Well, there were a few disturbing things about the game, but I thought the good far outbalanced the bad. Besides, I am likely to play it alone anyways, so I don't really NEED multiple GBAs. I might be able to convince some friends to buy one though.

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In another odd twist, the GameCube controller can be used if just one player is on the quest, but with multiple players, everyone must use a Game Boy Advance.
I'll be using my GBA thank you very much. The other ports will likely remain open.
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producer Akitoshi Kawazu, who has previously worked on the SaGa and Seiken Densetsu series.
I hated SaGa. I liked the earlier Seiken Densetsu games though, so it balances out.
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and in an effort to make players identify with their characters, you are able to choose from a variety of characters, and even specify a gender.
This worries me. It indicates that the game might not have much character development at all. The story looks pretty solid though, so I hope it's enough to keep the game from being boring. I am thinking mainly of Seiken Densetsu 3 here. The game allowed a great deal of this sort of customization, but the story kind of fell flat with me, as it was a little *too* dynamic. I prefered the more linear Secret of Mana.
But I have yet to see that part of the game, so it's just a small worry at this point.