Author Topic: MW3  (Read 18860 times)

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Offline Stogi

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MW3
« on: November 10, 2011, 04:27:35 PM »
Gotta say, I'm pretty disappointed overall. Besides a few rays of light in the form of Spec Ops and Survival Mode, the game is exactly like MW2 with minor tweaks. But what's worse is that they wouldn't take the lessons that worked in Blops from Treyarch (the better of the two teams) and apply in their own game.


I've played about 4 or so hours online and I can't tell the difference. Other than new maps, everything from the graphics to the maneuvering and even the strategy (every man for himself) is exactly the same. Some tweaks like perks for your guns and double scopes make it seem different, but it's really not. The Kill Streaks are pretty much the same as well except with a few greater additions (robot arsenal? awesome).

It's the same game. Me, going from corner to corner, either shooting anyone I face off against or trying to throwing knife them to death.

At least Survival mode is dope. Not quite as quirky and as awesome as Zombie mode in Blops, but still fun and engaging. It's really hard not to make Coop fun though. And it's a damn shame it only allows for two people. A team of four would have been a lot of fun.

I guess i'll end it with how I started and say that I'm pretty disappointed.
« Last Edit: November 10, 2011, 04:31:14 PM by Stogi »
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Offline Chozo Ghost

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Re: MW3
« Reply #1 on: November 10, 2011, 05:07:35 PM »
Yeah, I see no need to spend $50/$60 on this, and its disappointing that this game broke Black Ops record last year for first day sales. I guess that's how it goes though... every year the COD fanatics are going to increase in numbers, so each year's COD game is going to sell better than the last. But this MW3 game doesn't deserve it. Based on the comments and reviews I've read, its nothing more than a glorified map pack for MW2. It uses the same engine, and everything it does differently could have been done with just an expansion pack DLC to MW2. Oh well...

I don't even like MW2 because its horribly unbalanced and everyone cheats or does cheap stuff to get easy kills, so I'm not really much interested. I'll just wait until I can get it like $20 or something, which probably won't be until a year from now when MW4 comes out...

Treyarch is the better studio and Black Ops is a superior game, and those who would disagree with me are probably the very same 14 year old noobtubing camping quickscoping boosters that have wrecked the series. Of course these players would hate Black Ops, because Black Ops is balanced and makes it difficult for them to do their cheap bullshit. MW3 on the other hand is going to be heaven to them.
« Last Edit: November 10, 2011, 05:16:05 PM by Chozo Ghost »
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Offline S-U-P-E-R

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Re: MW3
« Reply #2 on: November 10, 2011, 05:52:12 PM »

Offline Shaymin

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Re: MW3
« Reply #3 on: November 10, 2011, 06:11:36 PM »
wat
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Offline Stogi

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Re: MW3
« Reply #4 on: November 10, 2011, 06:31:04 PM »
That kids hat on the left is awesome.
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Offline Dasmos

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Re: MW3
« Reply #5 on: November 10, 2011, 06:50:24 PM »
I disagree. I can't think of one thing is in blops that I would like to see return in mw3. Survival mode is better than Zombies if only because it has a more varied enemy-type, of course the aesthetic isn't as cool, but the enemy and level variety is better.

I guess it's because I never really liked blops, I just found it too bland and boring.
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Offline Chozo Ghost

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Re: MW3
« Reply #6 on: November 10, 2011, 07:07:34 PM »
I guess it's because I never really liked blops, I just found it too bland and boring.

Because they took the game winning nukes out? What you call bland and boring I call fair and balanced. Black Ops is a game where I can use a gun and not have to worry about someone commando knifing me through my hail of bullets from 12ft away, even when I have a hitmarker on them. Black Ops is a game where I don't have to worry about being an MVP and yet still losing because someone boosted a nuke. Black Ops is a game where killstreaks have to be earned as opposed to using an infinite number of noobtubes and then using the kills from killstreak rewards as stepping stones to higher ones. That's bland and boring to you? Well, maybe so, but if that's the case I prefer bland and boring.
« Last Edit: November 10, 2011, 07:12:46 PM by Chozo Ghost »
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Offline Dasmos

