Author Topic: Should GCN embrace the dark, violent games? Like Xbox and PS2?  (Read 17371 times)

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Offline dus

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Should GCN embrace the dark, violent games? Like Xbox and PS2?
« on: December 18, 2003, 03:40:22 AM »
Should GCN strive to be more like Xbox? I mean, It's obviously worked out for Microsoft, because it look like Nintendo will be taking the bronze when it comes to the GCN. I don't neccesarily think games like Halo are really, really violent, so couldn't Nintendo use games like that? I'm starting to grow weary of the so-called "kiddy" games...
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Offline Bill Aurion

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #1 on: December 18, 2003, 03:45:14 AM »
" Should GCN strive to be more like Xbox?"

No...Give me my genius "kiddy" games over crappy "mature" games anyday...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Ian Sane

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #2 on: December 18, 2003, 06:18:28 AM »
Nintendo could always use some more "mature" titles provided they maintained the Nintendo quality of gameplay.  By mature though I mean games like Eternal Darkness, Perfect Dark, Metal Gear Solid, etc.  I don't mean exploitation games like DOA Extreme Beach Volleyball or Manhunt.  Games that have no redeeming qualities beyond risque content should stay away from Nintendo consoles.  Something like Halo is perfectly fine for the Cube lineup.

Striving to be like the Xbox isn't a great strategy though since the Xbox is not in that much better of a situation than the Cube (and may be overtaken because of the Cube's new price).  The PS2 is the market leader and thus if you're going to copy another console copy that one.

Offline KDR_11k

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #3 on: December 18, 2003, 06:35:50 AM »
I don't think it'd be wrong to make violent games for GC, however I don't believe that this should be the primary concern for future games. If a dark mood and/or violence are contributing to the game, they should be included, but being "mature" should never be the most important goal for game development. I think games should only strive for maturity in the sense of growing to their full potential.

Offline ghostVi

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #4 on: December 18, 2003, 07:12:20 AM »
ROFL "bronze" like in "silver"? And that's next to the thread about the HW sales numbers lol actually xbox2 does struggle to be more like GC, because of it's success.

1) Rumours are xbox2 is not going to have a HD and it'll use proprietary disc format.
2) For sure we know ATI and IBM will be doing it.

Come to think of it there's nothing more MS can do to make xbox2 GC-like. Buying Nintendo probably, which won't happen.

Edit: on the topic, I have to agree with KDR, "mature" alone doesn't make a game, but there are some games out there that need it to deliver the best possible experience.

Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #5 on: December 18, 2003, 08:09:52 AM »
I feel like games that rely on 'risque' (great word, dude!) content to fill thier sails are not worth exsisting. This morning I was volunteering at a Toys for Tots center, and they do not allow swords or fake weopons of any sort. This reminds me of Nintendo. They have only the best of intentions, but in this age (sadly) this doesn't work as well as in the 8o's.
Kids want violence, and I know a few kids (*cough, cough, Logan, cough*) who can't handle that violence. You know what I mean? Games like Halo and Eternal Darkness: truly fantastic, lasting, classic games. They will last FOREVER! Three cheers to "aged" gamers! Hip, hip, hurray!
Dustin O'Neal

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Offline Bill Aurion

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #6 on: December 18, 2003, 08:53:22 AM »
"Kids want violence"

It's these kids that don't need to be playing these types of games anyway...It's sad knowing you live in a world that reeks of inhumanity...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline mouse_clicker

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #7 on: December 18, 2003, 10:24:14 AM »
Violence isn't what games fun- it's a byprodcut, hopefully, of the gameplay, which is what really matters in a game. If people are too shallow to recognize Nintendo's worth, that's their problem, not Nintendo's. When Nintendo starts making their games violent and dark soley for marketability, that's when they lose my business.
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Offline The Omen

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #8 on: December 18, 2003, 10:31:21 AM »
Nintendo just needs to have the games on their system because competing systems will have them.  Nintendo themselves should never change their ethics.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #9 on: December 18, 2003, 11:29:46 AM »
Thanks "The Omen", you are totally right! Nintendo should never change thier true ethics and morals- I would never dare imply that change. But sadly, violence and -other stuff- sells in this slowly degrading but not hopeless world. And Bill, I'm not sure what your position with Nintendo is, but I respect your oppinion nonetheless. I still believe this issue needs attention, so I'll be checking up every few hours. Later,
Dustin O'Neal

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Offline Guitar Smasher

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #10 on: December 18, 2003, 04:59:58 PM »
Quote

Originally posted by: mouse_clicker
If people are too shallow to recognize Nintendo's worth, that's their problem, not Nintendo's.


Don't be so ignorant!  That is exactly Nintendo's problem!

Anyways, my opinion on the matter is that I think Nintendo should stick with making games enjoyable for all ages (or in modern gamer terms, "kiddie").  However, they should happily invite and encourage mature gaming on their console.  I should also mention that my definition of mature refers to what mature actually means: empathic, insightful, concerned, etc.  Truly 'mature' people, are ones who are not excited or entertained by killing/rape or whatever there is in video games.  I think of myself as a mature person.  But I'm not a hypocrite either for having played Halo; I enjoy the game for outwitting my opponents, and accomplishing goals, rather than for the means (ie: killing, brutalizing).  I think this was voiced in previous posts, as in gameplay rather than exploiting antihuman nature.   By encouraging these games in this manner, I think Nintendo would be making the best choice, because they give older gamers what they want, but also leave the option for parent's to buy harmless, kid-friendly games.

