no ea wouldnt share its engines with outside dv houses..maybe amongst teams. Im sure some companies will make lots of money licensing out their engines(something factor 5 should do right now)
heres an example Nintendo makes an engine
Nintendo uses this engine for Mario, Zelda, Metroid, Star fox, F-zero, Pikmin 3, Earth bound, Super Smash Bros 3, Fire Emblem, Wars, etc. Or whatever else. Thier doping a similar thing now. Nintendo always used to program their own engines..but as of now their using middle-ware(alias wavefront) soemthign theyve never done before(may also be the reason why Ninty aint pushing systems liek we expect..but its cheaper and faster)
anyways if people like midway or acclaim were smart they would make one super powerful engine(i mean their own custom engine..you know THE MIDWAY ENGINE and the ACCLAM engine written in assemby language with tons of effects that contains alot of customization and really pushes the system. To do this..what you could do is instead
of dividing all your programmers into several different games(spreading yourself thin)
you put them together and make an engine team. When the engine is awesome and super...then you divide them again so that they can make modifications on each individual game.
also you take that 8-10 polygon character and change his face and his clothes al ittle..even just its hair color...its a different character. Take the resident evil models for Barry and Chris..their exactly alike except ones stomach and face has been stretched. Theres and added beard..and the textures have only been slightly modified from green to red.
there is also a reaosn why i mention final fantasy 9..their not so realistic liek the fmv's in ten but their reasonable...the characters arent too high poly...more processing power was spent on making the effects then the models. Also Toy Story 1 and 2 could be done on next generation systems in real time thanks to shaders and the ability to push more poly's (see half life 2 engine demonstaration on file planet..its using the same type of technology in real time and looks alot better) Now somehting like final fantasy 10's fmvs or final fantasy the movies(damn square and their amazing cg) could not be done. But when you look at things like the toy story movies and think about how graphics will be comparable to that(real phot realism...not buzzword photrealism) then you will realise that we have finally reached a pinacle.
if atari/oddysee/coleco/etc were the start of the 2d era followed by nes/sms and then followed by snes and genesis. Then n64 was the atari age(things are 3d shit), gcn/ps2/xbx(things look alot better), refinement or at least the stretch is one step before reifnement.