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Re: MW3
« Reply #7 on: November 10, 2011, 08:08:14 PM »
Yeah, that's bland and boring. Maybe I just played different game modes, but I never got nuked my someone who hadn't earned it. I've encountered boosters (in blops too btw), but I can't recall ever being nuked by one. And I've earned more kills killing boosters than dying at the result of boosting. Also nerfing launchers and shotguns (and sniper riples, to an extent) to the point that they're virtually unusable isn't fun either, that's why everyone in blops uses assault rifles or SMGs, everything else is useless. The killstreaks in blops were bland too, the blackbird was cool but overpowered, not to mention the attack dogs. MW3 has a lot of different variety in the point streaks.
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Re: MW3
« Reply #8 on: November 10, 2011, 08:53:58 PM »
I'm currently undecided about whether I'm going to get this game, as all I'm interested in with this new Modern Warfare is the campaign.  I'm sure it's not as good as Black Ops', but I had some fun with the Modern Warfare 2 campaign.  But as I only have interest in the SP campaign, I think I can wait until I can find the game cheaper used.  At the moment, Skyrim and possibly GoldenEye HD look more inviting to me.
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Offline ThePerm

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Re: MW3
« Reply #9 on: November 10, 2011, 08:59:02 PM »
I was telling my friend "didn't a modern warfare game come out like last year?" and he was like "nah it was 3 years ago", but really it was 2 years ago. IDK , when games come out too close together they start to suck.
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Re: MW3
« Reply #10 on: November 10, 2011, 09:03:10 PM »
I was telling my friend "didn't a modern warfare game come out like last year?" and he was like "nah it was 3 years ago", but really it was 2 years ago. IDK , when games come out too close together they start to suck.

Yeah, I'm really starting to wonder how long Ubisoft thinks it can keep this yearly pace up with Assassin's Creed as well.  That series desperately needs to take a break, and yet Ubisoft's already confirmed that we're getting another Assassin's Creed next year.  Given that it's the same studio every time, Ubisoft's inevitably destroying their franchise even worse than Activision, and that's saying something.
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Offline ThePerm

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Re: MW3
« Reply #11 on: November 10, 2011, 09:40:50 PM »
on one hand, im not a fan of fps games on consoles so much, so the excitement for MW3 seems comical, but Assassins Creed looks interesting, I haven't played any of them for more than an hour, so having a novice feel to them makes them refreshing at least to me. Though, I thought the controls were too complicated, and i hate tutorials...so theres that. There is always an audience of people new to a series.
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Re: MW3
« Reply #12 on: November 10, 2011, 09:45:28 PM »
on one hand, im not a fan of fps games on consoles so much, so the excitement for MW3 seems comical, but Assassins Creed looks interesting, I haven't played any of them for more than an hour, so having a novice feel to them makes them refreshing at least to me. Though, I thought the controls were too complicated, and i hate tutorials...so theres that. There is always an audience of people new to a series.

Well, if you get into the series, start with Assassin's Creed 2.  There is no reason anyone should be subjected to the original Assassin's Creed.  Anything plot-related from AC1 that is truly worth knowing is recapped at the beginning of each game.  Brotherhood's a better game than AC2, but Brotherhood's not a good first game to try to jump into the mythology as the series has increasingly become more obsessed with it.
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Offline Chozo Ghost

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Re: MW3
« Reply #13 on: November 10, 2011, 11:48:37 PM »
Also nerfing launchers and shotguns (and sniper riples, to an extent) to the point that they're virtually unusable isn't fun either, that's why everyone in blops uses assault rifles or SMGs, everything else is useless.

Shotguns should have a bit longer range in my opinion. There should be an option to customize your shotgun to use slugs instead of buckshot, and that should give it a one-shot kill capability across a much larger range. I remember in Battlefield BC2 you could do that. Other than that I think they are fine the way they are.

Launchers are nerfed? Well, they should be, otherwise everyone would use that for cheap kills and nothing else. I love that you only get two noobtubes in black ops and scavenger doesn't allow you to resupply more. There's been so many times where I see an enemy and I'm like, "alright this is going to be an epic gun battle like in the old west" but then the douchebag hits me with a rifle grenade and I get killed by the splash damage. Wow, that took some real skill and accuracy.

