Author Topic: OFFICIAL Metal Gear Discussion  (Read 262626 times)

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Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #975 on: April 08, 2004, 09:21:20 PM »
kingvudu:  HAHAHAHAA You're right!  That's some ironic, funny stuff.  We could've gotten a laughter-filled 3rd ending...
Liquid:  "Dammit, Ivan!  Look what you did!  You killed MYY Brotherr, and took away my chance for revenge for him taking away my earlier chance for revenge in Zanzibar Land!
Ocelot:  "Sorry Boss, I didn't think he'd give up so easily..."
Liquid:  "What's that whistling sound..."
[something massive is falling toward Shadow Moses at an increasingly high speed.]
Liquid & Ocelot: ".... oh-no..."
...

Hey Berny, which part with Meryl's undies are you talking about?  I know (I've only played on NORMAL mode) that finding Meryl in her undies during your 2nd rendevous with her is something you had to trigger, and it can be reasoned why she'd have her pants on or not (not for Snake of course, cuz he's uh confused).

And here's something everyone could try at home:  When Snake and Meryl can run around together, shoot Meryl with the M9.  OK, besides that, make Snake continuously walk up against Meryl and make sure their game models/bodies maintain contact.  (Snake, you brute!)

Have fun!
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Offline Berny

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #976 on: April 09, 2004, 03:28:11 AM »
Heh heh heh. I'll have to try the push Meryl thing.

As for Meryl in her undies, for me that only happened in easy mode. Are you saying there's somehting you can do on each difficulty to make that happen each time you play? What do you need to do? I wanted to see it again, because I could have sworn that when the screen went black I heard a ZIIIP! and then kissing, but I'm not sure. What must I do to get Meryl's pants off?! YAR!!!! (Shut up! I'm not a perv!)
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Offline SearanoX

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #977 on: April 09, 2004, 04:18:07 AM »
You can always just play it on Very Easy or Easy again, you know.  

Quote

And here's something everyone could try at home: When Snake and Meryl can run around together, shoot Meryl with the M9. OK, besides that, make Snake continuously walk up against Meryl and make sure their game models/bodies maintain contact. (Snake, you brute!)

That was great...gotta love the little details that SK puts into their games.  I'm quite surprised, though...I didn't think that Meryl was strong enough to do that.  

Offline Aretak

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RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #978 on: April 09, 2004, 05:47:58 AM »
Quote

Originally posted by: Berny
Heh heh heh. I'll have to try the push Meryl thing.

As for Meryl in her undies, for me that only happened in easy mode. Are you saying there's somehting you can do on each difficulty to make that happen each time you play? What do you need to do? I wanted to see it again, because I could have sworn that when the screen went black I heard a ZIIIP! and then kissing, but I'm not sure. What must I do to get Meryl's pants off?! YAR!!!! (Shut up! I'm not a perv!)

Um, it happens on any difficulty -- there's no special way to do it on certain difficulties. All you need to do is follow Meryl into the bathroom very quickly. An easier way to do it is just to wait outside the room where she is, behind the pillar near the door to the ladies room. If you wait there long enough, Meryl will just come out of the big room and into the toilets. Just follow in right behind her. That's the way it's done on every difficulty, and was the same in the original.

As for the zipping sound you hear, it's Meryl putting her trousers on (she's wearing them after the screen goes black) -- there's no kissing sound.

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Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #979 on: April 09, 2004, 10:48:13 AM »
If you let Meryl walk into the bathroom, without her noticing you, she'll have pants on cuz she's "anticipating" your arrival and you "gave her"  the chance to setup her little trap.

If you make contact with Meryl outside the bathroom, be it in the hall or in the office, she'll run into the bathroom, and of course you follow right behind her.  This way, you sorta catch her off guard, and she'll only have time to ditch her current uniform, leaving her vulnerable and pantsless.

BTW, if you hit Meryl, like with the M9, and you have Snake immediately lie prone, she'll give'em a good football kick.  Snakes prefers it rough.  
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Offline Aretak

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RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #980 on: April 09, 2004, 01:01:09 PM »
Quote

Originally posted by: Professional 666
If you let Meryl walk into the bathroom, without her noticing you, she'll have pants on cuz she's "anticipating" your arrival and you "gave her"  the chance to setup her little trap.

Actually, that's not true, as I tried it out myself -- her being only in her underwear is purely based on how quickly you follow her into the bathroom. Whether she spots you beforehand or not is unimportant.
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Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #981 on: April 09, 2004, 03:31:47 PM »
Is that so... then I should try again, and properly employ the Scientific Method (that thing you hear about in that place with teachers and stuff).

But I'm kinda busy playing Beach Spikers and working on my ED trailer, GAR!
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Offline Berny

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #982 on: April 12, 2004, 09:15:03 AM »
WEEEE! I love being invisible and playing around with the guards. SO much fun. They's all like, "Did you hear a noise just now?" And I'm like PUNCH PUNCH PUNCH! Then I shoot their legs and arms. And when they are unconscious I plant claymores around them. ^_^ There was something else I did but I can't remember what now. It was really interesting too. Oh well, it'll come back to me. I hope.
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Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #983 on: April 12, 2004, 04:39:28 PM »
That reminds me of the joke with Superman, Wonder Woman, and the Invisible Man...
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Offline odifiend

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #984 on: April 12, 2004, 11:05:21 PM »
You can't just taunt us like that, what's the joke?
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Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #985 on: April 12, 2004, 11:08:01 PM »
Umm, NO.  I'd get banned.
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Offline odifiend

