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Originally posted by: KDR_11k
3. Less sequels, more new games. Probably with new franchises as well. Not M-rated, though. The rating says nothing about the maturity of a game (some Sailor Moon episodes are rated 18+ here!) and some markets are intolerant towards violent games (if I understood Miyamoto right, Japan doesn't like that...). Also, so far the only people I've seen wanting high ratings are the US citizens, it's a lot different in countries where the age minimums are actually enforced. Heck, I'm not even legally allowed to buy GTA3 here!
My thoughts exactly on what is one of Nintendo's main problems. Nearly every game people are excited about is a sequel of a well known franchise...zelda, star fox, donkey kong(a), the many many mario games. Pikmin was a good start, but it still has a very kiddyish type appeal to the general public. The Nintendo name alone will sell tons of copies to fans, just like the Square name does (even if the game is crap - Unlimited Saga). However, Nintendo has to look at some new ventures for games, like different styles of action, or something with more in depth multiplayer (much like super smash melee, not like mario party x).
Now, first, the PS2 also has alot of sequels, although many of them have very distinct new gameplay features. MGS3 has jungles, a different main character and time setting, GT4 offers online, and things like that. SOCOM 2 and Jak 2 are also sequels, but keep in mind these franchises only began this generation. Jak & Dexter, Ratchet & Clank, these are new platforming franchises that many ppl have enjoyed immensly. Sony succeeded last generation with Crash Bandicoot as a platformers, but now they have new platformers, and are still succeeding
Second, the Xbox seems to have the most new franchises that people are generally exciting about. While obviously Halo 2 is the biggest hit, it does offer online, which alone will be a huge selling point. However, the 'Box also has Fable, Sudeki, Crimson Skies(i know there's one on PC), Ninja Gaiden (hasn't been seen in a long time), BC, not to mention big name PC titles like Deus Ex 2, Half Life 2, and Doom 3. Xbox Live and XSN sports are also major innovations in the industry.
Nintendo also gets the short end of the stick, because not only have people been playing these popular franchises as of last generation, they've been playing them for 4 generations now. Nintendo's focus has always been on gameplay, rather than innovation, depending on well known franchises to sell. This is much like Blizzard in the PC world, but Blizzard will continue to succeed in that world because of the fact that the PC gaming market is shrinking, while the console market is becoming more competitive. If Nintendo, much like Blizzard, chose to create a new franchise, people would flock to it.
Geist seems to be a game worthy of such recognition, but from the vids, the graphics appear to be far below any other fps, and the primary concept is stolen from Messiah. Had Nintendo simply developed the game themselves, rather than handed it to some no name developer in Florida, people would be hyping this game so much more.
The only other games leading Nintendo's innovation table seem to be coming from Capcom, with Viewtiful Joe and
Killer 7 (PN03 is crap).
Depending on their franchises worked well for the SNES, not so well for N64, and has continued on the downward spiral for the GC. Unless Nintendo gets the innovation gears runnin, I predict the GC2 will be Ninty's last ditch effort at the home console world.
P.S. Online would be a good start too