This interestingly reminds me of a book which I read and wrote a paper about.  That book is "A Clockwork Orange" by Anthony Burgess.  There is a lot of brutality and rape in the novel, but this is all overpowered by the book's themes and ideas on morals and good vs evil.  A movie was later made of the novel, in which the violence seemed to be 'glorified'  I have found it general consensus, though,  that the book is better than the movie, because of its meaning, not its means.  Why can't gamers be more like this?  

Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #11 on: December 18, 2003, 05:04:16 PM »
Well... that's what I've been sayin'! Hats off to Guitar Dude!
Dustin O'Neal

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Offline MysticalMatt517

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #12 on: December 18, 2003, 05:10:06 PM »
Quote

Originally posted by: Ian Sane
The PS2 is the market leader and thus if you're going to copy another console copy that one.


In other words, allow anyone who ever had a game design idea written on the back of a napkin someplace publish their game on your system regardless of the quality of the final product.

Not that this is a bad thing.  
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Offline Infernal Monkey

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #13 on: December 18, 2003, 05:25:01 PM »
I'd love to see Nintendo take a few more stabs at mature storylines in games. Anything's gotta be better than the rubbish they've been spewing up over and over again in the Super Mario games. Super Mario Sunshine comes along with the very tired "Uh-oh, princess has been captured, that is all, please go play the levels." thing. It's just plain shoddy and boring. Things have certainly picked up with the release of Mario and Luigi, though. That classic fun Nintendo gameplay, with an actual decent purpose to all your fighting and exploring!

Offline mouse_clicker

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #14 on: December 18, 2003, 05:41:49 PM »
Quote

Don't be so ignorant! That is exactly Nintendo's problem!


Like I said- if Nintendo makes a game violent and bloody for the sole purpouse of getting sales, they've lost my business. I'll leave and never look back. If they happen to choose such a direction via a creative decision, that's great, but I won't have Nintendo compromising their morals and values just to get X more sales. Nintendo has always been about making the best games they can, and it's not Nintendo's fault if others don't see that. I'd rather them lag behind in sales with the best games than be the sales leader with half-assed games that ride on image rather than quality. There is a such thing as dignity, and it's no coincidence it seems to be only the Japanese companies that are concerned with keeping it.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline NarmaK

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #15 on: December 18, 2003, 07:33:02 PM »
Dark violent games for the sake of being dark and violent? No.
If they made more mature games that just happen to be dark and violent then that would be great. Nintendo has talent, and only using that talent on kids games is pretty friggin annoying.

Offline oohhboy

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RE: Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #16 on: December 19, 2003, 12:11:15 AM »
What would become of the movie industry if everybody made violent movies filled with gore, rape and wanton violence?
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Offline Ymeegod

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #17 on: December 19, 2003, 02:39:14 AM »
Nintendo's doesn't have to make the games themselves but they shouldn't allow multiplantform games like GTA not to appear on it's console.

Also, it doesn't need blood or guts to get marked as a mature game IMO.  Driving & sports titles is what most adults play that I know.  Nintendo used to Left Field as a developer of these titles but they left after Courtside 2002 which left a big gapping hole in nintendo's lineup.   Nintendo should have done something about this years prior IMO especially giving that Nascar is now the fastest growing sport in NA.  MS actually did step up to Sony's GT3 with it's own PGR2 game but so far the closest thing nintendo has going for it is F-zero which is almost like comparing apples to a orange.  


That's why Sony exceeds--it doesn't leave a gap in geners.


Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #18 on: December 19, 2003, 04:38:06 AM »
What if Nintendo used an ' M' game to promote their next system?


Is it wierd that I respond to my own forumns? : )
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Offline dee kay

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #19 on: December 19, 2003, 10:55:22 AM »
do u mean like promoting metroid prime..or something more violent?

Offline dus

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #20 on: December 19, 2003, 11:12:00 AM »
You know... something like Metroid- but more blood, or something? I'm not sure I want more blood, but if the people do, right? I think.
Dustin O'Neal

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Offline mouse_clicker

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #21 on: December 19, 2003, 11:25:48 AM »
Quote

Nintendo's doesn't have to make the games themselves but they shouldn't allow multiplantform games like GTA not to appear on it's console.


They didn't- It was Rockstar's decision to not put GTA on the Gamecube, not Nintendo's. Similarly, a lot of people forget that the Gamecube version of BMX XXX (despite it in general being a horrible game) was the least censored of the three. In fact, it wasn't censored at all.
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Offline dee kay

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #22 on: December 19, 2003, 11:36:15 AM »
wot about true crime streets of la.. isnt that violent enough???

Offline dee kay

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #23 on: December 19, 2003, 11:37:15 AM »
the good thing about teh gc is that it is good for all ages.. even adults enjoy the nintendo classics.. illnever buy any other console

Offline dee kay

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RE:Should GCN embrace the dark, violent games? Like Xbox and PS2?
« Reply #24 on: December 19, 2003, 11:46:54 AM »
i just read on www.ningc.com that next year the gba will be getting the gta series!!
i hope they bring it out on gc.. maybe then people will think twice about the gc