves around your interactions with other players.
The leveling up is done stat-by-stat, and also through gaining new equipment. After each level, the players get to choose a stat upgrade based on what artifacts were found in the level. Each one can only be used once, and the choosing order is based on how well each player performed in that level. (It's where your bonus goals come in, like "take magical damage" or "pick up money". If you want to compete for first pick, you should keep your bonus secret so the others can't interfere.) The upgrades include things like Strength +1, Magic +3, an extra heart, an extra command slot, and a permanent spell.
Equipment is very important, because it can make a huge different in your stats. Usually you have to have new weapons and armor crafted by a blacksmith, which requires three things: a design for the item, the materials needed to make it, and a fee for the blacksmith. The process is not as complex as Dan makes it out to be, if you're playing the English version. Some designs are for anyone, and some are for specific races, so there is a lot of trading. Money tends to be tight, so sometimes we end up selling off food (which we rarely use) to get enough gil to afford the blacksmith's fee. The best equipment requires materials like mythril, which is so expensive to buy that you really just have to find it from defeating enemies. I have also seen NPCs give away weapons and armor, like when you meet another traveling caravan and they don't need theirs anymore.