That's pretty much why my perk of choice is Flak Jacket and I seldom use anything else. Now when some cheapass tries to kill me with a noobtube it will only work if they hit me with it directly. Splash damage alone won't cut it (unless I'm already injured).

If anything, I would have nerfed noobtubes even further than Treyarch did. I would have changed it so that any kills you get from a rifle grenade does not count towards killstreak rewards. So let's say you get 3 cheapass easy cowardly kills with a grenade launcher? Fine, but you aren't going to get an RC car or spy plane from that. You did it the cheap noob way so you don't deserve a reward for it.

I wouldn't mind seeing a COD game that's set in an era of history BEFORE grenade launchers were invented. A lot of people would probably hate it because their favorite weapon is absent, but I would love it. It would force people to fight honorably and skillfully instead of like a cowardly douchebag.
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Offline BranDonk Kong

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Re: MW3
« Reply #14 on: November 11, 2011, 12:04:19 AM »
BLOPS is awesome, and MW3 is awesome. Everyone will complain about something though. There were 983,000+ people online last night (just on the 360 version) when I was playing...so obviously there are a couple people that enjoy it.
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Offline Enner

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Re: MW3
« Reply #15 on: November 11, 2011, 01:01:57 AM »
Given that it's the same studio every time, Ubisoft's inevitably destroying their franchise even worse than Activision, and that's saying something.

Studios, you mean.
From what I hear, the credits for Assassin's Creed games are massive. Having played through two of them, I can imagine  it is only getting bigger. Already there are five studios (http://www.giantbomb.com/assassins-creed-revelations/61-34975/) attached to Revelations. I don't quite agree with there being another Assassin's Creed game  this year but Brotherhood seemed to have been received well and perhaps Ubisoft will be able to maintain quality through sheer man power.

Don't know about 2012, though. Apparently, that's supposed to be Assasssin's Creed 3. This is in opposition to this year's Assassin's Creed: Constantinople and last year's Assassin's Creed: Rome. Hey, the GTA 3, GTA 3-2 (vice city), and GTA 3-3 (San Andreas) turned out alright so maybe Assassin's Creed will too.

Launchers are nerfed? Well, they should be, otherwise everyone would use that for cheap kills and nothing else. I love that you only get two noobtubes in black ops and scavenger doesn't allow you to resupply more. There's been so many times where I see an enemy and I'm like, "alright this is going to be an epic gun battle like in the old west" but then the douchebag hits me with a rifle grenade and I get killed by the splash damage. Wow, that took some real skill and accuracy.

That's pretty much why my perk of choice is Flak Jacket and I seldom use anything else. Now when some cheapass tries to kill me with a noobtube it will only work if they hit me with it directly. Splash damage alone won't cut it (unless I'm already injured).

If anything, I would have nerfed noobtubes even further than Treyarch did. I would have changed it so that any kills you get from a rifle grenade does not count towards killstreak rewards. So let's say you get 3 cheapass easy cowardly kills with a grenade launcher? Fine, but you aren't going to get an RC car or spy plane from that. You did it the cheap noob way so you don't deserve a reward for it.

I wouldn't mind seeing a COD game that's set in an era of history BEFORE grenade launchers were invented. A lot of people would probably hate it because their favorite weapon is absent, but I would love it. It would force people to fight honorably and skillfully instead of like a cowardly douchebag.

To be crass, it sounds like you need to learn to play; find the ways to counter the grenade launcher.
Now that I got that bad impulse out of my system, I have only heard of the many complaints of the under slung grenade launcher in the various Call of Duty games and never experienced them for myself.

I've only played around in Battlefield: Bad Company 2, Section 8: Prejudice, and Battlefield 3. In Battlefield 3's case, I'm only being troubled by being shot at unexpected angles or an enemy that went prone behind some object I didn't check. Well, there's also the tanks, helicopters, and other vehicles. Lately, there have been a lot of complaints on the mortar and tactical light. Oh, and finally the map design of all the maps is suspect to being poor.

Offline Chozo Ghost

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Re: MW3
« Reply #16 on: November 11, 2011, 01:12:49 AM »
To be crass, it sounds like you need to learn to play; find the ways to counter the grenade launcher.

