Author Topic: Should GCN embrace the dark, violent games? Like Xbox and PS2?  (Read 17278 times)

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Offline Berny

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #50 on: December 21, 2003, 08:50:37 AM »
You guys need to simmer or I can guarantee this thread will get locked.

As for FPSs I've never played Halo nor do I wish to. I'm not a big fan of the genre though mainly because I have no skill when it comes to those games. Metroid Prime however is NOT a traditional FPS. I played through the game twice and loved every minute of it. I'd never played a FP adventure before (I don't know how many there are actually) but Metroid Prime was a truly wonderful game.
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Offline Jale

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #51 on: December 21, 2003, 09:33:50 AM »
I found Metroid Prime a bit tedious after a while.

Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #52 on: December 21, 2003, 11:35:32 AM »
I LOVE Prime! But Halo isn't too violent. Heck, my Mom and Dad even think it's okay. Don't worry- they're just normal people, with my Mom leading a Bible study and my Dad a proffesional fisherman. At least you don't shoot any women (my parents biggest grunt) and you don't have to kill allies or humans (another plus). So, no dead women, and no dead humans. Just right...
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Offline evil intentions

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #53 on: December 21, 2003, 01:50:07 PM »
Halo too violent? Please. Are we thinking of the same game? You shoot aliens, big deal. My 5 year old sister plays that game.
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Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #54 on: December 21, 2003, 03:01:11 PM »
I know, it isn't that violent. Kind of. Hey guys, I wrote something called "Nintendo: Heading Foward in the Wrong Direction?" read it, and tell me what you think.
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Offline SpeeDz

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #55 on: December 22, 2003, 07:53:41 PM »
Nintendo could have found an easy solution to this problem by releasing a new perfect dark game but now that rare is gone they will have to find someone to fill its shoes, ea would seem to be an ideal choice but the problem is its a third party and will markey for all consoles if they can release a good gamecube shooter that is fun (reminisces of the goldeneye/perfect dark days) it will make sales as it once did.

Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #56 on: December 23, 2003, 02:27:36 PM »
That game, Geist, might be able to fill the shows of Perfect Dark. Not likely, but still possible.
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Offline KDR_11k

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #57 on: December 23, 2003, 10:16:30 PM »
According to the Cube Europe guy who visited NoE, Geist is very promising.

Offline Guitar Smasher

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #58 on: December 24, 2003, 06:56:40 AM »
I don't think Geist will be the next PD or Halo.  It could come very close in greatness, but I already know it's going to be pretty underrated.

Offline Termin8Anakin

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #59 on: December 24, 2003, 12:25:24 PM »
Revolutionary games break the mould by doing something COMPLETELY new/different.
Goldeneye was revolutionary. PD was and always will be evolutionary.
I'm not sure, but Half Life seems to be revolutionary, and Halo evolutionary.
Super Mario 64 was revolutionary, MArio Sunshine evolutionary.

I'm very skeptical about calling Metroid Prime revolutionary, in that it's not a shoot-at-millions-of-baddies-in-gun-warfare, but rather an adventure much like Zelda. So i'm not that sure.

Geist may be called revolutionary, since you dont just play one person, but as many, but we'll have to see how well it's executed.

Perfect Dark was waaaaay over-rated. The fact that it was a Rare game in the mould of Goldeneye and '10000 times better' just made people talk of it in god-like terms with deathly amounts of exclamation marks. N64 Gamer gave it the rediculous score of 101% cause not only was it a great game with a great story, by allowing you to choose whether you want to risk the 2 frames per second multiplayer (4 players with 12 bots each), you could, where Goldeneye simply restricted gameplay if the framerate wasn't gonna be high.
Stupid, but true.
I was very 'wtf' about the rest of the game when i realised the scientist you had to rescue in the first two missions turned out to be a freakin computer that flies and talks in a ghey british accent. Rare's attempts at a hollywood blockbuster type game were stifled by Z-grade acting and plain crappy plot developments.
PD was good, but not great. If Goldeneye had voice acting and the graphics of today, then it would have been the gratest game of all time. The game could benefit from better frame rates - imagine how cool that would be in multiplayer
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Offline Hostile Creation

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #60 on: December 24, 2003, 02:45:52 PM »
Quote

What would become of the movie industry if everybody made violent movies filled with gore, rape and wanton violence?


I don't even want to imagine what would come about if THAT were to happen
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Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #61 on: December 25, 2003, 09:31:28 AM »
Alot of movies ARE filled with violence and sex.
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Offline Chongman

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #62 on: December 25, 2003, 04:07:47 PM »

ya ummm...i only read like the first three posts so bear with me, 'kay?


i'll try to be simple.

no, nintendo shouldn't change their ethics, their morals, or their style of games. Their goal is to create games that everyone can play (i think thats what they mean when they say "simple", not easy and boring like most people are taking it) and that are innovative and downright FUN. They should NEVER change that. I mean, c'mon, thats nintendo.

yes, nintendo should get more "mature" titles, if only for the sole purpose of drawing in a bigger chunk of the market. i dont mean games with just random violence but GOOD mature titles. It cannot be ignored that a huuuge percentage of the market are adults and if nintendo wants to make titles "playable to all ages" then they need to appeal to these gamers too.

No, giving mario a gun and link a side-kick with big boobs is not the answer (though it would be interesting...i mean no! not the answer!!)  but bringing out new games that just simply spread the feeling of, "damn...damn thats cool." Geist, Custom Robo, and Viewtiful Joe (yeah! I realize it's 3rd party) come to mind at this moment. Damn thats cool.
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Offline Hostile Creation

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #63 on: December 25, 2003, 05:54:49 PM »
Quote

Alot of movies ARE filled with violence and sex.


Yeah, and some movies have sarcasm in them, too, I hear
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Offline getupkids

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #64 on: December 27, 2003, 03:04:57 AM »
Should GCN embrace the dark, violent games?

how could a system do that? i think you meant: should nintendo embrace the dark.

i dont think nintendo should,  though, 3rd parties can do whatever they want.  
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Offline The Omen

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #65 on: December 27, 2003, 07:41:48 AM »
Its like the movie industry.  Disney will never make a slasher flick, or a movie dealing with junkies, but they will have other studios , other divisions of Disney, under different monikers, do those type of movies.  Its exactly what Nintendo is doing now with Retro and Silicon Knights, and even some 3rd parties.  Different development houses to do different genres of games is the proper route, with Nintendo staying the course with their great stable of games for all ages.
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Offline mouse_clicker

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #66 on: December 27, 2003, 08:10:00 AM »
That's a really good analogy, Omen- I never thought of it that way, but you're completely right. On a side note, if Eisner would just resign, and Roy Disney come back, Disney wouldn't suck so much anymore.
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Offline oohhboy

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #67 on: December 27, 2003, 11:59:15 PM »
Thank you Omen, somebody finally took the hint. I hope that ends this discussion.
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