The only GOTY list from Nintendo World Report guaranteed to be 100% Kraid-free.
http://www.nintendoworldreport.com/feature/59310/donalds-top-5-games-of-2021
The only thing that didnât manage to disappoint me in 2021 compared to 2020 (a year in which I gave a roguelike GOTY - to be fair, Hades is the best one since Rogue) was honestly video games. And since Nintendo had a down year by my standards, third parties definitely picked up the slack with some games Iâve been wanting for years paying off even beyond my wildest expectations.
Iâm not really sure what a top 10 list would look like - aside from #1, thatâs been etched in stone since April. But the other games on the list move up and down the list depending on my mood that day, and I still donât know what 6-10 would be. (Hence my wish that we were doing âGame of the Fiscal Yearâ.) Shoutouts to the following titles which are on my "possibly top 10 if I had time to play them" list, in chronological order:
- Bowser's Fury
- Persona 5 Strikers
- Bravely Default II
- Famicom Detective Club: The Missing Heir
- The Great Ace Attorney Chronicles
- BustaFellows
- Dodgeball Academia
- A Monster's Expedition (disclaimer: NWR contributor Syrenne McNulty was a producer)
- Shovel Knight: Pocket Dungeon
And now, the top 5.
GOTY: The House in Fata Morgana
You know this was my first top score ever on this site?Developer: Novectactle - Publisher: Limited Run Games - Release: April 9 - Review: Here
I had heard a lot about this visual novel in its previous English releases, and itâs not just because Iâve been following one of the localizers on Twitter for years. Straight visual novels (as opposed to Phoenix Wright or Danganronpa games) tend to get a lot of flack for carrying limited interaction - but the tale of the lost soul was so gripping from the first minute that I didnât even care that I was going entire sessions without having to make a decision. The original story is grand enough, but the Switch version also brings along a pair of side stories; one providing more background and the other providing some dearly needed catharsis. (My condolences to the kid in the orange coat who kept dying in that animated movie I had the main characters see.) If nothing else, thanks to Fata Morgana I BROKE METACRITIC this year. No wonder itâs in my top 5 of all time.
Monster Hunter Rise
That's not my hunter, I always rock females.Developer / Publisher: Capcom - Release: March 26 - Review: Here
According to Nintendoâs end-of-year stats, I played Rise for 202 hours this year - and that doesnât even account for the time I spent playing it on a different account for the review. It was a unique experience to get in on the ground floor of a multiplayer game outside of Pokemon, and the content drops kept it top of mind even into the summer. (Iâm a bit behind on event quests now, but one of them features Sonic and I have standards.) Most importantly, after six years of maining a weapon thatâs somewhat ponderous in the Switch Axe, swapping to the Dual Blades meant that I was playing in a fashion I hadnât even considered before. I donât like to play defence, so I loved being able to constantly chop the length of an 80-foot long flying serpent and get rewarded for it - and use a variety of elemental builds too. Hereâs hoping Sunbreak brings the Mega Dash Juice back so I can rip even more dragons apart. And if I can inscribe "love" and "hate" on the dual blades, even better.
NEO: The World Ends With You
I spent way too much time diving this year.Developer / Publisher: Square Enix - Release: July 27 - Review: Here
In my review I asked for the soundtrack to be made available for download so I could always have it - and it hit iTunes in early August. Since then, itâs been my grocery shopping music about 95% of the time. (Standout tracks are âKill the Itchâ and âUnpaintedâ.) Along with the killer soundtrack comes a great story that pays off every tease in the thirteen years since the original DS game, alongside a battle system that still requires dexterity but actually adapts to console play in a way that the Final Remix (2018) could only dream of. Maybe if Square Enix actually bothered to show NEO in their June presentation instead of 25 minutes of Guardians of the Galaxy that actually made me anti-hyped for the game, they wouldnât have been disappointed in NEOâs sales. (Though my worst week all year wasn't Christmas week when I was stuck in temperatures between stupid and Fairbanks while working, it was the week between losing access to NEO and the preload unlocking.)
Shin Megami Tensei V
Even on Nintendo Switch, F.O.E! Even in a Megaten, F.O.E!.Developer / Publisher: Atlus - Release: November 12 - Review: Here
Although not explicitly mentioned as a sequel to SMT III: Nocturne, Shin Megami Tensei V really feels like an exploration of what happened after the true ending of the 2003 game (right down to Tokyoâs nuking happening eighteen years earlier). The ânow what?â JRPG also felt like the closest thing weâre getting to an Etrian Odyssey outside of a dual screen system, which makes sense as they share key dev staff. The idea of getting to a save point, grinding out treasures and retreating to recover felt a lot like what I remember from the Etrian or Persona Q games - and really, whatâs the Oyamatsumi wandering around the first area if not an F.O.E? I also have to give credit to the Demi-Fiend DLC, which went from âOH GOD THIS IS IMPOSSIBLEâ to âI can cheese this on Safetyâ to âI think we can cheese this on Hardâ to âOh, we beat it in three minutesâ in near record time which I found utterly fascinating.
Monster Hunter Stories 2: Wings of Ruin
ermehgerd, nerg.Developer / Publisher: Capcom - Release: July 9 - Review: Here
I was really burned out by the Monster Hunter series when the original came out in 2017 on the 3DS, so the summer sequel was the first time I had been exposed to that side series. I was curious about it mostly from exposure in the Rise videos, but it turned out to be a top-class monster catching (sorry, âmonstie catchingâ) RPG. Immature terminology aside, Stories 2 brought me nearly 100 hours of monster strategy, filling that âgotta catch âem allâ urge beautifully until SMT V and Pokemon Brilliant Diamond / Shining Pearl dropped within a week of each other. The combat system is far deeper than a standard Pokemon battle, and I donât even think itâs necessary to give the player control over the partner characters because dealing with the AI is a key part of the strategy. When my torrid affair with Neo TWEWY came to an end on my birthday, I immediately jumped back to Stories 2 because I still had a postgame dungeon to clear. Need I say more?