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #986 on: April 13, 2004, 04:06:28 AM »
Do you mind PMing me?
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Offline vudu

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #987 on: April 13, 2004, 10:31:07 AM »
now i'm curious, too.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #988 on: April 13, 2004, 02:12:35 PM »
odified, you have a PM.
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Offline odifiend

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #989 on: April 13, 2004, 02:44:30 PM »
Thanks
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Offline vudu

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #990 on: April 13, 2004, 05:44:10 PM »
where's my pm?  
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #991 on: April 13, 2004, 06:09:03 PM »
*Gah* you never specified.

odified, any way you could PM it to kingvudu too?
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Offline SLIVER

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RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #992 on: April 14, 2004, 01:48:35 PM »
Is this game as good or better than Splinter Cell: 1 or 2? And by better I mean sneaking around and hiding?
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Offline Ian Sane

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #993 on: April 14, 2004, 01:57:45 PM »
Splinter Cell isn't worthy to even be compared to MGS.  MGS just blows it away in my opinion.  SC is like a glorified Dragon's Lair game in that you have to do everything exactly as the developers wanted you to or you die.  In MGS you have way more flexibility.  If you want to wait in the shadows and pick everyone off one by one you can.  If you want to run in and blast the f*ck out of everyone you can too.  The game has a lot of freedom.

Offline Uncle Rich AiAi

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #994 on: April 14, 2004, 07:24:51 PM »
Yep, I agree.  MGS gives you more freedom than Splinter Cell.  I tried out the PC demo of SC and found it to be too linear for my tastes.

MGS pwns.

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #995 on: April 14, 2004, 11:32:47 PM »
I just beat MGS TTS, and my girlfriend beat Splinter Cell just last Friday.

I agree with the freedom comment, but I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion.  Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential.  TTS also has five hours of cut-scenes, which are obviously better than SC, but I still felt like Metal Gear's long and frequent scenes never gave me a chance to dig into the game for more than five minutes without interruption.

So I don't know that I could ultimately rate one as better than the other, but those are my thoughts.
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Offline SearanoX

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RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #996 on: April 15, 2004, 11:16:37 AM »
Quote

Originally posted by: Bloodworth
I just beat MGS TTS, and my girlfriend beat Splinter Cell just last Friday.

I agree with the freedom comment, but I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion.  Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential.  TTS also has five hours of cut-scenes, which are obviously better than SC, but I still felt like Metal Gear's long and frequent scenes never gave me a chance to dig into the game for more than five minutes without interruption.

So I don't know that I could ultimately rate one as better than the other, but those are my thoughts.

I agree.  Metal Gear Solid (at least The Twin Snakes) allows you to go rambo-style in almost every situation that there is.  That's the main problem.  You are never really forced to use stealth.  It is an optional thing.  While freedom is good, it is constantly emphasised throughout the game that it is a sneaking mission, and yet you can run rampant throughout the military base spraying FAMAS bullets everywhere.

As for cutscenes, that's more of a problem with the original game than anything else.  

Offline Ian Sane

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #997 on: April 15, 2004, 11:30:16 AM »
"I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion. Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential."

Okay I'll agree with you on that one.  If you really really like sneaking around then SC probably is the better choice.  I just preferred MGS because in situations where I wanted to blow the f*ck out of everyone in SC it was impossible for me to do so.  Plus it pissed me off how frequently I would sneak up behind someone in SC and shoot them in the back of the neck only for them to turn around and shoot me.  Um, okay, I just shot you in the NECK.  Why are you able to instantly pint point my location and kill me in one shot?  For a game that focused so much on realism I lost out a lot because of cheap AI.

The best bet would be to rent MGS.  Considering MGS is so short a rental is probably all you need anyway.

Offline Myxtika1 Azn

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RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #998 on: April 15, 2004, 11:52:41 AM »
If you really want a stealth experience in MGS, then you should try to play it on one of the hard difficulty levels and have the game end if you are discovered.  That way, there's no way for you to just run into a room and tear up everyone in sight.

I have Splinter Cell for the Xbox, and I have to say that I cannot stand it.  After owning it for over a year, I have yet to finish it because of the trial-and-error gameplay.  I do not like having to repeat something over and over again because you have to start all over again at the save point because I did something wrong.  

It also pisses me off when I waste 10+ bullets trying to shoot out a light even though I'm right in front of it -- same thing with the surveillance camera.  Perhaps I'm doing something wrong?

Another thing I find ridiculous about the game is Sam Fisher's combat moves.  For such an elite operative, he stinks at fighting.  The pathetic puch he has is ridiculously slow and weak.  Shouldn't he be highly trained in that area?  I know that designing the game this way puts more emphasis on the stealth element, but still.

All in all, I think that MGS mops the floor with SC.  MGS' gameplay, control, music, voice acting, and story is superior to SC's in everyway.
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Offline NinGurl69 *huggles

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #999 on: April 15, 2004, 12:10:40 PM »
Bad physics, cheap AI, rediculous "original" scenarios, and overall weakly ported GCN titles (Sum of All Fears GCN, Ghost Recon GCN, Splinter Cell GCN to an extent) are some of the things that deter me from buying into Ubi Soft's "Tom Clancy" games.  I've been wary of Ubi ever since they swallowed up Redstorm (god, I miss them) and took over the Tom Clancy license.

Good ol' Redstorm knew what non-linear gameplay strategy was about, AND they stayed closely tied to Mr. Clancy's written universe, which makes me wonder how a "one-man-hero" game/story like Splinter Cell ever came to light.
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