Author Topic: OFFICIAL Metal Gear Discussion  (Read 258820 times)

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Offline MysticGohan

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #150 on: May 06, 2003, 09:56:22 AM »
Just like RE: Rebirth expect alot of changes made. IT could easily fit on one disc unless SK is adding quite abit more than the original. I'm sure there's thing's Kojima would have loved to do with the original, but couldn't due to hardware limitations and time constraints.

Hell we may see a dramatic improvement over MGS2, since Kojima was dissappointed with that hardware, perhaps GC could pull more off
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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #151 on: May 06, 2003, 10:14:03 AM »
im sure we will see a dramtic outperformance....i mean metal gear 2 for ps2 was ambitios.....but it was still on less powerful hardware. Now were going to see something on better hardware that may just be more ambitious...and maybe a bit easier. I doubt silicon kights will cut anything out. What is interesting is how they will improve and add stuff in. I say they should add big new areas and new bosses. That would be cool.
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Offline Hemmorrhoid

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #152 on: May 06, 2003, 10:32:35 AM »
yes, dramatic as in
MGS2 versus Metroid Prime or better
I guess they will use the Too Human engine or something similar which ought to be much better than the Prime engine and will make MGS2 look like crap

I wonder what they will change with the gameplay, im expecting a totally revamped leveldesign, new moves, story tweaks and just the main story taken over (as in, who is evil and what he plans, and who wins) which obviously leaves room for alot of change

LZ 2005

Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #153 on: May 06, 2003, 03:08:34 PM »
by now silicon knights must have an outstandingly beautiful engine. Unfortunately for eternal darkness it had to be an n64 port that was crazily antiscipated. Theyve had months to go back to the drawing board and get a very tight running engine. ITs really strange...you play an old game from way back when halflife came out on the pc and it still looks really good and you see all these shitty lookign games like summoner: goddess reborn on superior hardware and you think what are wrong with these little shit third parties?!!!
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Offline Bill Aurion

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #154 on: May 06, 2003, 03:31:29 PM »
and it's these third parties that are blaming the GC for losses ...hey Midway, etc. did you ever stop and think that maybe, just maybe, your titles absolutely suck?

Back on topic, I believe Silicon Knights will make a great engine, and as Perm said, ED was moved over to the GC from the N64 which played a huge part in why the graphics weren't finger-licking good.  I just hope they include an insane amount of interaction like MGS2 had, and perhaps even more  
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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #155 on: May 06, 2003, 04:59:14 PM »
actually midway made mortal kombat deadly alliance very pretty....(but it was developed for all three consoles rather than sent to some bitchaass port house) but thats besides the point....damn lazy thq....damn lazy midway(most the time)....damn lazy acclaim...damn lazy American Companies. The only American company i see making well programed games on a regular basis is EA, but i think their one of the few companies thta realise that if you actually try and work hard then you will do well. Why do you think EA is making a killing while Midway and Acclaim are struggling? Ea has its madden games..though not very innovative they are very well made and not half assed...real footbal fans love them, Sega's nfl2k3 looks like crap in comparison and is pretty much passed up by most sports fans.
Def Jam Vendetta is great. That game is freakign fun. And then Ea has games like Harry Potter that are well made and look dandy.
oh damn that was an ea rant. Anyways Silicon Knights are Canadian and make great games. Im an American but i get disgusted by most American made games because most are cheap pieces of crap outside pc games.
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Offline MysticGohan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #156 on: May 06, 2003, 05:18:35 PM »
Quote

Originally posted by: ThePerm
actually midway made mortal kombat deadly alliance very pretty....(but it was developed for all three consoles rather than sent to some bitchaass port house) but thats besides the point....damn lazy thq....damn lazy midway(most the time)....damn lazy acclaim...damn lazy American Companies. The only American company i see making well programed games on a regular basis is EA, but i think their one of the few companies thta realise that if you actually try and work hard then you will do well. Why do you think EA is making a killing while Midway and Acclaim are struggling? Ea has its madden games..though not very innovative they are very well made and not half assed...real footbal fans love them, Sega's nfl2k3 looks like crap in comparison and is pretty much passed up by most sports fans.
Def Jam Vendetta is great. That game is freakign fun. And then Ea has games like Harry Potter that are well made and look dandy.
oh damn that was an ea rant. Anyways Silicon Knights are Canadian and make great games. Im an American but i get disgusted by most American made games because most are cheap pieces of crap outside pc games.


Hey Retro is the exception to the rule remember they're american and good thus far.

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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #157 on: May 06, 2003, 06:30:46 PM »
Thier owned by a japanese company.
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Offline GeoffZ

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #158 on: May 06, 2003, 07:55:54 PM »
hummmmmm........... Canadian developers....
Bioware,
Silicon Knights,
Relic,
EA Sports,
etc...
... can't get enough of them!