I have. Did you miss the part of my post where I said Flak Jacket is my preferred perk? I get a laugh when noob tubing retards waste both their noobtubes trying to kill me when it only injures me, and then they are forced to switch to their regular gun and fight fair, but by then I've already killed them.

BUT when I am playing on any mode other than Free for all I have random people on my team, and odds are they aren't using flak jacket and therefore don't have an effective counter. This ends up becoming my problem though, because when you have some idiots on your team who die like 30 times it ends up giving the enemy team killstreaks, and that does effect me. So even though I can personally deal with noobtubers, as far as my team goes that's still an issue that effects me, and I think you'd be hard pressed to find any player out there who is good enough to carry an entire team to victory. I know I can't, though I can make a difference as long as it isn't a rape fest.

You aren't talking to some blithering idiot here. I've been playing COD games for a few years and I am good at it. I am not the best by any means, but I'm definitely better than average. But you are falsely assuming everything has a counter, but that's not true. You said yourself you've never played COD so you probably don't understand. If you join a game where your team is spawn trapped and getting ass raped repeatedly by killstreaks what are you going to do about it? At best you can survive through the game with a decent K/D ratio, but you will not be able to win under those circumstances. I don't care how good you are as an individual player, if the rest of your team is **** then victory is impossible. One person alone cannot do it. It takes team work.
« Last Edit: November 11, 2011, 01:24:46 AM by Chozo Ghost »
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Offline NeoStar9X

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Re: MW3
« Reply #17 on: November 11, 2011, 01:29:06 AM »
Bah. Nevermind.  Was commenting on the picture above.
« Last Edit: November 11, 2011, 01:32:21 AM by NeoStar9X »

Offline Enner

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Re: MW3
« Reply #18 on: November 11, 2011, 05:47:58 AM »
To be crass, it sounds like you need to learn to play; find the ways to counter the grenade launcher.

I have. Did you miss the part of my post where I said Flak Jacket is my preferred perk? I get a laugh when noob tubing retards waste both their noobtubes trying to kill me when it only injures me, and then they are forced to switch to their regular gun and fight fair, but by then I've already killed them.

I was thinking more along the lines of map memorization, common player traffic, opponent reading, and weapon ranging. The cool things that are beyond what effort I'm willing to put in a multiplayer game :p

You aren't talking to some blithering idiot here. I've been playing COD games for a few years and I am good at it. I am not the best by any means, but I'm definitely better than average. But you are falsely assuming everything has a counter, but that's not true. You said yourself you've never played COD so you probably don't understand. If you join a game where your team is spawn trapped and getting ass raped repeatedly by killstreaks what are you going to do about it? At best you can survive through the game with a decent K/D ratio, but you will not be able to win under those circumstances. I don't care how good you are as an individual player, if the rest of your team is **** then victory is impossible. One person alone cannot do it. It takes team work.

I didn't mean to presuppose that you were an idiot. Sorry. Though I did think, from the language used, that you have invested much care and passion (too much for me) that clearly passes the point where I would stop and walk away.

Everything has a counter! It's just a matter if it is reasonably attainable. If there wasn't a counter, that goes beyond poor or bad design and in to nether territories.

As for team stacking, that's the sad lack of clever matchmaking that pools players of nearly equal skills. From casual observation, it is usually the one-four players that carry the winning team in a lopsided match. Lord help anyone who happens upon a match opposite a full clan showing.

Offline Chozo Ghost

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Re: MW3
« Reply #19 on: November 11, 2011, 06:04:35 AM »
I was thinking more along the lines of map memorization, common player traffic, opponent reading, and weapon ranging. The cool things that are beyond what effort I'm willing to put in a multiplayer game :p

I do that. Unlike Battlefield, the COD games have predictable spawn points. I try to capitalize that, and I also try to flank the enemy and hit them from behind where they are most vulnerable. Because they don't see you coming and don't expect it.

