Author Topic: Wii U Wont Collect Dust  (Read 31851 times)

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Offline Adrock

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Re: Wii U Wont Collect Dust
« Reply #100 on: September 24, 2012, 12:24:32 PM »
That's not Microsoft's fault. Rare was a shadow of its former self by the time Nintendo let them go. Today, they're a completely different company masquerading as Rare with most of Rare's old IPs shackled to a pipe in a basement somewhere. Let's hope this "Rare" never touches the IPs and that a talented company buys the various franchises for peanuts. Unfortunately, I believe Microsoft renewed the trademark for Killer Instinct recently.

Offline Chozo Ghost

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Re: Wii U Wont Collect Dust
« Reply #101 on: September 24, 2012, 01:54:13 PM »
That's not Microsoft's fault. Rare was a shadow of its former self by the time Nintendo let them go. Today, they're a completely different company masquerading as Rare with most of Rare's old IPs shackled to a pipe in a basement somewhere. Let's hope this "Rare" never touches the IPs and that a talented company buys the various franchises for peanuts. Unfortunately, I believe Microsoft renewed the trademark for Killer Instinct recently.

Microsoft owns some quality studios. Unfortunately Rare is not one of them.

But what if, say, Bungie were given the green light to do a Killer Instinct game. Would there be a chance that could turn out good?
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Offline Adrock

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Re: Wii U Wont Collect Dust
« Reply #102 on: September 24, 2012, 02:26:03 PM »
Bungie is an independent company now if you were implying them as a quality studio that Microsoft owns (MS may own a minority stake). There's a chance that Bungie or any company (even psuedo-Rare) could make a good Killer Instinct game. It just doesn't seem like Microsoft gives a **** about Rare's IPs. I think they overvalued Rare and the IPs way back when. Microsoft wanted Rare to be N64 Rare which never happened, probably because Rare's genius relied so heavily on Nintendo's genius. Those IPs are just not a priority for Microsoft and now they're stuck with a $375 million studio that exists more than it contributes.

Offline the asylum

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Re: Wii U Wont Collect Dust
« Reply #103 on: September 27, 2012, 01:07:55 AM »
Its like... I want to believe Reggie. I really, really, really want to believe him. But for years now we've heard how Nintendo totally hasn't forgotten their hardcores.

And we get Wii Sports Resort to show for it.

Oh sure there was Skyward Sword but what else was there, other than a few dumbed down ports from the 360/PS3? I remember hearing stories of how HVS had to beg and plead with Nintendo to let them do online matchmaking on Conduit 2 the way it should be (and even then having to make a huge compromise).

Unless we see new F-Zero and/or Starfox right off the bat next E3 I'm keeping my expectations low.

Offline Adrock

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Re: Wii U Wont Collect Dust
« Reply #104 on: September 27, 2012, 01:29:21 AM »
But for years now we've heard how Nintendo totally hasn't forgotten their hardcores.
For the love of... it's this **** again. A thousand facepalms for you.

Offline tendoboy1984

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Re: Wii U Wont Collect Dust
« Reply #105 on: September 27, 2012, 10:01:46 AM »
Bungie is an independent company now if you were implying them as a quality studio that Microsoft owns (MS may own a minority stake). There's a chance that Bungie or any company (even psuedo-Rare) could make a good Killer Instinct game. It just doesn't seem like Microsoft gives a **** about Rare's IPs. I think they overvalued Rare and the IPs way back when. Microsoft wanted Rare to be N64 Rare which never happened, probably because Rare's genius relied so heavily on Nintendo's genius. Those IPs are just not a priority for Microsoft and now they're stuck with a $375 million studio that exists more than it contributes.

But Rare has contributed with their Kinect Sports series, Viva Pinata, and the "Mii too" Avatars. I guess Rare has found a new niche.
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