Offline MysticGohan

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #159 on: May 06, 2003, 08:11:26 PM »
Yes, But that doesn't change that they are infact an american developer

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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #160 on: May 06, 2003, 09:41:01 PM »
Yes it does. It means this: None of the other companies are owned by Japanese companies..and alot of them suck...Retro is owned by the japanese and doesnt suck. I raved about Ea, Ea is not canadian, but they do have a canadian branch but they are american. There are exceptions..... EA, and Retro if you want to put them together. Up activision fits in there too...tonny hawk goodness

but back to the subject MGS is teh Rox0rZ!  
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Offline MysticGohan

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #161 on: May 06, 2003, 10:04:43 PM »
Sony owns Naughty Dog although I find Jason Rubin Disturbing, What other person kisses more sony butt?
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Offline Termin8Anakin

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #162 on: May 07, 2003, 05:57:04 AM »
Everyone at Konami.
Comin at ya with High Level Course Language and Violence

Offline Segnit BGS

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #163 on: May 07, 2003, 06:34:00 AM »
This might be wishful thinking but i wish they'd include some Formula1 action in there Just kidding. Being an absolute Metal Gear Fan-ATIC! What's  my opinion? I am so sorry to say this but i just can't resist: Rick, you were so wrong all along You were convinced that nothing good could come of MG: GC till you found out it was made by Silicon Knights. Shame on you Rick... and guess what? I was right all along Sorry but I just had to stick that in! As for the Twin Snakes, although there is nothing like a Metal Gear game made by Mr. Kojima's Metal Gear Team; I always knew that Metal Gear + Nintendo's Flair would equal to "Alien good"!!! People, whether you like it or not,  hype or not, this game will be the bomb! Hopefully MGS3 will be up to par with this.
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Offline boggy b

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #164 on: May 07, 2003, 08:32:42 AM »
Something MGS fans will like.
http://www.konamijpn.com/countdown/count.php
That sure as hell aint Alaska in the background, this is referring to MGS3.
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Offline Hemmorrhoid

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #165 on: May 07, 2003, 09:27:59 AM »
Hmm, this whole MGS deal is very interesting, I think the whole series will now be ported and or developed for GCN, why else would they make a Remake of MGS1??
LZ 2005

Offline mouse_clicker

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #166 on: May 07, 2003, 11:30:26 AM »
ThePerm: It doesn't change the fact that the people actually MAKING the games with Retro's name are American. In fact, they come from such companies as Valve and id, two extremely talented American developers. NST is also a good American developer.
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Offline MysticGohan

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #167 on: May 07, 2003, 11:53:59 AM »
See I was right I think a few of the staff at retro worked at acclaim on the original Turok.

I wonder how MGS:TTS will look like at this point?
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Offline Duriez

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #168 on: May 07, 2003, 12:30:20 PM »
Quote

Originally posted by: mouse_clicker
ThePerm: It doesn't change the fact that the people actually MAKING the games with Retro's name are American. In fact, they come from such companies as Valve and id, two extremely talented American developers. NST is also a good American developer.


So that explains why the plants that come out of the walls in MP look like the creatures in the missle silo in Half-life.  I swear, there is still stuff about MP that I am finding out about.  What a great game....

 

Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #169 on: May 07, 2003, 12:44:43 PM »
hey in the original post i said outside pc game devlopers..im refering to console devlopers...and as far as id and valve work goes with consoles...imperfect portjobs.... oh and i was well aware alot of retro comes from valve, id, acclaim, etc... but like i said were moving too far off topic...this talk needs to stop... its not like im totally serious.... there are exceptions....now lets move on  
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Offline MysticGohan

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #170 on: May 07, 2003, 01:47:24 PM »
So what will be new in MGS:TTS? I can't wait for E3
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Offline NinGurl69 *huggles

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #171 on: May 07, 2003, 07:12:33 PM »
A sanity system!  Hell yeah!

and the ability to do disgusting things with your enemy corpses!

jungle-boogie!
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Offline Grey Ninja

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #172 on: May 07, 2003, 07:20:41 PM »
Quote

Originally posted by: Professional 666
and the ability to do disgusting things with your enemy corpses!

jungle-boogie!


I hear that!  Get down, get down!  Jungle Boogie!
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Offline MysticGohan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #173 on: May 07, 2003, 07:30:09 PM »
Disturbing what would you do to a corpse? I wonder what the character models will look like.

Hey Rick, know anything about the game yet? E3 is just less than a week away.
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Offline Grey Ninja

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #174 on: May 07, 2003, 07:41:27 PM »
When I played MGS2, it took me 2 days to finish the tanker level, as I was getting down with the Jungle Boogie too much.    I got every dog tag on that boat.  

It just looked gross when Raiden did it though, as he just looks a little too...  "queer".
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