But that's not really the issue... no matter what strategy you employ, there will be times where you will run into someone who will also see you and a 1 vs 1 battle will ensue. When this happens, is it fair if one of those players happens to have a grenade launcher attachment primed and readied? Unlike grenades, the grenade launches explode on impact so there is no cooking required. Its just an instant death the moment the enemy pulls the trigger, unless you happen to be using Flak Jacket. A one hit kill would be fine if we were talking about a shotgun blast at close range or a sniper rifle bullet, but one does not need to be accurate with a grenade launcher at all. It has an explosive radius and will kill any non-flak jacket player within that radius. A grenade launcher versus a normal player is kinda like a machine gun versus an ancient swordsman, or something like that. Its just not fair and there's no honor in it.

I don't object to grenade launchers being in the game because they do exist in real life so their presence is accurate. But what I do object to is people using them as their primary weapon and using a perk like scavenger to infinitely resupply new grenades. That's not right. If someone was using them to flush out dug in defenders I'd say that's fair enough, but that's not generally how they are employed. If the game developers gave players the chance many of them would use nothing but grenade launchers, and that would ruin things and make using any other weapon pointless. So there has to be limits.
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Offline Enner

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Re: MW3
« Reply #20 on: November 11, 2011, 02:43:36 PM »
From my experience, Battlefield has pretty predictable spawn areas. Hell, there's a big flag or box that says "spawn area". Granted, it's an area and not an exact point. I've played Black Ops multiplayer and have seen footage of other Call of Duty multiplayer and it seems the game does a fair job in spawning you in places where there are no enemies.

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Re: MW3
« Reply #21 on: November 11, 2011, 02:58:33 PM »
I think you would like how Resistance 3 handles the whole "Noob Tube" thing, Chozo.  The weapon all players start with at Level 1 is the Carbine Rifle, which as an Alt-Fire can shoot grenades.  The maximum capacity of that alt-fire, though, is a single grenade.  You get one shot per spawn, unless you can somehow find another grenade from looting a dead body (which you have to have a specific perk to do, and I've never looted a Carbine grenade).

The downside of that, of course, that is pretty much your only way of getting kills early on as you're thrown up against Level 15+ opponents is to kill them with a direct hit from a Carbine Grenade.  Still, the Carbine as a whole sucks so badly as a weapon that you very quickly move on to the Marksman Rifle, Bullseye, or Rossmore Shotgun as soon as they unlock.  It's nowhere near as bad as I've heard it is in Call of Duty multiplayer.
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Offline Chozo Ghost

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Re: MW3
« Reply #22 on: November 11, 2011, 05:14:14 PM »
From my experience, Battlefield has pretty predictable spawn areas. Hell, there's a big flag or box that says "spawn area". Granted, it's an area and not an exact point. I've played Black Ops multiplayer and have seen footage of other Call of Duty multiplayer and it seems the game does a fair job in spawning you in places where there are no enemies.

I've spawned to an instant death where I would spawn right into burning Napalm or a random grenade is laying nearby or an enemy has a line of sight. You have a choice where you spawn in Battlefield, but you don't have that in COD. The game tries to put you in a spot that's clear of enemies, but this is not always the case, especially because its a common strategy for enemies to try to rape and raid the other team's spawn areas. So that's a likely spot to be targetted by Napalm or claymores or whatever, and unless you have Flak Jacket (Pro) you will spawn into an instant death through no fault of your own.
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Offline Stogi

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Re: MW3
« Reply #23 on: November 11, 2011, 07:59:19 PM »
I didn't read the whole thread, but I did read Broodwars say that Shotguns in BLOPS are nerfed. And I guess in normal modes, yeah..they are. However, in Hardcore modes, they are devastating. My favorite kit is a Silenced SPAS and a Magnum with an ACOG scope. Silent footsteps, ghost, and Slieght of Hand as my perks.

It sounds ridiculous, but try and master it and you'll see how frustrated you can make your opponents.
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Re: MW3
« Reply #24 on: November 11, 2011, 08:28:17 PM »
I didn't read the whole thread, but I did read Broodwars say that Shotguns in BLOPS are nerfed.

No, I didn't.  I said that the Carbine in Resistance 3 is nearly useless, and that new players are heavily encouraged to upgrade to the Rossmore Shotgun, Bullseye, or Marksman Rifle as soon as possible in that game.  I never played Black Ops multiplayer.
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